refactor(app): close ordered startup composition

This commit is contained in:
Erik 2026-07-22 19:20:20 +02:00
parent 54244d31f1
commit 530b4bd8f5
16 changed files with 537 additions and 215 deletions

View file

@ -131,8 +131,10 @@ internal enum LivePresentationCompositionPoint
internal sealed class LivePresentationCompositionPhase
: ILivePresentationCompositionPhase<
GameWindowPlatformResult<GL, Silk.NET.Input.IInputContext>,
HostInputCameraResult,
ContentEffectsAudioResult,
SettingsDevToolsResult,
WorldRenderResult,
InteractionRetainedUiResult,
LivePresentationResult>
@ -154,15 +156,24 @@ internal sealed class LivePresentationCompositionPhase
}
public LivePresentationResult Compose(
GameWindowPlatformResult<GL, Silk.NET.Input.IInputContext> platform,
HostInputCameraResult host,
ContentEffectsAudioResult content,
SettingsDevToolsResult settings,
WorldRenderResult world,
InteractionRetainedUiResult interaction)
{
ArgumentNullException.ThrowIfNull(platform);
ArgumentNullException.ThrowIfNull(host);
ArgumentNullException.ThrowIfNull(content);
ArgumentNullException.ThrowIfNull(settings);
ArgumentNullException.ThrowIfNull(world);
ArgumentNullException.ThrowIfNull(interaction);
if (!ReferenceEquals(_dependencies.Gl, platform.Graphics))
{
throw new InvalidOperationException(
"Live-presentation dependencies do not match the ordered platform result.");
}
return ComposeCore(host, content, world, interaction);
}