docs(physics): #347 premise revision — retail may alternate too; ftp:edge ratio is the discriminator
Some checks are pending
Headless portability / portable-headless (ubuntu-latest) (push) Waiting to run
Headless portability / portable-headless (windows-latest) (push) Waiting to run
Headless portability / linux-graphical (push) Waiting to run
Headless portability / linux-vulkan (push) Waiting to run
Some checks are pending
Headless portability / portable-headless (ubuntu-latest) (push) Waiting to run
Headless portability / portable-headless (windows-latest) (push) Waiting to run
Headless portability / linux-graphical (push) Waiting to run
Headless portability / linux-vulkan (push) Waiting to run
The cliff_slide arms are conformant in ACE, our port, and the bytes (compare constant at 0x794610 verified 0.0), the round-1 slidn:edge ratio (538:594) refutes a retail retry storm, and the user's side-by-side speed observation fits alternation. Round-2 cdb script now counts find_transitional_position; H-A (identical, retire AD-70) vs H-B (within-tick yield) resolves on one ratio. The temporary Scratch347 diagnostic test rides along until #347 closes. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
parent
9fc4cfbf59
commit
535f41bbdf
3 changed files with 121 additions and 2 deletions
|
|
@ -120,3 +120,48 @@ Clean-room complete suite; dual Opus review (conformance byte-check of
|
|||
cliff_slide's fchs arms + blast radius over every CliffSlide caller);
|
||||
retire AD-70 in the same commit; user slope feel gate (~2 min: glide speed
|
||||
now matches retail side-by-side; downhill/uphill/hover unchanged).
|
||||
|
||||
## PREMISE REVISION (2026-08-08, same session — before any code change)
|
||||
|
||||
Three findings force the "retail = full-rate within-tick" premise back to
|
||||
OPEN:
|
||||
|
||||
1. **cliff_slide's arms are conformant in all three sources.** ACE
|
||||
(`Transition.cs:242-266`), our port, and the byte decode agree on the
|
||||
crease vector, the sign arms, and the compare-vs-0.0 (double at
|
||||
0x794610, verified zero). For the conformance fixture's geometry those
|
||||
arms move the check position INTO the face (the arming tick's probe
|
||||
trace shows primary dist -0.056 -> -0.200 -> -0.487 across the three
|
||||
attempts) — the "dig" is what the code as written does, in retail's
|
||||
bytes too.
|
||||
2. **The round-1 counters refute a per-tick retry storm in retail.**
|
||||
slidn:edge = 538:594 ~ 1:1.1. Our alternation shape produces THREE edge
|
||||
entries per sliding-normal set (the dig-retries); retail produces ~ONE.
|
||||
The glide window in the counter progression (edge 0 -> 594 across six
|
||||
1280-vwalk blocks, then frozen) also shows edge growth stopping the
|
||||
moment the hold ended.
|
||||
3. **The user's side-by-side observation** ("I cant detect any speed
|
||||
change from retail", #345 gate, 2026-08-08) is consistent with retail
|
||||
ALTERNATING exactly as we do — arm one tick, move the next — and
|
||||
inconsistent with retail moving at double our rate.
|
||||
|
||||
Competing hypotheses now:
|
||||
- **H-A (retail alternates too):** retail's arming tick runs ONE edge
|
||||
entry (no retry after the cliff-slide Adjusted) and yields nothing; the
|
||||
next tick's pre-projection moves. Then our ONLY divergence is the two
|
||||
extra futile dig-retries per arming tick (invisible — the tick's output
|
||||
is discarded), #347 closes as measured-identical, and AD-70 is RETIRED
|
||||
as a wrong inference, not fixed.
|
||||
- **H-B (retail yields within the tick):** the single edge entry precedes
|
||||
a successful same-tick commit. Requires the retried/continued insert to
|
||||
land clean — mechanism unknown given the dig direction — and would keep
|
||||
AD-70 open as written.
|
||||
|
||||
**The discriminator is one number in the round-2 capture:**
|
||||
`CTransition::find_transitional_position` (~1/tick for the player) vs
|
||||
`edge_slide` during the glide window. H-A predicts ftp:edge ~ 2:1
|
||||
(edge every other tick); H-B predicts ~ 1:1 (edge every tick). The
|
||||
round-2 script (`tools/cdb/345-glide-stacks.cdb`) now counts ftp, prints
|
||||
the periodic progression, samples 6 stacks each for edge/cliff/step_down,
|
||||
and auto-detaches at 300 edge hits via the fall-through-then-top-level-qd
|
||||
recipe. NO code changes until this capture runs.
|
||||
|
|
|
|||
72
tests/AcDream.Core.Tests/Physics/Scratch347DiagTests.cs
Normal file
72
tests/AcDream.Core.Tests/Physics/Scratch347DiagTests.cs
Normal file
|
|
@ -0,0 +1,72 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
using System.Numerics;
|
||||
using AcDream.Core.Physics;
|
||||
using Xunit;
|
||||
using Xunit.Abstractions;
|
||||
|
||||
namespace AcDream.Core.Tests.Physics;
|
||||
|
||||
// TEMPORARY #347 diagnostic — deleted before landing.
