docs(runtime): close communication ownership
Record J4.1's single Runtime communication/social graph, failure-safe ordered chat stream, complete Release evidence, exact-binary lifecycle/reconnect acceptance, rollback, and the J4.2 inventory transaction boundary. Synchronize architecture, roadmap, milestones, agent guidance, and durable memory. Co-authored-by: Codex <codex@openai.com>
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# Modern runtime Slice J4 — gameplay-state lifetime groups
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**Status:** ACTIVE
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**Status:** J4.1 COMPLETE; J4.2 ACTIVE
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**Parent:** `2026-07-25-modern-runtime-slice-j.md`, J4
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**Production base:** `77c013998b902724d66e487589a4ea18538e1ea6`
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**Authorization:** the user approved Slices F–L, including Slice J gameplay
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@ -17,6 +17,16 @@ UI, devtools, plugins, and the live-session router borrow those exact
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instances. Every moved group retains current synchronous packet/command
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ordering and its existing retail-derived algorithms.
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## Execution ledger
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| Group | Status | Evidence |
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|---|---|---|
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| J4.1 communication/social | complete | `c9d25ade50c0a5c4f7db5b6cca680e01e35cc18e`; 152 Runtime tests, 3,765 App tests / 3 skips, 8,494 complete Release tests / 5 skips, and `logs/connected-world-gate-20260726-075109/report.json` pass |
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| J4.2 inventory transactions | active | Runtime must borrow J3's exact object table and take ownership of external-container, item-mana, shortcut/component, shared busy, and one-request-at-a-time state |
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| J4.3 magic/player sheet | pending | starts only after J4.2 exact-binary acceptance |
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| J4.4 character projections | pending | starts only after J4.3 acceptance |
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| J4.5 combined cleanup | pending | combined failure, no-window, connected, and nine-stop closeout |
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## Current ownership inventory
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The App `GameWindow` currently constructs or roots these
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@ -60,6 +70,8 @@ environment, and portal presentation remain J6.
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### J4.1 — communication and social state
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**Completed 2026-07-26 at `c9d25ade`.**
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- Add a Runtime owner for `ChatLog`, `TurbineChatState`, `FriendsState`,
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`SquelchState`, and reply/retell command targets.
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- Move reply/retell target tracking out of `ChatVM`; the VM borrows the same
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@ -73,8 +85,19 @@ Gate: incoming/outgoing tell tracking, room negotiation/cookie wrap, friend and
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squelch updates, command routing, clear, reset/reconnect, graphical/direct
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event traces, disposal, and Runtime dependency closure.
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Result: `RuntimeCommunicationState` constructs and owns the exact `ChatLog`,
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reply/retell targets, Turbine rooms, friends, and squelch database. Session
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routing, both UI stacks, plugins/current-runtime views, and command routing
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borrow those instances. The canonical chat stream is synchronous,
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failure-isolated, and preserves one monotonic sequence under re-entrant
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callbacks without a frame/background queue. Exact-binary lifecycle/reconnect
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evidence is recorded in
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[`../research/2026-07-26-slice-j4-1-communication-state.md`](../research/2026-07-26-slice-j4-1-communication-state.md).
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### J4.2 — inventory transaction state
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**Active.**
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- Move `ExternalContainerState`, `ItemManaState`, shortcuts, and desired
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component snapshots into one Runtime owner.
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- Keep the J3 object table as the only item collection and borrow it directly.
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@ -158,3 +181,9 @@ git revert 119b7c115107245546180b2f5cb3cb44c7d5476a
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```
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Do not revert J3 to mask a J4 owner/reset failure.
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J4.1 is independently reversible with:
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```text
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git revert c9d25ade50c0a5c4f7db5b6cca680e01e35cc18e
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```
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