feat(runtime): prepare authored SetPosition movers
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8 changed files with 1516 additions and 70 deletions
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@ -159,14 +159,16 @@ the pre-existing line-ending/stat-noise paths are deliberately excluded.
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## Remaining work - required order
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### 1. Exact authored mover preparation
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### 1. Exact authored mover preparation - complete 2026-08-01
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Build every SetPosition request from Setup's ordered authored spheres, exact
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scale/presence semantics, StepUp/StepDown heights, flags, cell-local frame and
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orientation, and current position/vector/state authority versions. Do not
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synthesize a cylinder from visual radius/height or pre-mutate canonical state.
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The dormant preparation contract is implemented and independently reviewed.
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It binds the Runtime-owned accepted frame and exact Setup DID, preserves the
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ordered authored spheres and scale/step semantics, seals the returned command,
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and forces stale deferred residents through exact re-preparation without
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pre-mutating canonical state. See
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[`2026-08-01-runtime-set-position-authored-mover-preparation.md`](2026-08-01-runtime-set-position-authored-mover-preparation.md).
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### 2. Atomic local-controller/body publication
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### 2. Atomic local-controller/body publication - next
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Prepare off-canonical, then perform one Runtime-validated atomic transaction
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which publishes the exact same body to graphical and no-window controllers.
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@ -0,0 +1,106 @@
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# Runtime SetPosition authored mover preparation - 2026-08-01
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## Scope
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This is placement Slice 4B2 checkpoint 3. It adds the dormant,
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presentation-independent preparation contract used to turn an accepted Runtime
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position into retail's exact `CPhysicsObj::SetPosition` mover input. No App or
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Headless production route consumes the contract yet, so game behavior is
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unchanged and AP-1/AD-1 remain open.
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## Retail oracle
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The implementation was checked against the named September 2013 client:
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- `PhysicsDesc::PhysicsDesc` `0x0051D4D0`
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- `PhysicsDesc::UnPack` `0x0051DDD0`
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- `CPhysicsObj::set_description` `0x00514F40`
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- `CPhysicsObj::SetPosition` `0x005160C0`
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- `SPHEREPATH::init_sphere` `0x0050C670`
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- `CPartArray::GetNumSphere` `0x00518060`
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- `CPartArray::GetSphere` `0x00518070`
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- `CPartArray::GetStepUpHeight` `0x005180D0`
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- `CPartArray::GetStepDownHeight` `0x005180F0`
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- `CTransition::init_object` `0x00509E40`
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- `OBJECTINFO::init` `0x0050CF30`
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SetPosition calls `CTransition::init_object(..., state = 0)` directly. It does
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not use the ordinary-movement `CPhysicsObj::get_object_info` path. Consequently
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the SetPosition state carries the player/PK/PKLite/impenetrable classifications
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(plus acdream's pointer-free entry-restriction carrier), but it does not add
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Contact, OnWalkable, PathClipped, FreeRotate, or EdgeSlide. Ethereal and
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`step_down = !Missile` are separate `OBJECTINFO` fields derived from the current
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physics state.
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## Exact preparation contract
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- Runtime captures the complete accepted server frame under the exact entity,
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session, position, vector/velocity, wire-state, final-physics-state mutation,
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object-description, and create-integration authorities. A host cannot
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substitute a second position.
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- Collision-world X/Y uses the target landblock's active live-centered offsets;
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full cell ID, cell-local XYZ, and the complete quaternion remain unchanged.
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- Setup resolution is bound to the canonical Setup DID. A known but unavailable
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Setup remains retryable. Resolved-absent is valid only when the canonical
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object has no Setup. An authored empty Setup remains distinct and still
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contributes its scaled StepUp/StepDown heights.
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- The complete ordered Setup sphere list is retained. Core later applies
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retail's `min(count, 2)` traversal cap. The successfully resolved no-PartArray
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or zero-sphere arm reaches Core with an empty list, where SetPosition supplies
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the retail dummy sphere `(0,0,0.1)`, radius `0.1`, scale `1.0`.
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- Scale precedence is `PhysicsDesc.Scale ?? EntitySpawn.ObjScale ?? 1.0`.
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Present zero and finite negative values are preserved. Scale is not consumed
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by a resolved-absent dummy mover.
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- Every authored command is sealed to the exact preparation operation. Manual,
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stale, replaced, or merely value-equivalent commands cannot bypass the seal.
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- A wire-state, final-state mutation (including NoDraw and missile-stop),
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vector/velocity, description, or create change during a deferred cell wait
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returns the resident to `AwaitingPreparation`; the stale mover is never
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replayed when the collision generation wakes.
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- Preparation mutates no body, clock, FullCell, spatial/shadow registration,
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bucket, camera, world entity, or presentation resource.
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Legacy direct SetPosition remains a distinct token mode so the dormant slice
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does not change existing call sites or their warmed allocation ceiling. If a
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legacy operation becomes deferred and later needs new authored data, the
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presence of Runtime's preparation authority makes the exact seal mandatory.
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## Ownership and validation
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`RuntimeSetPositionState` owns one exact-key preparation-authority entry only
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for operations which require authored preparation. The entry dies with the
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operation on replacement, acknowledgement, cancellation, delete, session
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reset, or disposal and participates in terminal convergence accounting.
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Preparation-only validation checks the exact cell frame, live-centered world
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position, values consumed by the first two retail spheres, Setup-derived step
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heights, line/scatter inputs, and bounded scatter attempts. The legacy direct
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validator retains its prior behavior, including retail's dummy-sphere and
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first-two-sphere semantics.
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## Gates and review
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- Focused authored-mover plus SetPosition residence tests: 80/80.
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- Runtime Release build: zero warnings and zero errors.
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- Complete Runtime project under invariant culture: 595/595.
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- Complete Release solution with installed DAT/pak fixtures: 10,342 passed /
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4 intentional skips.
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- Retail-conformance review: canonical frame, DID binding, scale/step/sphere
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behavior, exact SetPosition flags, and deferred wake checked against the
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named addresses above.
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- Architecture/adversarial review: command sealing, legacy promotion,
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replacement, deferred wake, direct compatibility, allocation, reset, GUID
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reuse, and ownership convergence checked.
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The three ordinary current-culture Runtime failures are pre-existing Swedish-
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locale formatting assumptions (`0,5` versus `0.5` and localized sky text); the
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same complete project passes under invariant culture.
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## Next checkpoint
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Implement the dormant atomic local-player physics publication transaction:
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prepare a private controller/body/clock without canonical mutation, evaluate
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SetPosition against that candidate, then publish the exact same body relation
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to `RuntimeEntityRecord` and `RuntimeLocalPlayerMovementState` in one callback-
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free Runtime commit. App and Headless production activation remains a later
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checkpoint.
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@ -320,7 +320,7 @@ public sealed class RuntimeEntityDirectory
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PhysicsStateFlags state)
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{
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EnsureKnown(record);
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record.FinalPhysicsState = state;
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record.SetFinalPhysicsState(state);
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}
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internal bool StopMissileAfterCollision(
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@ -164,6 +164,14 @@ public sealed class RuntimeEntityRecord
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PhysicsBody.State = FinalPhysicsState;
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}
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internal void SetFinalPhysicsState(PhysicsStateFlags state)
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{
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if (state == FinalPhysicsState)
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return;
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PhysicsStateMutationVersion++;
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FinalPhysicsState = state;
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}
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/// <summary>
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/// Retail collision reporting clears Missile, AlignPath, and PathClipped
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/// directly on the live CPhysicsObj. Keep the canonical record and its
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@ -0,0 +1,156 @@
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using System.Collections.Immutable;
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using System.Numerics;
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using AcDream.Core.Net.Messages;
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using AcDream.Core.Physics;
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using AcDream.Runtime.Entities;
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namespace AcDream.Runtime.Physics;
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internal enum RuntimeSetPositionMoverPreparationStatus
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{
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Prepared,
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RetrySetupUnavailable,
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RejectedAuthority,
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InvalidData,
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}
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/// <summary>
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/// Distinguishes a Setup payload which has not arrived yet from a completed
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/// lookup whose result is absent. Retail supplies its dummy placement sphere
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/// only inside <c>CPhysicsObj::SetPosition</c>; an unavailable lookup must not
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/// manufacture that fallback while asynchronous preparation is still live.
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/// </summary>
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internal readonly record struct RuntimeSetPositionMoverSetup(
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bool IsResolved,
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uint SetupTableId,
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FlatSetupCollision? Collision)
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{
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internal static RuntimeSetPositionMoverSetup Unavailable => default;
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internal static RuntimeSetPositionMoverSetup ResolvedAbsent =>
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new(true, 0u, null);
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internal static RuntimeSetPositionMoverSetup Resolved(
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uint setupTableId,
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FlatSetupCollision collision) =>
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new(
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true,
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setupTableId != 0u
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? setupTableId
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: throw new ArgumentOutOfRangeException(nameof(setupTableId)),
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collision ?? throw new ArgumentNullException(nameof(collision)));
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}
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/// <summary>
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/// Explicit, immutable inputs surrounding retail's authored mover shape.
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/// None of these values are inferred from presentation state.
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/// </summary>
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internal readonly record struct RuntimeSetPositionMoverPreparation(
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RuntimeSetPositionMoverSetup Setup,
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RuntimeSetPositionOperationKind Kind,
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double GameTime,
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PhysicsPlacementClass PlacementClass,
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PhysicsSetPositionFlags Flags,
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Vector3 Line = default,
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float ScatterRadiusX = 0f,
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float ScatterRadiusY = 0f,
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uint ScatterAttempts = 0u,
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float ShadowWorldOffsetX = 0f,
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float ShadowWorldOffsetY = 0f,
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RuntimePortalPlacementAuthority Portal = default);
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/// <summary>
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/// Pure preparation port of the mover inputs consumed by retail
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/// <c>CPhysicsObj::SetPosition</c> (0x005160C0). It preserves the complete DAT
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/// sphere order; Core's SPHEREPATH port applies retail's two-sphere cap later.
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/// </summary>
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internal static class RuntimeSetPositionMoverPreparer
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{
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internal static bool TryBuild(
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RuntimeEntityRecord record,
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in CreateObject.ServerPosition acceptedPosition,
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uint canonicalSetupTableId,
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RuntimeSetPositionOperationKind acceptedKind,
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RuntimePortalPlacementAuthority acceptedPortal,
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ulong velocityAuthorityVersion,
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in RuntimeSetPositionMoverPreparation preparation,
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out RuntimeSetPositionCommand command)
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{
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ArgumentNullException.ThrowIfNull(record);
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command = default;
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if (!preparation.Setup.IsResolved
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|| preparation.Kind != acceptedKind
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|| preparation.Portal != acceptedPortal
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|| (canonicalSetupTableId == 0u
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? preparation.Setup.SetupTableId != 0u
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|| preparation.Setup.Collision is not null
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: preparation.Setup.SetupTableId != canonicalSetupTableId
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|| preparation.Setup.Collision is null))
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{
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return false;
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}
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CreateObject.ServerPosition position = acceptedPosition;
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Vector3 cellLocal = new(
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position.PositionX,
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position.PositionY,
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position.PositionZ);
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Vector3 world = new(
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cellLocal.X + preparation.ShadowWorldOffsetX,
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cellLocal.Y + preparation.ShadowWorldOffsetY,
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cellLocal.Z);
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Quaternion orientation = new(
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position.RotationX,
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position.RotationY,
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position.RotationZ,
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position.RotationW);
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float scale = record.Snapshot.Physics?.Scale
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?? record.Snapshot.ObjScale
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?? 1f;
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FlatSetupCollision? setup = preparation.Setup.Collision;
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ImmutableArray<FlatCollisionSphere> spheres = setup?.Spheres
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?? ImmutableArray<FlatCollisionSphere>.Empty;
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// CPartArray::GetStepUpHeight/GetStepDownHeight are Setup properties,
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// not sphere properties. An authored Setup with no collision spheres
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// still supplies both values; only a genuinely absent Setup takes the
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// retail dummy path with exact zero steps and no scale multiplication.
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float stepUp = setup is not null ? setup.StepUpHeight * scale : 0f;
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float stepDown = setup is not null ? setup.StepDownHeight * scale : 0f;
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EntityCollisionFlags collisionFlags =
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EntityCollisionFlagsExt.FromPwdBitfield(
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record.Snapshot.ObjectDescriptionFlags ?? 0u);
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ObjectInfoState moverFlags = collisionFlags.ToMoverState();
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if (collisionFlags.HasFlag(EntityCollisionFlags.IsPlayer))
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moverFlags |= ObjectInfoState.IsPlayer;
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var request = new PhysicsSetPositionRequest(
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world,
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orientation,
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position.LandblockId,
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cellLocal,
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spheres,
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scale,
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stepUp,
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stepDown,
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record.FinalPhysicsState,
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moverFlags,
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record.Key?.LocalEntityId ?? 0u,
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preparation.PlacementClass,
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preparation.Flags,
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preparation.Line,
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preparation.ScatterRadiusX,
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preparation.ScatterRadiusY,
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preparation.ScatterAttempts);
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command = new RuntimeSetPositionCommand(
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request,
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preparation.Kind,
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preparation.GameTime,
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velocityAuthorityVersion,
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preparation.ShadowWorldOffsetX,
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preparation.ShadowWorldOffsetY,
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preparation.Portal);
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return true;
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}
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}
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@ -1,5 +1,6 @@
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using System.Collections.Immutable;
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using System.Numerics;
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using AcDream.Core.Net.Messages;
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using AcDream.Core.Physics;
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using AcDream.Runtime.Entities;
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@ -31,11 +32,18 @@ internal enum RuntimeEntityPlacementStage
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CancelledAwaitingAcknowledgement,
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}
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internal enum RuntimeEntityPlacementPreparationKind : byte
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{
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LegacyDirect,
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AuthoredMover,
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}
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internal readonly record struct RuntimeEntityPlacementToken(
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ulong SessionLifetimeVersion,
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RuntimeEntityKey Entity,
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ulong PositionAuthorityVersion,
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ulong OperationId)
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ulong OperationId,
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RuntimeEntityPlacementPreparationKind PreparationKind)
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{
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internal bool IsValid => OperationId != 0UL
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&& Entity.LocalEntityId != 0u
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@ -132,14 +140,16 @@ internal readonly record struct RuntimeSetPositionOwnershipSnapshot(
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int DeferredBucketOrderCount,
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int UnboundDeferredCellCount,
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int UnboundDeferredCellOrderCount,
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int PreparedMoverCount)
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int PreparedMoverCount,
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int MoverPreparationAuthorityCount)
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{
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internal bool IndexesConsistent =>
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LostDeadlineCount == LostDeadlineNodeCount
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&& LostDeadlineCount == LostDeadlineIndexCount
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&& ExpiredLostCellCount == ExpiredLostCellIndexCount
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&& DeferredBucketCount == DeferredBucketOrderCount
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&& UnboundDeferredCellCount == UnboundDeferredCellOrderCount;
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&& UnboundDeferredCellCount == UnboundDeferredCellOrderCount
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&& MoverPreparationAuthorityCount <= ActiveOperationCount;
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internal bool IsConverged => ActiveOperationCount == 0
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&& AwaitingPreparationCount == 0
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@ -154,7 +164,8 @@ internal readonly record struct RuntimeSetPositionOwnershipSnapshot(
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&& DeferredBucketOrderCount == 0
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&& UnboundDeferredCellCount == 0
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&& UnboundDeferredCellOrderCount == 0
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&& PreparedMoverCount == 0;
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&& PreparedMoverCount == 0
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&& MoverPreparationAuthorityCount == 0;
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}
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/// <summary>
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@ -176,6 +187,20 @@ internal sealed class RuntimeSetPositionState : IDisposable
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uint CellId,
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ulong CollisionGeneration);
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private readonly record struct MoverPreparationAuthority(
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ulong OperationId,
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CreateObject.ServerPosition AcceptedPosition,
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uint SetupTableId,
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ulong PositionAuthorityVersion,
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ulong VelocityAuthorityVersion,
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ulong StateAuthorityVersion,
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ulong VectorAuthorityVersion,
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ulong ObjDescAuthorityVersion,
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ulong CreateIntegrationVersion,
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ulong PhysicsStateMutationVersion,
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bool Prepared,
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RuntimeSetPositionCommand PreparedCommand);
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private sealed class Operation
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{
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internal required RuntimeEntityRecord Record { get; init; }
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@ -249,6 +274,8 @@ internal sealed class RuntimeSetPositionState : IDisposable
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_lostDeadlineNodeIndex = [];
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private readonly Dictionary<RuntimeEntityKey, PhysicsSetPositionRequest>
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_preparedMovers = [];
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private readonly Dictionary<RuntimeEntityKey, MoverPreparationAuthority>
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_moverPreparationAuthorities = [];
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private readonly LinkedList<RuntimeEntityKey> _expiredLostCells = [];
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private readonly Dictionary<RuntimeEntityKey, LinkedListNode<RuntimeEntityKey>>
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_expiredLostCellNodes = [];
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@ -299,7 +326,8 @@ internal sealed class RuntimeSetPositionState : IDisposable
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_deferredBucketOrder.Count,
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_unboundDeferredByCell.Count,
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_unboundDeferredCellOrder.Count,
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_preparedMovers.Count);
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_preparedMovers.Count,
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_moverPreparationAuthorities.Count);
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}
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internal int PendingProjectionCount => _pendingProjection.Count;
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@ -345,35 +373,71 @@ internal sealed class RuntimeSetPositionState : IDisposable
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{
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EnsureNotDisposed();
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ArgumentNullException.ThrowIfNull(record);
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RuntimeEntityPlacementToken token = BeginAcceptedPlacement(
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RuntimeEntityPlacementToken token = BeginAcceptedPlacementCore(
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record,
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expectedPositionAuthorityVersion,
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command.Kind,
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command.Portal);
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command.Portal,
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captureMoverPreparationAuthority: false);
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if (!token.IsValid)
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{
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return Rejected(command.Physics);
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}
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return SubmitPreparedPlacement(token, command);
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return SubmitPreparedPlacementCore(
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token,
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command,
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allowDirectUnsealed: true);
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}
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internal RuntimeEntityPlacementToken BeginAcceptedPlacement(
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RuntimeEntityRecord record,
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ulong expectedPositionAuthorityVersion,
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RuntimeSetPositionOperationKind kind,
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RuntimePortalPlacementAuthority portal = default)
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RuntimePortalPlacementAuthority portal = default) =>
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BeginAcceptedPlacementCore(
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record,
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expectedPositionAuthorityVersion,
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kind,
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portal,
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captureMoverPreparationAuthority: false);
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internal RuntimeEntityPlacementToken BeginAuthoredPlacement(
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RuntimeEntityRecord record,
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ulong expectedPositionAuthorityVersion,
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RuntimeSetPositionOperationKind kind,
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RuntimePortalPlacementAuthority portal = default) =>
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BeginAcceptedPlacementCore(
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record,
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expectedPositionAuthorityVersion,
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kind,
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portal,
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captureMoverPreparationAuthority: true);
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private RuntimeEntityPlacementToken BeginAcceptedPlacementCore(
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||||
RuntimeEntityRecord record,
|
||||
ulong expectedPositionAuthorityVersion,
|
||||
RuntimeSetPositionOperationKind kind,
|
||||
RuntimePortalPlacementAuthority portal,
|
||||
bool captureMoverPreparationAuthority)
|
||||
{
|
||||
EnsureNotDisposed();
|
||||
ArgumentNullException.ThrowIfNull(record);
|
||||
CreateObject.ServerPosition? acceptedPosition =
|
||||
record.Snapshot.Physics?.Position ?? record.Snapshot.Position;
|
||||
if (record.Key is not { } key
|
||||
|| !_entities.IsCurrent(record)
|
||||
|| record.PositionAuthorityVersion
|
||||
!= expectedPositionAuthorityVersion
|
||||
|| (captureMoverPreparationAuthority
|
||||
&& acceptedPosition is null)
|
||||
|| !(portal.IsEmpty
|
||||
|| (portal.IsValid
|
||||
&& kind is RuntimeSetPositionOperationKind
|
||||
.LocalAuthoritative)))
|
||||
.LocalAuthoritative
|
||||
&& acceptedPosition is { } portalPosition
|
||||
&& portal.Projection.DestinationCell
|
||||
== portalPosition.LandblockId)))
|
||||
{
|
||||
return default;
|
||||
}
|
||||
|
|
@ -382,7 +446,10 @@ internal sealed class RuntimeSetPositionState : IDisposable
|
|||
_entities.SessionLifetimeVersion,
|
||||
key,
|
||||
expectedPositionAuthorityVersion,
|
||||
checked(++_nextOperationId));
|
||||
checked(++_nextOperationId),
|
||||
captureMoverPreparationAuthority
|
||||
? RuntimeEntityPlacementPreparationKind.AuthoredMover
|
||||
: RuntimeEntityPlacementPreparationKind.LegacyDirect);
|
||||
var replacement = new Operation
|
||||
{
|
||||
Record = record,
|
||||
|
|
@ -442,20 +509,95 @@ internal sealed class RuntimeSetPositionState : IDisposable
|
|||
displaced.CollisionGeneration;
|
||||
}
|
||||
_operations[key] = replacement;
|
||||
if (captureMoverPreparationAuthority)
|
||||
{
|
||||
_moverPreparationAuthorities[key] = CapturePreparationAuthority(
|
||||
replacement,
|
||||
acceptedPosition!.Value,
|
||||
prepared: false);
|
||||
}
|
||||
if (discard is { } cancelled)
|
||||
PublishPlacement(cancelled);
|
||||
return IsCurrent(replacement) ? token : default;
|
||||
}
|
||||
|
||||
internal RuntimeSetPositionMoverPreparationStatus PrepareMover(
|
||||
in RuntimeEntityPlacementToken token,
|
||||
in RuntimeSetPositionMoverPreparation preparation,
|
||||
out RuntimeSetPositionCommand command)
|
||||
{
|
||||
EnsureNotDisposed();
|
||||
command = default;
|
||||
if (!token.IsValid
|
||||
|| !_operations.TryGetValue(token.Entity, out Operation? operation)
|
||||
|| operation.Token != token
|
||||
|| operation.Stage
|
||||
is not RuntimeEntityPlacementStage.AwaitingPreparation
|
||||
|| !IsCurrent(operation)
|
||||
|| !_moverPreparationAuthorities.TryGetValue(
|
||||
token.Entity,
|
||||
out MoverPreparationAuthority authority)
|
||||
|| authority.OperationId != token.OperationId
|
||||
|| !IsPreparationAuthorityCurrent(operation, authority))
|
||||
{
|
||||
return RuntimeSetPositionMoverPreparationStatus.RejectedAuthority;
|
||||
}
|
||||
|
||||
if (!preparation.Setup.IsResolved)
|
||||
{
|
||||
return RuntimeSetPositionMoverPreparationStatus
|
||||
.RetrySetupUnavailable;
|
||||
}
|
||||
|
||||
if (!RuntimeSetPositionMoverPreparer.TryBuild(
|
||||
operation.Record,
|
||||
authority.AcceptedPosition,
|
||||
authority.SetupTableId,
|
||||
operation.Kind,
|
||||
operation.Portal,
|
||||
authority.VelocityAuthorityVersion,
|
||||
preparation,
|
||||
out command)
|
||||
|| !IsStructurallyValid(command.Physics))
|
||||
{
|
||||
command = default;
|
||||
return RuntimeSetPositionMoverPreparationStatus.InvalidData;
|
||||
}
|
||||
|
||||
_moverPreparationAuthorities[token.Entity] = authority with
|
||||
{
|
||||
Prepared = true,
|
||||
PreparedCommand = command,
|
||||
};
|
||||
|
||||
return RuntimeSetPositionMoverPreparationStatus.Prepared;
|
||||
}
|
||||
|
||||
internal RuntimeSetPositionOutcome SubmitPreparedPlacement(
|
||||
in RuntimeEntityPlacementToken token,
|
||||
in RuntimeSetPositionCommand command)
|
||||
in RuntimeSetPositionCommand command) =>
|
||||
SubmitPreparedPlacementCore(
|
||||
token,
|
||||
command,
|
||||
allowDirectUnsealed: token.PreparationKind
|
||||
is RuntimeEntityPlacementPreparationKind.LegacyDirect);
|
||||
|
||||
private RuntimeSetPositionOutcome SubmitPreparedPlacementCore(
|
||||
in RuntimeEntityPlacementToken token,
|
||||
in RuntimeSetPositionCommand command,
|
||||
bool allowDirectUnsealed)
|
||||
{
|
||||
EnsureNotDisposed();
|
||||
Operation? operation = null;
|
||||
bool ownsToken = token.IsValid
|
||||
&& _operations.TryGetValue(token.Entity, out operation)
|
||||
&& operation.Token == token;
|
||||
MoverPreparationAuthority exactAuthority = default;
|
||||
bool hasPreparationAuthority = token.IsValid
|
||||
&& _moverPreparationAuthorities.TryGetValue(
|
||||
token.Entity,
|
||||
out exactAuthority)
|
||||
&& exactAuthority.OperationId == token.OperationId;
|
||||
if (!ownsToken
|
||||
|| operation is null
|
||||
|| operation.Stage
|
||||
|
|
@ -465,6 +607,13 @@ internal sealed class RuntimeSetPositionState : IDisposable
|
|||
|| !double.IsFinite(command.GameTime)
|
||||
|| command.Kind != operation.Kind
|
||||
|| command.Portal != operation.Portal
|
||||
|| (hasPreparationAuthority
|
||||
? !exactAuthority.Prepared
|
||||
|| exactAuthority.PreparedCommand != command
|
||||
|| !IsPreparationAuthorityCurrent(
|
||||
operation,
|
||||
exactAuthority)
|
||||
: !allowDirectUnsealed)
|
||||
|| (command.ExpectedVelocityAuthorityVersion != 0UL
|
||||
&& operation.Record.VelocityAuthorityVersion
|
||||
!= command.ExpectedVelocityAuthorityVersion))
|
||||
|
|
@ -511,6 +660,13 @@ internal sealed class RuntimeSetPositionState : IDisposable
|
|||
};
|
||||
var canonicalCommand = command with { Physics = canonicalRequest };
|
||||
operation.Command = canonicalCommand;
|
||||
if (hasPreparationAuthority)
|
||||
{
|
||||
_moverPreparationAuthorities[token.Entity] = exactAuthority with
|
||||
{
|
||||
PreparedCommand = canonicalCommand,
|
||||
};
|
||||
}
|
||||
|
||||
if (operation.InheritedLostDeadline
|
||||
&& !operation.WithdrawalAcknowledged
|
||||
|
|
@ -657,11 +813,13 @@ internal sealed class RuntimeSetPositionState : IDisposable
|
|||
if (pending.Kind is RuntimePlacementProjectionKind.Place)
|
||||
{
|
||||
operation.Stage = RuntimeEntityPlacementStage.AwaitingCommitAcknowledgement;
|
||||
_moverPreparationAuthorities.Remove(operation.Key);
|
||||
return _operations.Remove(operation.Key);
|
||||
}
|
||||
if (!operation.WakeableLostCell
|
||||
&& !operation.InheritedLostDeadline)
|
||||
{
|
||||
_moverPreparationAuthorities.Remove(operation.Key);
|
||||
return _operations.Remove(operation.Key);
|
||||
}
|
||||
|
||||
|
|
@ -934,7 +1092,8 @@ internal sealed class RuntimeSetPositionState : IDisposable
|
|||
_entities.SessionLifetimeVersion,
|
||||
key,
|
||||
record.PositionAuthorityVersion,
|
||||
checked(++_nextOperationId)),
|
||||
checked(++_nextOperationId),
|
||||
RuntimeEntityPlacementPreparationKind.AuthoredMover),
|
||||
Key = key,
|
||||
PositionAuthorityVersion = record.PositionAuthorityVersion,
|
||||
SessionLifetimeVersion = _entities.SessionLifetimeVersion,
|
||||
|
|
@ -953,6 +1112,14 @@ internal sealed class RuntimeSetPositionState : IDisposable
|
|||
RequiresPreparation = !hasPrepared,
|
||||
};
|
||||
_operations.Add(key, operation);
|
||||
_moverPreparationAuthorities[key] = CapturePreparationAuthority(
|
||||
operation,
|
||||
ServerPositionFrom(
|
||||
cellId,
|
||||
body.CellPosition.Frame.Origin,
|
||||
body.Orientation),
|
||||
prepared: hasPrepared,
|
||||
command);
|
||||
RuntimeSetPositionOutcome parked = ParkDeferred(
|
||||
operation,
|
||||
result,
|
||||
|
|
@ -1159,6 +1326,7 @@ internal sealed class RuntimeSetPositionState : IDisposable
|
|||
_lostDeadlineNodes.Clear();
|
||||
_lostDeadlineNodeIndex.Clear();
|
||||
_preparedMovers.Clear();
|
||||
_moverPreparationAuthorities.Clear();
|
||||
_pendingProjection.Clear();
|
||||
_expiredLostCells.Clear();
|
||||
_expiredLostCellNodes.Clear();
|
||||
|
|
@ -1215,6 +1383,22 @@ internal sealed class RuntimeSetPositionState : IDisposable
|
|||
CurrentCellId = null,
|
||||
},
|
||||
};
|
||||
if (_moverPreparationAuthorities.ContainsKey(operation.Key))
|
||||
{
|
||||
RebindPreparedCommand(operation);
|
||||
}
|
||||
else
|
||||
{
|
||||
_moverPreparationAuthorities[operation.Key] =
|
||||
CapturePreparationAuthority(
|
||||
operation,
|
||||
ServerPositionFrom(
|
||||
result.CellId,
|
||||
result.CellLocalPosition,
|
||||
result.Orientation),
|
||||
prepared: true,
|
||||
operation.Command);
|
||||
}
|
||||
IndexDeferred(operation);
|
||||
operation.Stage = operation.RequiresPreparation
|
||||
? RuntimeEntityPlacementStage.AwaitingPreparation
|
||||
|
|
@ -1243,12 +1427,16 @@ internal sealed class RuntimeSetPositionState : IDisposable
|
|||
return;
|
||||
}
|
||||
|
||||
if (!IsDeferredWakePreparationCurrent(operation))
|
||||
return;
|
||||
|
||||
UnindexDeferred(operation);
|
||||
operation.Command = operation.Command with
|
||||
{
|
||||
GameTime = _physics.PlacementSimulationTime(
|
||||
operation.Command.GameTime),
|
||||
};
|
||||
RebindPreparedCommand(operation);
|
||||
PhysicsSetPositionResult result = IsStructurallyValid(
|
||||
operation.Command.Physics)
|
||||
? _physics.Engine.SetPosition(
|
||||
|
|
@ -1626,7 +1814,8 @@ internal sealed class RuntimeSetPositionState : IDisposable
|
|||
_entities.SessionLifetimeVersion,
|
||||
key,
|
||||
record.PositionAuthorityVersion,
|
||||
checked(++_nextOperationId)),
|
||||
checked(++_nextOperationId),
|
||||
RuntimeEntityPlacementPreparationKind.LegacyDirect),
|
||||
Key = key,
|
||||
PositionAuthorityVersion = record.PositionAuthorityVersion,
|
||||
SessionLifetimeVersion = _entities.SessionLifetimeVersion,
|
||||
|
|
@ -1673,6 +1862,104 @@ internal sealed class RuntimeSetPositionState : IDisposable
|
|||
|| operation.Record.VelocityAuthorityVersion
|
||||
== operation.SourceVelocityAuthorityVersion;
|
||||
|
||||
private static MoverPreparationAuthority CapturePreparationAuthority(
|
||||
Operation operation,
|
||||
in CreateObject.ServerPosition acceptedPosition,
|
||||
bool prepared,
|
||||
in RuntimeSetPositionCommand preparedCommand = default) => new(
|
||||
operation.Token.OperationId,
|
||||
acceptedPosition,
|
||||
CanonicalSetupTableId(operation.Record),
|
||||
operation.Record.PositionAuthorityVersion,
|
||||
operation.Record.VelocityAuthorityVersion,
|
||||
operation.Record.StateAuthorityVersion,
|
||||
operation.Record.VectorAuthorityVersion,
|
||||
operation.Record.ObjDescAuthorityVersion,
|
||||
operation.Record.CreateIntegrationVersion,
|
||||
operation.Record.PhysicsStateMutationVersion,
|
||||
prepared,
|
||||
preparedCommand);
|
||||
|
||||
private static uint CanonicalSetupTableId(RuntimeEntityRecord record) =>
|
||||
record.Snapshot.Physics?.SetupTableId
|
||||
?? record.Snapshot.SetupTableId
|
||||
?? 0u;
|
||||
|
||||
private static CreateObject.ServerPosition ServerPositionFrom(
|
||||
uint cellId,
|
||||
Vector3 cellLocal,
|
||||
Quaternion orientation) => new(
|
||||
cellId,
|
||||
cellLocal.X,
|
||||
cellLocal.Y,
|
||||
cellLocal.Z,
|
||||
orientation.W,
|
||||
orientation.X,
|
||||
orientation.Y,
|
||||
orientation.Z);
|
||||
|
||||
private static bool IsPreparationAuthorityCurrent(
|
||||
Operation operation,
|
||||
in MoverPreparationAuthority authority) =>
|
||||
operation.Record.PositionAuthorityVersion
|
||||
== authority.PositionAuthorityVersion
|
||||
&& operation.Record.VelocityAuthorityVersion
|
||||
== authority.VelocityAuthorityVersion
|
||||
&& operation.Record.StateAuthorityVersion
|
||||
== authority.StateAuthorityVersion
|
||||
&& operation.Record.VectorAuthorityVersion
|
||||
== authority.VectorAuthorityVersion
|
||||
&& operation.Record.ObjDescAuthorityVersion
|
||||
== authority.ObjDescAuthorityVersion
|
||||
&& operation.Record.CreateIntegrationVersion
|
||||
== authority.CreateIntegrationVersion
|
||||
&& operation.Record.PhysicsStateMutationVersion
|
||||
== authority.PhysicsStateMutationVersion;
|
||||
|
||||
private void RebindPreparedCommand(Operation operation)
|
||||
{
|
||||
if (_moverPreparationAuthorities.TryGetValue(
|
||||
operation.Key,
|
||||
out MoverPreparationAuthority authority)
|
||||
&& authority.OperationId == operation.Token.OperationId
|
||||
&& authority.Prepared)
|
||||
{
|
||||
_moverPreparationAuthorities[operation.Key] = authority with
|
||||
{
|
||||
PreparedCommand = operation.Command,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private bool IsDeferredWakePreparationCurrent(Operation operation)
|
||||
{
|
||||
if (_moverPreparationAuthorities.TryGetValue(
|
||||
operation.Key,
|
||||
out MoverPreparationAuthority authority)
|
||||
&& authority.OperationId == operation.Token.OperationId
|
||||
&& authority.Prepared
|
||||
&& authority.PreparedCommand == operation.Command
|
||||
&& IsPreparationAuthorityCurrent(operation, authority))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
operation.SourceVelocityAuthorityVersion =
|
||||
operation.Record.VelocityAuthorityVersion;
|
||||
operation.RequiresPreparation = true;
|
||||
operation.Stage = RuntimeEntityPlacementStage.AwaitingPreparation;
|
||||
operation.PreparedCommandAwaitingWithdrawalAck = null;
|
||||
_moverPreparationAuthorities[operation.Key] =
|
||||
CapturePreparationAuthority(
|
||||
operation,
|
||||
ServerPositionFrom(
|
||||
operation.ExactCellId,
|
||||
operation.Result.CellLocalPosition,
|
||||
operation.Result.Orientation),
|
||||
prepared: false);
|
||||
return false;
|
||||
}
|
||||
|
||||
internal void PublishCancellation(
|
||||
in RuntimePlacementCancellationReceipt receipt)
|
||||
{
|
||||
|
|
@ -1712,6 +1999,7 @@ internal sealed class RuntimeSetPositionState : IDisposable
|
|||
CancelExactLostKey(key);
|
||||
if (!_operations.Remove(key, out Operation? operation))
|
||||
return false;
|
||||
_moverPreparationAuthorities.Remove(key);
|
||||
UnindexDeferred(operation);
|
||||
if (!preserveLostFamily && cancelLostFamily)
|
||||
CancelLostFamilyDeadlines(operation);
|
||||
|
|
|
|||
|
|
@ -0,0 +1,715 @@
|
|||
using System.Collections.Immutable;
|
||||
using System.Numerics;
|
||||
using AcDream.Core.Net;
|
||||
using AcDream.Core.Net.Messages;
|
||||
using AcDream.Core.Physics;
|
||||
using AcDream.Runtime.Entities;
|
||||
using AcDream.Runtime.Physics;
|
||||
|
||||
namespace AcDream.Runtime.Tests.Physics;
|
||||
|
||||
public sealed class RuntimeSetPositionMoverPreparationTests
|
||||
{
|
||||
private const uint Cell = 0xA9B40021u;
|
||||
private const uint SetupId = 0x02000001u;
|
||||
|
||||
[Fact]
|
||||
public void PreparedMoverPreservesCompleteAuthoredRetailInput()
|
||||
{
|
||||
using var lifetime = new RuntimeEntityObjectLifetime();
|
||||
float half = MathF.Sqrt(0.5f);
|
||||
var acceptedPosition = new CreateObject.ServerPosition(
|
||||
Cell,
|
||||
12.5f,
|
||||
23.5f,
|
||||
34.5f,
|
||||
half,
|
||||
0f,
|
||||
half,
|
||||
0f);
|
||||
RuntimeEntityRecord record = CreateRecord(
|
||||
lifetime,
|
||||
objScale: 3f,
|
||||
physicsScale: 2f,
|
||||
objectDescriptionFlags: 0x8u | 0x20u | 0x200000u
|
||||
| 0x2000000u | 0x100000u | 0x400000u,
|
||||
position: acceptedPosition);
|
||||
const PhysicsStateFlags state = PhysicsStateFlags.Gravity
|
||||
| PhysicsStateFlags.EdgeSlide
|
||||
| PhysicsStateFlags.PathClipped;
|
||||
lifetime.Entities.SetFinalPhysicsState(record, state);
|
||||
RuntimeEntityPlacementToken token = Begin(lifetime, record);
|
||||
ImmutableArray<FlatCollisionSphere> spheres =
|
||||
[
|
||||
new(new Vector3(1f, 2f, 3f), 0.1f),
|
||||
new(new Vector3(4f, 5f, 6f), 0.2f),
|
||||
new(new Vector3(7f, 8f, 9f), 0.3f),
|
||||
];
|
||||
FlatSetupCollision setup = Setup(spheres, 0.25f, -0.5f);
|
||||
var portal = default(RuntimePortalPlacementAuthority);
|
||||
var input = new RuntimeSetPositionMoverPreparation(
|
||||
RuntimeSetPositionMoverSetup.Resolved(SetupId, setup),
|
||||
RuntimeSetPositionOperationKind.RemoteAuthoritative,
|
||||
GameTime: 42.25d,
|
||||
PhysicsPlacementClass.Corpse,
|
||||
PhysicsSetPositionFlags.Line | PhysicsSetPositionFlags.Scatter,
|
||||
Line: new Vector3(3f, 4f, 5f),
|
||||
ScatterRadiusX: 6f,
|
||||
ScatterRadiusY: 7f,
|
||||
ScatterAttempts: 8u,
|
||||
ShadowWorldOffsetX: 9f,
|
||||
ShadowWorldOffsetY: 10f,
|
||||
Portal: portal);
|
||||
|
||||
RuntimeSetPositionMoverPreparationStatus status = lifetime.Physics
|
||||
.SetPosition.PrepareMover(token, input, out var command);
|
||||
|
||||
Assert.Equal(RuntimeSetPositionMoverPreparationStatus.Prepared, status);
|
||||
Assert.Equal(spheres, command.Physics.Spheres);
|
||||
Assert.Equal(2f, command.Physics.Scale);
|
||||
Assert.Equal(0.5f, command.Physics.StepUpHeight);
|
||||
Assert.Equal(-1f, command.Physics.StepDownHeight);
|
||||
Assert.Equal(Cell, command.Physics.CellId);
|
||||
Assert.Equal(new Vector3(12.5f, 23.5f, 34.5f),
|
||||
command.Physics.CellLocalPosition);
|
||||
Assert.Equal(new Vector3(
|
||||
12.5f + 9f,
|
||||
23.5f + 10f,
|
||||
34.5f), command.Physics.Position);
|
||||
Assert.Equal(new Quaternion(0f, half, 0f, half),
|
||||
command.Physics.Orientation);
|
||||
Assert.Equal(state, command.Physics.MoverPhysicsState);
|
||||
Assert.Equal(
|
||||
ObjectInfoState.IsPlayer
|
||||
| ObjectInfoState.IsPK
|
||||
| ObjectInfoState.IsPKLite
|
||||
| ObjectInfoState.IsImpenetrable
|
||||
| ObjectInfoState.CanBypassMoveRestrictions,
|
||||
command.Physics.MoverFlags);
|
||||
Assert.False(command.Physics.MoverFlags.HasFlag(
|
||||
ObjectInfoState.EdgeSlide));
|
||||
Assert.False(command.Physics.MoverFlags.HasFlag(
|
||||
ObjectInfoState.PathClipped));
|
||||
Assert.False(command.Physics.MoverFlags.HasFlag(
|
||||
ObjectInfoState.FreeRotate));
|
||||
Assert.False(command.Physics.MoverFlags.HasFlag(
|
||||
ObjectInfoState.Contact));
|
||||
Assert.False(command.Physics.MoverFlags.HasFlag(
|
||||
ObjectInfoState.OnWalkable));
|
||||
Assert.Equal(record.Key!.Value.LocalEntityId,
|
||||
command.Physics.MovingEntityId);
|
||||
Assert.Equal(PhysicsPlacementClass.Corpse,
|
||||
command.Physics.PlacementClass);
|
||||
Assert.Equal(input.Flags, command.Physics.Flags);
|
||||
Assert.Equal(input.Line, command.Physics.Line);
|
||||
Assert.Equal(6f, command.Physics.ScatterRadiusX);
|
||||
Assert.Equal(7f, command.Physics.ScatterRadiusY);
|
||||
Assert.Equal(8u, command.Physics.ScatterAttempts);
|
||||
Assert.Equal(42.25d, command.GameTime);
|
||||
Assert.Equal(9f, command.ShadowWorldOffsetX);
|
||||
Assert.Equal(10f, command.ShadowWorldOffsetY);
|
||||
Assert.Equal(portal, command.Portal);
|
||||
Assert.Equal(record.VelocityAuthorityVersion,
|
||||
command.ExpectedVelocityAuthorityVersion);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void LocalPortalKindAndAuthorityArePreservedWithoutInference()
|
||||
{
|
||||
using var lifetime = new RuntimeEntityObjectLifetime();
|
||||
RuntimeEntityRecord record = CreateRecord(lifetime);
|
||||
var portal = new RuntimePortalPlacementAuthority(
|
||||
Present: true,
|
||||
RevealGeneration: 17,
|
||||
TeleportSequence: 3,
|
||||
new RuntimeWorldHostProjectionToken(17, Cell));
|
||||
RuntimeEntityPlacementToken token = lifetime.Physics.SetPosition
|
||||
.BeginAuthoredPlacement(
|
||||
record,
|
||||
record.PositionAuthorityVersion,
|
||||
RuntimeSetPositionOperationKind.LocalAuthoritative,
|
||||
portal);
|
||||
var input = Input(ResolvedEmptySetup()) with
|
||||
{
|
||||
Kind = RuntimeSetPositionOperationKind.LocalAuthoritative,
|
||||
Portal = portal,
|
||||
};
|
||||
|
||||
RuntimeSetPositionMoverPreparationStatus status = lifetime.Physics
|
||||
.SetPosition.PrepareMover(token, input, out var command);
|
||||
|
||||
Assert.Equal(RuntimeSetPositionMoverPreparationStatus.Prepared, status);
|
||||
Assert.Equal(RuntimeSetPositionOperationKind.LocalAuthoritative,
|
||||
command.Kind);
|
||||
Assert.Equal(portal, command.Portal);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void UnavailableSetupRetriesWithoutInventingDummyWhileAbsentAndEmptyResolve()
|
||||
{
|
||||
using var lifetime = new RuntimeEntityObjectLifetime();
|
||||
RuntimeEntityRecord record = CreateRecord(lifetime, setupTableId: null);
|
||||
RuntimeEntityPlacementToken token = Begin(lifetime, record);
|
||||
|
||||
RuntimeSetPositionMoverPreparationStatus unavailable = lifetime.Physics
|
||||
.SetPosition.PrepareMover(
|
||||
token,
|
||||
Input(RuntimeSetPositionMoverSetup.Unavailable),
|
||||
out RuntimeSetPositionCommand unavailableCommand);
|
||||
|
||||
Assert.Equal(
|
||||
RuntimeSetPositionMoverPreparationStatus.RetrySetupUnavailable,
|
||||
unavailable);
|
||||
Assert.Equal(default, unavailableCommand);
|
||||
Assert.Equal(1, lifetime.Physics.CaptureOwnership()
|
||||
.AwaitingSetPositionPreparationCount);
|
||||
|
||||
Assert.Equal(RuntimeSetPositionMoverPreparationStatus.Prepared,
|
||||
lifetime.Physics.SetPosition.PrepareMover(
|
||||
token,
|
||||
Input(RuntimeSetPositionMoverSetup.ResolvedAbsent),
|
||||
out RuntimeSetPositionCommand absent));
|
||||
Assert.Empty(absent.Physics.Spheres);
|
||||
|
||||
record = CreateRecord(lifetime, guid: 0x70002002u);
|
||||
token = Begin(lifetime, record);
|
||||
FlatSetupCollision authoredEmpty = Setup(
|
||||
ImmutableArray<FlatCollisionSphere>.Empty,
|
||||
0f,
|
||||
0f);
|
||||
Assert.Equal(RuntimeSetPositionMoverPreparationStatus.Prepared,
|
||||
lifetime.Physics.SetPosition.PrepareMover(
|
||||
token,
|
||||
Input(RuntimeSetPositionMoverSetup.Resolved(
|
||||
SetupId,
|
||||
authoredEmpty)),
|
||||
out RuntimeSetPositionCommand empty));
|
||||
Assert.Empty(empty.Physics.Spheres);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void KnownSetupMustResolveTheExactCanonicalDid()
|
||||
{
|
||||
using var lifetime = new RuntimeEntityObjectLifetime();
|
||||
RuntimeEntityRecord record = CreateRecord(lifetime);
|
||||
RuntimeEntityPlacementToken token = Begin(lifetime, record);
|
||||
|
||||
Assert.Equal(
|
||||
RuntimeSetPositionMoverPreparationStatus.RetrySetupUnavailable,
|
||||
lifetime.Physics.SetPosition.PrepareMover(
|
||||
token,
|
||||
Input(RuntimeSetPositionMoverSetup.Unavailable),
|
||||
out _));
|
||||
Assert.Equal(
|
||||
RuntimeSetPositionMoverPreparationStatus.InvalidData,
|
||||
lifetime.Physics.SetPosition.PrepareMover(
|
||||
token,
|
||||
Input(RuntimeSetPositionMoverSetup.ResolvedAbsent),
|
||||
out _));
|
||||
Assert.Equal(
|
||||
RuntimeSetPositionMoverPreparationStatus.InvalidData,
|
||||
lifetime.Physics.SetPosition.PrepareMover(
|
||||
token,
|
||||
Input(RuntimeSetPositionMoverSetup.Resolved(
|
||||
SetupId + 1u,
|
||||
Setup(ImmutableArray<FlatCollisionSphere>.Empty, 0f, 0f))),
|
||||
out _));
|
||||
|
||||
Assert.Equal(RuntimeSetPositionMoverPreparationStatus.Prepared,
|
||||
lifetime.Physics.SetPosition.PrepareMover(
|
||||
token,
|
||||
Input(ResolvedEmptySetup()),
|
||||
out _));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void AbsentSetupRejectsInventedCollisionPayload()
|
||||
{
|
||||
using var lifetime = new RuntimeEntityObjectLifetime();
|
||||
RuntimeEntityRecord record = CreateRecord(
|
||||
lifetime,
|
||||
setupTableId: null);
|
||||
RuntimeEntityPlacementToken token = Begin(lifetime, record);
|
||||
|
||||
Assert.Equal(
|
||||
RuntimeSetPositionMoverPreparationStatus.InvalidData,
|
||||
lifetime.Physics.SetPosition.PrepareMover(
|
||||
token,
|
||||
Input(RuntimeSetPositionMoverSetup.Resolved(
|
||||
SetupId,
|
||||
Setup(ImmutableArray<FlatCollisionSphere>.Empty, 0f, 0f))),
|
||||
out _));
|
||||
Assert.Equal(RuntimeSetPositionMoverPreparationStatus.Prepared,
|
||||
lifetime.Physics.SetPosition.PrepareMover(
|
||||
token,
|
||||
Input(RuntimeSetPositionMoverSetup.ResolvedAbsent),
|
||||
out _));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void AuthoredEmptySetupStillSuppliesScaledStepHeights()
|
||||
{
|
||||
using var lifetime = new RuntimeEntityObjectLifetime();
|
||||
RuntimeEntityRecord record = CreateRecord(
|
||||
lifetime,
|
||||
objScale: 2f);
|
||||
RuntimeEntityPlacementToken token = Begin(lifetime, record);
|
||||
FlatSetupCollision authoredEmpty = Setup(
|
||||
ImmutableArray<FlatCollisionSphere>.Empty,
|
||||
0.25f,
|
||||
-0.5f);
|
||||
|
||||
Assert.Equal(RuntimeSetPositionMoverPreparationStatus.Prepared,
|
||||
lifetime.Physics.SetPosition.PrepareMover(
|
||||
token,
|
||||
Input(RuntimeSetPositionMoverSetup.Resolved(
|
||||
SetupId,
|
||||
authoredEmpty)),
|
||||
out RuntimeSetPositionCommand command));
|
||||
Assert.Empty(command.Physics.Spheres);
|
||||
Assert.Equal(0.5f, command.Physics.StepUpHeight);
|
||||
Assert.Equal(-1f, command.Physics.StepDownHeight);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void AuthoredTokenRejectsManualUnsealedSubmission()
|
||||
{
|
||||
using var lifetime = new RuntimeEntityObjectLifetime();
|
||||
RuntimeEntityRecord record = CreateRecord(lifetime);
|
||||
AttachBody(lifetime, record);
|
||||
RuntimeEntityPlacementToken token = Begin(lifetime, record);
|
||||
RuntimeSetPositionCommand invented = new(
|
||||
new PhysicsSetPositionRequest(
|
||||
new Vector3(1f, 2f, 3f),
|
||||
Quaternion.Identity,
|
||||
Cell,
|
||||
new Vector3(1f, 2f, 3f),
|
||||
ImmutableArray<FlatCollisionSphere>.Empty,
|
||||
1f,
|
||||
0f,
|
||||
0f,
|
||||
record.FinalPhysicsState,
|
||||
ObjectInfoState.None,
|
||||
record.Key!.Value.LocalEntityId),
|
||||
RuntimeSetPositionOperationKind.RemoteAuthoritative,
|
||||
1d,
|
||||
record.VelocityAuthorityVersion);
|
||||
|
||||
RuntimeSetPositionOutcome outcome = lifetime.Physics.SetPosition
|
||||
.SubmitPreparedPlacement(token, invented);
|
||||
|
||||
Assert.Equal(RuntimeSetPositionStatus.Rejected, outcome.Status);
|
||||
Assert.Equal(0, lifetime.Physics.SetPosition.PendingProjectionCount);
|
||||
Assert.Equal(1, lifetime.Physics.CaptureOwnership()
|
||||
.AwaitingSetPositionPreparationCount);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void RepreparationReplacesTheExactSealedCommand()
|
||||
{
|
||||
using var lifetime = new RuntimeEntityObjectLifetime();
|
||||
RuntimeEntityRecord record = CreateRecord(lifetime);
|
||||
AttachBody(lifetime, record);
|
||||
RuntimeEntityPlacementToken token = Begin(lifetime, record);
|
||||
Assert.Equal(RuntimeSetPositionMoverPreparationStatus.Prepared,
|
||||
lifetime.Physics.SetPosition.PrepareMover(
|
||||
token,
|
||||
Input(ResolvedEmptySetup()) with { GameTime = 1d },
|
||||
out RuntimeSetPositionCommand first));
|
||||
Assert.Equal(RuntimeSetPositionMoverPreparationStatus.Prepared,
|
||||
lifetime.Physics.SetPosition.PrepareMover(
|
||||
token,
|
||||
Input(ResolvedEmptySetup()) with { GameTime = 2d },
|
||||
out RuntimeSetPositionCommand second));
|
||||
Assert.NotEqual(first, second);
|
||||
|
||||
RuntimeSetPositionOutcome stale = lifetime.Physics.SetPosition
|
||||
.SubmitPreparedPlacement(token, first);
|
||||
Assert.Equal(RuntimeSetPositionStatus.Rejected, stale.Status);
|
||||
|
||||
RuntimeSetPositionOutcome current = lifetime.Physics.SetPosition
|
||||
.SubmitPreparedPlacement(token, second);
|
||||
Assert.NotEqual(RuntimeSetPositionStatus.Rejected, current.Status);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(null, null, 1f)]
|
||||
[InlineData(0f, null, 0f)]
|
||||
[InlineData(-2f, null, -2f)]
|
||||
[InlineData(3f, 0f, 0f)]
|
||||
[InlineData(3f, -4f, -4f)]
|
||||
public void ScalePreservesAbsentZeroNegativeAndPhysicsPrecedence(
|
||||
float? objScale,
|
||||
float? physicsScale,
|
||||
float expected)
|
||||
{
|
||||
using var lifetime = new RuntimeEntityObjectLifetime();
|
||||
RuntimeEntityRecord record = CreateRecord(
|
||||
lifetime,
|
||||
objScale,
|
||||
physicsScale);
|
||||
RuntimeEntityPlacementToken token = Begin(lifetime, record);
|
||||
|
||||
RuntimeSetPositionMoverPreparationStatus status = lifetime.Physics
|
||||
.SetPosition.PrepareMover(
|
||||
token,
|
||||
Input(RuntimeSetPositionMoverSetup.Resolved(SetupId, Setup(
|
||||
[new FlatCollisionSphere(Vector3.Zero, 0.5f)],
|
||||
0.25f,
|
||||
-0.5f))),
|
||||
out RuntimeSetPositionCommand command);
|
||||
|
||||
Assert.Equal(RuntimeSetPositionMoverPreparationStatus.Prepared, status);
|
||||
Assert.Equal(expected, command.Physics.Scale);
|
||||
Assert.Equal(0.25f * expected, command.Physics.StepUpHeight);
|
||||
Assert.Equal(-0.5f * expected, command.Physics.StepDownHeight);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(float.NaN)]
|
||||
[InlineData(float.PositiveInfinity)]
|
||||
[InlineData(float.NegativeInfinity)]
|
||||
public void NonFiniteScaleRejectsWhenAuthoredSphereConsumesIt(float scale)
|
||||
{
|
||||
using var lifetime = new RuntimeEntityObjectLifetime();
|
||||
RuntimeEntityRecord record = CreateRecord(lifetime, scale, null);
|
||||
RuntimeEntityPlacementToken token = Begin(lifetime, record);
|
||||
|
||||
RuntimeSetPositionMoverPreparationStatus status = lifetime.Physics
|
||||
.SetPosition.PrepareMover(
|
||||
token,
|
||||
Input(RuntimeSetPositionMoverSetup.Resolved(
|
||||
SetupId,
|
||||
Setup(
|
||||
[new FlatCollisionSphere(Vector3.Zero, 0.5f)],
|
||||
0f,
|
||||
0f))),
|
||||
out RuntimeSetPositionCommand command);
|
||||
|
||||
Assert.Equal(RuntimeSetPositionMoverPreparationStatus.InvalidData, status);
|
||||
Assert.Equal(default, command);
|
||||
Assert.Equal(1, lifetime.Physics.CaptureOwnership()
|
||||
.AwaitingSetPositionPreparationCount);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(float.NaN)]
|
||||
[InlineData(float.PositiveInfinity)]
|
||||
[InlineData(float.NegativeInfinity)]
|
||||
public void NonFiniteScaleIsNotConsumedByResolvedAbsentDummy(float scale)
|
||||
{
|
||||
using var lifetime = new RuntimeEntityObjectLifetime();
|
||||
RuntimeEntityRecord record = CreateRecord(
|
||||
lifetime,
|
||||
objScale: scale,
|
||||
setupTableId: null);
|
||||
RuntimeEntityPlacementToken token = Begin(lifetime, record);
|
||||
|
||||
RuntimeSetPositionMoverPreparationStatus status = lifetime.Physics
|
||||
.SetPosition.PrepareMover(
|
||||
token,
|
||||
Input(RuntimeSetPositionMoverSetup.ResolvedAbsent),
|
||||
out RuntimeSetPositionCommand command);
|
||||
|
||||
Assert.Equal(RuntimeSetPositionMoverPreparationStatus.Prepared, status);
|
||||
Assert.Equal(scale, command.Physics.Scale);
|
||||
Assert.Equal(0f, command.Physics.StepUpHeight);
|
||||
Assert.Equal(0f, command.Physics.StepDownHeight);
|
||||
Assert.Empty(command.Physics.Spheres);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void PreparationDoesNotMutateCanonicalOrPresentationState()
|
||||
{
|
||||
using var lifetime = new RuntimeEntityObjectLifetime();
|
||||
RuntimeEntityRecord record = CreateRecord(lifetime);
|
||||
var body = new PhysicsBody
|
||||
{
|
||||
Position = new Vector3(1f, 2f, 3f),
|
||||
Orientation = Quaternion.Identity,
|
||||
State = PhysicsStateFlags.Gravity,
|
||||
InWorld = true,
|
||||
};
|
||||
body.SnapToCell(0xA8B40001u, body.Position, body.Position);
|
||||
lifetime.Entities.SetPhysicsBody(record, body);
|
||||
lifetime.Entities.SetFullCell(record, 0xA8B40001u, 0xA8B4FFFFu);
|
||||
Vector3 priorPosition = body.Position;
|
||||
uint priorCell = record.FullCellId;
|
||||
ulong priorSpatial = record.SpatialAuthorityVersion;
|
||||
RuntimeEntityPlacementToken token = Begin(lifetime, record);
|
||||
|
||||
Assert.Equal(RuntimeSetPositionMoverPreparationStatus.Prepared,
|
||||
lifetime.Physics.SetPosition.PrepareMover(
|
||||
token,
|
||||
Input(ResolvedEmptySetup()),
|
||||
out _));
|
||||
|
||||
Assert.Same(body, record.PhysicsBody);
|
||||
Assert.Equal(priorPosition, body.Position);
|
||||
Assert.Equal(priorCell, record.FullCellId);
|
||||
Assert.Equal(priorSpatial, record.SpatialAuthorityVersion);
|
||||
Assert.True(body.InWorld);
|
||||
Assert.Equal(0, lifetime.Physics.SetPosition.PendingProjectionCount);
|
||||
Assert.Equal(1, lifetime.Physics.CaptureOwnership()
|
||||
.AwaitingSetPositionPreparationCount);
|
||||
Assert.False(lifetime.Physics.SetPosition
|
||||
.TryGetPreparedMoverSphereCount(record, out _));
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(AuthorityReplacement.Position)]
|
||||
[InlineData(AuthorityReplacement.Velocity)]
|
||||
[InlineData(AuthorityReplacement.Vector)]
|
||||
[InlineData(AuthorityReplacement.State)]
|
||||
[InlineData(AuthorityReplacement.ObjectDescription)]
|
||||
[InlineData(AuthorityReplacement.Create)]
|
||||
public void AnyAuthorityReplacementRejectsPreparedSubmissionWithoutMutation(
|
||||
AuthorityReplacement replacement)
|
||||
{
|
||||
using var lifetime = new RuntimeEntityObjectLifetime();
|
||||
RuntimeEntityRecord record = CreateRecord(lifetime);
|
||||
var body = new PhysicsBody
|
||||
{
|
||||
Position = new Vector3(1f, 2f, 3f),
|
||||
Orientation = Quaternion.Identity,
|
||||
State = record.FinalPhysicsState,
|
||||
InWorld = true,
|
||||
};
|
||||
body.SnapToCell(0xA8B40001u, body.Position, body.Position);
|
||||
lifetime.Entities.SetPhysicsBody(record, body);
|
||||
lifetime.Entities.SetFullCell(record, 0xA8B40001u, 0xA8B4FFFFu);
|
||||
RuntimeEntityPlacementToken token = Begin(lifetime, record);
|
||||
Assert.Equal(RuntimeSetPositionMoverPreparationStatus.Prepared,
|
||||
lifetime.Physics.SetPosition.PrepareMover(
|
||||
token,
|
||||
Input(ResolvedEmptySetup()),
|
||||
out RuntimeSetPositionCommand command));
|
||||
Vector3 priorPosition = body.Position;
|
||||
uint priorCell = record.FullCellId;
|
||||
|
||||
ReplaceAuthority(lifetime, record, replacement);
|
||||
RuntimeSetPositionOutcome outcome = lifetime.Physics.SetPosition
|
||||
.SubmitPreparedPlacement(token, command);
|
||||
|
||||
Assert.Equal(RuntimeSetPositionStatus.Rejected, outcome.Status);
|
||||
Assert.Equal(priorPosition, body.Position);
|
||||
Assert.Equal(priorCell, record.FullCellId);
|
||||
Assert.Equal(0, lifetime.Physics.SetPosition.PendingProjectionCount);
|
||||
Assert.False(lifetime.Physics.SetPosition
|
||||
.TryGetPreparedMoverSphereCount(record, out _));
|
||||
|
||||
RuntimeEntityPlacementToken replacementToken = Begin(lifetime, record);
|
||||
Assert.True(replacementToken.IsValid);
|
||||
Assert.NotEqual(token, replacementToken);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void ThirdAuthoredSphereIsPreservedButNotConsumedByCoreValidation()
|
||||
{
|
||||
using var lifetime = new RuntimeEntityObjectLifetime();
|
||||
RuntimeEntityRecord record = CreateRecord(lifetime);
|
||||
RuntimeEntityPlacementToken token = Begin(lifetime, record);
|
||||
FlatSetupCollision setup = Setup(
|
||||
[
|
||||
new FlatCollisionSphere(Vector3.Zero, 0.1f),
|
||||
new FlatCollisionSphere(Vector3.UnitZ, 0.2f),
|
||||
new FlatCollisionSphere(
|
||||
new Vector3(float.NaN, 0f, 0f),
|
||||
0.3f),
|
||||
], 0f, 0f);
|
||||
|
||||
RuntimeSetPositionMoverPreparationStatus status = lifetime.Physics
|
||||
.SetPosition.PrepareMover(
|
||||
token,
|
||||
Input(RuntimeSetPositionMoverSetup.Resolved(SetupId, setup)),
|
||||
out _);
|
||||
|
||||
Assert.Equal(RuntimeSetPositionMoverPreparationStatus.Prepared, status);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void SessionReplacementInvalidatesExactTokenAndClearsPreparationAuthority()
|
||||
{
|
||||
using var lifetime = new RuntimeEntityObjectLifetime();
|
||||
RuntimeEntityRecord record = CreateRecord(lifetime);
|
||||
RuntimeEntityPlacementToken token = Begin(lifetime, record);
|
||||
|
||||
_ = lifetime.BeginSessionClear();
|
||||
RuntimeSetPositionMoverPreparationStatus status = lifetime.Physics
|
||||
.SetPosition.PrepareMover(
|
||||
token,
|
||||
Input(RuntimeSetPositionMoverSetup.ResolvedAbsent),
|
||||
out RuntimeSetPositionCommand command);
|
||||
|
||||
Assert.Equal(
|
||||
RuntimeSetPositionMoverPreparationStatus.RejectedAuthority,
|
||||
status);
|
||||
Assert.Equal(default, command);
|
||||
RuntimeSetPositionOwnershipSnapshot ownership = lifetime.Physics
|
||||
.SetPosition.CaptureOwnership();
|
||||
Assert.Equal(0, ownership.MoverPreparationAuthorityCount);
|
||||
Assert.Equal(0, ownership.ActiveOperationCount);
|
||||
}
|
||||
|
||||
private static RuntimeEntityPlacementToken Begin(
|
||||
RuntimeEntityObjectLifetime lifetime,
|
||||
RuntimeEntityRecord record) => lifetime.Physics.SetPosition
|
||||
.BeginAuthoredPlacement(
|
||||
record,
|
||||
record.PositionAuthorityVersion,
|
||||
RuntimeSetPositionOperationKind.RemoteAuthoritative);
|
||||
|
||||
private static RuntimeSetPositionMoverPreparation Input(
|
||||
RuntimeSetPositionMoverSetup setup) => new(
|
||||
setup,
|
||||
RuntimeSetPositionOperationKind.RemoteAuthoritative,
|
||||
GameTime: 1d,
|
||||
PhysicsPlacementClass.Ordinary,
|
||||
PhysicsSetPositionFlags.Placement);
|
||||
|
||||
private static RuntimeSetPositionMoverSetup ResolvedEmptySetup() =>
|
||||
RuntimeSetPositionMoverSetup.Resolved(
|
||||
SetupId,
|
||||
Setup(ImmutableArray<FlatCollisionSphere>.Empty, 0f, 0f));
|
||||
|
||||
private static FlatSetupCollision Setup(
|
||||
ImmutableArray<FlatCollisionSphere> spheres,
|
||||
float stepUp,
|
||||
float stepDown) => new(
|
||||
ImmutableArray<FlatCollisionCylinder>.Empty,
|
||||
spheres,
|
||||
height: 0f,
|
||||
radius: 0f,
|
||||
stepUp,
|
||||
stepDown);
|
||||
|
||||
private static RuntimeEntityRecord CreateRecord(
|
||||
RuntimeEntityObjectLifetime lifetime,
|
||||
float? objScale = null,
|
||||
float? physicsScale = null,
|
||||
uint? objectDescriptionFlags = null,
|
||||
uint guid = 0x70002001u,
|
||||
uint? setupTableId = SetupId,
|
||||
CreateObject.ServerPosition? position = null)
|
||||
{
|
||||
CreateObject.ServerPosition acceptedPosition = position ?? new(
|
||||
Cell,
|
||||
1f,
|
||||
2f,
|
||||
3f,
|
||||
1f,
|
||||
0f,
|
||||
0f,
|
||||
0f);
|
||||
var timestamps = new PhysicsTimestamps(
|
||||
Position: 1,
|
||||
Movement: 1,
|
||||
State: 1,
|
||||
Vector: 1,
|
||||
Teleport: 0,
|
||||
ServerControlledMove: 1,
|
||||
ForcePosition: 0,
|
||||
ObjDesc: 1,
|
||||
Instance: 1);
|
||||
var physics = new PhysicsSpawnData(
|
||||
RawState: (uint)PhysicsStateFlags.Gravity,
|
||||
Position: acceptedPosition,
|
||||
Movement: null,
|
||||
AnimationFrame: null,
|
||||
SetupTableId: setupTableId,
|
||||
MotionTableId: 0x09000001u,
|
||||
SoundTableId: null,
|
||||
PhysicsScriptTableId: null,
|
||||
Parent: null,
|
||||
Children: null,
|
||||
Scale: physicsScale,
|
||||
Friction: null,
|
||||
Elasticity: null,
|
||||
Translucency: null,
|
||||
Velocity: null,
|
||||
Acceleration: null,
|
||||
AngularVelocity: null,
|
||||
DefaultScriptType: null,
|
||||
DefaultScriptIntensity: null,
|
||||
Timestamps: timestamps);
|
||||
var spawn = new WorldSession.EntitySpawn(
|
||||
Guid: guid,
|
||||
Position: acceptedPosition,
|
||||
SetupTableId: setupTableId,
|
||||
AnimPartChanges: Array.Empty<CreateObject.AnimPartChange>(),
|
||||
TextureChanges: Array.Empty<CreateObject.TextureChange>(),
|
||||
SubPalettes: Array.Empty<CreateObject.SubPaletteSwap>(),
|
||||
BasePaletteId: null,
|
||||
ObjScale: objScale,
|
||||
Name: "mover-preparation-fixture",
|
||||
ItemType: null,
|
||||
MotionState: null,
|
||||
MotionTableId: 0x09000001u,
|
||||
PhysicsState: (uint)PhysicsStateFlags.Gravity,
|
||||
ObjectDescriptionFlags: objectDescriptionFlags,
|
||||
InstanceSequence: 1,
|
||||
MovementSequence: 1,
|
||||
ServerControlSequence: 1,
|
||||
PositionSequence: 1,
|
||||
Physics: physics);
|
||||
return lifetime.RegisterEntity(spawn).Canonical!;
|
||||
}
|
||||
|
||||
private static void AttachBody(
|
||||
RuntimeEntityObjectLifetime lifetime,
|
||||
RuntimeEntityRecord record)
|
||||
{
|
||||
var body = new PhysicsBody
|
||||
{
|
||||
Position = new Vector3(1f, 2f, 3f),
|
||||
Orientation = Quaternion.Identity,
|
||||
State = record.FinalPhysicsState,
|
||||
InWorld = true,
|
||||
};
|
||||
body.SnapToCell(Cell, body.Position, body.Position);
|
||||
lifetime.Entities.SetPhysicsBody(record, body);
|
||||
lifetime.Entities.SetFullCell(record, Cell, Cell & 0xFFFF0000u);
|
||||
}
|
||||
|
||||
private static void ReplaceAuthority(
|
||||
RuntimeEntityObjectLifetime lifetime,
|
||||
RuntimeEntityRecord record,
|
||||
AuthorityReplacement replacement)
|
||||
{
|
||||
switch (replacement)
|
||||
{
|
||||
case AuthorityReplacement.Position:
|
||||
lifetime.Entities.AdvancePositionAuthority(record);
|
||||
break;
|
||||
case AuthorityReplacement.Velocity:
|
||||
lifetime.Entities.AdvanceMovementAuthority(record);
|
||||
break;
|
||||
case AuthorityReplacement.Vector:
|
||||
lifetime.Entities.AdvanceVectorAuthority(record);
|
||||
break;
|
||||
case AuthorityReplacement.State:
|
||||
_ = lifetime.Entities.ApplyRawPhysicsState(
|
||||
record,
|
||||
(uint)PhysicsStateFlags.Frozen);
|
||||
break;
|
||||
case AuthorityReplacement.ObjectDescription:
|
||||
lifetime.Entities.AdvanceObjDescAuthority(record);
|
||||
break;
|
||||
case AuthorityReplacement.Create:
|
||||
lifetime.Entities.AdvanceCreateAuthority(record);
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException(nameof(replacement));
|
||||
}
|
||||
}
|
||||
|
||||
public enum AuthorityReplacement
|
||||
{
|
||||
Position,
|
||||
Velocity,
|
||||
Vector,
|
||||
State,
|
||||
ObjectDescription,
|
||||
Create,
|
||||
}
|
||||
}
|
||||
|
|
@ -57,7 +57,17 @@ public sealed class RuntimeSetPositionStateTests
|
|||
record.PositionAuthorityVersion,
|
||||
RuntimeSetPositionOperationKind.LocalAuthoritative,
|
||||
invalidPortal);
|
||||
Assert.True(portalToken.IsValid);
|
||||
Assert.False(portalToken.IsValid);
|
||||
|
||||
var matchingPortal = invalidPortal with
|
||||
{
|
||||
Projection = new RuntimeWorldHostProjectionToken(7, SourceCell),
|
||||
};
|
||||
Assert.True(lifetime.Physics.SetPosition.BeginAuthoredPlacement(
|
||||
record,
|
||||
record.PositionAuthorityVersion,
|
||||
RuntimeSetPositionOperationKind.LocalAuthoritative,
|
||||
matchingPortal).IsValid);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
|
|
@ -445,6 +455,146 @@ public sealed class RuntimeSetPositionStateTests
|
|||
placed.Token));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void LegacyDeferredWakeCannotBypassNewAuthoredSealAfterAuthorityStales()
|
||||
{
|
||||
PhysicsEngine engine = FlatEngine(SourceLandblock, 0f);
|
||||
using var lifetime = new RuntimeEntityObjectLifetime(engine);
|
||||
RuntimeEntityRecord record = CreateRecord(lifetime, 0x7000112Bu, 1);
|
||||
PhysicsBody body = AttachBody(lifetime, record, SourceCell);
|
||||
var observer = new PlacementObserver();
|
||||
using IDisposable subscription = lifetime.Events.SubscribePlacement(
|
||||
observer);
|
||||
RuntimeSetPositionOutcome deferred = lifetime.Physics.SetPosition.Apply(
|
||||
record,
|
||||
record.PositionAuthorityVersion,
|
||||
Command(CrossLandblockRequest()));
|
||||
Assert.True(lifetime.Physics.SetPosition.AcknowledgeProjection(
|
||||
deferred.Projection));
|
||||
|
||||
// The direct legacy command was valid when parked, but any accepted
|
||||
// authority replacement requires a new authored mover preparation.
|
||||
lifetime.Entities.AdvanceObjDescAuthority(record);
|
||||
AddFlatLandblock(engine, DestinationLandblock, 192f);
|
||||
lifetime.Physics.SetPosition.CommitCollisionGeneration(
|
||||
DestinationLandblock,
|
||||
generation: 1,
|
||||
ready: true);
|
||||
|
||||
Assert.False(body.InWorld);
|
||||
Assert.True(lifetime.Physics.SetPosition.TryGetAwaitingPreparationToken(
|
||||
record,
|
||||
out RuntimeEntityPlacementToken token));
|
||||
Assert.Equal(RuntimeEntityPlacementPreparationKind.LegacyDirect,
|
||||
token.PreparationKind);
|
||||
RuntimeSetPositionOutcome bypass = lifetime.Physics.SetPosition
|
||||
.SubmitPreparedPlacement(token, Command(CrossLandblockRequest()));
|
||||
Assert.Equal(RuntimeSetPositionStatus.Rejected, bypass.Status);
|
||||
Assert.False(body.InWorld);
|
||||
|
||||
RuntimeSetPositionCommand prepared = PrepareAuthoredCommand(
|
||||
lifetime,
|
||||
token,
|
||||
[new FlatCollisionSphere(Vector3.Zero, 0.4f)]);
|
||||
RuntimeSetPositionOutcome resumed = lifetime.Physics.SetPosition
|
||||
.SubmitPreparedPlacement(token, prepared);
|
||||
Assert.Equal(PhysicsResidenceDisposition.Committed, resumed.Residence);
|
||||
RuntimePlacementProjectionSnapshot placed = observer.Deltas[^1].Placement;
|
||||
Assert.Equal(RuntimePlacementProjectionKind.Place, placed.Kind);
|
||||
Assert.True(body.InWorld);
|
||||
Assert.True(lifetime.Physics.SetPosition.AcknowledgeProjection(
|
||||
placed.Token));
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(DeferredPhysicsStateMutation.ChildNoDraw)]
|
||||
[InlineData(DeferredPhysicsStateMutation.StopMissile)]
|
||||
[InlineData(DeferredPhysicsStateMutation.DirectFinalState)]
|
||||
public void DeferredWakeRequiresRepreparationAfterFinalPhysicsStateMutation(
|
||||
DeferredPhysicsStateMutation mutation)
|
||||
{
|
||||
PhysicsEngine engine = FlatEngine(SourceLandblock, 0f);
|
||||
using var lifetime = new RuntimeEntityObjectLifetime(engine);
|
||||
RuntimeEntityRecord record = CreateRecord(lifetime, 0x7000112Cu, 1);
|
||||
PhysicsStateFlags initial = PhysicsStateFlags.Gravity;
|
||||
if (mutation is DeferredPhysicsStateMutation.StopMissile)
|
||||
{
|
||||
initial |= PhysicsStateFlags.Missile
|
||||
| PhysicsStateFlags.AlignPath
|
||||
| PhysicsStateFlags.PathClipped;
|
||||
}
|
||||
PhysicsBody body = AttachBody(lifetime, record, SourceCell, initial);
|
||||
RuntimeSetPositionOutcome deferred = lifetime.Physics.SetPosition.Apply(
|
||||
record,
|
||||
record.PositionAuthorityVersion,
|
||||
Command(CrossLandblockRequest()));
|
||||
Assert.True(lifetime.Physics.SetPosition.AcknowledgeProjection(
|
||||
deferred.Projection));
|
||||
ulong priorMutation = record.PhysicsStateMutationVersion;
|
||||
|
||||
switch (mutation)
|
||||
{
|
||||
case DeferredPhysicsStateMutation.ChildNoDraw:
|
||||
lifetime.Entities.SetChildNoDraw(record, noDraw: true);
|
||||
break;
|
||||
case DeferredPhysicsStateMutation.StopMissile:
|
||||
Assert.True(lifetime.Entities.StopMissileAfterCollision(
|
||||
record,
|
||||
requireCurrentMissile: true));
|
||||
break;
|
||||
case DeferredPhysicsStateMutation.DirectFinalState:
|
||||
lifetime.Entities.SetFinalPhysicsState(
|
||||
record,
|
||||
record.FinalPhysicsState | PhysicsStateFlags.Frozen);
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException(nameof(mutation));
|
||||
}
|
||||
Assert.Equal(priorMutation + 1UL,
|
||||
record.PhysicsStateMutationVersion);
|
||||
if (mutation is DeferredPhysicsStateMutation.DirectFinalState)
|
||||
Assert.NotEqual(record.FinalPhysicsState, body.State);
|
||||
else
|
||||
Assert.Equal(record.FinalPhysicsState, body.State);
|
||||
|
||||
AddFlatLandblock(engine, DestinationLandblock, 192f);
|
||||
lifetime.Physics.SetPosition.CommitCollisionGeneration(
|
||||
DestinationLandblock,
|
||||
generation: 1,
|
||||
ready: true);
|
||||
|
||||
Assert.False(body.InWorld);
|
||||
Assert.True(lifetime.Physics.SetPosition.TryGetAwaitingPreparationToken(
|
||||
record,
|
||||
out _));
|
||||
Assert.Equal(1, lifetime.Physics.CaptureOwnership()
|
||||
.AwaitingSetPositionPreparationCount);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void DirectFinalPhysicsStateMutationAdvancesOnlyOnChangeAndLeavesBodyToItsOwner()
|
||||
{
|
||||
using var lifetime = new RuntimeEntityObjectLifetime();
|
||||
RuntimeEntityRecord record = CreateRecord(lifetime, 0x7000112Du, 1);
|
||||
PhysicsBody body = AttachBody(lifetime, record, SourceCell);
|
||||
PhysicsStateFlags original = record.FinalPhysicsState;
|
||||
ulong version = record.PhysicsStateMutationVersion;
|
||||
|
||||
lifetime.Entities.SetFinalPhysicsState(record, original);
|
||||
Assert.Equal(version, record.PhysicsStateMutationVersion);
|
||||
Assert.Equal(original, body.State);
|
||||
|
||||
PhysicsStateFlags changed = original | PhysicsStateFlags.Frozen;
|
||||
lifetime.Entities.SetFinalPhysicsState(record, changed);
|
||||
Assert.Equal(version + 1UL, record.PhysicsStateMutationVersion);
|
||||
Assert.Equal(changed, record.FinalPhysicsState);
|
||||
Assert.Equal(original, body.State);
|
||||
|
||||
lifetime.Entities.SetFinalPhysicsState(record, changed);
|
||||
Assert.Equal(version + 1UL, record.PhysicsStateMutationVersion);
|
||||
Assert.Equal(original, body.State);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void RejectedPreparationKeepsValidatedMoverAndExactTokenRetryable()
|
||||
{
|
||||
|
|
@ -1943,15 +2093,12 @@ public sealed class RuntimeSetPositionStateTests
|
|||
new FlatCollisionSphere(new Vector3(0.4f, 0f, 0f), 0.35f),
|
||||
new FlatCollisionSphere(new Vector3(-0.3f, 0f, 0.5f), 0.2f),
|
||||
];
|
||||
RuntimeSetPositionCommand preparedCommand = PrepareAuthoredCommand(
|
||||
lifetime,
|
||||
token,
|
||||
authored);
|
||||
RuntimeSetPositionOutcome supplied = lifetime.Physics.SetPosition
|
||||
.SubmitPreparedPlacement(
|
||||
token,
|
||||
Command(Request(
|
||||
landblock | 0x0101u,
|
||||
new Vector3(999f, 999f, 999f)) with
|
||||
{
|
||||
Spheres = authored,
|
||||
}));
|
||||
.SubmitPreparedPlacement(token, preparedCommand);
|
||||
|
||||
Assert.Equal(RuntimeSetPositionStatus.DeferredCell, supplied.Status);
|
||||
Assert.Equal(0, lifetime.Physics.CaptureOwnership()
|
||||
|
|
@ -1998,21 +2145,29 @@ public sealed class RuntimeSetPositionStateTests
|
|||
Assert.Single(observer.Deltas).Placement.Token));
|
||||
observer.Deltas.Clear();
|
||||
|
||||
RuntimeSetPositionCommand malformed = Command(Request(
|
||||
exactCell,
|
||||
new Vector3(10f, 18f, 7f)) with
|
||||
{
|
||||
Spheres =
|
||||
[
|
||||
new FlatCollisionSphere(
|
||||
new Vector3(float.NaN, 0f, 0f),
|
||||
0.4f),
|
||||
],
|
||||
});
|
||||
RuntimeSetPositionOutcome acceptedMalformed = lifetime.Physics
|
||||
.SetPosition.SubmitPreparedPlacement(token, malformed);
|
||||
Assert.Equal(RuntimeSetPositionStatus.DeferredCell,
|
||||
acceptedMalformed.Status);
|
||||
var malformedSetup = new FlatSetupCollision(
|
||||
ImmutableArray<FlatCollisionCylinder>.Empty,
|
||||
[new FlatCollisionSphere(
|
||||
new Vector3(float.NaN, 0f, 0f),
|
||||
0.4f)],
|
||||
height: 0f,
|
||||
radius: 0f,
|
||||
stepUpHeight: 0.4f,
|
||||
stepDownHeight: 0.4f);
|
||||
Assert.Equal(
|
||||
RuntimeSetPositionMoverPreparationStatus.InvalidData,
|
||||
lifetime.Physics.SetPosition.PrepareMover(
|
||||
token,
|
||||
new RuntimeSetPositionMoverPreparation(
|
||||
RuntimeSetPositionMoverSetup.Resolved(
|
||||
0x02000001u,
|
||||
malformedSetup),
|
||||
RuntimeSetPositionOperationKind.RemoteAuthoritative,
|
||||
GameTime: 10d,
|
||||
PhysicsPlacementClass.Ordinary,
|
||||
PhysicsSetPositionFlags.Placement
|
||||
| PhysicsSetPositionFlags.Slide),
|
||||
out _));
|
||||
|
||||
RuntimeCollisionAdmission first = lifetime.Physics
|
||||
.BeginCollisionAdmission(landblock);
|
||||
|
|
@ -2032,44 +2187,25 @@ public sealed class RuntimeSetPositionStateTests
|
|||
RuntimeSetPositionOwnershipSnapshot invalidWake = lifetime.Physics
|
||||
.SetPosition.CaptureOwnership();
|
||||
Assert.Equal(1, invalidWake.AwaitingPreparationCount);
|
||||
Assert.Equal(1, invalidWake.DeferredBucketCount);
|
||||
Assert.Equal(0, invalidWake.DeferredBucketCount);
|
||||
Assert.Equal(1, invalidWake.LostDeadlineCount);
|
||||
Assert.Empty(observer.Deltas);
|
||||
Assert.False(lifetime.Physics.SetPosition.TryGetPreparedMoverSphereCount(
|
||||
record,
|
||||
out _));
|
||||
|
||||
RuntimeSetPositionCommand corrected = Command(Request(
|
||||
exactCell,
|
||||
new Vector3(10f, 18f, 7f)) with
|
||||
{
|
||||
Spheres =
|
||||
[
|
||||
new FlatCollisionSphere(Vector3.Zero, 0.4f),
|
||||
],
|
||||
});
|
||||
RuntimeSetPositionCommand corrected = PrepareAuthoredCommand(
|
||||
lifetime,
|
||||
token,
|
||||
[new FlatCollisionSphere(Vector3.Zero, 0.4f)]);
|
||||
RuntimeSetPositionOutcome correctedPending = lifetime.Physics
|
||||
.SetPosition.SubmitPreparedPlacement(token, corrected);
|
||||
Assert.Equal(RuntimeSetPositionStatus.DeferredCell,
|
||||
correctedPending.Status);
|
||||
Assert.Equal(PhysicsResidenceDisposition.DeferredCell,
|
||||
Assert.Equal(PhysicsResidenceDisposition.Committed,
|
||||
correctedPending.Residence);
|
||||
Assert.Equal(exactCell, correctedPending.ExactCellId);
|
||||
|
||||
RuntimeCollisionAdmission second = lifetime.Physics
|
||||
.BeginCollisionAdmission(landblock);
|
||||
using PreparedLandblockCollisionGeneration preparedSecond = lifetime
|
||||
.Physics.PrepareCollisionGeneration(second);
|
||||
lifetime.Physics.StageCollisionAssets(
|
||||
second,
|
||||
preparedSecond,
|
||||
CollisionAssets(landblock));
|
||||
AddSyntheticCell(preparedSecond.DataCache, exactCell);
|
||||
Assert.True(CommitPrepared(
|
||||
lifetime.Physics,
|
||||
second,
|
||||
preparedSecond).Committed);
|
||||
|
||||
RuntimePlacementProjectionSnapshot placed = Assert.Single(observer.Deltas)
|
||||
.Placement;
|
||||
Assert.Equal(RuntimePlacementProjectionKind.Place, placed.Kind);
|
||||
|
|
@ -2178,6 +2314,34 @@ public sealed class RuntimeSetPositionStateTests
|
|||
ShadowWorldOffsetX: request.CellId == SourceCell ? 0f : 192f,
|
||||
ShadowWorldOffsetY: 0f);
|
||||
|
||||
private static RuntimeSetPositionCommand PrepareAuthoredCommand(
|
||||
RuntimeEntityObjectLifetime lifetime,
|
||||
RuntimeEntityPlacementToken token,
|
||||
ImmutableArray<FlatCollisionSphere> spheres)
|
||||
{
|
||||
var setup = new FlatSetupCollision(
|
||||
ImmutableArray<FlatCollisionCylinder>.Empty,
|
||||
spheres,
|
||||
height: 0f,
|
||||
radius: 0f,
|
||||
stepUpHeight: 0.4f,
|
||||
stepDownHeight: 0.4f);
|
||||
var preparation = new RuntimeSetPositionMoverPreparation(
|
||||
RuntimeSetPositionMoverSetup.Resolved(0x02000001u, setup),
|
||||
RuntimeSetPositionOperationKind.RemoteAuthoritative,
|
||||
GameTime: 10d,
|
||||
PhysicsPlacementClass.Ordinary,
|
||||
PhysicsSetPositionFlags.Placement
|
||||
| PhysicsSetPositionFlags.Slide);
|
||||
Assert.Equal(
|
||||
RuntimeSetPositionMoverPreparationStatus.Prepared,
|
||||
lifetime.Physics.SetPosition.PrepareMover(
|
||||
token,
|
||||
preparation,
|
||||
out RuntimeSetPositionCommand command));
|
||||
return command;
|
||||
}
|
||||
|
||||
private static PhysicsSetPositionRequest CrossLandblockRequest() =>
|
||||
Request(
|
||||
SourceCell,
|
||||
|
|
@ -2480,6 +2644,13 @@ public sealed class RuntimeSetPositionStateTests
|
|||
internal void JumpUtc(TimeSpan duration) => _utcNow += duration;
|
||||
}
|
||||
|
||||
public enum DeferredPhysicsStateMutation
|
||||
{
|
||||
ChildNoDraw,
|
||||
StopMissile,
|
||||
DirectFinalState,
|
||||
}
|
||||
|
||||
private enum CancellationChannel : uint
|
||||
{
|
||||
Position,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue