docs(runtime): record J0 and physical I6 evidence
Pin the exact J0 rollback, synchronize the roadmap and agent handoff files, and distinguish the observer-heavy two-gigabyte soak from the ordinary-client physical sample. Keep parsed collision graph removal explicitly behind the pending user collision and visual gate. Co-authored-by: Codex <codex@openai.com>
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7 changed files with 104 additions and 16 deletions
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@ -141,8 +141,16 @@ queries with zero mismatch, fault, or artifact; graph/flat cell residency
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matched at every stable checkpoint and teardown converged. Release build and
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8,396 solution tests / 5 skips pass. Slice H is complete: retained UI/frame
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work, exact bounded light selection, and pooled/borrowed/direct network I/O
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pass. Slice I is active at I6 under
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pass. Slice I6 is committed: gameplay is flat-authoritative, its dense-Arwic
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referee gate matched 46,309/46,309 queries, and the physical nine-stop soak
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converged without publication, retirement, upload, or warmup backlog. Parsed
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graph deletion remains gated on the user's collision/visual acceptance. Slice
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J0 established and enforced the presentation-independent `AcDream.Runtime`
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boundary without moving behavior; Release build and 8,406 tests / 5 skips
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pass. Slice I7 closeout is active under
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[`2026-07-25-modern-runtime-slice-i.md`](2026-07-25-modern-runtime-slice-i.md).
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The coherent Slice J campaign is pinned in
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[`2026-07-25-modern-runtime-slice-j.md`](2026-07-25-modern-runtime-slice-j.md).
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The historical exact G4 visual rollback remains
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`git revert ef1d263337997bb030eadb7b8e71d73dc659907a`.
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