refactor(render): remove Campaign FW probes
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10 changed files with 1 additions and 241 deletions
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@ -159,8 +159,6 @@ internal sealed partial class RetailPViewPassExecutor
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int count = Math.Min(vertices.Length, world.Length);
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for (int vertex = 0; vertex < count; vertex++)
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world[vertex] = vertices[vertex];
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if (AcDream.Core.Rendering.RenderingDiagnostics.ProbeWalkRootEnabled)
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WalkLookInPunchCountThisFrame++;
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_portalDepthMask.DrawDepthFan(
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world[..count],
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frame.ViewProjection,
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