feat(pipeline): MP1b - acdream-bake CLI
New offline console tool driving AcDream.Content.MeshExtractor (the SAME extraction code the live client runs, per MP1a) to produce a versioned pak file. Arguments: --dat-dir (required), --out (default acdream.pak next to the dats), --ids/--landblocks (dev filters), --threads (default Environment.ProcessorCount). Enumeration mirrors existing idioms rather than inventing new ones: GfxObj/Setup ids via DatCollection.GetAllIdsOfType<T>() (src/AcDream.Cli/ Program.cs); EnvCell ids by walking dats.Cell.Tree for LandBlockInfo entries (low 16 bits == 0xFFFE) and then the firstCellId+NumCells range per landblock (the same idiom as GameWindow.BuildPhysicsDatBundle / BuildInteriorEntitiesForStreaming). GetAllIdsOfType<T>() does not cover cell-dat range-based types, hence the manual walk. BakeDatCollectionAdapter is a from-scratch copy of AcDream.App.Rendering. Wb.DatCollectionAdapter (which is `internal` to AcDream.App and, more importantly, referencing AcDream.App would drag Silk.NET/GL into the bake tool — a hard violation of "no Silk.NET anywhere"). It's plain dat- access glue, not an AC-specific algorithm, so a small duplicate is the right call over inventing a shared-but-App-rooted package. Particle-preload GfxObjs MeshExtractor side-stages mid-extraction (sideStagedSink, thread-safe ConcurrentQueue per MP1a's documented contract) are deduped against the primary GfxObj set and against each other before being written as their own GfxObjMesh entries. ConsoleErrorLogger is a minimal hand-rolled ILogger (stderr, Warning+) rather than NullLogger — MeshExtractor's LogError/LogWarning calls on malformed dat entries must stay visible per the project's "logger injection for silent catches" lesson. Progress line every 5s (baked/total, failures, elapsed, ETA); a malformed dat entry is caught per-id and counted as a failure, never fatal — matches the runtime's own per-id try/catch behavior. Failures report is printed at the end, capped at 200 lines. Smoke-tested against the real dats on this machine: --ids 0x01000001,0x02000001 baked 1 GfxObj (40 vertices) + 1 Setup (34 parts) in 1.4s with 0 failures; a follow-up run adding EnvCell 0xA9B40100 (Holtburg's first interior cell) baked all three asset types successfully. PakReader opened both scratch paks and read back deep-correct ObjectMeshData; scratch files deleted after verification. *.pak added to .gitignore in this commit per the plan.
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4
.gitignore
vendored
4
.gitignore
vendored
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@ -91,3 +91,7 @@ C[-
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# Junction to Claude Code per-project memory (Obsidian vault visibility)
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claude-memory
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studio-shots/
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# MP1b acdream-bake output — user-machine artifact, never committed
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# (docs/superpowers/plans/2026-07-05-mp1b-pak-and-bake.md, Task 5).
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*.pak
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@ -1,6 +1,7 @@
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<Solution>
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<Folder Name="/src/">
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<Project Path="src/AcDream.App/AcDream.App.csproj" />
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<Project Path="src/AcDream.Bake/AcDream.Bake.csproj" />
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<Project Path="src/AcDream.Cli/AcDream.Cli.csproj" />
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<Project Path="src/AcDream.Content/AcDream.Content.csproj" />
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<Project Path="src/AcDream.Core/AcDream.Core.csproj" />
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25
src/AcDream.Bake/AcDream.Bake.csproj
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25
src/AcDream.Bake/AcDream.Bake.csproj
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@ -0,0 +1,25 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<AssemblyName>acdream-bake</AssemblyName>
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<TargetFramework>net10.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<LangVersion>latest</LangVersion>
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<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
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</PropertyGroup>
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<ItemGroup>
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<!-- NO Silk.NET / GL packages here — ever. acdream-bake is an offline CLI
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that drives the GL-free AcDream.Content.MeshExtractor; it must not
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ship GL binaries (mirrors AcDream.Content's own constraint). -->
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<PackageReference Include="Chorizite.DatReaderWriter" Version="2.1.7" />
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<PackageReference Include="Microsoft.Extensions.Logging.Abstractions" Version="9.0.9" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\AcDream.Content\AcDream.Content.csproj" />
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</ItemGroup>
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</Project>
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147
src/AcDream.Bake/BakeDatCollectionAdapter.cs
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147
src/AcDream.Bake/BakeDatCollectionAdapter.cs
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@ -0,0 +1,147 @@
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Diagnostics.CodeAnalysis;
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using AcDream.Content;
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using DatReaderWriter;
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using DatReaderWriter.Enums;
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using DatReaderWriter.Lib.IO;
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namespace AcDream.Bake;
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/// <summary>
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/// Adapts acdream's <see cref="DatCollection"/> to <see cref="IDatReaderWriter"/>
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/// for MeshExtractor's constructor. A separate copy from
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/// AcDream.App.Rendering.Wb.DatCollectionAdapter (that one is `internal` to
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/// AcDream.App and, more importantly, AcDream.App carries the Silk.NET/GL
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/// dependency chain the bake tool must never reference — see
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/// AcDream.Bake.csproj's "NO Silk.NET" comment). This is plain dat-access
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/// glue, not an AC-specific algorithm, so a small duplicated adapter is the
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/// right call rather than inventing a shared-but-App-rooted package.
