feat(D.2b): chat text selection + Ctrl-C copy
Windows-like selection in the retail chat window: left-click-drag selects characters, Ctrl-C copies, Ctrl-A selects all. The selected span paints a translucent highlight behind the text. - UiElement.CapturesPointerDrag: a per-element opt-out so an interior drag is delivered to the widget (text selection) instead of moving/resizing the host window. UiRoot.OnMouseDown honours it AFTER edge-resize (a resizable window is still resizable from its frame) and BEFORE window-move. - UiChatView: AcceptsFocus + IsEditControl + CapturesPointerDrag; caches the OnDraw layout so OnEvent hit-tests the same geometry; HitChar maps a local point to (line,col) with glyph-midpoint caret snapping; SelectedText joins a multi-line span with \n; Ctrl-C writes to IKeyboard.ClipboardText (only when non-empty, so an empty copy never clobbers the clipboard). - UiHost exposes the wired IKeyboard (clipboard + Ctrl modifier state). Adversarial-review fix (the 99 tests would have stayed green without it): a coordinate-frame mismatch between MouseDown and MouseMove. UiRoot.OnMouseDown dispatched HitTestTopDown's coords, which are relative to the TOP-LEVEL child, while MouseMove/MouseUp use target.ScreenPosition. For the chat view inset at (8,8) inside its window the anchor landed ~8px off the click. OnMouseDown now delivers target-LOCAL coords like the other mouse events. Added a UiRoot regression test asserting MouseDown and MouseMove share the target-local frame for a nested child. Decomp ref: SurfaceWindow text/selection model; clipboard via Silk.NET IKeyboard.ClipboardText. Built with the chat-select-copy implement->review workflow. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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7 changed files with 507 additions and 12 deletions
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@ -1812,6 +1812,9 @@ public sealed class GameWindow : IDisposable
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| AcDream.App.UI.AnchorEdges.Right | AcDream.App.UI.AnchorEdges.Bottom,
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Font = _debugFont,
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LinesProvider = () => BuildRetailChatLines(retailChatVm),
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// Drag-select + Ctrl+C copy need the keyboard for clipboard +
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// modifier state. UiHost.Keyboard is set during WireKeyboard above.
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Keyboard = _uiHost.Keyboard,
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};
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chatWindow.AddChild(chatView);
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_uiHost.Root.AddChild(chatWindow);
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