feat(render) Campaign FW3.2b-2: THE STATIC CUTOVER - the walk drives production statics
The retail frame walk now drives every production static draw. In RetailPViewRenderer.DrawInside, when the concrete executor + the packed product + the FW3.1 walk registries are all wired (all production compositions - anything less throws): - A pre-walk events-only collection pass (the shadow sink generalized to WalkVisitedSetCollector) gathers the frame's visited cells, buildings, and landscape-cell turns; the visited cells union into prepareCells so EnvCellRenderer prepares every shell the driver draws. - DrawWalkDrivenStatics runs the WalkFrameDriver over the production world data (WalkProductionWorldData over RenderSceneQuery + the building registry): sky, terrain slices, outdoor statics at their landscape-cell turns, buildings (alpha barrier -> punch/look-in passes -> shell) in retail order, interior clear+seals as leaf closures (the old tail block's drain reasoning moves with them), flood cells shell-then-contents. Landscape/cell-stage particle owners re-source from the walk's visited sets - retail gates particles per cell turn (ShouldDrawParticles @0x0050FE60), which this is; the old sphere filter was the approximation. - DrawLandscapeDynamicsPhase + DrawBuildingLookInDynamics carry the dynamics-only remainder (LookInObject now dynamic-classified, late outside-dynamics + weather, particle unions); DrawDynamicsLast and the outdoor flush are unchanged. - The product builder stops emitting LandscapeOutdoorStatic / LandscapeBuildingShell / CellStatic (methods deleted, dead index tracking removed); LookInObject loads cells with includeStatics: false. The old static path survives ONLY behind !walkActive for the standalone/diagnostic executor-fake path that keeps 15 retail-ordering regression tests exercising the barrier/punch/seal machinery; no production composition can reach it. Its deletion is FW4 scope (the plan's "deleting the patch apparatus") - recorded in the plan. Transitional risks recorded in code/report: the two-pass walk cost (FW3.4 measures), the interior slice-count reconciliation between the old clip assembly and the walk's own exit-view survival, and the outdoor merged-flood punch coverage now riding the walk's own building-BSP punches (retail-faithful per FW1; the owner visual gate verifies). Suites (lead-verified): full Release build 0 warnings; hermetic 6,750/0 (baseline minus the three deleted route tests); Walk lane 201/1; InstalledDat Walk conformance 40/1 untouched. The two IL-branch tests the implementation round reported failing pass in every lead run - the recurring parallel-load flake pair. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
parent
878533597d
commit
4918677b45
8 changed files with 919 additions and 612 deletions
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@ -14,326 +14,33 @@ public sealed class RenderScenePViewFrameProductTests
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private static readonly RenderSceneGeneration Generation =
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RenderSceneGeneration.FromRaw(1);
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[Fact]
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public void Builder_PreservesPViewRoutesAndExcludesShellsAndWithdrawnOwners()
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{
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using var scene = new ArchRenderScene(Generation);
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RenderProjectionRecord outdoor = Record(
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0x0100_0000_0000_0001,
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RenderProjectionClass.OutdoorStatic);
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RenderProjectionRecord buildingShell = Record(
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0x0100_0000_0000_0008,
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RenderProjectionClass.OutdoorStatic,
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isBuildingShell: true);
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RenderProjectionRecord hidden = Record(
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0x0100_0000_0000_0002,
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RenderProjectionClass.OutdoorStatic,
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flags: RenderProjectionFlags.Hidden
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| RenderProjectionFlags.SpatiallyResident);
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RenderProjectionRecord withdrawn = Record(
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0x0100_0000_0000_0003,
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RenderProjectionClass.OutdoorStatic,
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flags: RenderProjectionFlags.Draw);
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RenderProjectionRecord shell = Record(
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0x0200_0000_0000_0004,
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RenderProjectionClass.IndoorCellStatic,
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parentCell: Cell);
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RenderProjectionRecord cellStatic = Record(
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0x0100_0000_0000_0005,
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RenderProjectionClass.IndoorCellStatic,
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parentCell: Cell);
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RenderProjectionRecord outdoorDynamic = Record(
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0x0300_0000_0000_0006,
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RenderProjectionClass.LiveDynamicRoot);
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RenderProjectionRecord cellDynamic = Record(
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0x0300_0000_0000_0007,
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RenderProjectionClass.LiveDynamicRoot,
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parentCell: Cell);
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RenderProjectionRecord[] records =
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[
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outdoor,
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buildingShell,
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hidden,
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withdrawn,
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shell,
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cellStatic,
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outdoorDynamic,
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cellDynamic,
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];
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var deltas = new RenderProjectionDelta[records.Length];
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for (int index = 0; index < records.Length; index++)
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{
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deltas[index] = RenderProjectionDelta.Register(
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Generation,
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(ulong)index + 1,
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records[index]);
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}
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scene.Apply(deltas);
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PortalVisibilityFrame portal = Portal(Cell);
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ClipFrameAssembly clip = FullScreenClip(Cell);
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ViewconeCuller viewcone =
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ViewconeCuller.Build(clip, Matrix4x4.Identity);
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var exchange = new RenderFrameExchange();
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var builder = new RenderScenePViewFrameBuilder();
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RenderSceneDigest digest =
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scene.BuildDigest(new RenderSceneDigestBuffer());
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var input = new RenderScenePViewBuildInput(
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scene.OpenQuery(),
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digest,
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portal,
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clip,
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viewcone,
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[],
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[Cell],
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EmptyCellSource.Instance,
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[],
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RootIsOutdoor: true);
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builder.Build(exchange, frameSequence: 1, in input);
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RenderFrameView view = exchange.BorrowLatest(Generation, 1);
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try
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{
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Assert.Equal(
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[outdoor.Id, hidden.Id, buildingShell.Id],
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view.OutdoorStaticCandidates.ToArray()
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.Select(static item => item.Id));
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Assert.Equal(
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[cellStatic.Id],
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view.CellStaticCandidates.ToArray()
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.Select(static item => item.Id));
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Assert.Equal(
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[outdoorDynamic.Id, cellDynamic.Id],
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view.DynamicCandidates.ToArray()
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.Select(static item => item.Id));
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Assert.Equal(6, view.Transforms.Length);
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Assert.Equal(6, view.RouteCandidates.Length);
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Assert.Equal(3, view.RouteRanges.Length);
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RenderFrameCandidateRange outdoorRange = Assert.Single(
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view.RouteRanges.ToArray(),
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range => range.Route
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== RenderFrameCandidateRoute.LandscapeOutdoorStatic);
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Assert.Equal(3, outdoorRange.Count);
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Assert.Contains(
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view.RouteCandidates.Slice(
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outdoorRange.Offset,
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outdoorRange.Count).ToArray(),
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item => item.Id == buildingShell.Id);
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Assert.DoesNotContain(
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view.RouteRanges.ToArray(),
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range => range.Route
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== RenderFrameCandidateRoute.LandscapeBuildingShell);
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Assert.DoesNotContain(
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view.RouteCandidates.ToArray(),
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item => item.Id == withdrawn.Id || item.Id == shell.Id);
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Assert.Equal(
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new RenderFrameDiagnosticCounts(
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OutdoorStaticCandidates: 3,
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CellStaticCandidates: 1,
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DynamicCandidates: 2,
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TransformCount: 6,
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OpaqueClassificationCount: 0,
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AlphaClassificationCount: 0,
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LightSetCount: 0,
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SelectionPartCount: 0,
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RouteCandidateCount: 6,
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EntityCandidateCount: 6,
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MeshPartCount: 6),
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view.DiagnosticCounts);
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Assert.Equal(6, view.EntityCandidates.Length);
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Assert.Equal(6, view.MeshParts.Length);
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Assert.Same(portal, view.PortalFrame);
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Assert.Same(clip, view.ClipAssembly);
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Assert.Equal(digest, view.SourceDigest);
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}
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finally
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{
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exchange.Release(in view);
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}
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}
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[Fact]
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public void Builder_OrdersMultiSliceBuildingShellsAfterLookIns()
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{
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using var scene = new ArchRenderScene(Generation);
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RenderProjectionRecord outdoor = Record(
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0x0100_0000_0000_0101,
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RenderProjectionClass.OutdoorStatic);
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RenderProjectionRecord buildingShell = Record(
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0x0100_0000_0000_0102,
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RenderProjectionClass.OutdoorStatic,
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isBuildingShell: true,
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buildingShellAnchorCellId: Cell);
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RenderProjectionRecord lookInObject = Record(
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0x0100_0000_0000_0103,
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RenderProjectionClass.IndoorCellStatic,
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parentCell: Cell);
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scene.Apply(
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[
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RenderProjectionDelta.Register(Generation, 1, outdoor),
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RenderProjectionDelta.Register(Generation, 2, buildingShell),
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RenderProjectionDelta.Register(Generation, 3, lookInObject),
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]);
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PortalVisibilityFrame portal = Portal(Cell);
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PortalVisibilityFrame lookIn = Portal(Cell);
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lookIn.SourceBuildingKey = 2u;
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lookIn.SourceBuildingLandblockId = Cell & 0xFFFF0000u;
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var anchorCell = new LoadedCell
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{
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CellId = Cell,
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BuildingId = 2u,
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};
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ClipFrameAssembly clip = TwoSliceClip(Cell);
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clip.LookInCellToViewSlices[new LookInClipCell(0, Cell)] =
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[clip.CellIdToViewSlices[Cell][0]];
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ViewconeCuller viewcone =
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ViewconeCuller.Build(clip, Matrix4x4.Identity);
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var exchange = new RenderFrameExchange();
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var builder = new RenderScenePViewFrameBuilder();
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RenderSceneDigest digest =
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scene.BuildDigest(new RenderSceneDigestBuffer());
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var input = new RenderScenePViewBuildInput(
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scene.OpenQuery(),
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digest,
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portal,
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clip,
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viewcone,
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[lookIn],
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[Cell],
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new DictionaryCellSource(anchorCell),
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[],
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RootIsOutdoor: true);
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builder.Build(exchange, frameSequence: 1, in input);
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RenderFrameView view = exchange.BorrowLatest(Generation, 1);
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try
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{
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Assert.Equal(
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[
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(RenderFrameCandidateRoute.LandscapeOutdoorStatic, 0, 0u),
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(RenderFrameCandidateRoute.LandscapeOutdoorStatic, 1, 0u),
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(RenderFrameCandidateRoute.LookInObject, 0, Cell),
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(RenderFrameCandidateRoute.LandscapeBuildingShell, 0, 0u),
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(RenderFrameCandidateRoute.LandscapeBuildingShell, 1, 0u),
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(RenderFrameCandidateRoute.CellStatic, 0, 0u),
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],
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view.RouteRanges.ToArray().Select(static range =>
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(range.Route, range.RouteIndex, range.CellId)));
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}
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finally
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{
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exchange.Release(in view);
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}
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}
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[Fact]
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public void Builder_InterleavesEachLookInWithItsOwnPackedBuildingShellRoutes()
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{
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const uint secondCell = 0xA9B40180u;
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using var scene = new ArchRenderScene(Generation);
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RenderProjectionRecord firstShell = Record(
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0x0100_0000_0000_0201,
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RenderProjectionClass.OutdoorStatic,
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isBuildingShell: true,
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buildingShellAnchorCellId: Cell);
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RenderProjectionRecord secondShell = Record(
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0x0100_0000_0000_0202,
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RenderProjectionClass.OutdoorStatic,
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isBuildingShell: true,
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buildingShellAnchorCellId: secondCell);
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RenderProjectionRecord firstObject = Record(
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0x0100_0000_0000_0203,
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RenderProjectionClass.IndoorCellStatic,
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parentCell: Cell);
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RenderProjectionRecord secondObject = Record(
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0x0100_0000_0000_0204,
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RenderProjectionClass.IndoorCellStatic,
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parentCell: secondCell);
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scene.Apply(
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[
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RenderProjectionDelta.Register(Generation, 1, firstShell),
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RenderProjectionDelta.Register(Generation, 2, secondShell),
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RenderProjectionDelta.Register(Generation, 3, firstObject),
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RenderProjectionDelta.Register(Generation, 4, secondObject),
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]);
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PortalVisibilityFrame portal = Portal(Cell);
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PortalVisibilityFrame firstLookIn = Portal(Cell);
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firstLookIn.SourceBuildingKey = 2u;
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firstLookIn.SourceBuildingLandblockId = Cell & 0xFFFF0000u;
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PortalVisibilityFrame secondLookIn = Portal(secondCell);
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secondLookIn.SourceBuildingKey = 3u;
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secondLookIn.SourceBuildingLandblockId = secondCell & 0xFFFF0000u;
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var firstAnchor = new LoadedCell
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{
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CellId = Cell,
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BuildingId = 2u,
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};
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var secondAnchor = new LoadedCell
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{
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CellId = secondCell,
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BuildingId = 3u,
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};
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ClipFrameAssembly clip = TwoSliceClip(Cell);
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clip.LookInCellToViewSlices[new LookInClipCell(0, Cell)] =
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[clip.CellIdToViewSlices[Cell][0]];
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clip.LookInCellToViewSlices[new LookInClipCell(1, secondCell)] =
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[clip.CellIdToViewSlices[Cell][0]];
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ViewconeCuller viewcone =
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ViewconeCuller.Build(clip, Matrix4x4.Identity);
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var exchange = new RenderFrameExchange();
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var builder = new RenderScenePViewFrameBuilder();
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RenderSceneDigest digest =
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scene.BuildDigest(new RenderSceneDigestBuffer());
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var input = new RenderScenePViewBuildInput(
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scene.OpenQuery(),
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digest,
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portal,
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clip,
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viewcone,
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[firstLookIn, secondLookIn],
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[Cell],
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new DictionaryCellSource(firstAnchor, secondAnchor),
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[],
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RootIsOutdoor: true);
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builder.Build(exchange, frameSequence: 1, in input);
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RenderFrameView view = exchange.BorrowLatest(Generation, 1);
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try
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{
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Assert.Equal(
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[
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(RenderFrameCandidateRoute.LookInObject, 0, Cell),
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(RenderFrameCandidateRoute.LandscapeBuildingShell, 0, 0u),
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(RenderFrameCandidateRoute.LandscapeBuildingShell, 1, 0u),
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(RenderFrameCandidateRoute.LookInObject, 1, secondCell),
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(RenderFrameCandidateRoute.LandscapeBuildingShell, 2, 0u),
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(RenderFrameCandidateRoute.LandscapeBuildingShell, 3, 0u),
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],
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view.RouteRanges.ToArray()
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.Where(static range =>
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range.Route is RenderFrameCandidateRoute.LookInObject
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or RenderFrameCandidateRoute.LandscapeBuildingShell)
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.Select(static range =>
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(range.Route, range.RouteIndex, range.CellId)));
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}
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finally
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{
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exchange.Release(in view);
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}
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}
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// Campaign FW3.2b-2 (adjudicated 2026-08-30): Builder_PreservesPViewRoutesAndExcludesShellsAndWithdrawnOwners,
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// Builder_OrdersMultiSliceBuildingShellsAfterLookIns, and
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// Builder_InterleavesEachLookInWithItsOwnPackedBuildingShellRoutes are
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// DELETED — all three asserted route-range interleaving for
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// LandscapeOutdoorStatic/LandscapeBuildingShell/CellStatic, which
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// RenderScenePViewFrameBuilder no longer emits at all (WalkFrameDriver
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// draws every outdoor static, building shell, and cell static — look-in
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// included — directly through OrderedDrawStream; plan §FW3
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// "FW3.2b-2 — the production rooting", item 3). There is no successor
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// assertion to write: the routes themselves are retired, not relocated.
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[Fact]
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public void Builder_ReusesOrderedIndicesWhileRefreshingDirtyRecords()
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{
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// Campaign FW3.2b-2 (adjudicated 2026-08-30): re-expressed against
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// the DYNAMIC index (LiveDynamicRoot / DynamicCandidates) instead of
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// the now-dead OutdoorStatic index — LoadSceneIndices' dirty-record
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// refresh + sort-key reorder mechanism this test proves is SHARED
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// between the two indices; the OutdoorStatic side was deleted along
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// with BuildOutdoorRoutes (its only reader).
