feat(vfx): bind effects to live animated poses
This commit is contained in:
parent
96ddfdf175
commit
542dcfc384
41 changed files with 3246 additions and 741 deletions
|
|
@ -198,6 +198,8 @@ public sealed unsafe class ParticleRenderer : IDisposable
|
|||
draws.Clear();
|
||||
foreach (var (em, idx) in particles.EnumerateLive())
|
||||
{
|
||||
if (!em.PresentationVisible)
|
||||
continue;
|
||||
if (em.RenderPass != renderPass)
|
||||
continue;
|
||||
if (emitterFilter is not null && !emitterFilter(em))
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue