refactor(app): close ordered startup composition
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16 changed files with 537 additions and 215 deletions
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@ -739,12 +739,14 @@ diagnostic command targets, and sole gameplay input subscriber into Phase 7
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before frame publication. I.8b moves the complete update/render construction
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body into `FrameRootCompositionPhase`, publishes the pair through an exact
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lease, and gives lifecycle resource sampling a focused source. `GameWindow` is
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1,910 raw lines after I.8c makes live-session start the terminal `OnLoad`
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operation. I.9–L remain active, with the complete Checkpoint-I audit next. The
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App gate passes 3,430 tests / 3 intentional skips and the complete Release suite
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passes 7,802 tests / 5 intentional skips. The clean solution build retains only
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the 17 test-project warnings tracked by #228; the I.8c corrected-diff review is
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clean.
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1,945 raw lines after I.9 corrects production to invoke the same executable
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pipeline as the failure oracle, carries exact platform/settings results through
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the typed contract, and keeps live-session start terminal. Checkpoint I is
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complete; J–L remain active with lifetime/shutdown extraction next. The App gate
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passes 3,431 tests / 3 intentional skips and the complete Release suite passes
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7,803 tests / 5 intentional skips. The clean solution build retains only the 17
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test-project warnings tracked by #228; the complete Checkpoint-I behavior,
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architecture, and adversarial corrected-diff passes are clean.
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### 4.4 Exit criteria
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