diff --git a/docs/plans/2026-08-10-options-panel-campaign.md b/docs/plans/2026-08-10-options-panel-campaign.md index 96cdbabf..31591d10 100644 --- a/docs/plans/2026-08-10-options-panel-campaign.md +++ b/docs/plans/2026-08-10-options-panel-campaign.md @@ -6,11 +6,24 @@ > appendix — implementers MUST read the cited sections before coding; every > table this plan references by section number is committed there in full. -**Status: CODE-COMPLETE 2026-08-11 — all nine slices landed and reviewed. -OP1/OP2/OP7/OP9 CLOSED; OP3–OP6 + OP8 owe their connected user gates (the -campaign's remaining work is the user's eyes, not code). Gate script: -`docs/research/2026-08-11-campaign-op-test-script.md`. Post-campaign tail: -#371, #372's Gameplay-buttons re-gate observation, #373, AP-198/199/201/202/203.** +**Status: CODE-COMPLETE 2026-08-11, PARKED 2026-08-11 (user direction) — +all nine slices landed and reviewed; OP1/OP2/OP7/OP9 CLOSED; OP3–OP6 + OP8 +owe their connected user gates.** Four connected gate rounds ran before +parking; every finding was root-caused and fixed same-day: #372 +(blank tabs + click diagnostics), #374 (dropdown pointer routing; #376 +split out), #375 (keyboard string resolver + parked prototypes + tab +activation), #371 (viewport clip), the AD-78 store-only dimming +(user-directed), and the gate-4 batch #378–#382 (dropdown chrome, chat-only +opacity scope, slider captions from DAT catalog 0x78000000, the AP-205 +footer field, the AP-206 state-cascade fix). **Resume point: the gate-4 +fixes (`c1218426`..`d1c60df9`) are committed and probe-verified but have +NOT been seen by human eyes — the user's re-check of those five plus the +full §OP3–§OP6/§OP8 script is the remaining work. Launch with +`ACDREAM_RETAIL_UI=1`.** Gate script: +`docs/research/2026-08-11-campaign-op-test-script.md`. Open tail: #373, +#376, #377 (fullscreen startup crash — settings.json workaround noted in +the issue), AP-198/199/202/203/205/206, the Shift-chord display cosmetics +and the radar-text-over-panel z-order noted in session.** **Goal:** retail's four-tab in-game Options panel (Gameplay Options / Character / Chat / Config), retail-faithful mechanics end-to-end: authored