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using var scene = new ArchRenderScene(Generation);
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RenderProjectionRecord later = Record(
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0x0100_0000_0000_0012,
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RenderProjectionClass.OutdoorStatic);
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RenderProjectionClass.LiveDynamicRoot);
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RenderProjectionRecord earlier = Record(
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0x0100_0000_0000_0011,
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RenderProjectionClass.OutdoorStatic);
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RenderProjectionClass.LiveDynamicRoot);
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scene.Apply(
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[
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RenderProjectionDelta.Register(Generation, 1, later),
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@ -353,7 +60,7 @@ public sealed class RenderScenePViewFrameProductTests
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{
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Assert.Equal(
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[earlier.Id, later.Id],
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first.OutdoorStaticCandidates.ToArray()
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first.DynamicCandidates.ToArray()
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.Select(static record => record.Id));
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}
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finally
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@ -401,7 +108,7 @@ public sealed class RenderScenePViewFrameProductTests
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projected.Transform.LocalToWorld);
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Assert.Equal(
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[earlier.Id, later.Id],
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second.OutdoorStaticCandidates.ToArray()
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second.DynamicCandidates.ToArray()
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.Select(static record => record.Id));
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}
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finally
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@ -431,7 +138,7 @@ public sealed class RenderScenePViewFrameProductTests
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{
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Assert.Equal(
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[later.Id, earlier.Id],
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third.OutdoorStaticCandidates.ToArray()
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third.DynamicCandidates.ToArray()
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.Select(static record => record.Id));
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}
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finally
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@ -463,14 +170,18 @@ public sealed class RenderScenePViewFrameProductTests
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[Fact]
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public void Controller_MatchesCurrentPViewThenNamesAWithdrawnCandidate()
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{
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WorldEntity outdoor = Entity(10, serverGuid: 0, parentCell: null);
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WorldEntity cellStatic = Entity(11, serverGuid: 0, parentCell: Cell);
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// Campaign FW3.2b-2 (adjudicated 2026-08-30): no static entities here
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// — LandscapeOutdoorStatic/CellStatic no longer flow through the
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// packed product at all (WalkFrameDriver owns every static now), so
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// a static observed on the LEGACY oracle side with nothing on the
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// packed side would report a permanent mismatch unrelated to what
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// this test is proving (withdrawal detection on the SURVIVING
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// DynamicLast route).
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WorldEntity outdoorDynamic =
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Entity(1_000_012, 0x8000_0012, parentCell: null);
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WorldEntity cellDynamic =
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Entity(1_000_013, 0x8000_0013, parentCell: Cell);
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WorldEntity[] entities =
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[outdoor, cellStatic, outdoorDynamic, cellDynamic];
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WorldEntity[] entities = [outdoorDynamic, cellDynamic];
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var oracle = new CurrentRenderSceneOracle();
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var partition = new InteriorEntityPartition.Result();
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InteriorEntityPartition.Partition(
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@ -479,16 +190,6 @@ public sealed class RenderScenePViewFrameProductTests
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[Entry(entities)],
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oracle);
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oracle.BeginPViewFrame();
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oracle.ObservePViewBucket(
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CurrentRenderPViewRoute.LandscapeOutdoorStatic,
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0,
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0,
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[outdoor]);
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oracle.ObservePViewBucket(
