refactor(app): key live projections by runtime identity

Move materialized live-object sidecars and presentation worksets to exact RuntimeEntityKey ownership. Runtime remains the only GUID/incarnation/local-ID authority while hydration, animation, effects, lights, equipped children, renderer resources, visibility, liveness, and teardown resolve exact projection identities. Preserve synchronous callbacks, local-ID allocation order, and current rendering behavior.
This commit is contained in:
Erik 2026-07-25 21:50:58 +02:00
parent e18df84437
commit 420e5eea70
73 changed files with 2939 additions and 1715 deletions

View file

@ -90,8 +90,18 @@ public sealed class GameWindowLiveEntityCompositionTests
foreach (FieldInfo field in helperType.GetFields(
BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic))
{
Assert.False(typeof(IDictionary).IsAssignableFrom(field.FieldType),
$"{helperType.Name}.{field.Name} must resolve identity through LiveEntityRuntime.");
bool isExactSynchronousProjectionContext =
helperType == typeof(LiveEntityHydrationController)
&& field.Name == "_projectionOperations"
&& field.FieldType.IsGenericType
&& field.FieldType.GetGenericArguments()[0]
== typeof(AcDream.Runtime.Entities.RuntimeEntityRecord);
if (!isExactSynchronousProjectionContext)
{
Assert.False(
typeof(IDictionary).IsAssignableFrom(field.FieldType),
$"{helperType.Name}.{field.Name} must resolve identity through LiveEntityRuntime.");
}
string typeName = field.FieldType.FullName ?? field.FieldType.Name;
Assert.DoesNotContain("Silk.NET", typeName, StringComparison.Ordinal);
Assert.DoesNotContain("OpenGL", typeName, StringComparison.OrdinalIgnoreCase);