feat(runtime): own deferred set-position residence
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18 changed files with 5557 additions and 34 deletions
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@ -178,7 +178,8 @@ public sealed class GameRuntime
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context.EntityObjects = new RuntimeEntityObjectLifetime(
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dependencies.FirstLocalEntityId,
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dependencies.TimeProvider);
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dependencies.TimeProvider,
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clock);
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construction.Own(context.EntityObjects);
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Fault(
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GameRuntimeConstructionPoint.EntityObjectsCreated,
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