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CurrentRenderPViewRoute.CellStatic,
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0,
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0,
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[cellStatic]);
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oracle.ObservePViewBucket(
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CurrentRenderPViewRoute.DynamicLast,
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0,
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@ -496,14 +197,6 @@ public sealed class RenderScenePViewFrameProductTests
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[outdoorDynamic, cellDynamic]);
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oracle.CompletePViewFrame();
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oracle.BeginDispatcherFrame();
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oracle.ObserveDispatcherDraw(
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WbDrawDispatcher.EntitySet.All,
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entitiesWalked: 1,
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[(outdoor, 0, Landblock)]);
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oracle.ObserveDispatcherDraw(
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WbDrawDispatcher.EntitySet.All,
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entitiesWalked: 1,
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[(cellStatic, 0, Landblock)]);
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oracle.ObserveDispatcherDraw(
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WbDrawDispatcher.EntitySet.All,
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entitiesWalked: 2,
|
||||
|
|
@ -544,15 +237,15 @@ public sealed class RenderScenePViewFrameProductTests
|
|||
Assert.True(matched.Enabled);
|
||||
Assert.Equal(1uL, matched.ComparisonCount);
|
||||
Assert.Equal(1uL, matched.SuccessfulComparisonCount);
|
||||
Assert.Equal(4, matched.ExpectedCandidateCount);
|
||||
Assert.Equal(4, matched.ActualCandidateCount);
|
||||
Assert.Equal(2, matched.ExpectedCandidateCount);
|
||||
Assert.Equal(2, matched.ActualCandidateCount);
|
||||
Assert.Equal(0, matched.MismatchCount);
|
||||
Assert.Null(matched.FirstMismatch);
|
||||
Assert.Equal(matched.ExpectedDigest, matched.ActualDigest);
|
||||
Assert.Equal(1uL, matched.PackedInputComparisonCount);
|
||||
Assert.Equal(1uL, matched.PackedInputSuccessfulComparisonCount);
|
||||
Assert.Equal(4, matched.PackedInputExpectedCount);
|
||||
Assert.Equal(4, matched.PackedInputActualCount);
|
||||
Assert.Equal(2, matched.PackedInputExpectedCount);
|
||||
Assert.Equal(2, matched.PackedInputActualCount);
|
||||
Assert.Equal(0, matched.PackedInputMismatchCount);
|
||||
Assert.Null(matched.PackedInputFirstMismatch);
|
||||
Assert.Equal(
|
||||
|
|
@ -581,10 +274,10 @@ public sealed class RenderScenePViewFrameProductTests
|
|||
Assert.Equal(2uL, mismatch.ComparisonCount);
|
||||
Assert.Equal(1uL, mismatch.SuccessfulComparisonCount);
|
||||
Assert.Equal(1, mismatch.MismatchCount);
|
||||
Assert.Contains("field=count expected=4 actual=3", mismatch.FirstMismatch);
|
||||
Assert.Contains("field=count expected=2 actual=1", mismatch.FirstMismatch);
|
||||
Assert.Equal(1, mismatch.PackedInputMismatchCount);
|
||||
Assert.Contains(
|
||||
"field=count expected=4 actual=3",
|
||||
"field=count expected=2 actual=1",
|
||||
mismatch.PackedInputFirstMismatch);
|
||||
Assert.Equal(2, logs.Count);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -196,10 +196,15 @@ public sealed class RetailPViewPassExecutorTests
|
|||
[Fact]
|
||||
public void DrawInside_production_product_supplies_the_ordered_entity_routes()
|
||||
{
|
||||
// Campaign FW3.2b-2: no cell-static entity here (adjudicated
|
||||
// 2026-08-30) — CellStatic no longer flows through the packed
|
||||
// product at all (WalkFrameDriver owns every cell static now, via
|
||||
// OrderedDrawStream, not this route); a static entity registered on
|
||||
// the LEGACY side with nothing on the packed side would report a
|
||||
// permanent MismatchCount, which is not what this test is proving.
|
||||
// The route-consumption-order assertion below still exercises the
|
||||
// one route that DID survive the cutover (DynamicLast).
|
||||
LoadedCell interior = InteriorWithExit(0xA9B40100u);
|
||||
WorldEntity cellStatic = Entity(
|
||||
30u,
|
||||
parentCellId: interior.CellId);
|
||||
WorldEntity dynamic = Entity(
|
||||
31u,
|
||||
serverGuid: 0x80000031u,
|
||||
|
|
@ -208,17 +213,6 @@ public sealed class RetailPViewPassExecutorTests
|
|||
var oracle = new CurrentRenderSceneOracle();
|
||||
using var shadow = new RenderSceneShadowRuntime(
|
||||
RenderSceneGeneration.FromRaw(1));
|
||||
RenderProjectionRecord staticRecord =
|
||||
RenderProjectionRecordFactory.ProjectEntity(
|
||||
StaticRenderProjectionJournal.StaticEntityId(
|
||||
landblockId,
|
||||
cellStatic.Id),
|
||||
RenderProjectionClass.IndoorCellStatic,
|
||||
RenderOwnerIncarnation.FromRaw(cellStatic.Id),
|
||||
landblockId,
|
||||
interior.CellId,
|
||||
cellStatic,
|
||||
spatiallyVisible: true);
|
||||
RenderProjectionRecord dynamicRecord =
|
||||
RenderProjectionRecordFactory.ProjectEntity(
|
||||
LiveRenderProjectionJournal.ProjectionId(dynamic.Id),
|
||||
|
|
@ -228,7 +222,6 @@ public sealed class RetailPViewPassExecutorTests
|
|||
interior.CellId,
|
||||
dynamic,
|
||||
spatiallyVisible: true);
|
||||
shadow.Journal.Register(in staticRecord);
|
||||
shadow.Journal.Register(in dynamicRecord);
|
||||
shadow.DrainUpdateBoundary();
|
||||
var product = new RenderScenePViewFrameProductController(
|
||||
|
|
@ -238,13 +231,12 @@ public sealed class RetailPViewPassExecutorTests
|
|||
using var executor = new RecordingExecutor();
|
||||
|
||||
renderer.DrawInside(
|
||||
Frame(interior, [cellStatic, dynamic]),
|
||||
Frame(interior, [dynamic]),
|
||||
executor);
|
||||
|
||||
AssertAppearsInOrder(
|
||||
string.Join('|', executor.Operations),
|
||||
"entity-frame-begin",
|
||||
"entity-route:CellStatic:0:00000000",
|
||||
"entity-route:DynamicLast:0:00000000",
|
||||
"entity-frame-complete");
|
||||
Assert.Equal(0, product.Snapshot.MismatchCount);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue