refactor(render): move root-cell dynamics onto walk turns

This commit is contained in:
Erik 2026-08-31 03:44:32 +02:00
parent f9a80fbc44
commit 474b05e7dc
4 changed files with 54 additions and 29 deletions

View file

@ -262,7 +262,8 @@ public sealed class WalkFrameDriverTests
{
"SKY", "TERRAIN:0", "CLEAR", "SEALS",
"SHELL:00000101", "SHELL:00000100",
"FLUSH:1:CellStatic", "FLUSH:1:CellStatic",
"FLUSH:1:CellStatic", "CELL-PARTICLES:00000101:66",
"FLUSH:1:CellStatic", "CELL-PARTICLES:00000100:65",
},
log);
@ -336,7 +337,8 @@ public sealed class WalkFrameDriverTests
new[]
{
"CLEAR", "SEALS", "SHELL:00000101", "SHELL:00000100",
"FLUSH:1:CellStatic", "FLUSH:1:CellStatic",
"FLUSH:1:CellStatic", "CELL-PARTICLES:00000101:66",
"FLUSH:1:CellStatic", "CELL-PARTICLES:00000100:65",
},
log);