docs(research): canonical retail keymap + dump-keymap tool
Pre-Phase K research artifact. Captures the AC retail default keymap
in two complementary forms so the upcoming InputAction enum + retail
preset (Phase K.1c) can be built byte-precise.
- docs/research/named-retail/retail-default.keymap.txt — verbatim
copy of the user's test.keymap from
~/Documents/Asheron's Call/. Human-readable text format with
every binding categorized: MovementCommands (W/X/A/D/Z/C/Q/Space/
LShift/S + Y/G/H/B postures), ItemSelectionCommands (F/T/P + 18
punctuation keys for compass/item/monster/player/fellow targeting),
UICommands (F1-F12 panel toggles, R=USE, E=Examine, Esc=close,
Shift+Esc=Logout), QuickslotCommands (1-9 + Ctrl/Alt variants for
hotbar pages), Combat / MeleeCombat / MissileCombat / MagicCombat
(mode-dependent Insert/PgUp/Delete/End/PgDn), Emotes
(U=Cry, I=Laugh, J=Wave, O=Cheer, K=Point), CameraControls (numpad
cluster), MouseCommands, ScrollableControls, EditControls,
CopyAndPasteControls, DialogBoxes. 346 lines.
- docs/research/named-retail/keymap-default.txt — binary dump of
the gmDefaultMap MasterInputMap from client_portal.dat at file id
0x14000000. Decoded via the new tools/dump-keymap utility:
scancodes + modifier flags + action IDs + activation phase per
context. Confirms the text file's bindings against the dat-shipped
default. Cross-referenced against
acclient_2013_pseudo_c.txt:405510 (ACCmdInterp::OnAction) for the
movement dispatch logic and :365889 (CPlayerSystem::OnAction) for
the targeting dispatch.
- tools/dump-keymap/ — dotnet console tool referencing
references/DatReaderWriter. Reads MasterInputMap entries from a
dat directory + emits human-readable per-context binding tables.
Reusable for future custom keymap analysis. Run with:
dotnet run --project tools/dump-keymap/dump-keymap.csproj -c Release
Default dat dir is %USERPROFILE%/Documents/Asheron's Call.
Foundation for Phase K — control system overhaul. Plan documented at
~/.claude/plans/ticklish-conjuring-cake.md.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
parent
579cbfb48b
commit
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docs/research/named-retail/keymap-default.txt
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262
docs/research/named-retail/keymap-default.txt
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C:\Users\erikn\source\repos\acdream\tools\dump-keymap\Program.cs(142,15): warning CS8321: The local function 'Action' is declared but never used [C:\Users\erikn\source\repos\acdream\tools\dump-keymap\dump-keymap.csproj]
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# Reading dats from: C:\Users\erikn\Documents\Asheron's Call
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## MasterInputMap 0x14000000
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Name: gmDefaultMap
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GuidMap: 451f8ccc-a7e9-4df4-9a6b-f4a7c706f300
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Devices: 2
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Keyboard 6f1d2b61-d5a0-11cf-bfc7-444553540000
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Mouse 6f1d2b60-d5a0-11cf-bfc7-444553540000
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MetaKeys (9):
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LSHIFT (scan=0x2A, dev=0) ModifierFlag=0x80000000
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LCONTROL (scan=0x1D, dev=0) ModifierFlag=0x40000000
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RCONTROL (scan=0x9D, dev=0) ModifierFlag=0x40000000
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LMENU (scan=0x38, dev=0) ModifierFlag=0x20000000
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RMENU (scan=0xB8, dev=0) ModifierFlag=0x20000000
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?0xDB (scan=0xDB, dev=0) ModifierFlag=0x10000000
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?0xDC (scan=0xDC, dev=0) ModifierFlag=0x10000000
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TAB (scan=0x0F, dev=1) ModifierFlag=0x08000000
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Q (scan=0x10, dev=1) ModifierFlag=0x04000000
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InputMaps (14):
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Context 0x00000004 (22 bindings):
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Q (scan=0x10, dev=0) Action=0x00000030 Activation=0x03
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W (scan=0x11, dev=0) Action=0x00000029 Activation=0x03
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Y (scan=0x15, dev=0) Action=0x10000094 Activation=0x03
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A +Alt (scan=0x1E, dev=0) Action=0x0000002D Activation=0x03
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A (scan=0x1E, dev=0) Action=0x0000002F Activation=0x03
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S (scan=0x1F, dev=0) Action=0x0000002B Activation=0x03
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D (scan=0x20, dev=0) Action=0x0000002E Activation=0x03
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D +Alt (scan=0x20, dev=0) Action=0x0000002C Activation=0x03
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G (scan=0x22, dev=0) Action=0x10000096 Activation=0x03
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H (scan=0x23, dev=0) Action=0x10000095 Activation=0x03
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LSHIFT (scan=0x2A, dev=0) Action=0x00000032 Activation=0x03
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Z (scan=0x2C, dev=0) Action=0x0000002D Activation=0x03
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X (scan=0x2D, dev=0) Action=0x0000002A Activation=0x03
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C (scan=0x2E, dev=0) Action=0x0000002C Activation=0x03
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B (scan=0x30, dev=0) Action=0x10000097 Activation=0x03
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SPACE (scan=0x39, dev=0) Action=0x00000031 Activation=0x03
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UP (scan=0xC8, dev=0) Action=0x00000029 Activation=0x03
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LEFT +Alt (scan=0xCB, dev=0) Action=0x0000002D Activation=0x03
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LEFT (scan=0xCB, dev=0) Action=0x0000002F Activation=0x03
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RIGHT (scan=0xCD, dev=0) Action=0x0000002E Activation=0x03
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RIGHT +Alt (scan=0xCD, dev=0) Action=0x0000002C Activation=0x03
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DOWN (scan=0xD0, dev=0) Action=0x0000002A Activation=0x03
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Context 0x00000005 (2 bindings):
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F2 (scan=0x3C, dev=0) Action=0x0000003E Activation=0x03
