test: remove known tautologies and scaffolds

This commit is contained in:
Erik 2026-08-18 10:40:20 +02:00
parent 8e884679e0
commit 52015f5052
9 changed files with 156 additions and 61 deletions

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@ -88,9 +88,3 @@ Do not edit lock files by hand. To make an intentional dependency change:
dotnet restore AcDream.slnx --locked-mode --force-evaluate
pwsh ./tools/run-release-gate.ps1
```
The one site-scoped `xUnit1025` suppression in
`MotionInterpreterTests.ContactAllowsMove_GroundedPosture_StillAllowsMove`
preserves a known redundant historical input until R3. It is deliberately not
in the central warning policy, so any new duplicate theory row still fails the
build.

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@ -0,0 +1,132 @@
# R3 test-truth and cleanup ledger
Status: **active**
Branch: `codex/release-stabilization`
Starting commit: `8e884679e0b6ce3dc1c84004ba9c5c8e3ff91d2a`
This is the cross-session authority for R3. The historical all-file audit remains
in [`test-quality-audit.md`](test-quality-audit.md); this ledger reconciles that
baseline against current source and records each cleanup decision before code is
removed. R3 does not change product behavior.
## Current executable baseline
The clean R2 gate at implementation commit `c38f6b88` built all 44 maintained
projects with zero warnings and ran every default test assembly once:
- 12 test assemblies;
- 14,742 passed;
- 77 reported skipped;
- 0 failed; and
- one redundant Core theory row discarded by xUnit discovery before the totals.
The six-case reduction from the earlier 14,748-pass headline is understood:
seven launcher editor-focus theory rows were consolidated into one fact that
still executes all seven variants in a single Avalonia application session.
## Exact 77-skip reconciliation
The latest clean-gate TRX files account for every reported skip:
| Classification | Count | Current source | R3 decision |
|---|---:|---|---|
| Installed retail DAT lane | 73 | `InstalledDatFactAttribute` across nine files | Retain the contracts, replace the campaign-specific shared reason with prerequisite- and suite-specific identity, and report this lane separately. |
| Manual fixture generation | 2 | `ChatLayoutFixtureGenerator.GenerateChatFixture`; `RadarLayoutFixtureGenerator.GenerateRadarFixture` | Remove from default discovery and expose documented explicit generator commands. |
| Empty future scaffold | 1 | `PvsConformanceTests.Pvs_CottageInterior_MatchesRetailCellDrawList` | Delete the test. Preserve its retail oracle and capture recipe here and in the existing P0 plan. |
| Known product failure | 1 | `TowerAscentReplayTests.TowerAscent_StaircaseStaysConeVisible_EveryStep` | Do not pretend this is unavailable coverage. Keep the oracle and move it to an explicitly reported known-failure/non-blocking lane until #119 is fixed. |
Installed-DAT skip distribution:
| Test class | Count |
|---|---:|
| `ChargenPreviewControllerTests` | 10 |
| `CharacterCreationLiveDatTests` | 42 |
| `CharacterManagementLiveDatTests` | 3 |
| `DatStringEscapeSweepTests` | 1 |
| `LayoutImporterMediaBearingChildSweepTests` | 3 |
| `MapHousePanelLiveDatMountTests` | 1 |
| `MapNoteLiveDatTests` | 3 |
| `TooltipLiveDatTests` | 7 |
| `UiButtonCorpusSweepTests` | 3 |
There are also 11 source sites that throw `SkipException.ForSkip` conditionally.
They are not part of the current 77 because their prerequisites happened to be
available on the R2 gate machine. R3 must retain their per-test reason and
assign them to the installed-DAT, prepared-package, system-font, or other
explicit prerequisite lane; a future machine may report them as additional
skips.
