refactor(runtime): extract the live object frame
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27 changed files with 1217 additions and 371 deletions
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@ -1,3 +1,5 @@
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using AcDream.App.Update;
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namespace AcDream.App.Input;
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/// <summary>
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@ -10,7 +12,7 @@ namespace AcDream.App.Input;
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/// state. The cached input result is presentation-only after the barrier: its
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/// one-shot commands are never replayed against a later authoritative cell.
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/// </remarks>
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public sealed class RetailLocalPlayerFrameController
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internal sealed class RetailLocalPlayerFrameController : IPostNetworkCommandFramePhase
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{
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private readonly Func<bool> _canPresentPlayer;
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private readonly Func<PlayerMovementController?> _getController;
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