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DIVIDE (scan=0xB5, dev=0) Action=0x0000003E Activation=0x03
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Context 0x00000006 (4 bindings):
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UP (scan=0xC8, dev=0) Action=0x00000037 Activation=0x03
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LEFT (scan=0xCB, dev=0) Action=0x00000035 Activation=0x03
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RIGHT (scan=0xCD, dev=0) Action=0x00000036 Activation=0x03
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DOWN (scan=0xD0, dev=0) Action=0x00000038 Activation=0x03
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Context 0x10000002 (1 bindings):
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GRAVE (scan=0x29, dev=0) Action=0x1000005A Activation=0x03
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Context 0x10000003 (5 bindings):
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PRIOR (scan=0xC9, dev=0) Action=0x1000005C Activation=0x03
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END (scan=0xCF, dev=0) Action=0x1000005E Activation=0x03
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NEXT (scan=0xD1, dev=0) Action=0x1000005F Activation=0x03
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INSERT (scan=0xD2, dev=0) Action=0x1000005B Activation=0x03
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DELETE (scan=0xD3, dev=0) Action=0x1000005D Activation=0x03
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Context 0x10000004 (5 bindings):
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PRIOR (scan=0xC9, dev=0) Action=0x100000F0 Activation=0x03
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END (scan=0xCF, dev=0) Action=0x100000F2 Activation=0x03
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NEXT (scan=0xD1, dev=0) Action=0x100000F3 Activation=0x03
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INSERT (scan=0xD2, dev=0) Action=0x100000EF Activation=0x03
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DELETE (scan=0xD3, dev=0) Action=0x100000F1 Activation=0x03
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Context 0x10000005 (18 bindings):
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1 (scan=0x02, dev=0) Action=0x10000065 Activation=0x03
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2 (scan=0x03, dev=0) Action=0x10000066 Activation=0x03
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3 (scan=0x04, dev=0) Action=0x10000067 Activation=0x03
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4 (scan=0x05, dev=0) Action=0x10000068 Activation=0x03
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5 (scan=0x06, dev=0) Action=0x10000069 Activation=0x03
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6 (scan=0x07, dev=0) Action=0x1000006A Activation=0x03
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7 (scan=0x08, dev=0) Action=0x1000006B Activation=0x03
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8 (scan=0x09, dev=0) Action=0x1000006C Activation=0x03
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9 (scan=0x0A, dev=0) Action=0x1000006D Activation=0x03
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PRIOR (scan=0xC9, dev=0) Action=0x10000064 Activation=0x03
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PRIOR +Ctrl (scan=0xC9, dev=0) Action=0x10000105 Activation=0x03
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END (scan=0xCF, dev=0) Action=0x10000060 Activation=0x03
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NEXT +Ctrl (scan=0xD1, dev=0) Action=0x10000103 Activation=0x03
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NEXT (scan=0xD1, dev=0) Action=0x10000062 Activation=0x03
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INSERT +Ctrl (scan=0xD2, dev=0) Action=0x10000104 Activation=0x03
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INSERT (scan=0xD2, dev=0) Action=0x10000063 Activation=0x03
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DELETE (scan=0xD3, dev=0) Action=0x10000061 Activation=0x03
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DELETE +Ctrl (scan=0xD3, dev=0) Action=0x10000102 Activation=0x03
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Context 0x10000006 (5 bindings):
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U (scan=0x16, dev=0) Action=0x100000A7 Activation=0x03
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I (scan=0x17, dev=0) Action=0x100000B2 Activation=0x03
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O (scan=0x18, dev=0) Action=0x100000A2 Activation=0x03
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J (scan=0x24, dev=0) Action=0x100000E5 Activation=0x03
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K (scan=0x25, dev=0) Action=0x100000BE Activation=0x03
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Context 0x10000007 (18 bindings):
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MINUS (scan=0x0C, dev=0) Action=0x10000030 Activation=0x03
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EQUALS (scan=0x0D, dev=0) Action=0x10000031 Activation=0x03
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BACK (scan=0x0E, dev=0) Action=0x1000002F Activation=0x03
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T (scan=0x14, dev=0) Action=0x1000002D Activation=0x03
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P (scan=0x19, dev=0) Action=0x1000002E Activation=0x03
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LBRACKET (scan=0x1A, dev=0) Action=0x10000033 Activation=0x03
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RBRACKET (scan=0x1B, dev=0) Action=0x10000034 Activation=0x03
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F (scan=0x21, dev=0) Action=0x1000002C Activation=0x03
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L (scan=0x26, dev=0) Action=0x10000036 Activation=0x03
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SEMICOLON (scan=0x27, dev=0) Action=0x10000037 Activation=0x03
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APOSTROPHE (scan=0x28, dev=0) Action=0x10000035 Activation=0x03
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BACKSLASH (scan=0x2B, dev=0) Action=0x10000032 Activation=0x03
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N (scan=0x31, dev=0) Action=0x1000003C Activation=0x03
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M (scan=0x32, dev=0) Action=0x1000003D Activation=0x03
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COMMA (scan=0x33, dev=0) Action=0x1000003A Activation=0x03
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PERIOD (scan=0x34, dev=0) Action=0x1000003B Activation=0x03
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SLASH (scan=0x35, dev=0) Action=0x10000039 Activation=0x03
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HOME (scan=0xC7, dev=0) Action=0x10000038 Activation=0x03
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Context 0x10000009 (20 bindings):
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ESCAPE +Shift (scan=0x01, dev=0) Action=0x10000026 Activation=0x03
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ESCAPE (scan=0x01, dev=0) Action=0x00000027 Activation=0x03
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1 +Alt (scan=0x02, dev=0) Action=0x10000114 Activation=0x03
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2 +Alt (scan=0x03, dev=0) Action=0x10000115 Activation=0x03
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3 +Alt (scan=0x04, dev=0) Action=0x10000116 Activation=0x03
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4 +Alt (scan=0x05, dev=0) Action=0x10000117 Activation=0x03
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E (scan=0x12, dev=0) Action=0x1000002B Activation=0x03
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R (scan=0x13, dev=0) Action=0x10000025 Activation=0x03
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MULTIPLY (scan=0x37, dev=0) Action=0x00000055 Activation=0x03
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F1 +Shift|Ctrl (scan=0x3B, dev=0) Action=0x0000007C Activation=0x03
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F1 (scan=0x3B, dev=0) Action=0x0000007B Activation=0x03
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F3 (scan=0x3D, dev=0) Action=0x1000000E Activation=0x03
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F4 (scan=0x3E, dev=0) Action=0x1000000F Activation=0x03
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F5 (scan=0x3F, dev=0) Action=0x10000011 Activation=0x03
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F6 (scan=0x40, dev=0) Action=0x10000012 Activation=0x03
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F8 (scan=0x42, dev=0) Action=0x10000014 Activation=0x03
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F9 (scan=0x43, dev=0) Action=0x10000015 Activation=0x03
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F10 (scan=0x44, dev=0) Action=0x10000016 Activation=0x03
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F11 (scan=0x57, dev=0) Action=0x1000001A Activation=0x03
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F12 (scan=0x58, dev=0) Action=0x10000019 Activation=0x03
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Context 0x1000000A (1 bindings):
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RETURN (scan=0x1C, dev=0) Action=0x10000023 Activation=0x03
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Context 0x1000000B (2 bindings):
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MINUS (scan=0x0C, dev=1) Action=0x00000007 Activation=0x03
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EQUALS (scan=0x0D, dev=1) Action=0x00000008 Activation=0x03
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Context 0x1000000C (29 bindings):
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1 (scan=0x02, dev=0) Action=0x10000042 Activation=0x03
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1 +Alt (scan=0x02, dev=0) Action=0x1000004B Activation=0x03
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1 +Ctrl (scan=0x02, dev=0) Action=0x10000042 Activation=0x03
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2 (scan=0x03, dev=0) Action=0x10000043 Activation=0x03
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2 +Alt (scan=0x03, dev=0) Action=0x1000004C Activation=0x03
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2 +Ctrl (scan=0x03, dev=0) Action=0x10000043 Activation=0x03
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3 (scan=0x04, dev=0) Action=0x10000044 Activation=0x03
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3 +Ctrl (scan=0x04, dev=0) Action=0x10000044 Activation=0x03
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3 +Alt (scan=0x04, dev=0) Action=0x1000004D Activation=0x03
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4 (scan=0x05, dev=0) Action=0x10000045 Activation=0x03
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4 +Ctrl (scan=0x05, dev=0) Action=0x10000045 Activation=0x03
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4 +Alt (scan=0x05, dev=0) Action=0x10000132 Activation=0x03
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5 (scan=0x06, dev=0) Action=0x10000046 Activation=0x03
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5 +Ctrl (scan=0x06, dev=0) Action=0x10000046 Activation=0x03
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5 +Alt (scan=0x06, dev=0) Action=0x10000133 Activation=0x03
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6 +Ctrl (scan=0x07, dev=0) Action=0x10000047 Activation=0x03
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6 +Alt (scan=0x07, dev=0) Action=0x10000134 Activation=0x03
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6 (scan=0x07, dev=0) Action=0x10000047 Activation=0x03
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7 +Alt (scan=0x08, dev=0) Action=0x10000135 Activation=0x03
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7 (scan=0x08, dev=0) Action=0x10000048 Activation=0x03
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7 +Ctrl (scan=0x08, dev=0) Action=0x10000048 Activation=0x03
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8 (scan=0x09, dev=0) Action=0x10000049 Activation=0x03
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8 +Ctrl (scan=0x09, dev=0) Action=0x10000049 Activation=0x03
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8 +Alt (scan=0x09, dev=0) Action=0x10000136 Activation=0x03
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9 +Alt (scan=0x0A, dev=0) Action=0x10000137 Activation=0x03
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9 +Ctrl (scan=0x0A, dev=0) Action=0x1000004A Activation=0x03
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9 (scan=0x0A, dev=0) Action=0x1000004A Activation=0x03
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0 (scan=0x0B, dev=0) Action=0x1000010D Activation=0x03
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0 +Ctrl (scan=0x0B, dev=0) Action=0x1000010D Activation=0x03
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Context 0x1000000D (1 bindings):
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TAB (scan=0x0F, dev=0) Action=0x10000024 Activation=0x03
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## MasterInputMap 0x14000002
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Name: DefaultMap
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GuidMap: 451f8ccc-a7e9-4df4-9a6b-f4a7c706f300
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Devices: 2
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Keyboard 6f1d2b61-d5a0-11cf-bfc7-444553540000
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Mouse 6f1d2b60-d5a0-11cf-bfc7-444553540000
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MetaKeys (7):
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LSHIFT (scan=0x2A, dev=0) ModifierFlag=0x80000000
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LCONTROL (scan=0x1D, dev=0) ModifierFlag=0x40000000
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RCONTROL (scan=0x9D, dev=0) ModifierFlag=0x40000000
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LMENU (scan=0x38, dev=0) ModifierFlag=0x20000000
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RMENU (scan=0xB8, dev=0) ModifierFlag=0x20000000
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?0xDB (scan=0xDB, dev=0) ModifierFlag=0x10000000
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?0xDC (scan=0xDC, dev=0) ModifierFlag=0x10000000
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InputMaps (7):
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Context 0x00000003 (8 bindings):
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?0x00 (scan=0x00, dev=1) Action=0x00000002 Activation=0x80
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3 (scan=0x04, dev=1) Action=0x00000003 Activation=0x80
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MINUS (scan=0x0C, dev=1) Action=0x00000007 Activation=0x03
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MINUS (scan=0x0C, dev=1) Action=0x0000000A Activation=0x60
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EQUALS (scan=0x0D, dev=1) Action=0x00000008 Activation=0x03
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EQUALS (scan=0x0D, dev=1) Action=0x0000000B Activation=0x60
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BACK (scan=0x0E, dev=1) Action=0x00000009 Activation=0x03
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BACK (scan=0x0E, dev=1) Action=0x0000000C Activation=0x60
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Context 0x00000005 (11 bindings):
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BACK (scan=0x0E, dev=1) Action=0x0000003D Activation=0x03
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NUMPAD8 (scan=0x48, dev=0) Action=0x00000037 Activation=0x03
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SUBTRACT (scan=0x4A, dev=0) Action=0x00000033 Activation=0x03
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NUMPAD4 (scan=0x4B, dev=0) Action=0x00000035 Activation=0x03
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NUMPAD5 (scan=0x4C, dev=0) Action=0x0000003B Activation=0x03
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NUMPAD6 (scan=0x4D, dev=0) Action=0x00000036 Activation=0x03
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ADD (scan=0x4E, dev=0) Action=0x00000034 Activation=0x03
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NUMPAD2 (scan=0x50, dev=0) Action=0x00000038 Activation=0x03
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NUMPAD0 (scan=0x52, dev=0) Action=0x00000039 Activation=0x03
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DECIMAL (scan=0x53, dev=0) Action=0x0000003A Activation=0x03
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NUMPADENTER (scan=0x9C, dev=0) Action=0x0000003C Activation=0x03
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Context 0x00000007 (16 bindings):
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ESCAPE (scan=0x01, dev=0) Action=0x00000027 Activation=0x03
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BACK (scan=0x0E, dev=0) Action=0x00000028 Activation=0x03
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RETURN (scan=0x1C, dev=0) Action=0x00000025 Activation=0x03
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HOME (scan=0xC7, dev=0) Action=0x0000001A Activation=0x03
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HOME +Ctrl (scan=0xC7, dev=0) Action=0x0000001C Activation=0x03
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UP (scan=0xC8, dev=0) Action=0x0000001E Activation=0x03
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PRIOR (scan=0xC9, dev=0) Action=0x00000020 Activation=0x03
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LEFT (scan=0xCB, dev=0) Action=0x00000016 Activation=0x03
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LEFT +Ctrl (scan=0xCB, dev=0) Action=0x00000018 Activation=0x03
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RIGHT (scan=0xCD, dev=0) Action=0x00000017 Activation=0x03
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RIGHT +Ctrl (scan=0xCD, dev=0) Action=0x00000019 Activation=0x03
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END (scan=0xCF, dev=0) Action=0x0000001B Activation=0x03
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END +Ctrl (scan=0xCF, dev=0) Action=0x0000001D Activation=0x03
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DOWN (scan=0xD0, dev=0) Action=0x0000001F Activation=0x03
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NEXT (scan=0xD1, dev=0) Action=0x00000021 Activation=0x03
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DELETE (scan=0xD3, dev=0) Action=0x00000026 Activation=0x03
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Context 0x00000008 (6 bindings):
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X +Ctrl (scan=0x2D, dev=0) Action=0x00000023 Activation=0x03
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C +Ctrl (scan=0x2E, dev=0) Action=0x00000022 Activation=0x03
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V +Ctrl (scan=0x2F, dev=0) Action=0x00000024 Activation=0x03
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INSERT +Ctrl (scan=0xD2, dev=0) Action=0x00000022 Activation=0x03
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INSERT +Shift (scan=0xD2, dev=0) Action=0x00000024 Activation=0x03
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DELETE +Shift (scan=0xD3, dev=0) Action=0x00000023 Activation=0x03
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Context 0x00000009 (2 bindings):
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ESCAPE (scan=0x01, dev=0) Action=0x00000027 Activation=0x03
|
||||
RETURN (scan=0x1C, dev=0) Action=0x00000025 Activation=0x03
|
||||
|
||||
Context 0x0000000A (4 bindings):
|
||||
7 (scan=0x08, dev=257) Action=0x00000005 Activation=0x03
|
||||
7 (scan=0x08, dev=513) Action=0x00000006 Activation=0x03
|
||||
UP +Ctrl (scan=0xC8, dev=0) Action=0x00000005 Activation=0x03
|
||||
DOWN +Ctrl (scan=0xD0, dev=0) Action=0x00000006 Activation=0x03
|
||||
|
||||
Context 0x00000010 (4 bindings):
|
||||
ESCAPE +Shift|Ctrl (scan=0x01, dev=0) Action=0x0000007F Activation=0x03
|
||||
TAB +Alt (scan=0x0F, dev=0) Action=0x00000053 Activation=0x03
|
||||
RETURN +Alt (scan=0x1C, dev=0) Action=0x0000007D Activation=0x03
|
||||
F4 +Alt (scan=0x3E, dev=0) Action=0x0000007E Activation=0x03
|
||||
346
docs/research/named-retail/retail-default.keymap.txt
Normal file
346
docs/research/named-retail/retail-default.keymap.txt
Normal file
|
|
@ -0,0 +1,346 @@
|
|||
#Asheron's Call: Throne of Destiny Keymap File
|
||||
#
|
||||
#Most users will never want or need to edit this file by hand. To edit your
|
||||
#keymap, click the options button, select the Gameplay Options tab, and click
|
||||
#'Configure Keyboard'.
|
||||
#
|
||||
#However it is possible to configure your keyboard by editing this file.
|
||||
#
|
||||
#Important notes: AC:TD will generate a brand-new acclient.keymap in your
|
||||
#My Documents\Asheron's Call folder if it tries to use one and can't find one.
|
||||
#So if you do completely break your keymap, you can start over by deleting
|
||||
#this file.
|
||||
#
|
||||
#AC:TD writes to the keymap file on shutdown of the client. If you make changes
|
||||
#in this file while the client is running, it will overwrite them on shutdown.
|
||||
#
|
||||
#If you make changes in the Configure Keyboard options and save them to a new
|
||||
#file, that will be the default keymap file the next time AC:TD starts up.
|
||||
#
|
||||
#Key bindings can be edited under the 'Bindings' header. There are several key fields.
|
||||
#
|
||||
#The first field is the Action. This is defined by the game. To find the name of a
|
||||
#particular Action, bind a key to it in the Configure Keyboard menu in the client.
|
||||
#Exit the client and you will see the name in the Bindings header.
|
||||
#
|
||||
#The second field is the device. Devices are enumerated under the Devices header.
|
||||
#Generally device 0 is keyboard, device 1 is mouse, other devices follow.
|
||||
#
|
||||
#The third field is the key or action. A full list of available actions for this field
|
||||
#can be found in Microsoft's DirectX documentation at http://msdn.microsoft.com.
|
||||
#
|
||||
#The fourth field is the subcontrol. It can be used to define positive or negative axis
|
||||
#for an X, Y or Z input, as well as other options.
|
||||
#
|
||||
#The fifth field is also optional, it defines which metakeys need to be depressed. The
|
||||
#metakeys are defined and enumerated under the Metakeys header. The number next to
|
||||
#the metakey is a bit, metakeys can be combined.
|
||||
#
|
||||
#For example the default for Left Shift (DIK_LSHIFT) is 1, and Left Control
|
||||
#(DIK_LCONTROL) is 2. I could bind a key to CTRL-SHIFT-M by using DIK_M 0x00000003.
|
||||
#
|
||||
#It is possible to edit the Metakey enumeration but this is not recommended for any but
|
||||
#the most advanced computer users.
|
||||
#
|
||||
#The sixth, optional field is the activation type. Generally this is only used for mouse
|
||||
#buttons and the most common type is MouseDblClick, but there are other options.
|
||||
#
|
||||
#Again, more detailed documentation can be found at http://msdn.microsoft.com.
|
||||
#
|
||||
#Turbine cannot provide support for advanced keymap editing.
|
||||
#
|
||||
#
|
||||
"User Defined Keymap" [ 0000004B-0500-0000-0004-000016000000 ]
|
||||
|
||||
Devices
|
||||
[
|
||||
Keyboard [ GUID_SysKeyboard ]
|
||||
Mouse [ GUID_SysMouse ]
|
||||
Virtual [ GUID_Virtual ]
|
||||
Joystick [ 83325D40-E98A-11F0-8001-444553540000 ]
|
||||
Joystick [ 83332090-E98A-11F0-8003-444553540000 ]
|
||||
Joystick [ 83328450-E98A-11F0-8002-444553540000 ]
|
||||
Joystick [ 8333BCD0-E98A-11F0-8005-444553540000 ]
|
||||
Joystick [ 83343200-E98A-11F0-8006-444553540000 ]
|
||||
Joystick [ 83343200-E98A-11F0-8007-444553540000 ]
|
||||
Joystick [ 83345910-E98A-11F0-8008-444553540000 ]
|
||||
Joystick [ 83345910-E98A-11F0-8009-444553540000 ]
|
||||
Joystick [ 83332090-E98A-11F0-8004-444553540000 ]
|
||||
Joystick [ 83345910-E98A-11F0-800A-444553540000 ]
|
||||
]
|
||||
|
||||
MetaKeys
|
||||
[
|
||||
1 [ 0 DIK_LSHIFT ]
|
||||
2 [ 0 DIK_LCONTROL ]
|
||||
2 [ 0 DIK_RCONTROL ]
|
||||
3 [ 0 DIK_LMENU ]
|
||||
3 [ 0 DIK_RALT ]
|
||||
4 [ 0 DIK_LWIN ]
|
||||
4 [ 0 DIK_RWIN ]
|
||||
5 [ 1 DIMOFS_BUTTON3 ]
|
||||
6 [ 1 DIMOFS_BUTTON4 ]
|
||||
]
|
||||
|
||||
Bindings
|
||||
[
|
||||
MovementCommands
|
||||
[
|
||||
MovementJump [ "" [ 0 DIK_SPACE ] ]
|
||||
MovementForward [ "" [ 0 DIK_W ] ]
|
||||
MovementForward [ "" [ 0 DIK_UPARROW ] ]
|
||||
MovementBackup [ "" [ 0 DIK_X ] ]
|
||||
MovementBackup [ "" [ 0 DIK_DOWNARROW ] ]
|
||||
MovementTurnLeft [ "" [ 0 DIK_A ] ]
|
||||
MovementTurnLeft [ "" [ 0 DIK_LEFT ] ]
|
||||
MovementTurnRight [ "" [ 0 DIK_D ] ]
|
||||
MovementTurnRight [ "" [ 0 DIK_RIGHTARROW ] ]
|
||||
MovementStrafeLeft [ "" [ 0 DIK_Z ] ]
|
||||
MovementStrafeLeft [ "" [ 0 DIK_A ] 0x00000004 ]
|
||||
MovementStrafeLeft [ "" [ 0 DIK_LEFT ] 0x00000004 ]
|
||||
MovementStrafeRight [ "" [ 0 DIK_C ] ]
|
||||
MovementStrafeRight [ "" [ 0 DIK_D ] 0x00000004 ]
|
||||
MovementStrafeRight [ "" [ 0 DIK_RIGHTARROW ] 0x00000004 ]
|
||||
MovementWalkMode [ "" [ 0 DIK_LSHIFT ] ]
|
||||
MovementRunLock [ "" [ 0 DIK_Q ] ]
|
||||
MovementStop [ "" [ 0 DIK_S ] ]
|
||||
Ready [ "" [ 0 DIK_Y ] ]
|
||||
Sitting [ "" [ 0 DIK_G ] ]
|
||||
Crouch [ "" [ 0 DIK_H ] ]
|
||||
Sleeping [ "" [ 0 DIK_B ] ]
|
||||
]
|
||||
|
||||
ItemSelectionCommands
|
||||
[
|
||||
SelectionPickUp [ "" [ 0 DIK_F ] ]
|
||||
SelectionSplitStack [ "" [ 0 DIK_T ] ]
|
||||
SelectionPreviousSelection [ "" [ 0 DIK_P ] ]
|
||||
SelectionClosestCompassItem [ "" [ 0 DIK_BACK ] ]
|
||||
SelectionPreviousCompassItem [ "" [ 0 DIK_MINUS ] ]
|
||||
SelectionNextCompassItem [ "" [ 0 DIK_EQUALS ] ]
|
||||
SelectionClosestItem [ "" [ 0 DIK_BACKSLASH ] ]
|
||||
SelectionPreviousItem [ "" [ 0 DIK_LBRACKET ] ]
|
||||
SelectionNextItem [ "" [ 0 DIK_RBRACKET ] ]
|
||||
SelectionClosestMonster [ "" [ 0 DIK_APOSTROPHE ] ]
|
||||
SelectionPreviousMonster [ "" [ 0 DIK_L ] ]
|
||||
SelectionNextMonster [ "" [ 0 DIK_SEMICOLON ] ]
|
||||
SelectionLastAttacker [ "" [ 0 DIK_HOME ] ]
|
||||
SelectionClosestPlayer [ "" [ 0 DIK_SLASH ] ]
|
||||
SelectionPreviousPlayer [ "" [ 0 DIK_COMMA ] ]
|
||||
SelectionNextPlayer [ "" [ 0 DIK_PERIOD ] ]
|
||||
SelectionPreviousFellow [ "" [ 0 DIK_N ] ]
|
||||
SelectionNextFellow [ "" [ 0 DIK_M ] ]
|
||||
]
|
||||
|
||||
UICommands
|
||||
[
|
||||
SelectionExamine [ "" [ 0 DIK_E ] ]
|
||||
CaptureScreenshot [ "" [ 0 DIK_NUMPADSTAR ] ]
|
||||
ToggleHelp [ "" [ 0 DIK_F1 ] ]
|
||||
TogglePluginManager [ "" [ 0 DIK_F1 ] 0x00000003 ]
|
||||
ToggleAllegiancePanel [ "" [ 0 DIK_F3 ] ]
|
||||
ToggleFellowshipPanel [ "" [ 0 DIK_F4 ] ]
|
||||
ToggleSpellbookPanel [ "" [ 0 DIK_F5 ] ]
|
||||
ToggleSpellComponentsPanel [ "" [ 0 DIK_F6 ] ]
|
||||
ToggleAttributesPanel [ "" [ 0 DIK_F8 ] ]
|
||||
ToggleSkillsPanel [ "" [ 0 DIK_F9 ] ]
|
||||
ToggleWorldPanel [ "" [ 0 DIK_F10 ] ]
|
||||
ToggleOptionsPanel [ "" [ 0 DIK_F11 ] ]
|
||||
ToggleInventoryPanel [ "" [ 0 DIK_F12 ] ]
|
||||
ToggleFloatingChatWindow1 [ "" [ 0 DIK_1 ] 0x00000004 ]
|
||||
ToggleFloatingChatWindow2 [ "" [ 0 DIK_2 ] 0x00000004 ]
|
||||
ToggleFloatingChatWindow3 [ "" [ 0 DIK_3 ] 0x00000004 ]
|
||||
ToggleFloatingChatWindow4 [ "" [ 0 DIK_4 ] 0x00000004 ]
|
||||
USE [ "" [ 0 DIK_R ] ]
|
||||
EscapeKey [ "" [ 0 DIK_ESCAPE ] ]
|
||||
LOGOUT [ "" [ 0 DIK_ESCAPE ] 0x00000001 ]
|
||||
]
|
||||
|
||||
QuickslotCommands
|
||||
[
|
||||
UseQuickSlot_1 [ "" [ 0 DIK_1 ] ]
|
||||
UseQuickSlot_2 [ "" [ 0 DIK_2 ] ]
|
||||
UseQuickSlot_3 [ "" [ 0 DIK_3 ] ]
|
||||
UseQuickSlot_4 [ "" [ 0 DIK_4 ] ]
|
||||
UseQuickSlot_5 [ "" [ 0 DIK_5 ] ]
|
||||
UseQuickSlot_6 [ "" [ 0 DIK_6 ] ]
|
||||
UseQuickSlot_7 [ "" [ 0 DIK_7 ] ]
|
||||
UseQuickSlot_8 [ "" [ 0 DIK_8 ] ]
|
||||
UseQuickSlot_9 [ "" [ 0 DIK_9 ] ]
|
||||
UseQuickSlot_14 [ "" [ 0 DIK_5 ] 0x00000004 ]
|
||||
UseQuickSlot_15 [ "" [ 0 DIK_6 ] 0x00000004 ]
|
||||
UseQuickSlot_16 [ "" [ 0 DIK_7 ] 0x00000004 ]
|
||||
UseQuickSlot_17 [ "" [ 0 DIK_8 ] 0x00000004 ]
|
||||
UseQuickSlot_18 [ "" [ 0 DIK_9 ] 0x00000004 ]
|
||||
CreateShortcut [ "" [ 0 DIK_0 ] ]
|
||||
UseQuickSlot_1 [ "" [ 0 DIK_1 ] 0x00000002 ]
|
||||
UseQuickSlot_2 [ "" [ 0 DIK_2 ] 0x00000002 ]
|
||||
UseQuickSlot_3 [ "" [ 0 DIK_3 ] 0x00000002 ]
|
||||
UseQuickSlot_4 [ "" [ 0 DIK_4 ] 0x00000002 ]
|
||||
UseQuickSlot_5 [ "" [ 0 DIK_5 ] 0x00000002 ]
|
||||
UseQuickSlot_6 [ "" [ 0 DIK_6 ] 0x00000002 ]
|
||||
UseQuickSlot_7 [ "" [ 0 DIK_7 ] 0x00000002 ]
|
||||
UseQuickSlot_8 [ "" [ 0 DIK_8 ] 0x00000002 ]
|
||||
UseQuickSlot_9 [ "" [ 0 DIK_9 ] 0x00000002 ]
|
||||
CreateShortcut [ "" [ 0 DIK_0 ] 0x00000002 ]
|
||||
]
|
||||
|
||||
ToggleChatEntry
|
||||
[
|
||||
ToggleChatEntry [ "" [ 0 DIK_TAB ] ]
|
||||
]
|
||||
|
||||
ChatCommands
|
||||
[
|
||||
EnterChatMode [ "" [ 0 DIK_RETURN ] ]
|
||||
]
|
||||
|
||||
Combat
|
||||
[
|
||||
CombatToggleCombat [ "" [ 0 DIK_GRAVE ] ]
|
||||
]
|
||||
|
||||
MeleeCombat
|
||||
[
|
||||
CombatDecreaseAttackPower [ "" [ 0 DIK_INSERT ] ]
|
||||
CombatIncreaseAttackPower [ "" [ 0 DIK_PGUP ] ]
|
||||
CombatLowAttack [ "" [ 0 DIK_DELETE ] ]
|
||||
CombatMediumAttack [ "" [ 0 DIK_END ] ]
|
||||
CombatHighAttack [ "" [ 0 DIK_PGDN ] ]
|
||||
]
|
||||
|
||||
MissileCombat
|
||||
[
|
||||
CombatDecreaseMissileAccuracy [ "" [ 0 DIK_INSERT ] ]
|
||||
CombatIncreaseMissileAccuracy [ "" [ 0 DIK_PGUP ] ]
|
||||
CombatAimLow [ "" [ 0 DIK_DELETE ] ]
|
||||
CombatAimMedium [ "" [ 0 DIK_END ] ]
|
||||
CombatAimHigh [ "" [ 0 DIK_PGDN ] ]
|
||||
]
|
||||
|
||||
MagicCombat
|
||||
[
|
||||
CombatPrevSpellTab [ "" [ 0 DIK_INSERT ] ]
|
||||
CombatNextSpellTab [ "" [ 0 DIK_PGUP ] ]
|
||||
CombatPrevSpell [ "" [ 0 DIK_DELETE ] ]
|
||||
CombatCastCurrentSpell [ "" [ 0 DIK_END ] ]
|
||||
CombatNextSpell [ "" [ 0 DIK_PGDN ] ]
|
||||
CombatFirstSpellTab [ "" [ 0 DIK_INSERT ] 0x00000002 ]
|
||||
CombatLastSpellTab [ "" [ 0 DIK_PGUP ] 0x00000002 ]
|
||||
CombatFirstSpell [ "" [ 0 DIK_DELETE ] 0x00000002 ]
|
||||
CombatLastSpell [ "" [ 0 DIK_PGDN ] 0x00000002 ]
|
||||
UseSpellSlot_1 [ "" [ 0 DIK_1 ] ]
|
||||
UseSpellSlot_2 [ "" [ 0 DIK_2 ] ]
|
||||
UseSpellSlot_3 [ "" [ 0 DIK_3 ] ]
|
||||
UseSpellSlot_4 [ "" [ 0 DIK_4 ] ]
|
||||
UseSpellSlot_5 [ "" [ 0 DIK_5 ] ]
|
||||
UseSpellSlot_6 [ "" [ 0 DIK_6 ] ]
|
||||
UseSpellSlot_7 [ "" [ 0 DIK_7 ] ]
|
||||
UseSpellSlot_8 [ "" [ 0 DIK_8 ] ]
|
||||
UseSpellSlot_9 [ "" [ 0 DIK_9 ] ]
|
||||
]
|
||||
|
||||
Emotes
|
||||
[
|
||||
PointState [ "" [ 0 DIK_K ] ]
|
||||
Laugh [ "" [ 0 DIK_I ] ]
|
||||
Wave [ "" [ 0 DIK_J ] ]
|
||||
Cheer [ "" [ 0 DIK_O ] ]
|
||||
Cry [ "" [ 0 DIK_U ] ]
|
||||
]
|
||||
|
||||
TargetedUsage
|
||||
[
|
||||
SelectLeft [ "" [ 1 DIMOFS_BUTTON0 ] ]
|
||||
SelectRight [ "" [ 1 DIMOFS_BUTTON1 ] ]
|
||||
]
|
||||
