fix(physics): traverse prepared indoor portal topology
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b12d94047c
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4d095be286
9 changed files with 400 additions and 5 deletions
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@ -290,4 +290,88 @@ public class CameraCornerSealReplayTests
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"Viewer sweep through a verified-open doorway path was obstructed or cut short " +
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"(camera would wrongly pull in at openings) for: " + string.Join(", ", failures));
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}
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[Fact]
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public void HoltburgCottageExit_ViewerSweep_AdvancesFromAlcoveToOutdoor()
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{
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var datDir = ConformanceDats.ResolveDatDir();
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if (datDir is null) return;
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using var dats = new DatCollection(datDir, DatAccessType.Read);
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var graphCache = new PhysicsDataCache();
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var preparedCache = PhysicsDataCache.CreateProduction();
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for (uint low = 0x013Fu; low <= 0x0150u; low++)
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{
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uint cellId = ConformanceDats.HoltburgLandblock | low;
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ConformanceDats.LoadEnvCell(
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dats,
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graphCache,
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cellId);
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CellPhysics graphCell = Assert.IsType<CellPhysics>(
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graphCache.GetCellStruct(cellId));
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FlatCellCollisionAsset prepared =
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FlatCollisionAssetBuilder.FlattenCell(graphCell);
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var datCell = Assert.IsType<DatReaderWriter.DBObjs.EnvCell>(
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dats.Get<DatReaderWriter.DBObjs.EnvCell>(cellId));
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preparedCache.CacheCellStruct(
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cellId,
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datCell,
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graphCell.WorldTransform,
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prepared.Structure,
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prepared.Topology);
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}
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var graphEngine = new PhysicsEngine { DataCache = graphCache };
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var preparedEngine = new PhysicsEngine { DataCache = preparedCache };
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var heights = new byte[81];
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var heightTable = new float[256];
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for (int i = 0; i < heightTable.Length; i++)
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heightTable[i] = -1000f;
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foreach (PhysicsEngine engine in new[] { graphEngine, preparedEngine })
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{
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engine.AddLandblock(
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ConformanceDats.HoltburgLandblock,
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new TerrainSurface(heights, heightTable),
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Array.Empty<CellSurface>(),
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Array.Empty<PortalPlane>(),
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0f,
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0f);
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}
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// Connected capture indoor-visibility-20260726-220007. The player is
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// just inside the narrow 0x0150 vestibule, facing into the cottage.
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// Its chase camera is behind it, outside the open doorway. Retail's
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// viewer CTransition crosses 0x0150's 0xFFFF portal and carries the
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// outdoor landcell as viewer_cell.
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var player = new Vector3(132.70f, 16.80f, 94.00f);
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var pivot = player + new Vector3(0f, 0f, PivotHeight);
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var eye = new Vector3(131.30f, 19.97f, 96.25f);
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var graphPivot = graphEngine.AdjustPosition(0xA9B40150u, pivot);
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var preparedPivot = preparedEngine.AdjustPosition(0xA9B40150u, pivot);
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Assert.True(graphPivot.found);
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Assert.True(preparedPivot.found);
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Assert.Equal(0xA9B40150u, graphPivot.cellId);
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Assert.Equal(graphPivot.cellId, preparedPivot.cellId);
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ResolveResult graphResult = SweepViewer(
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graphEngine,
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pivot,
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eye,
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0xA9B40150u);
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ResolveResult preparedResult = SweepViewer(
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preparedEngine,
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pivot,
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eye,
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0xA9B40150u);
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_out.WriteLine(FormattableString.Invariant(
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$"graph=0x{graphResult.CellId:X8} prepared=0x{preparedResult.CellId:X8} graphPos=({graphResult.Position.X:F3},{graphResult.Position.Y:F3},{graphResult.Position.Z:F3}) preparedPos=({preparedResult.Position.X:F3},{preparedResult.Position.Y:F3},{preparedResult.Position.Z:F3})"));
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Assert.Equal(0xA9B40029u, graphResult.CellId);
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Assert.Equal(graphResult.CellId, preparedResult.CellId);
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Assert.Equal(graphResult.Position, preparedResult.Position);
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}
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}
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@ -16,6 +16,7 @@ public class CellTransitFindTransitCellsSphereTests
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Root = new CellBSPNode
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{
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// Local x >= 0 is inside this synthetic cell.
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Type = DatReaderWriter.Enums.BSPNodeType.BPIn,
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SplittingPlane = new Plane(new Vector3(1f, 0f, 0f), 0f),
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PosNode = leaf,
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}
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@ -28,6 +29,7 @@ public class CellTransitFindTransitCellsSphereTests
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// Portal poly at local x=2.5 (right wall), normal +X.
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var portalPolyA = new ResolvedPolygon
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{
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Id = 10,
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Vertices = new[]
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{
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new Vector3(2.5f, -2.5f, 0f),
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@ -54,6 +56,24 @@ public class CellTransitFindTransitCellsSphereTests
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};
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}
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private static CellPhysics PrepareCell(CellPhysics graphCell, uint sourceId)
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{
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FlatCellCollisionAsset prepared =
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FlatCollisionAssetBuilder.FlattenCell(graphCell);
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return new CellPhysics
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{
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SourceId = sourceId,
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WorldTransform = graphCell.WorldTransform,
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InverseWorldTransform = graphCell.InverseWorldTransform,
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Resolved = new Dictionary<ushort, ResolvedPolygon>(),
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FlatPhysicsBsp = prepared.Structure.PhysicsBsp,
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FlatContainmentBsp = prepared.Structure.ContainmentBsp,
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FlatPortalPolygons = prepared.Structure.PortalPolygons,
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FlatTopology = prepared.Topology,
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Portals = graphCell.Portals,
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};
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}
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[Fact]
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public void SphereInsideCellA_NearPortal_AddsCellB()
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{
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@ -216,4 +236,73 @@ public class CellTransitFindTransitCellsSphereTests
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Assert.True(exitOutside);
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}
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[Fact]
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public void PreparedExitPortal_UsesIndexedPlaneWithoutGraphDictionary()
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{
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const uint cellId = 0xA9B40100u;
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CellPhysics graphCell = MakeCellWithPortalAtRightWall(
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Matrix4x4.Identity,
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otherCellId: 0xFFFF,
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flags: 0);
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CellPhysics preparedCell = PrepareCell(graphCell, cellId);
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var cache = PhysicsDataCache.CreateProduction();
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cache.RegisterCellStructForTest(cellId, preparedCell);
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var candidates = new HashSet<uint>();
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CellTransit.FindTransitCellsSphere(
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cache,
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preparedCell,
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cellId,
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new Vector3(2.0f, 0f, 2.5f),
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sphereRadius: 0.5f,
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candidates,
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out bool exitOutside);
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Assert.Null(preparedCell.PortalPolygons);
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Assert.True(exitOutside);
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}
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[Fact]
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public void PreparedLoadedNeighbor_UsesFlatContainmentWithoutGraphObjects()
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{
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const uint cellAId = 0xA9B40100u;
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const uint cellBId = 0xA9B40101u;
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CellPhysics graphCellA = MakeCellWithPortalAtRightWall(
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Matrix4x4.Identity,
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otherCellId: 0x0101,
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flags: 2);
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var cellBTransform = Matrix4x4.CreateTranslation(
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new Vector3(5f, 0f, 0f));
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Matrix4x4.Invert(cellBTransform, out Matrix4x4 cellBInverse);
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var graphCellB = new CellPhysics
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{
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WorldTransform = cellBTransform,
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InverseWorldTransform = cellBInverse,
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Resolved = new Dictionary<ushort, ResolvedPolygon>(),
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CellBSP = SinglePlaneCellBsp(),
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};
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CellPhysics preparedCellA = PrepareCell(graphCellA, cellAId);
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CellPhysics preparedCellB = PrepareCell(graphCellB, cellBId);
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var cache = PhysicsDataCache.CreateProduction();
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cache.RegisterCellStructForTest(cellAId, preparedCellA);
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cache.RegisterCellStructForTest(cellBId, preparedCellB);
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var candidates = new HashSet<uint>();
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CellTransit.FindTransitCellsSphere(
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cache,
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preparedCellA,
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cellAId,
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new Vector3(4.75f, 0f, 2.5f),
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sphereRadius: 0.5f,
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candidates,
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out bool exitOutside);
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Assert.Null(preparedCellA.PortalPolygons);
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Assert.Null(preparedCellB.CellBSP);
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Assert.Contains(cellBId, candidates);
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Assert.False(exitOutside);
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}
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}
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@ -425,6 +425,13 @@ public sealed class FlatBspQueryDifferentialTests
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0x8A02_016Eu,
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0x8A02_017Au,
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0xA9B4_013Fu,
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0xA9B4_0150u,
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0xA9B4_0159u,
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0xA9B4_015Au,
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0xA9B4_0161u,
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0xA9B4_0162u,
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0xA9B4_0164u,
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0xA9B4_0166u,
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})
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{
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var cache = new PhysicsDataCache();
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@ -32,6 +32,13 @@ public sealed class FlatCollisionInstalledDatTests
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0x8A02_016Eu, // Facility Hub corridor
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0x8A02_017Au, // asymmetric adjoining corridor
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0xA9B4_013Fu, // Holtburg cottage
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0xA9B4_0150u, // Holtburg cottage exterior vestibule
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0xA9B4_0159u, // Holtburg inn south room
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0xA9B4_015Au, // Holtburg inn ground-floor connector
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0xA9B4_0161u, // Holtburg inn upper-floor connector
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0xA9B4_0162u, // Holtburg inn main room / stairwell
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0xA9B4_0164u, // Holtburg inn exterior vestibule
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0xA9B4_0166u, // Holtburg inn upper floor
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})
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{
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var cache = new PhysicsDataCache();
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@ -118,6 +125,7 @@ public sealed class FlatCollisionInstalledDatTests
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foreach (uint gfxObjId in new[]
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{
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0x0100_0A2Bu, // Holtburg cottage shell
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0x0100_0C17u, // Holtburg inn shell
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0x0100_0AC5u, // outdoor stair/ramp fixture
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0x0100_44B5u, // multipart door shell
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})
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