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/// </summary>
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internal sealed class BakeDatCollectionAdapter : IDatReaderWriter {
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private readonly DatCollection _dats;
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private readonly DatDatabaseWrapper _portal;
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private readonly DatDatabaseWrapper _cell;
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private readonly DatDatabaseWrapper _highRes;
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private readonly DatDatabaseWrapper _language;
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private readonly ReadOnlyDictionary<uint, IDatDatabase> _cellRegions;
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public BakeDatCollectionAdapter(DatCollection dats) {
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ArgumentNullException.ThrowIfNull(dats);
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_dats = dats;
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_portal = new DatDatabaseWrapper(dats.Portal);
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_cell = new DatDatabaseWrapper(dats.Cell);
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_highRes = new DatDatabaseWrapper(dats.HighRes);
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_language = new DatDatabaseWrapper(dats.Local);
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var regions = new Dictionary<uint, IDatDatabase> { [0u] = _cell };
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_cellRegions = new ReadOnlyDictionary<uint, IDatDatabase>(regions);
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}
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public string SourceDirectory => _dats.Options.DatDirectory ?? string.Empty;
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public IDatDatabase Portal => _portal;
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public ReadOnlyDictionary<uint, IDatDatabase> CellRegions => _cellRegions;
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public IDatDatabase HighRes => _highRes;
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public IDatDatabase Language => _language;
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public ReadOnlyDictionary<uint, uint> RegionFileMap =>
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new ReadOnlyDictionary<uint, uint>(new Dictionary<uint, uint>());
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public int PortalIteration => _portal.Iteration;
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public int CellIteration => _cell.Iteration;
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public int HighResIteration => _highRes.Iteration;
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public int LanguageIteration => _language.Iteration;
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public bool TryGetFileBytes(uint regionId, uint fileId, ref byte[] bytes, out int bytesRead) {
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return _dats.Cell.TryGetFileBytes(fileId, ref bytes, out bytesRead);
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}
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/// <summary>Mirrors DefaultDatReaderWriter.ResolveId ordering: HighRes -> Portal -> Language -> Cell.</summary>
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public IEnumerable<IDatReaderWriter.IdResolution> ResolveId(uint id) {
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var results = new List<IDatReaderWriter.IdResolution>();
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void CheckDb(DatDatabaseWrapper wrapper) {
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var rawDb = wrapper.RawDatabase;
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if (rawDb.Tree.TryGetFile(id, out _)) {
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var type = rawDb.TypeFromId(id);
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if (type != DBObjType.Unknown) {
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results.Add(new IDatReaderWriter.IdResolution(wrapper, type));
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}
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}
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}
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CheckDb(_highRes);
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CheckDb(_portal);
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CheckDb(_language);
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CheckDb(_cell);
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return results;
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}
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public bool TrySave<T>(T obj, int iteration = 0) where T : IDBObj =>
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throw new NotSupportedException($"{nameof(BakeDatCollectionAdapter)} is read-only.");
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public bool TrySave<T>(uint regionId, T obj, int iteration = 0) where T : IDBObj =>
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throw new NotSupportedException($"{nameof(BakeDatCollectionAdapter)} is read-only.");
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public void Dispose() {
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// The underlying DatCollection is owned by the caller.
