From 5df9135e0e6920d96f841f3117089c8900ff82a5 Mon Sep 17 00:00:00 2001 From: Erik Date: Fri, 8 May 2026 15:31:20 +0200 Subject: [PATCH] verify(N.4) Task 24: sky pass is structurally independent of WB foundation MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit SkyRenderer builds its own SkySubMesh structs from GfxObjMesh.Build at initialization time, with its own VAO/VBO/IBO resources. It reads Luminosity, Diffuse, NeedsUvRepeat, SurfOpacity, DisableFog from GfxObjSubMesh directly — not from AcSurfaceMetadataTable. The sky draw path never touches InstancedMeshRenderer or WbDrawDispatcher. No code changes needed: the flag has zero effect on sky rendering. Co-Authored-By: Claude Opus 4.6