From 57ced0aff12076eb43ee2d3f1ffda8c3483afbd8 Mon Sep 17 00:00:00 2001 From: Erik Date: Mon, 7 Sep 2026 08:18:14 +0200 Subject: [PATCH] =?UTF-8?q?feat(vtank):=20slice=207=20S7.3=20=E2=80=94=20M?= =?UTF-8?q?onsters=20tab=20as=20VTank's=20own=2023-column=20grid?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Campaign VT slice 7 (docs/plans/2026-09-07-campaign-vt-slice7-tabs.md), S7.3 (Monsters). Owner's bar: looks basically the same as VTank and behaves the same from the player's seat. The pre-S7.3 Monsters tab was a select-then-edit adaptation (one padded-text list + a separate expression/priority/damage-menu/equip editor row + 14 standalone toggles) forced by acdream's earlier single-column-only . Campaign VT slice 1 Part B already closed that gap (the markup extension, docs/plugin-ui-markup.md "Columns"), so this slice replaces the whole tab body with VTank's own one 23-column HudList grid (docs/research/vtank-kb/08-ui-views.md §1 "Tab: Monsters"): 14 check columns (F B G I Y V A R S WC FC Cp DC Cs, each 20px = VVS's forced 13px check width + WPadding per the markup doc's PITCH convention), 7 text columns (Name 127/P 27/Dmg type 63/ Ex. Vuln 63/Weapon 87/Offhand 87/PetDmg 63, each pitch = fixedwidth+7), 2 icon columns (move up/down, DAT ids 0x060028FC/0x060028FD), 15 header