fix(anim): Phase L.1b route motion commands

This commit is contained in:
Erik 2026-04-28 10:46:22 +02:00
parent 1c69670392
commit 460f95cb42
6 changed files with 218 additions and 53 deletions

View file

@ -21,6 +21,10 @@ public class MotionCommandResolverTests
[InlineData(0x000E, 0x6500000Eu)] // TurnLeft
[InlineData(0x000F, 0x6500000Fu)] // SideStepRight
[InlineData(0x0015, 0x40000015u)] // Falling
[InlineData(0x0011, 0x40000011u)] // Dead
[InlineData(0x0012, 0x41000012u)] // Crouch
[InlineData(0x0013, 0x41000013u)] // Sitting
[InlineData(0x0014, 0x41000014u)] // Sleeping
// Action-class one-shots: melee attacks, death, portals
[InlineData(0x0057, 0x10000057u)] // Sanctuary (death)
[InlineData(0x0058, 0x10000058u)] // ThrustMed