fix(physics): traverse prepared indoor portal topology
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@ -103,6 +103,33 @@ Copy this block when adding a new issue:
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---
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## #246 — Prepared indoor cells stopped traversing their portals
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**Status:** DONE — 2026-07-26; connected house/dungeon gate passed
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**Severity:** HIGH
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**Filed:** 2026-07-26
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**Component:** physics / cell membership / portal visibility
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**Description:** Houses and dungeons could collide with empty space, expose
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the background through walls, retain the wrong room, and fail on stairs after
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the parsed collision graph was removed.
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**Root cause / status:** The prepared package retained exact portal topology,
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planes, and BSPs, but `CellTransit.FindTransitCellsSphere` still returned
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immediately when the old parsed portal-polygon dictionary was absent. It now
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consumes the prepared topology's direct polygon index, preserving retail's
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portal traversal and failing loudly on corrupt topology. Synthetic graph-free
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tests and the exact connected Holtburg cottage camera path pass, along with
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1,778 physics tests / 1 skip.
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**Research:**
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[`research/2026-07-26-prepared-indoor-transit-regression.md`](research/2026-07-26-prepared-indoor-transit-regression.md).
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**Acceptance:** PASSED — the user confirmed house/dungeon collision, doorway
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entry, stairs, and interior rendering work in the corrected connected build.
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---
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## #245 — Distant Use stayed busy without turning or walking
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**Status:** DONE — 2026-07-25; connected gate passed
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@ -168,6 +168,16 @@ This remains one `DatCollection`, one preparation algorithm, and one package
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mmap. Evidence:
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`docs/research/2026-07-25-slice-i7-closeout.md`.
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**Prepared indoor-transit consumer correction (2026-07-26).** The package
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already retained exact portal planes through
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`FlatEnvCellTopology.PolygonIndex` plus the aliased CellStruct portal-polygon
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table. The production `CellTransit` consumer now reads that prepared
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relationship directly; it no longer treats the intentionally absent parsed
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`CellPhysics.PortalPolygons` dictionary as “this cell has no portals.” No
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package schema, bake, DAT reader, collision formula, or render portal graph
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changed. Evidence:
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`docs/research/2026-07-26-prepared-indoor-transit-regression.md`.
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**Retail VFX hook compatibility seam (2026-07-14).** Chorizite.DatReaderWriter
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2.1.7 models `CreateBlockingParticleHook` as the common hook header only, while
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retail inherits the complete `CreateParticleHook` payload. The narrow readers in
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@ -343,6 +343,15 @@ GPU/frame-time and ordinary-process memory comparison remains a physical-
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display measurement, not a Slice-I correctness blocker. Evidence:
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[`../research/2026-07-25-slice-i7-closeout.md`](../research/2026-07-25-slice-i7-closeout.md).
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**Corrective gate 2026-07-26.** Later connected house/dungeon testing exposed
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one I7 consumer omission: `CEnvCell::find_transit_cells` still required the
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deleted parsed portal-polygon dictionary, even though the prepared topology
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and polygon table retained the exact same plane. The production consumer now
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uses that direct prepared index. Synthetic graph-free tests and the captured
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Holtburg cottage camera path prove identical graph/prepared results; no
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package rebake or parsed-graph restoration is needed. Evidence:
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[`../research/2026-07-26-prepared-indoor-transit-regression.md`](../research/2026-07-26-prepared-indoor-transit-regression.md).
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## 4. Commit order
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Each unit is independently buildable and reversible:
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@ -0,0 +1,90 @@
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# Prepared indoor transit regression
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**Date:** 2026-07-26
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**Scope:** Slice-I prepared collision consumer correction
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**Behavioral boundary:** No collision formula, portal rule, or renderer
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behavior changed. This restores the existing retail traversal over the
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production flat representation.
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## Symptom and connected evidence
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After the Slice-I parsed-graph removal, entering houses or dungeons could:
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- collide with empty space at a doorway or room boundary;
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- retain the wrong indoor cell on stairs or upper floors;
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- expose the world background through the interior portal view.
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The connected capture at
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`.test-out/indoor-visibility-20260726-220007/stdout.log` placed the player in
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Holtburg cottage vestibule `0xA9B40150`, with the chase-camera eye outside the
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doorway in outdoor landcell `0xA9B40029`. The original DAT graph advanced the
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camera transition from `0xA9B40150` to `0xA9B40029`. The prepared production
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path retained `0xA9B40150`, causing collision and portal rendering to share
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the same wrong viewer-cell root.
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## Retail oracle
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Named retail:
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- `CEnvCell::find_transit_cells @ 0x0052C820`
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- `CObjCell::find_cell_list`
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- `CEnvCell::find_visible_child_cell`
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Consolidated pseudocode:
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[`acclient_indoor_transitions_pseudocode.md`](acclient_indoor_transitions_pseudocode.md).
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For each `CCellPortal`, retail reads that portal's polygon plane from the
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owning `CCellStruct`. An exterior portal admits outdoor cells when any path
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sphere straddles the plane. An interior portal tests the loaded neighbor's
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cell-containment BSP, using the plane only as an unloaded-cell hint.
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## Root cause
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The prepared package was complete:
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- `FlatEnvCellTopology.Portals[i].PolygonIndex` retained the direct portal
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polygon index;
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- `FlatCellStructureCollisionAsset.PortalPolygons` retained the exact plane;
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- prepared containment and physics BSPs matched the original DAT graph.
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`CellTransit.FindTransitCellsSphere`, however, still began with:
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```text
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if currentCell.PortalPolygons is null: return
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```
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`PortalPolygons` is the old parsed-DAT dictionary and is intentionally null in
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production after Slice I7. Therefore every prepared indoor cell skipped its
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entire portal loop. The I4/I5 differential referee covered BSP queries and
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complete resolver results, but did not exercise portal-plane lookup after the
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parsed graph had been removed, allowing the representation-boundary defect to
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escape.
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## Correction
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`CellTransit` now resolves the exact same portal plane from:
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1. the parsed dictionary in explicit graph-oracle fixtures; or
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2. the prepared topology's direct polygon index and flat polygon table in
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production.
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Prepared topology/list mismatches and invalid polygon indices fail loudly as
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corrupt publication rather than silently disabling indoor traversal. Portal
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iteration order, comparisons, sphere transforms, neighbor containment, and
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outside admission remain unchanged.
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## Automated evidence
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- Synthetic prepared exterior-portal test with no parsed polygon dictionary.
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- Synthetic prepared loaded-neighbor test with no parsed containment tree.
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- Exact connected Holtburg cottage camera path:
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graph and prepared paths both end in `0xA9B40029` at identical position.
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- Installed-DAT graph/flat coverage expanded across the Holtburg cottage and
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inn vestibules, connectors, stairwell, upper floor, and inn shell.
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- Physics-focused Release tests: 1,778 passed / 1 skipped.
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- Interaction/projection focused App tests: 127 passed.
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- Client-object ordering tests: 82 passed.
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- Complete Release build: passed with zero warnings.
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No divergence-register row is required: the correction removes an accidental
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production divergence and introduces no replacement behavior.
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