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}
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}
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/// <summary>Wraps a <see cref="DatDatabase"/> as <see cref="IDatDatabase"/>.</summary>
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internal sealed class DatDatabaseWrapper : IDatDatabase {
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private readonly DatDatabase _db;
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private readonly ConcurrentDictionary<(Type, uint), IDBObj> _cache = new();
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private readonly object _lock = new();
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public DatDatabaseWrapper(DatDatabase db) {
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ArgumentNullException.ThrowIfNull(db);
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_db = db;
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}
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internal DatDatabase RawDatabase => _db;
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public DatDatabase Db => _db;
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public int Iteration => _db.Iteration?.CurrentIteration ?? 0;
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public IEnumerable<uint> GetAllIdsOfType<T>() where T : IDBObj => _db.GetAllIdsOfType<T>();
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public bool TryGet<T>(uint fileId, [MaybeNullWhen(false)] out T value) where T : IDBObj {
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if (_cache.TryGetValue((typeof(T), fileId), out var cached)) {
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value = (T)cached;
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return true;
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}
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lock (_lock) {
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if (_db.TryGet<T>(fileId, out value)) {
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_cache.TryAdd((typeof(T), fileId), value);
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return true;
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}
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}
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return false;
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}
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public bool TryGetFileBytes(uint fileId, [MaybeNullWhen(false)] out byte[] value) {
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lock (_lock) {
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return _db.TryGetFileBytes(fileId, out value);
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}
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}
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public bool TryGetFileBytes(uint fileId, ref byte[] bytes, out int bytesRead) {
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lock (_lock) {
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return _db.TryGetFileBytes(fileId, ref bytes, out bytesRead);
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}
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}
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public bool TrySave<T>(T obj, int iteration = 0) where T : IDBObj =>
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throw new NotSupportedException($"{nameof(DatDatabaseWrapper)} is read-only.");
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public void Dispose() {
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// The underlying DatDatabase is owned by DatCollection.
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}
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}
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38
src/AcDream.Bake/ConsoleErrorLogger.cs
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38
src/AcDream.Bake/ConsoleErrorLogger.cs
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using System;
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using Microsoft.Extensions.Logging;
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namespace AcDream.Bake;
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/// <summary>
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/// Minimal <see cref="ILogger"/> writing to stderr with a level prefix.
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/// MeshExtractor logs failures via ILogger.LogError/LogWarning (dat-read
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/// anomalies, malformed entries) — per the project's "logger injection for
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/// silent catches" lesson, the bake tool must NOT wire a NullLogger here or
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/// every per-id extraction failure goes silent. A tiny hand-rolled logger
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/// avoids pulling in the Microsoft.Extensions.Logging.Console package
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/// (not already a transitive dependency) for what is a one-line need.
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/// </summary>
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public sealed class ConsoleErrorLogger : ILogger {
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private readonly string _categoryName;
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public ConsoleErrorLogger(string categoryName) {
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_categoryName = categoryName;
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}
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public IDisposable? BeginScope<TState>(TState state) where TState : notnull => null;
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public bool IsEnabled(LogLevel logLevel) => logLevel >= LogLevel.Warning;
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public void Log<TState>(LogLevel logLevel, EventId eventId, TState state, Exception? exception, Func<TState, Exception?, string> formatter) {
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if (!IsEnabled(logLevel)) return;
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var message = formatter(state, exception);
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Console.Error.WriteLine($"[{logLevel}] {_categoryName}: {message}");
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if (exception is not null) Console.Error.WriteLine(exception);
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}
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}
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/// <summary>Factory producing <see cref="ConsoleErrorLogger"/> instances for any category/type.</summary>
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public sealed class ConsoleErrorLoggerProvider : ILoggerProvider {
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public ILogger CreateLogger(string categoryName) => new ConsoleErrorLogger(categoryName);
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public void Dispose() { }
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}
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276
src/AcDream.Bake/Program.cs
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276
src/AcDream.Bake/Program.cs
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using AcDream.Bake;
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using AcDream.Content;
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using AcDream.Content.Pak;
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using DatReaderWriter;
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using DatReaderWriter.DBObjs;
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using DatReaderWriter.Options;
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using Environment = System.Environment;
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// acdream-bake: offline CLI producing a versioned pak file containing every
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// ObjectMeshData the client's decode workers would otherwise produce at
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// runtime (GfxObj / Setup / EnvCell mesh+texture payloads).
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//
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// Drives AcDream.Content.MeshExtractor — the SAME extraction code the live
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// client runs — so pak-vs-live equivalence is by construction (verified by
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// the Task 6 dat-gated equivalence suite), not by a second hand-written
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// extraction path.
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//
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// Plan: docs/superpowers/plans/2026-07-05-mp1b-pak-and-bake.md, Task 5.
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string? datDir = null;
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string? outPath = null;
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HashSet<uint>? idFilter = null;
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HashSet<uint>? landblockFilter = null;
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int threads = Environment.ProcessorCount;
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for (int i = 0; i < args.Length; i++) {
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switch (args[i]) {
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case "--dat-dir":
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datDir = args.ElementAtOrDefault(++i);
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break;
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case "--out":
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outPath = args.ElementAtOrDefault(++i);
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break;
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case "--ids":
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idFilter = ParseHexList(args.ElementAtOrDefault(++i));
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break;
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case "--landblocks":
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landblockFilter = ParseHexList(args.ElementAtOrDefault(++i));
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break;
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case "--threads":
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if (int.TryParse(args.ElementAtOrDefault(++i), out var t) && t > 0) threads = t;
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break;
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default:
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Console.Error.WriteLine($"unrecognized argument: {args[i]}");
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return 2;
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}
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}
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if (string.IsNullOrWhiteSpace(datDir)) {
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Console.Error.WriteLine("usage: acdream-bake --dat-dir <path> [--out <file>] [--ids 0xId,0xId,...] [--landblocks 0xId,...] [--threads <n>]");
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return 2;
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}
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if (!Directory.Exists(datDir)) {
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Console.Error.WriteLine($"error: directory not found: {datDir}");
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return 2;
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}
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outPath ??= Path.Combine(datDir, "acdream.pak");
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Console.WriteLine("acdream-bake");
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Console.WriteLine($"dat dir: {datDir}");
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Console.WriteLine($"out: {outPath}");
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Console.WriteLine($"threads: {threads}");
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Console.WriteLine();
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var sw = Stopwatch.StartNew();
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using var dats = new DatCollection(datDir, DatAccessType.Read);
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using var datReaderWriter = new BakeDatCollectionAdapter(dats);
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var extractorLogger = new ConsoleErrorLogger(nameof(MeshExtractor));
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// A ConcurrentQueue collector for particle-preload meshes MeshExtractor
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// side-stages mid-extraction (CollectEmittersFromScript). MeshExtractor is
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// documented thread-safe for up to MaxParallelLoads (4) concurrent workers
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// sharing one instance and requires this sink argument explicitly — no
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// default — so a bake tool can't silently forget it and drop preloads.
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// The bake tool treats each side-staged item as its own GfxObjMesh entry,
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// deduplicated by id the same way the enumerated id set is.
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var sideStaged = new ConcurrentQueue<ObjectMeshData>();
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var extractor = new MeshExtractor(datReaderWriter, extractorLogger, data => sideStaged.Enqueue(data));
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// ---- enumeration ---------------------------------------------------------
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var gfxObjIds = dats.GetAllIdsOfType<GfxObj>().ToList();
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var setupIds = dats.GetAllIdsOfType<Setup>().ToList();
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var envCellIds = EnumerateEnvCellIds(dats, landblockFilter);
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if (idFilter is not null) {
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gfxObjIds = gfxObjIds.Where(idFilter.Contains).ToList();
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setupIds = setupIds.Where(idFilter.Contains).ToList();
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envCellIds = envCellIds.Where(idFilter.Contains).ToList();
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}
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var work = new List<(PakAssetType Type, uint FileId)>(gfxObjIds.Count + setupIds.Count + envCellIds.Count);
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work.AddRange(gfxObjIds.Select(id => (PakAssetType.GfxObjMesh, id)));
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work.AddRange(setupIds.Select(id => (PakAssetType.SetupMesh, id)));
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work.AddRange(envCellIds.Select(id => (PakAssetType.EnvCellMesh, id)));
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Console.WriteLine($"enumerated: {gfxObjIds.Count:N0} GfxObj, {setupIds.Count:N0} Setup, {envCellIds.Count:N0} EnvCell " +
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$"({work.Count:N0} total)");
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Console.WriteLine();
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// ---- parallel extract -----------------------------------------------------
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var results = new ConcurrentBag<(PakAssetType Type, uint FileId, ObjectMeshData Data)>();
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var failures = new ConcurrentBag<(PakAssetType Type, uint FileId, string Reason)>();
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long completed = 0;
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var progressLock = new object();
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var lastProgressReport = Stopwatch.StartNew();
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Parallel.ForEach(
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work,
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new ParallelOptions { MaxDegreeOfParallelism = threads },
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item => {
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var (type, fileId) = item;
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try {
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ulong extractorId = type == PakAssetType.EnvCellMesh ? fileId | 0x1_0000_0000UL : fileId;
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bool isSetup = type == PakAssetType.SetupMesh;
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var data = extractor.PrepareMeshData(extractorId, isSetup);
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if (data is not null) {
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// Extractor echoes back its own resolved ObjectId (which may
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// differ in the high bits for EnvCell synthetic-geometry
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// requests) — always key the pak entry by the ENUMERATED
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// fileId so lookups at read time are predictable.
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results.Add((type, fileId, data));
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}
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else {
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failures.Add((type, fileId, "extractor returned null (no polygons or unresolvable id)"));
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}
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}
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catch (Exception ex) {
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// A malformed dat entry skips that id — never fatal to the bake,
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// matching the runtime's own per-id try/catch behavior.
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failures.Add((type, fileId, ex.Message));
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}
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long done = Interlocked.Increment(ref completed);
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lock (progressLock) {
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if (lastProgressReport.Elapsed.TotalSeconds >= 5) {
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ReportProgress(done, work.Count, failures.Count, sw.Elapsed);
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lastProgressReport.Restart();
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}
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}
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});
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ReportProgress(completed, work.Count, failures.Count, sw.Elapsed);
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Console.WriteLine();
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// ---- write pak -----------------------------------------------------------
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var header = new PakHeader {
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FormatVersion = 1,
|
||||
PortalIteration = (uint)dats.Portal.Iteration!.CurrentIteration,
|
||||
CellIteration = (uint)dats.Cell.Iteration!.CurrentIteration,
|
||||
HighResIteration = (uint)dats.HighRes.Iteration!.CurrentIteration,
|
||||
LanguageIteration = (uint)dats.Local.Iteration!.CurrentIteration,
|
||||
BakeToolVersion = 1,
|
||||
};
|
||||
|
||||
var seenSideStagedIds = new HashSet<ulong>();
|
||||
int written = 0, sideStagedWritten = 0, sideStagedDuped = 0;
|
||||
using (var writer = new PakWriter(outPath, header)) {
|
||||
foreach (var (type, fileId, data) in results) {
|
||||
writer.AddBlob(PakKey.Compose(type, fileId), data);
|
||||
written++;
|
||||
}
|
||||
|
||||
// Side-staged particle-preload GfxObj meshes: dedup by id against BOTH
|
||||
// each other and the primary GfxObj set already written (a particle's
|
||||
// preload GfxObj can also be independently enumerated as a top-level
|
||||
// GfxObj — MeshExtractor.PrepareMeshData(id, isSetup:false) is
|
||||
// deterministic, so re-extracting would just waste time, but we must
|
||||
// never write the SAME pak key twice).
|
||||
var primaryGfxObjIds = new HashSet<uint>(gfxObjIds);
|
||||
while (sideStaged.TryDequeue(out var staged)) {
|
||||
uint fileId = (uint)(staged.ObjectId & 0xFFFFFFFFu);
|
||||
if (primaryGfxObjIds.Contains(fileId) || !seenSideStagedIds.Add(staged.ObjectId)) {
|
||||
sideStagedDuped++;
|
||||
continue;
|
||||
}
|
||||
writer.AddBlob(PakKey.Compose(PakAssetType.GfxObjMesh, fileId), staged);
|
||||
sideStagedWritten++;
|
||||
}
|
||||
|
||||
writer.Finish();
|
||||
}
|
||||
|
||||
sw.Stop();
|
||||
|
||||
var outSize = new FileInfo(outPath).Length;
|
||||
|
||||
Console.WriteLine("=== bake summary ===");
|
||||
Console.WriteLine($" GfxObj baked: {results.Count(r => r.Type == PakAssetType.GfxObjMesh):N0}");
|
||||
Console.WriteLine($" Setup baked: {results.Count(r => r.Type == PakAssetType.SetupMesh):N0}");
|
||||
Console.WriteLine($" EnvCell baked: {results.Count(r => r.Type == PakAssetType.EnvCellMesh):N0}");
|
||||
Console.WriteLine($" side-staged baked (particle preload GfxObjs): {sideStagedWritten:N0} ({sideStagedDuped:N0} deduped)");
|
||||
Console.WriteLine($" total blobs: {written + sideStagedWritten:N0}");
|
||||
Console.WriteLine($" failures: {failures.Count:N0}");
|
||||
Console.WriteLine($" elapsed: {sw.Elapsed.TotalSeconds:F1} s");
|
||||
Console.WriteLine($" output size: {outSize / 1024.0 / 1024.0:F1} MB");
|
||||
Console.WriteLine($" output path: {outPath}");
|
||||
|
||||
if (failures.Count > 0) {
|
||||
Console.WriteLine();
|
||||
Console.WriteLine($"failures ({failures.Count}):");
|
||||
foreach (var (type, fileId, reason) in failures.OrderBy(f => f.FileId).Take(200)) {
|
||||
Console.WriteLine($" {type,-12} 0x{fileId:X8}: {reason}");
|
||||
}
|
||||
if (failures.Count > 200) Console.WriteLine($" ... and {failures.Count - 200} more");
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
// ---- helpers ---------------------------------------------------------------
|
||||
|
||||
static HashSet<uint> ParseHexList(string? raw) {
|
||||
var result = new HashSet<uint>();
|
||||
if (string.IsNullOrWhiteSpace(raw)) return result;
|
||||
foreach (var token in raw.Split(',', StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries)) {
|
||||
var hex = token.StartsWith("0x", StringComparison.OrdinalIgnoreCase) ? token[2..] : token;
|
||||
if (uint.TryParse(hex, System.Globalization.NumberStyles.HexNumber, null, out var value)) {
|
||||
result.Add(value);
|
||||
}
|
||||
else {
|
||||
Console.Error.WriteLine($"warning: could not parse id '{token}' — skipped");
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
static void ReportProgress(long done, int total, int failures, TimeSpan elapsed) {
|
||||
double rate = elapsed.TotalSeconds > 0 ? done / elapsed.TotalSeconds : 0;
|
||||
double etaSeconds = rate > 0 ? (total - done) / rate : 0;
|
||||
Console.WriteLine($"[{elapsed:hh\\:mm\\:ss}] baked {done:N0}/{total:N0}, failures={failures:N0}, " +
|
||||
$"elapsed={elapsed.TotalSeconds:F0}s, ETA={etaSeconds:F0}s");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enumerates EnvCell ids by walking the cell dat's LandBlockInfo entries
|
||||
/// (0xFFFE low 16 bits) and, for each, the NumCells-derived cell id range —
|
||||
/// GetAllIdsOfType<T>() does not cover cell-dat range-based types
|
||||
/// (DatReaderWriter's documented limitation; see the low-16-bit bucketing
|
||||
/// idiom in src/AcDream.Cli/Program.cs's CountCellByLow16, and the
|
||||
/// firstCellId/NumCells hydration idiom in GameWindow.BuildPhysicsDatBundle
|
||||
/// / BuildInteriorEntitiesForStreaming).
|
||||
/// </summary>
|
||||
static List<uint> EnumerateEnvCellIds(DatCollection dats, HashSet<uint>? landblockFilter) {
|
||||
var landblockInfoIds = new List<uint>();
|
||||
foreach (var file in dats.Cell.Tree) {
|
||||
if ((file.Id & 0xFFFFu) != 0xFFFEu) continue;
|
||||
uint landblockId = file.Id & 0xFFFF0000u;
|
||||
if (landblockFilter is not null && !landblockFilter.Contains(landblockId)) continue;
|
||||
landblockInfoIds.Add(file.Id);
|
||||
}
|
||||
|
||||
var envCellIds = new List<uint>();
|
||||
foreach (var lbInfoId in landblockInfoIds) {
|
||||
if (!dats.Cell.TryGet<LandBlockInfo>(lbInfoId, out var lbInfo) || lbInfo is null) continue;
|
||||
if (lbInfo.NumCells == 0) continue;
|
||||
|
||||
uint landblockId = lbInfoId & 0xFFFF0000u;
|
||||
uint firstCellId = landblockId | 0x0100u;
|
||||
for (uint offset = 0; offset < lbInfo.NumCells; offset++) {
|
||||
envCellIds.Add(firstCellId + offset);
|
||||
}
|
||||
}
|
||||
return envCellIds;
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue