refactor(physics): extract remote motion runtime

This commit is contained in:
Erik 2026-07-21 13:17:58 +02:00
parent d68c83d1a5
commit 5882b308c1
12 changed files with 368 additions and 361 deletions

View file

@ -41,7 +41,7 @@ public sealed class LiveEntityOrdinaryPhysicsUpdaterTests
ParentCellId = SourceCell,
})!;
var remote = new AcDream.App.Rendering.GameWindow.RemoteMotion
var remote = new AcDream.App.Physics.RemoteMotion
{
CellId = SourceCell,
};
@ -108,7 +108,7 @@ public sealed class LiveEntityOrdinaryPhysicsUpdaterTests
MeshRefs = Array.Empty<MeshRef>(),
ParentCellId = SourceCell,
})!;
var remote = new AcDream.App.Rendering.GameWindow.RemoteMotion
var remote = new AcDream.App.Physics.RemoteMotion
{
CellId = SourceCell,
};