feat(core): add LandblockLoader with Stab+Building → WorldEntity mapping
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src/AcDream.Core/World/MeshRef.cs
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src/AcDream.Core/World/MeshRef.cs
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using System.Numerics;
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namespace AcDream.Core.World;
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public readonly record struct MeshRef(uint GfxObjId, Matrix4x4 PartTransform);
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