fix #213: complete suicide and framerate presentation
Translate suicide response 0x004A as retail's successful self-kill notice. Port /framerate onto the authored SmartBox FPS element with live two-decimal FPS and DEG values, keep diagnostic window chrome independent, and synchronize command-driven settings without discarding panel drafts. Co-Authored-By: Codex <codex@openai.com>
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17 changed files with 729 additions and 39 deletions
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@ -484,7 +484,7 @@ include dungeons.
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automatic candidates to hostile non-player monsters; live gate passed
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2026-07-12. See
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`docs/research/2026-07-12-death-and-auto-target-pseudocode.md`.
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- **Retail client command families (implemented 2026-07-13; live gate pending)** —
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- **Retail client command families (implemented 2026-07-13; corrective live gate pending)** —
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both chat surfaces now route a named-decomp command catalog into an App-layer
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controller, keeping ACE administrator verbs on the explicit server-command
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path. The implemented set covers travel, character/time queries, local UI and
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@ -492,6 +492,9 @@ include dungeons.
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friends, squelch/filter, and fill-components, with exact Core.Net messages and
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authoritative social-state parsing. See
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`docs/research/2026-07-13-retail-client-command-families-pseudocode.md`.
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The first connected gate passed the family except for raw suicide success
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code `0x004A` and the incomplete title-bar-only FPS toggle; the corrective
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pass maps retail's success text and mounts the authored SmartBox FPS element.
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- **L.1b** — Command router + motion-state cleanup (prereq for L.1c).
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**Freeze on landing:**
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