refactor(render): remove Campaign FW probes

This commit is contained in:
Erik 2026-08-31 09:14:47 +02:00
parent b8befded8b
commit 4808d4d10b
10 changed files with 1 additions and 241 deletions

View file

@ -159,8 +159,6 @@ internal sealed partial class RetailPViewPassExecutor
int count = Math.Min(vertices.Length, world.Length);
for (int vertex = 0; vertex < count; vertex++)
world[vertex] = vertices[vertex];
if (AcDream.Core.Rendering.RenderingDiagnostics.ProbeWalkRootEnabled)
WalkLookInPunchCountThisFrame++;
_portalDepthMask.DrawDepthFan(
world[..count],
frame.ViewProjection,