feat(core): add LandblockLoader with Stab+Building → WorldEntity mapping
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119
tests/AcDream.Core.Tests/World/LandblockLoaderTests.cs
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119
tests/AcDream.Core.Tests/World/LandblockLoaderTests.cs
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using System.Numerics;
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using AcDream.Core.World;
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using DatReaderWriter.DBObjs;
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using DatReaderWriter.Types;
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namespace AcDream.Core.Tests.World;
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public class LandblockLoaderTests
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{
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private static LandBlock BuildFlatLandBlock()
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{
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var block = new LandBlock
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{
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HasObjects = true,
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Terrain = new TerrainInfo[81],
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Height = new byte[81],
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};
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for (int i = 0; i < 81; i++)
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{
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block.Terrain[i] = (ushort)0;
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block.Height[i] = 0;
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}
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return block;
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}
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[Fact]
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public void BuildEntitiesFromInfo_StabsAndBuildings_AreMappedToEntities()
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{
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var info = new LandBlockInfo
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{
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Objects =
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{
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new Stab
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{
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Id = 0x01000042u, // GfxObj id
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Frame = new Frame
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{
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Origin = new Vector3(10, 20, 5),
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Orientation = Quaternion.Identity,
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},
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},
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new Stab
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{
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Id = 0x02000099u, // Setup id
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Frame = new Frame
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{
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Origin = new Vector3(30, 40, 10),
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Orientation = Quaternion.Identity,
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},
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},
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},
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Buildings =
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{
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new BuildingInfo
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{
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ModelId = 0x020000AAu, // Setup for a building
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Frame = new Frame
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{
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Origin = new Vector3(50, 60, 0),
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Orientation = Quaternion.Identity,
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},
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},
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},
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};
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var entities = LandblockLoader.BuildEntitiesFromInfo(info);
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Assert.Equal(3, entities.Count);
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Assert.Contains(entities, e => e.SourceGfxObjOrSetupId == 0x01000042u && e.Position == new Vector3(10, 20, 5));
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Assert.Contains(entities, e => e.SourceGfxObjOrSetupId == 0x02000099u && e.Position == new Vector3(30, 40, 10));
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Assert.Contains(entities, e => e.SourceGfxObjOrSetupId == 0x020000AAu && e.Position == new Vector3(50, 60, 0));
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}
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[Fact]
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public void BuildEntitiesFromInfo_AssignsMonotonicIds()
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{
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var info = new LandBlockInfo
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{
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Objects =
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{
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new Stab { Id = 0x01000001u, Frame = new Frame() },
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new Stab { Id = 0x01000002u, Frame = new Frame() },
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new Stab { Id = 0x01000003u, Frame = new Frame() },
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},
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};
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var entities = LandblockLoader.BuildEntitiesFromInfo(info);
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var ids = entities.Select(e => e.Id).OrderBy(i => i).ToArray();
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Assert.Equal(3, ids.Distinct().Count()); // all unique
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}
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[Fact]
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public void BuildEntitiesFromInfo_UnsupportedIdType_IsSkipped()
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{
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// 0x03xxxxxx is neither GfxObj (0x01) nor Setup (0x02).
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var info = new LandBlockInfo
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{
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Objects =
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{
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new Stab { Id = 0x01000001u, Frame = new Frame() },
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new Stab { Id = 0x03000002u, Frame = new Frame() }, // skipped
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new Stab { Id = 0x02000003u, Frame = new Frame() },
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},
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};
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var entities = LandblockLoader.BuildEntitiesFromInfo(info);
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Assert.Equal(2, entities.Count);
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Assert.DoesNotContain(entities, e => e.SourceGfxObjOrSetupId == 0x03000002u);
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}
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[Fact]
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public void BuildEntitiesFromInfo_Empty_ReturnsEmpty()
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{
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var entities = LandblockLoader.BuildEntitiesFromInfo(new LandBlockInfo());
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Assert.Empty(entities);
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}
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}
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