|
||||
CameraControls
|
||||
[
|
||||
CameraActivateAlternateMode [ "" [ 0 DIK_NUMPADSLASH ] ]
|
||||
CameraActivateAlternateMode [ "" [ 0 DIK_F2 ] ]
|
||||
CameraInstantMouseLook [ "" [ 1 DIMOFS_BUTTON2 ] ]
|
||||
CameraRotateLeft [ "" [ 0 DIK_NUMPAD4 ] ]
|
||||
CameraRotateRight [ "" [ 0 DIK_NUMPAD6 ] ]
|
||||
CameraRotateUp [ "" [ 0 DIK_NUMPAD8 ] ]
|
||||
CameraRotateDown [ "" [ 0 DIK_NUMPAD2 ] ]
|
||||
CameraMoveToward [ "" [ 0 DIK_NUMPADMINUS ] ]
|
||||
CameraMoveAway [ "" [ 0 DIK_NUMPADPLUS ] ]
|
||||
CameraViewDefault [ "" [ 0 DIK_NUMPAD0 ] ]
|
||||
CameraViewFirstPerson [ "" [ 0 DIK_DECIMAL ] ]
|
||||
CameraViewLookDown [ "" [ 0 DIK_NUMPAD5 ] ]
|
||||
CameraViewMapMode [ "" [ 0 DIK_NUMPADENTER ] ]
|
||||
]
|
||||
|
||||
CameraAlternateControls
|
||||
[
|
||||
CameraRotateLeft [ "" [ 0 DIK_LEFT ] ]
|
||||
CameraRotateRight [ "" [ 0 DIK_RIGHTARROW ] ]
|
||||
CameraRotateUp [ "" [ 0 DIK_UPARROW ] ]
|
||||
CameraRotateDown [ "" [ 0 DIK_DOWNARROW ] ]
|
||||
]
|
||||
|
||||
SystemKeys
|
||||
[
|
||||
AltEnter [ "" [ 0 DIK_RETURN ] 0x00000004 ]
|
||||
AltTab [ "" [ 0 DIK_TAB ] 0x00000004 ]
|
||||
AltF4 [ "" [ 0 DIK_F4 ] 0x00000004 ]
|
||||
CtrlShiftEsc [ "" [ 0 DIK_ESCAPE ] 0x00000003 ]
|
||||
]
|
||||
|
||||
MouseCommands
|
||||
[
|
||||
PointerX [ "" [ 1 DIMOFS_X ] 0x00000000 Analog ]
|
||||
PointerY [ "" [ 1 DIMOFS_Y ] 0x00000000 Analog ]
|
||||
SelectLeft [ "" [ 1 DIMOFS_BUTTON0 ] ]
|
||||
SelectRight [ "" [ 1 DIMOFS_BUTTON1 ] ]
|
||||
SelectMid [ "" [ 1 DIMOFS_BUTTON2 ] ]
|
||||
SelectDblLeft [ "" [ 1 DIMOFS_BUTTON0 ] 0x00000000 MouseDblClick ]
|
||||
SelectDblRight [ "" [ 1 DIMOFS_BUTTON1 ] 0x00000000 MouseDblClick ]
|
||||
SelectDblMid [ "" [ 1 DIMOFS_BUTTON2 ] 0x00000000 MouseDblClick ]
|
||||
]
|
||||
|
||||
ScrollableControls
|
||||
[
|
||||
ScrollUp [ "" [ 1 DIMOFS_Z AxisPositive ] ]
|
||||
ScrollDown [ "" [ 1 DIMOFS_Z AxisNegative ] ]
|
||||
ScrollUp [ "" [ 0 DIK_UPARROW ] 0x00000002 ]
|
||||
ScrollDown [ "" [ 0 DIK_DOWNARROW ] 0x00000002 ]
|
||||
]
|
||||
|
||||
EditControls
|
||||
[
|
||||
CursorCharLeft [ "" [ 0 DIK_LEFT ] ]
|
||||
CursorCharRight [ "" [ 0 DIK_RIGHTARROW ] ]
|
||||
CursorPreviousLine [ "" [ 0 DIK_UPARROW ] ]
|
||||
CursorNextLine [ "" [ 0 DIK_DOWNARROW ] ]
|
||||
CursorPreviousPage [ "" [ 0 DIK_PGUP ] ]
|
||||
CursorNextPage [ "" [ 0 DIK_PGDN ] ]
|
||||
CursorWordLeft [ "" [ 0 DIK_LEFT ] 0x00000002 ]
|
||||
CursorWordRight [ "" [ 0 DIK_RIGHTARROW ] 0x00000002 ]
|
||||
CursorStartOfLine [ "" [ 0 DIK_HOME ] ]
|
||||
CursorStartOfDocument [ "" [ 0 DIK_HOME ] 0x00000002 ]
|
||||
CursorEndOfLine [ "" [ 0 DIK_END ] ]
|
||||
CursorEndOfDocument [ "" [ 0 DIK_END ] 0x00000002 ]
|
||||
EscapeKey [ "" [ 0 DIK_ESCAPE ] ]
|
||||
AcceptInput [ "" [ 0 DIK_RETURN ] ]
|
||||
DeleteKey [ "" [ 0 DIK_DELETE ] ]
|
||||
BackspaceKey [ "" [ 0 DIK_BACK ] ]
|
||||
]
|
||||
|
||||
CopyAndPasteControls
|
||||
[
|
||||
CopyText [ "" [ 0 DIK_C ] 0x00000002 ]
|
||||
CopyText [ "" [ 0 DIK_INSERT ] 0x00000002 ]
|
||||
CutText [ "" [ 0 DIK_X ] 0x00000002 ]
|
||||
CutText [ "" [ 0 DIK_DELETE ] 0x00000001 ]
|
||||
PasteText [ "" [ 0 DIK_V ] 0x00000002 ]
|
||||
PasteText [ "" [ 0 DIK_INSERT ] 0x00000001 ]
|
||||
]
|
||||
|
||||
DialogBoxes
|
||||
[
|
||||
EscapeKey [ "" [ 0 DIK_ESCAPE ] ]
|
||||
AcceptInput [ "" [ 0 DIK_RETURN ] ]
|
||||
]
|
||||
]
|
||||
Loading…
Add table
Add a link
Reference in a new issue