refactor(D.5.4): delete EnrichItem (superseded by Ingest merge-upsert)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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2 changed files with 0 additions and 78 deletions
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@ -143,37 +143,6 @@ public sealed class ClientObjectTable
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return true;
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}
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/// <summary>
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/// Enrich an already-known object (a stub created from PlayerDescription) with the
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/// fuller data carried by its CreateObject (icon, name, type). Returns false if the
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/// object isn't tracked yet — phase 1 enriches existing objects only; full
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/// CreateObject ingestion of newly-acquired items is the inventory phase.
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/// Raises ObjectUpdated whenever the object is found (matching the
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/// UpdateProperties convention — it fires on found regardless of whether a field
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/// actually changed) so bound widgets (the toolbar) re-render.
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/// <para>
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/// D.5.1 (2026-06-17): also accepts <paramref name="iconOverlayId"/> and
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/// <paramref name="iconUnderlayId"/> from the extended WeenieHeader tail. Both
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/// default to 0 (not sent by server). IconComposer.GetIcon already composites
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/// underlay/base/overlay in the correct retail layer order and early-returns on 0.
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/// </para>
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/// </summary>
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public bool EnrichItem(uint objectId, uint iconId, string name, ItemType type,
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uint iconOverlayId = 0, uint iconUnderlayId = 0, uint effects = 0)
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{
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if (!_objects.TryGetValue(objectId, out var item)) return false;
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if (iconId != 0) item.IconId = iconId;
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if (!string.IsNullOrEmpty(name)) item.Name = name;
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if (type != default) item.Type = type;
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if (iconOverlayId != 0) item.IconOverlayId = iconOverlayId;
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if (iconUnderlayId != 0) item.IconUnderlayId = iconUnderlayId;
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// D.5.2: 0 is a meaningful "no effect" state (e.g. a caster out of mana),
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// so assign unconditionally — re-composition reflects the CURRENT state.
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item.Effects = effects;
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ObjectUpdated?.Invoke(item);
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return true;
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}
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/// <summary>
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/// Apply a <see cref="PropertyBundle"/> patch (e.g. from an
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/// <c>IdentifyObjectResponse</c>) to an existing object. Individual
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@ -117,40 +117,6 @@ public sealed class ClientObjectTableTests
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Assert.Equal(0, repo.ObjectCount);
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}
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[Fact]
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public void EnrichItem_updatesIconOnExistingStub_andRaisesUpdated()
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{
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var repo = new ClientObjectTable();
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repo.AddOrUpdate(new ClientObject { ObjectId = 0x5001u, WeenieClassId = 42u }); // stub from PlayerDescription
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ClientObject? updated = null;
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repo.ObjectUpdated += i => updated = i;
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bool hit = repo.EnrichItem(0x5001u, iconId: 0x06001234u, name: "Mana Stone", type: ItemType.Misc);
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Assert.True(hit);
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Assert.Equal(0x06001234u, repo.Get(0x5001u)!.IconId);
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Assert.Equal("Mana Stone", repo.Get(0x5001u)!.Name);
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Assert.NotNull(updated);
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}
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[Fact]
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public void EnrichItem_returnsFalse_whenItemUnknown()
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{
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var repo = new ClientObjectTable();
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Assert.False(repo.EnrichItem(0x9999u, 0x06001234u, "x", ItemType.Misc));
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}
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[Fact]
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public void EnrichItem_carriesEffects()
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{
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var repo = new ClientObjectTable();
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repo.AddOrUpdate(new ClientObject { ObjectId = 0x500000AAu });
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bool ok = repo.EnrichItem(0x500000AAu, iconId: 0x06001234u, name: "Wand",
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type: ItemType.Caster, iconOverlayId: 0, iconUnderlayId: 0, effects: 0x1u);
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Assert.True(ok);
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Assert.Equal(0x1u, repo.Get(0x500000AAu)!.Effects);
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}
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[Fact]
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public void UpdateIntProperty_uiEffects_setsEffectsAndFires()
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{
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@ -186,19 +152,6 @@ public sealed class ClientObjectTableTests
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Assert.Equal(0u, repo.Get(0x500000ACu)!.Effects);
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}
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[Fact]
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public void EnrichItem_effectsZero_clearsPriorEffects()
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{
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// A re-spawn (CreateObject) of a now-inert item carries effects=0; it must
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// clear a previously-set effect (unconditional assign, not gated on != 0).
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var repo = new ClientObjectTable();
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repo.AddOrUpdate(new ClientObject { ObjectId = 0x500000ADu, Effects = 0x1u });
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bool ok = repo.EnrichItem(0x500000ADu, iconId: 0x06001234u, name: "Wand",
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type: ItemType.Caster, effects: 0u);
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Assert.True(ok);
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Assert.Equal(0u, repo.Get(0x500000ADu)!.Effects);
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}
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[Fact]
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public void ClientObject_NewFields_DefaultAndSettable()
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{
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