feat(chat): route retail lifestone commands

Separate retail client actions, ACE server commands, and ordinary chat at the shared router. Port lifestone/lif/ls from the named retail registry through a typed App controller to game action 0x0063, keep unknown verbs on ACE Talk, and cover both UI backends plus exact outbound bytes.

Co-Authored-By: Codex <codex@openai.com>
This commit is contained in:
Erik 2026-07-13 11:43:19 +02:00
parent 5090aa7217
commit 5a45a7ac7f
19 changed files with 604 additions and 78 deletions

View file

@ -76,4 +76,17 @@ public sealed class WorldSessionChatTests
using var session = NewSession();
Assert.Throws<ArgumentNullException>(() => session.SendTalk(null!));
}
[Fact]
public void SendTeleportToLifestone_EmitsRetailGameAction()
{
using var session = NewSession();
byte[]? captured = null;
session.GameActionCapture = body => captured = body;
session.SendTeleportToLifestone();
Assert.NotNull(captured);
Assert.Equal(InteractRequests.BuildTeleToLifestone(1), captured);
}
}