feat(vfx): bind effects to live animated poses
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41 changed files with 3246 additions and 741 deletions
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@ -1311,7 +1311,7 @@ public sealed unsafe class WbDrawDispatcher : IDisposable
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// TransparentPartHook.PartIndex addresses — retail's CPartArray
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// numbers parts by their ordinal position in the Setup's own
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// part list (SetupPartTransforms.Compute is the other verified
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// consumer of this exact indexing: one Matrix4x4 per
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// consumer of this exact indexing: one rigid pose per
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// Setup.Parts[i]). NOT the outer per-MeshRef loop index — a
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// MeshRef is acdream's own decomposition of top-level
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// attachments (weapon/shield/etc), a different concept.
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