refactor(app): close ordered startup composition
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16 changed files with 537 additions and 215 deletions
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@ -42,6 +42,65 @@ public sealed class GameWindowCompositionPipelineTests
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Assert.Equal("phase-9", phases.Calls[^1]);
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}
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[Fact]
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public void ProductionDelegateEntryUsesTheSamePipelineAndExactResults()
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{
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var calls = new List<int>();
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var values = Enumerable.Range(0, 9).Select(value => new Token(value)).ToArray();
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GameWindowCompositionPipeline.Run<
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Token,
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Token,
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Token,
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Token,
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Token,
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Token,
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Token,
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Token,
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Token>(
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values[0],
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platform => Pass(1, values[1], platform),
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(platform, host) => Pass(2, values[2], platform, host),
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(platform, host, content) => Pass(3, values[3], platform, host, content),
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(platform, content, settings) => Pass(4, values[4], platform, content, settings),
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(platform, host, content, settings, world) =>
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Pass(5, values[5], platform, host, content, settings, world),
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(platform, host, content, settings, world, interaction) =>
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Pass(6, values[6], platform, host, content, settings, world, interaction),
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(host, content, settings, world, interaction, live) =>
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Pass(7, values[7], host, content, settings, world, interaction, live),
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(platform, host, content, settings, world, interaction, live, session) =>
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Pass(8, values[8], platform, host, content, settings, world, interaction, live, session),
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frame =>
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{
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Assert.Same(values[8], frame);
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calls.Add(9);
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});
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Assert.Equal(Enumerable.Range(1, 9), calls);
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Token Pass(int phase, Token result, params Token[] actual)
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{
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Token[] expected = phase switch
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{
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1 => [values[0]],
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2 => [values[0], values[1]],
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3 => [values[0], values[1], values[2]],
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4 => [values[0], values[2], values[3]],
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5 => [values[0], values[1], values[2], values[3], values[4]],
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6 => [values[0], values[1], values[2], values[3], values[4], values[5]],
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7 => [values[1], values[2], values[3], values[4], values[5], values[6]],
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8 => [values[0], values[1], values[2], values[3], values[4], values[5], values[6], values[7]],
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_ => throw new ArgumentOutOfRangeException(nameof(phase)),
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};
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Assert.Equal(expected.Length, actual.Length);
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for (int index = 0; index < expected.Length; index++)
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Assert.Same(expected[index], actual[index]);
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calls.Add(phase);
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return result;
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}
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}
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private sealed record Token(int Phase);
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private sealed class RecordingPhases(int failingPhase) :
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@ -49,10 +108,10 @@ public sealed class GameWindowCompositionPipelineTests
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IContentEffectsAudioCompositionPhase<Token, Token, Token>,
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ISettingsDevToolsCompositionPhase<Token, Token, Token, Token>,
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IWorldRenderCompositionPhase<Token, Token, Token, Token>,
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IInteractionUiCompositionPhase<Token, Token, Token, Token, Token>,
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ILivePresentationCompositionPhase<Token, Token, Token, Token, Token>,
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ISessionPlayerCompositionPhase<Token, Token, Token, Token, Token, Token>,
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IFrameRootCompositionPhase<Token, Token, Token, Token, Token, Token, Token, Token>,
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IInteractionUiCompositionPhase<Token, Token, Token, Token, Token, Token>,
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ILivePresentationCompositionPhase<Token, Token, Token, Token, Token, Token, Token>,
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ISessionPlayerCompositionPhase<Token, Token, Token, Token, Token, Token, Token>,
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IFrameRootCompositionPhase<Token, Token, Token, Token, Token, Token, Token, Token, Token>,
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ISessionStartCompositionPhase<Token>
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{
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public Token Platform { get; } = new(0);
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@ -111,12 +170,14 @@ public sealed class GameWindowCompositionPipelineTests
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return _world;
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}
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Token IInteractionUiCompositionPhase<Token, Token, Token, Token, Token>.Compose(
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Token IInteractionUiCompositionPhase<Token, Token, Token, Token, Token, Token>.Compose(
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Token platform,
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Token host,
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Token content,
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Token settings,
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Token world)
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{
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Assert.Same(Platform, platform);
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Assert.Same(_host, host);
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Assert.Same(_content, content);
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Assert.Same(_settings, settings);
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@ -125,29 +186,35 @@ public sealed class GameWindowCompositionPipelineTests
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return _interaction;
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}
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Token ILivePresentationCompositionPhase<Token, Token, Token, Token, Token>.Compose(
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Token ILivePresentationCompositionPhase<Token, Token, Token, Token, Token, Token, Token>.Compose(
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Token platform,
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Token host,
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Token content,
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Token settings,
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Token world,
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Token interaction)
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{
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Assert.Same(Platform, platform);
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Assert.Same(_host, host);
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Assert.Same(_content, content);
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Assert.Same(_settings, settings);
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Assert.Same(_world, world);
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Assert.Same(_interaction, interaction);
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Record(6);
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return _live;
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}
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Token ISessionPlayerCompositionPhase<Token, Token, Token, Token, Token, Token>.Compose(
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Token ISessionPlayerCompositionPhase<Token, Token, Token, Token, Token, Token, Token>.Compose(
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Token host,
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Token content,
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Token settings,
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Token world,
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Token interaction,
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Token live)
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{
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Assert.Same(_host, host);
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Assert.Same(_content, content);
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Assert.Same(_settings, settings);
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Assert.Same(_world, world);
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Assert.Same(_interaction, interaction);
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Assert.Same(_live, live);
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@ -155,7 +222,8 @@ public sealed class GameWindowCompositionPipelineTests
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return _session;
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}
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Token IFrameRootCompositionPhase<Token, Token, Token, Token, Token, Token, Token, Token>.Compose(
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Token IFrameRootCompositionPhase<Token, Token, Token, Token, Token, Token, Token, Token, Token>.Compose(
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Token platform,
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Token host,
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Token content,
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Token settings,
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@ -164,6 +232,7 @@ public sealed class GameWindowCompositionPipelineTests
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Token live,
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Token session)
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{
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Assert.Same(Platform, platform);
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Assert.Same(_host, host);
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Assert.Same(_content, content);
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Assert.Same(_settings, settings);
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