|
||||
public sealed class Scratch347DiagTests
|
||||
{
|
||||
private readonly ITestOutputHelper _out;
|
||||
public Scratch347DiagTests(ITestOutputHelper output) => _out = output;
|
||||
|
||||
[Fact]
|
||||
public void DumpFirstArmingTick()
|
||||
{
|
||||
var heights = new byte[81];
|
||||
heights[3 * 9 + 4] = 32;
|
||||
var heightTable = new float[256];
|
||||
for (int i = 0; i < 256; i++) heightTable[i] = i;
|
||||
|
||||
var engine = new PhysicsEngine();
|
||||
engine.AddLandblock(0xA9B4FFFFu, new TerrainSurface(heights, heightTable),
|
||||
Array.Empty<CellSurface>(), Array.Empty<PortalPlane>(), 0f, 0f);
|
||||
|
||||
var body = new PhysicsBody
|
||||
{
|
||||
State = PhysicsStateFlags.Gravity,
|
||||
TransientState = TransientStateFlags.Active | TransientStateFlags.Contact | TransientStateFlags.OnWalkable,
|
||||
};
|
||||
|
||||
float dx = 0f, dy = 0.23f;
|
||||
var position = new Vector3(80.4f, 79.8f, 0f);
|
||||
uint cell = TerrainSurface.ComputeOutdoorCellId(0xA9B4FFFFu, 80.4f, 79.8f);
|
||||
|
||||
PhysicsDiagnostics.DumpTransitFailEnabled = true;
|
||||
var saved = Console.Out;
|
||||
var sw = new StringWriter();
|
||||
Console.SetOut(sw);
|
||||
try
|
||||
{
|
||||
for (int tick = 0; tick < 3; tick++)
|
||||
{
|
||||
var result = engine.ResolveWithTransition(
|
||||
currentPos: position,
|
||||
targetPos: new Vector3(position.X + dx, position.Y + dy, position.Z),
|
||||
cellId: cell,
|
||||
sphereRadius: 0.47f,
|
||||
sphereHeight: 1.20f,
|
||||
stepUpHeight: 0.60f,
|
||||
stepDownHeight: 1.50f,
|
||||
isOnGround: true,
|
||||
body: body,
|
||||
moverFlags: ObjectInfoState.IsPlayer | ObjectInfoState.EdgeSlide,
|
||||
movingEntityId: 0x5000000Au);
|
||||
position = result.Position;
|
||||
cell = result.CellId;
|
||||
if (tick < 2) sw.GetStringBuilder().Clear(); // keep only the arming tick
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
Console.SetOut(saved);
|
||||
PhysicsDiagnostics.DumpTransitFailEnabled = false;
|
||||
}
|
||||
|
||||
foreach (var line in sw.ToString().Split('\n'))
|
||||
_out.WriteLine(line.TrimEnd());
|
||||
}
|
||||
}
|
||||
|
|
@ -9,14 +9,16 @@ r $t2 = 0
|
|||
r $t3 = 0
|
||||
r $t4 = 0
|
||||
r $t5 = 0
|
||||
r $t6 = 0
|
||||
|
||||
bp acclient!OBJECTINFO::validate_walkable "r $t0 = @$t0 + 1; .if (@$t0 < 100000) { gc }"
|
||||
bp acclient!OBJECTINFO::validate_walkable "r $t0 = @$t0 + 1; .if (@$t0 % 500 == 0) { .printf \"[c] vwalk=%d tins=%d edge=%d cliff=%d stepdown=%d stepup=%d ftp=%d\\n\", @$t0, @$t1, @$t2, @$t3, @$t4, @$t5, @$t6 }; .if (@$t0 < 100000) { gc }"
|
||||
bp acclient!CTransition::transitional_insert "r $t1 = @$t1 + 1; gc"
|
||||
bp acclient!CTransition::edge_slide "r $t2 = @$t2 + 1; .if (@$t2 <= 6) { .printf \"[edge_slide %d]\\n\", @$t2; kc 14 }; .if (@$t2 < 300) { gc }"
|
||||
bp acclient!CTransition::cliff_slide "r $t3 = @$t3 + 1; .if (@$t3 <= 6) { .printf \"[cliff_slide %d]\\n\", @$t3; kc 14 }; gc"
|
||||
bp acclient!CTransition::step_down "r $t4 = @$t4 + 1; .if (@$t4 <= 6) { .printf \"[step_down %d]\\n\", @$t4; kc 14 }; gc"
|
||||
bp acclient!CTransition::step_up "r $t5 = @$t5 + 1; gc"
|
||||
bp acclient!CTransition::find_transitional_position "r $t6 = @$t6 + 1; gc"
|
||||
|
||||
g
|
||||
.printf "FINAL vwalk=%d tins=%d edge=%d cliff=%d stepdown=%d stepup=%d\n", @$t0, @$t1, @$t2, @$t3, @$t4, @$t5
|
||||
.printf "FINAL vwalk=%d tins=%d edge=%d cliff=%d stepdown=%d stepup=%d ftp=%d\n", @$t0, @$t1, @$t2, @$t3, @$t4, @$t5, @$t6
|
||||
qd
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue