refactor(net): converge live session state reset

This commit is contained in:
Erik 2026-07-21 12:00:48 +02:00
parent 78a9223b65
commit 4f31a5085f
35 changed files with 1460 additions and 83 deletions

View file

@ -215,6 +215,34 @@ public sealed class CombatAttackControllerTests
}
}
[Fact]
public void ResetSession_RestoresRetailBeginDefaultsWithoutSendingCancel()
{
double now = 1d;
int cancels = 0;
var combat = new CombatState();
using var controller = new CombatAttackController(
combat,
canStartAttack: () => true,
sendAttack: (_, _) => true,
sendCancelAttack: () => cancels++,
now: () => now);
combat.SetCombatMode(CombatMode.Melee);
controller.SetDesiredPower(1f);
controller.PressAttack(AttackHeight.High);
now = 1.5d;
controller.ResetSession();
Assert.False(controller.AttackRequestInProgress);
Assert.False(controller.BuildInProgress);
Assert.Equal(0f, controller.RequestedAttackPower);
Assert.Equal(0f, controller.PowerBarLevel);
Assert.Equal(AttackHeight.Medium, controller.RequestedHeight);
Assert.Equal(CombatAttackController.InitialDesiredPower, controller.DesiredPower);
Assert.Equal(0, cancels);
}
private static CombatAttackController Create(
CombatState combat,
Func<double> now,