## Finding disposition
| Finding | Current disposition | Evidence / next action |
|---|---|---|
| T-001 launcher lock inversion | resolved in R1 | Deterministic captured-callback regression and bounded full gate. |
| T-002 physics tautology | high-confidence cleanup batch A | Compare old-model and new-model reflection decisions, as the surrounding contract states. |
| T-003 duplicate theory row | high-confidence cleanup batch A | Remove literal `0x41000012`, which is identical to `MotionCommand.Crouch`; remove the temporary analyzer suppression. |
| T-004 warning mismatches | resolved in R2 | Clean rebuild is zero-warning with repository-wide warnings-as-errors. |
| T-005 unreachable panel stack | requires production reachability proof | Do not delete 52 meaningful tests until the dead presentation surface and any supported plugin compatibility promise are verified together. |
| T-006 misleading installed-DAT reason | open | Replace the LA8-specific shared attribute reason with truthful suite/prerequisite identity. |
| T-007 271 silent passing gates | open | Re-run the syntax inventory against current source, then convert each to a hermetic fixture, explicit prerequisite skip, or non-default lane. |
| T-008 incapable-of-failing diagnostics | batch A plus diagnostic lane work | Delete the literal wiring smoke test; repair the GPU contract tautology; later re-home output-only apparatus. |
| T-009 wall-clock double-click tests | open | Introduce a behavior-preserving injectable monotonic clock and deterministic fake time. |
| T-010 two useless cases | high-confidence cleanup batch A | Delete `SmokeTest.TestProject_IsWired` and `ChaseCameraTests.ImplementsICamera`; compilation already proves both claims. |
| T-011 51 output-only methods | open | Validate the historical 51-method list against current source; add stable oracles or move them outside default discovery. |
| T-012 source-text freezes | requires semantic replacement map | Retain whole-tree dependency rules; remove exact-text freezes only when an equivalent semantic/behavioral guard is identified. |
| T-013 controller self-comparison | high-confidence cleanup batch A | Capture the first controller next to the first body and compare every retry with that reference. |
| T-014 seven load-sensitive tests | open | Reproduce and classify each mechanism; no retries or blanket tolerances. |
| T-015 four non-prerequisite skips | batch A plus lane work | Delete the PVS scaffold now; move two generators and the known failure in later focused batches. |
| T-016 historical test taxonomy | open | Rename/re-home only after each test's durable owner and oracle are established. |
| T-017 Avalonia ownership | resolved in R2 | All seven editor variants now execute in one owned application session; 11 focused passes plus the complete gate. |
| T-018 stderr observer race | resolved in R2 | Live reader shares writes/deletes; 25 focused repetitions plus the complete gate. |
## Preserved rationale for removals in batch A
### PVS scaffold
The empty PVS fact has no executable oracle and must not remain a permanent
skip. Its useful note is preserved here: retail
`PView::ConstructView(CEnvCell*)` at `0x005a57b0` produces the ordered
`cell_draw_list` for a `(viewer_cell, eye)` input. A future conformance test
requires a retail trace captured around `PView::DrawCells`/`cell_draw_list`.
The intended invariants were: the PVS root equals `physics CurrCell.Id`; a cell
seen through two portals appears once per slice; and dungeon
`outside_view == 0`. The complete original scaffold and capture plan remain in
`docs/superpowers/plans/2026-06-03-p0-conformance-apparatus.md`.
### Compile-only smoke cases
`SmokeTest.TestProject_IsWired` contains only `Assert.True(true)`.
`ChaseCameraTests.ImplementsICamera` assigns `ChaseCamera` to `ICamera` and
calls `ToString()` without an oracle. Removing them discards no runtime
contract: the test project build and the remaining camera behavior tests are
strictly stronger evidence.
## Batch protocol
Each cleanup batch must:
1. update this ledger before or with the change;
2. preserve useful historical rationale in a plan, issue, or this ledger;
3. run the directly affected test projects without retries;
4. run a clean warning-as-error build when analyzer/discovery shape changes;
5. commit one coherent classification/fix group; and
6. run the complete local Release gate before R3 closeout.
Ambiguous cases stay open in this ledger and are presented to the user rather
than being deleted by inference.
## Batch A verification
The first high-confidence batch was verified before commit:
- complete non-incremental Release rebuild: 44 projects, 0 warnings, 0 errors;
- Core: 4,795 passed / 0 skipped / 0 failed;
- App: 5,511 passed / 76 skipped / 0 failed; and
- Runtime: 1,756 passed / 0 skipped / 0 failed.
The count delta is intentional and classified: Core removed the two useless
compile-only cases and the skipped PVS scaffold; App gained one case by
splitting the old mixed/tautological depth-stencil test into two independently
named contracts. Core emitted no duplicate-case discovery warning.

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@ -2,6 +2,7 @@ using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using AcDream.App.Rendering.Gpu;
using AcDream.App.Rendering.Gpu.Vk;
namespace AcDream.App.Tests.Rendering.Gpu;
@ -242,19 +243,28 @@ public sealed class GpuContractTests
}
[Fact]
public void TheDepthStencilAttachmentFormatCarriesAStencilAspect()
public void BackbufferClear_ClearsDepthAndStencil()
{
// The punch has nowhere to mark without one. The V5 capability gate
// prefers D32_SFLOAT_S8_UINT and falls back to D24_UNORM_S8_UINT rather
// than taking a depth-only format for exactly this reason, and the
// backbuffer pass clears both aspects through one ClearDepthStencil.
GpuPassDescription pass = GpuPassDescription.BackbufferClear(
"world",
Vector4.Zero,
sampleCount: 4);
Assert.Equal(0u, pass.Depth!.Value.ClearStencil);
Assert.Equal(1f, pass.Depth.Value.ClearDepth);
Assert.Equal(GpuLoadOp.Clear, pass.Depth!.Value.Load);
Assert.Equal(GpuTextureFormat.Depth24Stencil8, GpuTextureFormat.Depth24Stencil8);
}
[Fact]
public void DepthStencilTextureFormat_MapsToDepthAndStencilAspects()
{
// The punch has nowhere to mark without a stencil aspect. The V5
// capability gate prefers D32_SFLOAT_S8_UINT and falls back to
// D24_UNORM_S8_UINT rather than accepting a depth-only format.
Silk.NET.Vulkan.ImageAspectFlags aspects =
VulkanTextureFormatMapping.AspectOf(GpuTextureFormat.Depth24Stencil8);
Assert.True(aspects.HasFlag(Silk.NET.Vulkan.ImageAspectFlags.DepthBit));
Assert.True(aspects.HasFlag(Silk.NET.Vulkan.ImageAspectFlags.StencilBit));
}
[Fact]

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@ -1,24 +0,0 @@
using Xunit;
namespace AcDream.Core.Tests.Conformance;
/// <summary>
/// PVS (portal-visibility) conformance — P0 scaffold. The render visible-set
/// golden. Retail oracle: PView::ConstructView(CEnvCell*) @ 0x005a57b0
/// (pc:433750) produces the ordered cell_draw_list for a given (viewer_cell,
/// eye); see docs/research/2026-06-02-retail-render-pipeline-full-reference.md §3.
///
/// FILLED IN P4, not P0: a retail cell_draw_list trace is a P3/P4-coupled
/// capture (a new cdb script breakpointing PView::DrawCells / cell_draw_list,
/// sibling to find-cell-list-capture.cdb), and the PVS code itself
/// (PortalVisibilityBuilder) is REPLACED by the ConstructView port in P4. The
/// scaffold exists now so the structure + retail anchor are in place; P4 adds
/// the capture + the golden assertion (PVS root id == physics CurrCell.Id;
/// a cell seen through two portals appears once per slice; dungeon
/// outside_view==0).
/// </summary>
public class PvsConformanceTests
{
[Fact(Skip = "P0 scaffold — filled in P4 with a captured retail cell_draw_list trace")]
public void Pvs_CottageInterior_MatchesRetailCellDrawList() { }
}

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@ -917,7 +917,9 @@ public class Issue265SteepSlopeCaptureBisectTests
// HandleAllCollisions's OWN decision (captured before the toggle can
// touch it) must be identical regardless of the #265/#166 fix -- the
// fix does not change the reflection math or its inputs.
Assert.Equal(newModelVelocityBeforeToggle.Z > 0.01f, newModelVelocityBeforeToggle.Z > 0.01f);
Assert.Equal(
oldModelVelocity.Z > 0.01f,
newModelVelocityBeforeToggle.Z > 0.01f);
// Document (not silently assert away) whether retail's OWN ported
// logic reflects this synthetic case. This is evidence for the

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@ -488,16 +488,12 @@ public sealed class MotionInterpreterTests
// links). Verified against the live retail-observer trace
// (RetailObserverTraceConformanceTests, 183/183 dispatch conformant).
// R3 owns removal of the known redundant row. Keep this one historical
// input unchanged during R2 while ensuring any new duplicate still fails.
#pragma warning disable xUnit1025
[Theory]
[InlineData(MotionCommand.Fallen)]
[InlineData(MotionCommand.Dead)]
[InlineData(MotionCommand.Crouch)]
[InlineData(MotionCommand.Sitting)]
[InlineData(MotionCommand.Sleeping)]
[InlineData(0x41000012u)] // inside the crouch range (0x41000011, 0x41000015)
public void ContactAllowsMove_GroundedPosture_StillAllowsMove(uint postureCommand)
{
var body = MakeGrounded();
@ -508,7 +504,6 @@ public sealed class MotionInterpreterTests
Assert.True(allowed);
}
#pragma warning restore xUnit1025
[Fact]
public void ContactAllowsMove_AirborneCreature_AcceptsFallingAndTurns_BlocksWalk()

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@ -54,11 +54,4 @@ public class ChaseCameraTests
Assert.True(z2 > z1, "Increasing pitch should raise the camera");
}
[Fact]
public void ImplementsICamera()
{
ICamera camera = new ChaseCamera { Aspect = 16f / 9f };
camera.ToString(); // just proves interface is implemented
}
}

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@ -1,11 +0,0 @@
// tests/AcDream.Core.Tests/SmokeTest.cs
namespace AcDream.Core.Tests;
public class SmokeTest
{
[Fact]
public void TestProject_IsWired()
{
Assert.True(true);
}
}

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@ -425,6 +425,7 @@ public sealed class RuntimeLocalPlayerFirstEntryStateTests
{
using var fixture = new Fixture(residentWorld: false);
PhysicsBody? body = null;
PlayerMovementController? controller = null;
for (int i = 0; i < 3; i++)
{
@ -435,7 +436,10 @@ public sealed class RuntimeLocalPlayerFirstEntryStateTests
Assert.Equal(1, fixture.Publication.CaptureOwnership().PendingActivationCount);
body ??= fixture.Record.PhysicsBody;
Assert.Same(body, fixture.Record.PhysicsBody);
Assert.Same(fixture.Movement.Controller, fixture.Movement.Controller);
PlayerMovementController currentController =
Assert.IsType<PlayerMovementController>(fixture.Movement.Controller);
controller ??= currentController;
Assert.Same(controller, currentController);
}
}