test: remove known tautologies and scaffolds

This commit is contained in:
Erik 2026-08-18 10:40:20 +02:00
parent 8e884679e0
commit 52015f5052
9 changed files with 156 additions and 61 deletions

View file

@ -488,16 +488,12 @@ public sealed class MotionInterpreterTests
// links). Verified against the live retail-observer trace
// (RetailObserverTraceConformanceTests, 183/183 dispatch conformant).
// R3 owns removal of the known redundant row. Keep this one historical
// input unchanged during R2 while ensuring any new duplicate still fails.
#pragma warning disable xUnit1025
[Theory]
[InlineData(MotionCommand.Fallen)]
[InlineData(MotionCommand.Dead)]
[InlineData(MotionCommand.Crouch)]
[InlineData(MotionCommand.Sitting)]
[InlineData(MotionCommand.Sleeping)]
[InlineData(0x41000012u)] // inside the crouch range (0x41000011, 0x41000015)
public void ContactAllowsMove_GroundedPosture_StillAllowsMove(uint postureCommand)
{
var body = MakeGrounded();
@ -508,7 +504,6 @@ public sealed class MotionInterpreterTests
Assert.True(allowed);
}
#pragma warning restore xUnit1025
[Fact]
public void ContactAllowsMove_AirborneCreature_AcceptsFallingAndTurns_BlocksWalk()