refactor(net): converge live session state reset
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35 changed files with 1460 additions and 83 deletions
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@ -66,6 +66,17 @@ public sealed class GameplayConfirmationController : IDisposable
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return _dialogs.CloseDialog(_dialogContext);
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}
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/// <summary>
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/// Forget any tuple left after the dialog factory has completed its normal
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/// retail close/reset callbacks.
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/// </summary>
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public void ResetSession()
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{
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_dialogContext = 0u;
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_serverType = 0u;
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_serverContext = 0u;
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}
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public void Dispose()
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{
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if (_disposed) return;
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