fix(ui): #145 — importer honors ZLevel so the backdrop sits behind panels

The factory mapped ZOrder from ReadOrder only, so the gmInventoryUI
full-window backdrop (0x100001D0, ReadOrder 4) painted over the nested
panels (ReadOrder 1-3). Wire ElementDesc.ZLevel through ElementInfo /
ToInfo / Merge and fold it into ZOrder = ReadOrder - ZLevel*10000 (higher
ZLevel = further back, ReadOrder the within-layer tiebreaker). Vitals
(all ZLevel 0) are unchanged; chat (ZLevel 900) + toolbar (1,2) shift to
their dat layering — verify visually.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Erik 2026-06-21 07:22:26 +02:00
parent d81ea11a31
commit 45a5cc5bb6
4 changed files with 56 additions and 2 deletions

View file

@ -39,6 +39,12 @@ public sealed class ElementInfo
/// <summary>Draw order within the parent (lower = drawn first / behind).</summary>
public uint ReadOrder;
/// <summary>Layer level from the dat (<c>ElementDesc.ZLevel</c>). Higher = drawn further
/// BACK (a full-window backdrop at ZLevel 100 sits behind ZLevel-0 panels). The factory
/// folds it into <see cref="UiElement.ZOrder"/> so ZLevel dominates and ReadOrder is the
/// within-layer tiebreaker. Issue #145 (vitals are all ZLevel 0, so they're unaffected).</summary>
public uint ZLevel;
/// <summary>
/// Font dat object id inherited from the base element's <c>Properties[0x1A]</c>
/// (<c>ArrayBaseProperty → DataIdBaseProperty</c>). 0 = none / not inherited.
@ -152,6 +158,7 @@ public static class ElementReader
Right = derived.Right,
Bottom = derived.Bottom,
ReadOrder = derived.ReadOrder,
ZLevel = derived.ZLevel != 0 ? derived.ZLevel : base_.ZLevel,
FontDid = derived.FontDid != 0 ? derived.FontDid : base_.FontDid,
// DefaultStateName: derived wins if set; otherwise inherit the base's default.
DefaultStateName = !string.IsNullOrEmpty(derived.DefaultStateName) ? derived.DefaultStateName : base_.DefaultStateName,