config(vfx): default to extended particle range

Honor the requested non-dev-UI behavior by making the 2x DAT-authored particle cutoff the application default while keeping Retail as the exact opt-down setting. Update migration tests and the divergence/roadmap documentation accordingly.

Release build succeeds and all 5,857 tests pass with five intentional skips.

Co-authored-by: OpenAI Codex <codex@openai.com>
This commit is contained in:
Erik 2026-07-17 15:32:57 +02:00
parent f1ba147ac5
commit 48a118db91
7 changed files with 18 additions and 16 deletions

View file

@ -1332,7 +1332,7 @@ hitch and follows.
| **MP-Alloc (safe batch)** | Reuse per-frame buffers: anim pose, particle draw-list, interior partition, animatedIds/drawableCells sets | ✅ SHIPPED + USER-GATED 2026-07-05 — dense-town frame-time spikes 2087ms → 610ms, alloc spikes (3075MB single-frame) eliminated, gen2 GC 511/window → ~0; user confirms FPS steady. 4 commits `b8c05e2b`..`91afea24` |
| MP-Alloc (hard sites) | EnvCell settled-camera rebuild gate + physics `Transition` pooling — the residual steady ~1.6MB/frame | ⚪ OPTIONAL follow-up — would lower the median too, but the wild-swing complaint is already resolved; each needs its own careful gate (batch correctness / physics faithfulness) |
| MP1c | Streaming cutover to pak + hitch gate (vs the 211 ms baseline) | ⚪ after MP-Alloc |
| MP2 | Retail particle distance/cell-view degradation: DAT-authored range, exact infinite/finite off-view update branches, emitter-first render scan, optional Extended range | ✅ SHIPPED 2026-07-17 — Aerlinthe hotspot `0x32000223` resolves to retail 64m; landscape/entity streaming distance unchanged |
| MP2 | Retail particle distance/cell-view degradation: DAT-authored range, exact infinite/finite off-view update branches, emitter-first render scan, user-requested 2× default range | ✅ SHIPPED 2026-07-17 — Aerlinthe hotspot `0x32000223` resolves to retail 64m and defaults to 128m; landscape/entity streaming distance unchanged |
| MP3 | Arch ECS render world + delta submission (the 300-FPS lever) | ⚪ — note: does NOT fix the steady-state GC churn (that's MP-Alloc); MP3 is the draw-submission throughput lever |
| MP4 | Zero-alloc frame loop + flat physics data (residual, post-MP-Alloc) | ⚪ hard-queued behind M1.5 #137 |
| MP5 | Job-system parallelism | ⚪ stretch, evidence-gated |