fix(physics): port retail slope landing stop
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13 changed files with 870 additions and 103 deletions
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@ -46,12 +46,14 @@ a ledger pass. Goal: zero physics TS rows, no unargued feel-affecting AP
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rows, one final batched connected visual matrix. Sonnet implements, Opus
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reviews. The plan is
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[`2026-07-29-physics-parity-campaign.md`](2026-07-29-physics-parity-campaign.md).
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The 2026-07-31 #268 stat-chain package is implemented pending its live visual
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gate: panel and Runtime movement share retail's complete augmentation ordering,
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The 2026-07-31 #268 stat-chain package is implemented and user-accepted:
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panel and Runtime movement share retail's complete augmentation ordering,
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the authored per-fragment vitae/buff/debuff colors are live, and AP-127 plus
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TS-8 are retired by focused and end-to-end packet tests. The remaining
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implementation target is #269's capture-driven slope-slide feel residual,
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followed by the unfinished live matrix rows.
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TS-8 are retired by focused and end-to-end packet tests. #269's
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capture-driven slope-slide residual is also closed and user-accepted:
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`CTransition::validate_transition` now performs retail's non-OK-only
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remembered-plane restore with the preceding `OBJECTINFO::kill_velocity`.
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Campaign P now continues with the unfinished live matrix rows.
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---
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@ -380,13 +380,19 @@ root-caused, retail-ported, and user-accepted in the same session:
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authored 0x1B palette exactly: #7FFFFF vitae, #00FF00 buff, #FF0000
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debuff. TS-8 is also retired: a real live 0x02C2 payload carries its full
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StatMod through dispatch and changes the effective skill immediately.
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- **#269 filed** — slope-stop slide sometimes runs long. `calc_friction`
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(0x0050ee70) and the complete jump chain (`GetJumpHeight` 0x006b09b0,
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`InqJumpVelocity` vz=sqrt(h·19.6), 1.0 s/0.8 s powerbar charge) are
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byte-verified identical — the user's jump-height hypothesis is
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refuted; next step is the live cdb A/B decay-curve trace.
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- **#269 closed 2026-07-31** — the live 2,184-quantum trace proved the
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landing reflect and friction math were correct. ACDream omitted retail's
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`OBJECTINFO::kill_velocity` before restoring a remembered contact plane
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in `CTransition::validate_transition @ 0x0050AA70`, retaining full
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downhill velocity while repeatedly re-grounding the mover. The exact
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non-OK-only restore/kill order and final last-known validity overwrite
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are now ported, focused/full gates pass, and the user accepted repeated
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slope jumps. Evidence:
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`docs/research/2026-07-31-269-slope-stop-capture.md`.
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Matrix rows accepted so far: speed parity, roof slide, downhill bounce,
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flat pop, uphill landing (rows 3/4/5-partial/12-partial). Remaining
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rows: 1, 2, 6, 7, 8, 9, 10, 11 plus #269's slide feel. Suite at this
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checkpoint: 10,031 passed / 5 skips / 0 failures.
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flat pop, uphill landing, and #269's slope-stop feel
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(rows 3/4/5-partial/12-partial). Remaining rows: 1, 2, 6, 7, 8, 9, 10,
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and 11. The #269 checkpoint passes 4,107 Core tests / 2 skips and 439
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Runtime tests / 0 skips; the complete Release suite passes 10,061 tests /
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5 skips / 0 failures.
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