refactor(app): key live projections by runtime identity

Move materialized live-object sidecars and presentation worksets to exact RuntimeEntityKey ownership. Runtime remains the only GUID/incarnation/local-ID authority while hydration, animation, effects, lights, equipped children, renderer resources, visibility, liveness, and teardown resolve exact projection identities. Preserve synchronous callbacks, local-ID allocation order, and current rendering behavior.
This commit is contained in:
Erik 2026-07-25 21:50:58 +02:00
parent e18df84437
commit 420e5eea70
73 changed files with 2939 additions and 1715 deletions

View file

@ -132,6 +132,7 @@ public sealed class WorldRevealCoordinatorTests
availability,
new SelectionState(),
world,
_ => null,
audio);
var coordinator = new WorldRevealCoordinator(
isRenderNeighborhoodReady: (_, _) => true,
@ -165,6 +166,7 @@ public sealed class WorldRevealCoordinatorTests
availability,
new SelectionState(),
world,
_ => null,
audio);
var scheduler = new RecordingDestinationScheduler();
var coordinator = new WorldRevealCoordinator(
@ -215,6 +217,7 @@ public sealed class WorldRevealCoordinatorTests
availability,
new SelectionState(),
world,
_ => null,
audio: null);
var scheduler = new RecordingDestinationScheduler();
var coordinator = new WorldRevealCoordinator(