fix(physics): traverse prepared indoor portal topology
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9 changed files with 400 additions and 5 deletions
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@ -103,6 +103,33 @@ Copy this block when adding a new issue:
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---
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## #246 — Prepared indoor cells stopped traversing their portals
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**Status:** DONE — 2026-07-26; connected house/dungeon gate passed
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**Severity:** HIGH
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**Filed:** 2026-07-26
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**Component:** physics / cell membership / portal visibility
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**Description:** Houses and dungeons could collide with empty space, expose
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the background through walls, retain the wrong room, and fail on stairs after
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the parsed collision graph was removed.
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**Root cause / status:** The prepared package retained exact portal topology,
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planes, and BSPs, but `CellTransit.FindTransitCellsSphere` still returned
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immediately when the old parsed portal-polygon dictionary was absent. It now
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consumes the prepared topology's direct polygon index, preserving retail's
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portal traversal and failing loudly on corrupt topology. Synthetic graph-free
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tests and the exact connected Holtburg cottage camera path pass, along with
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1,778 physics tests / 1 skip.
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**Research:**
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[`research/2026-07-26-prepared-indoor-transit-regression.md`](research/2026-07-26-prepared-indoor-transit-regression.md).
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**Acceptance:** PASSED — the user confirmed house/dungeon collision, doorway
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entry, stairs, and interior rendering work in the corrected connected build.
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---
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## #245 — Distant Use stayed busy without turning or walking
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**Status:** DONE — 2026-07-25; connected gate passed
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@ -168,6 +168,16 @@ This remains one `DatCollection`, one preparation algorithm, and one package
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mmap. Evidence:
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`docs/research/2026-07-25-slice-i7-closeout.md`.
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**Prepared indoor-transit consumer correction (2026-07-26).** The package
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already retained exact portal planes through
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`FlatEnvCellTopology.PolygonIndex` plus the aliased CellStruct portal-polygon
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table. The production `CellTransit` consumer now reads that prepared
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relationship directly; it no longer treats the intentionally absent parsed
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`CellPhysics.PortalPolygons` dictionary as “this cell has no portals.” No
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package schema, bake, DAT reader, collision formula, or render portal graph
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changed. Evidence:
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`docs/research/2026-07-26-prepared-indoor-transit-regression.md`.
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**Retail VFX hook compatibility seam (2026-07-14).** Chorizite.DatReaderWriter
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2.1.7 models `CreateBlockingParticleHook` as the common hook header only, while
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retail inherits the complete `CreateParticleHook` payload. The narrow readers in
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@ -343,6 +343,15 @@ GPU/frame-time and ordinary-process memory comparison remains a physical-
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display measurement, not a Slice-I correctness blocker. Evidence:
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[`../research/2026-07-25-slice-i7-closeout.md`](../research/2026-07-25-slice-i7-closeout.md).
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**Corrective gate 2026-07-26.** Later connected house/dungeon testing exposed
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one I7 consumer omission: `CEnvCell::find_transit_cells` still required the
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deleted parsed portal-polygon dictionary, even though the prepared topology
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and polygon table retained the exact same plane. The production consumer now
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uses that direct prepared index. Synthetic graph-free tests and the captured
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Holtburg cottage camera path prove identical graph/prepared results; no
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package rebake or parsed-graph restoration is needed. Evidence:
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[`../research/2026-07-26-prepared-indoor-transit-regression.md`](../research/2026-07-26-prepared-indoor-transit-regression.md).
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## 4. Commit order
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Each unit is independently buildable and reversible:
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@ -0,0 +1,90 @@
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# Prepared indoor transit regression
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**Date:** 2026-07-26
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**Scope:** Slice-I prepared collision consumer correction
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**Behavioral boundary:** No collision formula, portal rule, or renderer
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behavior changed. This restores the existing retail traversal over the
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production flat representation.
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## Symptom and connected evidence
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After the Slice-I parsed-graph removal, entering houses or dungeons could:
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- collide with empty space at a doorway or room boundary;
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- retain the wrong indoor cell on stairs or upper floors;
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- expose the world background through the interior portal view.
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The connected capture at
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`.test-out/indoor-visibility-20260726-220007/stdout.log` placed the player in
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Holtburg cottage vestibule `0xA9B40150`, with the chase-camera eye outside the
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doorway in outdoor landcell `0xA9B40029`. The original DAT graph advanced the
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camera transition from `0xA9B40150` to `0xA9B40029`. The prepared production
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path retained `0xA9B40150`, causing collision and portal rendering to share
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the same wrong viewer-cell root.
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## Retail oracle
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Named retail:
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- `CEnvCell::find_transit_cells @ 0x0052C820`
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- `CObjCell::find_cell_list`
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- `CEnvCell::find_visible_child_cell`
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Consolidated pseudocode:
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[`acclient_indoor_transitions_pseudocode.md`](acclient_indoor_transitions_pseudocode.md).
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For each `CCellPortal`, retail reads that portal's polygon plane from the
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owning `CCellStruct`. An exterior portal admits outdoor cells when any path
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sphere straddles the plane. An interior portal tests the loaded neighbor's
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cell-containment BSP, using the plane only as an unloaded-cell hint.
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## Root cause
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The prepared package was complete:
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- `FlatEnvCellTopology.Portals[i].PolygonIndex` retained the direct portal
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polygon index;
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- `FlatCellStructureCollisionAsset.PortalPolygons` retained the exact plane;
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- prepared containment and physics BSPs matched the original DAT graph.
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`CellTransit.FindTransitCellsSphere`, however, still began with:
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```text
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if currentCell.PortalPolygons is null: return
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```
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`PortalPolygons` is the old parsed-DAT dictionary and is intentionally null in
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production after Slice I7. Therefore every prepared indoor cell skipped its
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entire portal loop. The I4/I5 differential referee covered BSP queries and
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complete resolver results, but did not exercise portal-plane lookup after the
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parsed graph had been removed, allowing the representation-boundary defect to
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escape.
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## Correction
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`CellTransit` now resolves the exact same portal plane from:
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1. the parsed dictionary in explicit graph-oracle fixtures; or
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2. the prepared topology's direct polygon index and flat polygon table in
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production.
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Prepared topology/list mismatches and invalid polygon indices fail loudly as
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corrupt publication rather than silently disabling indoor traversal. Portal
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iteration order, comparisons, sphere transforms, neighbor containment, and
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outside admission remain unchanged.
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## Automated evidence
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- Synthetic prepared exterior-portal test with no parsed polygon dictionary.
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- Synthetic prepared loaded-neighbor test with no parsed containment tree.
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- Exact connected Holtburg cottage camera path:
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graph and prepared paths both end in `0xA9B40029` at identical position.
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- Installed-DAT graph/flat coverage expanded across the Holtburg cottage and
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inn vestibules, connectors, stairwell, upper floor, and inn shell.
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- Physics-focused Release tests: 1,778 passed / 1 skipped.
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- Interaction/projection focused App tests: 127 passed.
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- Client-object ordering tests: 82 passed.
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- Complete Release build: passed with zero warnings.
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No divergence-register row is required: the correction removes an accidental
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production divergence and introduces no replacement behavior.
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@ -101,12 +101,21 @@ public static class CellTransit
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uint lbPrefix = currentCellId & 0xFFFF0000u;
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int sphereCount = EffectiveSphereCount(worldSpheres, numSpheres);
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if (currentCell.PortalPolygons is null || sphereCount == 0) return;
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if (sphereCount == 0) return;
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foreach (var portal in currentCell.Portals)
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for (int portalIndex = 0;
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portalIndex < currentCell.Portals.Count;
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portalIndex++)
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{
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PortalInfo portal = currentCell.Portals[portalIndex];
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if (!TryGetPortalPlane(
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currentCell,
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portalIndex,
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portal,
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out Plane portalPlane))
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{
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if (!currentCell.PortalPolygons.TryGetValue(portal.PolygonId, out var poly))
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continue;
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}
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if (portal.OtherCellId == 0xFFFF)
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{
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@ -142,7 +151,9 @@ public static class CellTransit
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float pad = sphere.Radius + FEpsilon;
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var localCenter = Vector3.Transform(
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sphere.Origin, currentCell.InverseWorldTransform);
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float dist = Vector3.Dot(localCenter, poly.Plane.Normal) + poly.Plane.D;
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float dist =
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Vector3.Dot(localCenter, portalPlane.Normal) +
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portalPlane.D;
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if (dist > -pad && dist < pad)
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{
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exitOutside = true;
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@ -190,7 +201,9 @@ public static class CellTransit
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float rad = sphere.Radius + EPSILON;
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var localCenter = Vector3.Transform(
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sphere.Origin, currentCell.InverseWorldTransform);
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float dist = Vector3.Dot(localCenter, poly.Plane.Normal) + poly.Plane.D;
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float dist =
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Vector3.Dot(localCenter, portalPlane.Normal) +
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portalPlane.D;
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bool hit = portal.PortalSide ? dist > -rad : dist < rad;
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if (hit)
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{
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@ -201,6 +214,64 @@ public static class CellTransit
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}
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}
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/// <summary>
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/// Resolves the portal plane from whichever immutable representation owns
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/// this cell. Graph fixtures retain the DAT polygon dictionary; production
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/// cells intentionally retain only the prepared topology's direct polygon
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/// index and flat polygon table.
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/// </summary>
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private static bool TryGetPortalPlane(
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CellPhysics cell,
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int portalIndex,
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PortalInfo portal,
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out Plane plane)
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{
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if (cell.PortalPolygons is not null &&
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cell.PortalPolygons.TryGetValue(
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portal.PolygonId,
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out ResolvedPolygon? polygon))
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{
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plane = polygon.Plane;
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return true;
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}
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FlatEnvCellTopology? topology = cell.FlatTopology;
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FlatPolygonTable? polygonTable = cell.FlatPortalPolygons;
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if (topology is null || polygonTable is null)
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{
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plane = default;
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return false;
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}
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if ((uint)portalIndex >= (uint)topology.Portals.Length)
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{
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throw new InvalidDataException(
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$"Cell 0x{cell.SourceId:X8} portal {portalIndex} is absent " +
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"from its prepared topology.");
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}
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FlatEnvCellPortal flatPortal = topology.Portals[portalIndex];
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if (flatPortal.OtherCellId != portal.OtherCellId ||
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flatPortal.PolygonId != portal.PolygonId ||
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flatPortal.Flags != portal.Flags)
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{
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throw new InvalidDataException(
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$"Cell 0x{cell.SourceId:X8} portal {portalIndex} does not " +
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"match its prepared topology.");
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}
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int polygonIndex = flatPortal.PolygonIndex;
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if ((uint)polygonIndex >= (uint)polygonTable.Polygons.Length)
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{
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throw new InvalidDataException(
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$"Cell 0x{cell.SourceId:X8} portal {portalIndex} references " +
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$"invalid prepared polygon index {polygonIndex}.");
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}
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plane = polygonTable.Polygons[polygonIndex].Plane;
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return true;
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}
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/// <summary>
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/// Outdoor neighbour expansion. Ported from
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/// <c>CLandCell::add_all_outside_cells</c> (sphere variant,
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@ -290,4 +290,88 @@ public class CameraCornerSealReplayTests
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"Viewer sweep through a verified-open doorway path was obstructed or cut short " +
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"(camera would wrongly pull in at openings) for: " + string.Join(", ", failures));
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}
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[Fact]
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public void HoltburgCottageExit_ViewerSweep_AdvancesFromAlcoveToOutdoor()
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{
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var datDir = ConformanceDats.ResolveDatDir();
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if (datDir is null) return;
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using var dats = new DatCollection(datDir, DatAccessType.Read);
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var graphCache = new PhysicsDataCache();
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var preparedCache = PhysicsDataCache.CreateProduction();
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for (uint low = 0x013Fu; low <= 0x0150u; low++)
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{
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uint cellId = ConformanceDats.HoltburgLandblock | low;
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ConformanceDats.LoadEnvCell(
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dats,
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graphCache,
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cellId);
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CellPhysics graphCell = Assert.IsType<CellPhysics>(
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graphCache.GetCellStruct(cellId));
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FlatCellCollisionAsset prepared =
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FlatCollisionAssetBuilder.FlattenCell(graphCell);
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var datCell = Assert.IsType<DatReaderWriter.DBObjs.EnvCell>(
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dats.Get<DatReaderWriter.DBObjs.EnvCell>(cellId));
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preparedCache.CacheCellStruct(
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cellId,
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datCell,
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graphCell.WorldTransform,
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prepared.Structure,
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prepared.Topology);
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}
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var graphEngine = new PhysicsEngine { DataCache = graphCache };
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var preparedEngine = new PhysicsEngine { DataCache = preparedCache };
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var heights = new byte[81];
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var heightTable = new float[256];
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for (int i = 0; i < heightTable.Length; i++)
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heightTable[i] = -1000f;
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foreach (PhysicsEngine engine in new[] { graphEngine, preparedEngine })
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{
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engine.AddLandblock(
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ConformanceDats.HoltburgLandblock,
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new TerrainSurface(heights, heightTable),
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Array.Empty<CellSurface>(),
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Array.Empty<PortalPlane>(),
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0f,
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0f);
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}
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// Connected capture indoor-visibility-20260726-220007. The player is
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// just inside the narrow 0x0150 vestibule, facing into the cottage.
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// Its chase camera is behind it, outside the open doorway. Retail's
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// viewer CTransition crosses 0x0150's 0xFFFF portal and carries the
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// outdoor landcell as viewer_cell.
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var player = new Vector3(132.70f, 16.80f, 94.00f);
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var pivot = player + new Vector3(0f, 0f, PivotHeight);
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var eye = new Vector3(131.30f, 19.97f, 96.25f);
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var graphPivot = graphEngine.AdjustPosition(0xA9B40150u, pivot);
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var preparedPivot = preparedEngine.AdjustPosition(0xA9B40150u, pivot);
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Assert.True(graphPivot.found);
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Assert.True(preparedPivot.found);
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Assert.Equal(0xA9B40150u, graphPivot.cellId);
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Assert.Equal(graphPivot.cellId, preparedPivot.cellId);
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ResolveResult graphResult = SweepViewer(
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graphEngine,
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pivot,
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eye,
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0xA9B40150u);
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ResolveResult preparedResult = SweepViewer(
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preparedEngine,
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pivot,
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eye,
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0xA9B40150u);
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_out.WriteLine(FormattableString.Invariant(
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$"graph=0x{graphResult.CellId:X8} prepared=0x{preparedResult.CellId:X8} graphPos=({graphResult.Position.X:F3},{graphResult.Position.Y:F3},{graphResult.Position.Z:F3}) preparedPos=({preparedResult.Position.X:F3},{preparedResult.Position.Y:F3},{preparedResult.Position.Z:F3})"));
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Assert.Equal(0xA9B40029u, graphResult.CellId);
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Assert.Equal(graphResult.CellId, preparedResult.CellId);
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Assert.Equal(graphResult.Position, preparedResult.Position);
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}
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}
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@ -16,6 +16,7 @@ public class CellTransitFindTransitCellsSphereTests
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Root = new CellBSPNode
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{
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// Local x >= 0 is inside this synthetic cell.
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Type = DatReaderWriter.Enums.BSPNodeType.BPIn,
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SplittingPlane = new Plane(new Vector3(1f, 0f, 0f), 0f),
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PosNode = leaf,
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}
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@ -28,6 +29,7 @@ public class CellTransitFindTransitCellsSphereTests
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// Portal poly at local x=2.5 (right wall), normal +X.
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var portalPolyA = new ResolvedPolygon
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{
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Id = 10,
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Vertices = new[]
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{
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new Vector3(2.5f, -2.5f, 0f),
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@ -54,6 +56,24 @@ public class CellTransitFindTransitCellsSphereTests
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};
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}
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private static CellPhysics PrepareCell(CellPhysics graphCell, uint sourceId)
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{
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FlatCellCollisionAsset prepared =
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FlatCollisionAssetBuilder.FlattenCell(graphCell);
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return new CellPhysics
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{
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SourceId = sourceId,
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WorldTransform = graphCell.WorldTransform,
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InverseWorldTransform = graphCell.InverseWorldTransform,
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Resolved = new Dictionary<ushort, ResolvedPolygon>(),
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FlatPhysicsBsp = prepared.Structure.PhysicsBsp,
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FlatContainmentBsp = prepared.Structure.ContainmentBsp,
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FlatPortalPolygons = prepared.Structure.PortalPolygons,
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FlatTopology = prepared.Topology,
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Portals = graphCell.Portals,
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};
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}
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[Fact]
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public void SphereInsideCellA_NearPortal_AddsCellB()
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{
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@ -216,4 +236,73 @@ public class CellTransitFindTransitCellsSphereTests
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Assert.True(exitOutside);
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}
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[Fact]
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public void PreparedExitPortal_UsesIndexedPlaneWithoutGraphDictionary()
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{
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const uint cellId = 0xA9B40100u;
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CellPhysics graphCell = MakeCellWithPortalAtRightWall(
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Matrix4x4.Identity,
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otherCellId: 0xFFFF,
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flags: 0);
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CellPhysics preparedCell = PrepareCell(graphCell, cellId);
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var cache = PhysicsDataCache.CreateProduction();
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cache.RegisterCellStructForTest(cellId, preparedCell);
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var candidates = new HashSet<uint>();
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CellTransit.FindTransitCellsSphere(
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cache,
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preparedCell,
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cellId,
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new Vector3(2.0f, 0f, 2.5f),
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sphereRadius: 0.5f,
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candidates,
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out bool exitOutside);
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Assert.Null(preparedCell.PortalPolygons);
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Assert.True(exitOutside);
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}
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[Fact]
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public void PreparedLoadedNeighbor_UsesFlatContainmentWithoutGraphObjects()
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{
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const uint cellAId = 0xA9B40100u;
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const uint cellBId = 0xA9B40101u;
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CellPhysics graphCellA = MakeCellWithPortalAtRightWall(
|
||||
Matrix4x4.Identity,
|
||||
otherCellId: 0x0101,
|
||||
flags: 2);
|
||||
|
||||
var cellBTransform = Matrix4x4.CreateTranslation(
|
||||
new Vector3(5f, 0f, 0f));
|
||||
Matrix4x4.Invert(cellBTransform, out Matrix4x4 cellBInverse);
|
||||
var graphCellB = new CellPhysics
|
||||
{
|
||||
WorldTransform = cellBTransform,
|
||||
InverseWorldTransform = cellBInverse,
|
||||
Resolved = new Dictionary<ushort, ResolvedPolygon>(),
|
||||
CellBSP = SinglePlaneCellBsp(),
|
||||
};
|
||||
|
||||
CellPhysics preparedCellA = PrepareCell(graphCellA, cellAId);
|
||||
CellPhysics preparedCellB = PrepareCell(graphCellB, cellBId);
|
||||
var cache = PhysicsDataCache.CreateProduction();
|
||||
cache.RegisterCellStructForTest(cellAId, preparedCellA);
|
||||
cache.RegisterCellStructForTest(cellBId, preparedCellB);
|
||||
|
||||
var candidates = new HashSet<uint>();
|
||||
CellTransit.FindTransitCellsSphere(
|
||||
cache,
|
||||
preparedCellA,
|
||||
cellAId,
|
||||
new Vector3(4.75f, 0f, 2.5f),
|
||||
sphereRadius: 0.5f,
|
||||
candidates,
|
||||
out bool exitOutside);
|
||||
|
||||
Assert.Null(preparedCellA.PortalPolygons);
|
||||
Assert.Null(preparedCellB.CellBSP);
|
||||
Assert.Contains(cellBId, candidates);
|
||||
Assert.False(exitOutside);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -425,6 +425,13 @@ public sealed class FlatBspQueryDifferentialTests
|
|||
0x8A02_016Eu,
|
||||
0x8A02_017Au,
|
||||
0xA9B4_013Fu,
|
||||
0xA9B4_0150u,
|
||||
0xA9B4_0159u,
|
||||
0xA9B4_015Au,
|
||||
0xA9B4_0161u,
|
||||
0xA9B4_0162u,
|
||||
0xA9B4_0164u,
|
||||
0xA9B4_0166u,
|
||||
})
|
||||
{
|
||||
var cache = new PhysicsDataCache();
|
||||
|
|
|
|||
|
|
@ -32,6 +32,13 @@ public sealed class FlatCollisionInstalledDatTests
|
|||
0x8A02_016Eu, // Facility Hub corridor
|
||||
0x8A02_017Au, // asymmetric adjoining corridor
|
||||
0xA9B4_013Fu, // Holtburg cottage
|
||||
0xA9B4_0150u, // Holtburg cottage exterior vestibule
|
||||
0xA9B4_0159u, // Holtburg inn south room
|
||||
0xA9B4_015Au, // Holtburg inn ground-floor connector
|
||||
0xA9B4_0161u, // Holtburg inn upper-floor connector
|
||||
0xA9B4_0162u, // Holtburg inn main room / stairwell
|
||||
0xA9B4_0164u, // Holtburg inn exterior vestibule
|
||||
0xA9B4_0166u, // Holtburg inn upper floor
|
||||
})
|
||||
{
|
||||
var cache = new PhysicsDataCache();
|
||||
|
|
@ -118,6 +125,7 @@ public sealed class FlatCollisionInstalledDatTests
|
|||
foreach (uint gfxObjId in new[]
|
||||
{
|
||||
0x0100_0A2Bu, // Holtburg cottage shell
|
||||
0x0100_0C17u, // Holtburg inn shell
|
||||
0x0100_0AC5u, // outdoor stair/ramp fixture
|
||||
0x0100_44B5u, // multipart door shell
|
||||
})
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue