refactor(app): key live projections by runtime identity
Move materialized live-object sidecars and presentation worksets to exact RuntimeEntityKey ownership. Runtime remains the only GUID/incarnation/local-ID authority while hydration, animation, effects, lights, equipped children, renderer resources, visibility, liveness, and teardown resolve exact projection identities. Preserve synchronous callbacks, local-ID allocation order, and current rendering behavior.
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e18df84437
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73 changed files with 2939 additions and 1715 deletions
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@ -227,14 +227,15 @@ public sealed class GpuWorldStateVisibilityTests
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Array.Empty<WorldEntity>()));
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WorldEntity entity = Entity(1u, 0x73600001u);
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state.PlaceLiveEntityProjection(landblock, entity);
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var edges = new List<(uint Guid, bool Visible)>();
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state.LiveProjectionVisibilityChanged += (guid, visible) => edges.Add((guid, visible));
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var edges = new List<(uint LocalEntityId, bool Visible)>();
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state.LiveProjectionVisibilityChanged += (localEntityId, visible) =>
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edges.Add((localEntityId, visible));
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state.RemoveLandblock(landblock);
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Assert.Empty(state.Entities);
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Assert.Equal(1, state.PendingLiveEntityCount);
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Assert.False(state.IsLiveEntityVisible(entity.ServerGuid));
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Assert.False(state.IsLiveEntityVisible(entity.Id));
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state.AddLandblock(new LoadedLandblock(
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landblock,
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@ -244,9 +245,9 @@ public sealed class GpuWorldStateVisibilityTests
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Assert.Same(entity, Assert.Single(state.Entities));
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Assert.True(state.TryGetLandblock(landblock, out LoadedLandblock? reloaded));
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Assert.Same(entity, Assert.Single(reloaded!.Entities));
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Assert.True(state.IsLiveEntityVisible(entity.ServerGuid));
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Assert.True(state.IsLiveEntityVisible(entity.Id));
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Assert.Equal(
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[(entity.ServerGuid, false), (entity.ServerGuid, true)],
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[(entity.Id, false), (entity.Id, true)],
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edges);
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state.RemoveLiveEntityProjection(entity);
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@ -279,9 +280,9 @@ public sealed class GpuWorldStateVisibilityTests
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state.MarkPersistent(playerGuid);
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state.PlaceLiveEntityProjection(secondLandblock, player);
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state.PlaceLiveEntityProjection(pendingLandblock, pending);
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var edges = new List<(uint Guid, bool Visible)>();
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state.LiveProjectionVisibilityChanged += (guid, visible) =>
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edges.Add((guid, visible));
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var edges = new List<(uint LocalEntityId, bool Visible)>();
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state.LiveProjectionVisibilityChanged += (localEntityId, visible) =>
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edges.Add((localEntityId, visible));
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GpuWorldRecenterRetirement result =
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state.DetachAllForOriginRecenter();
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@ -316,7 +317,7 @@ public sealed class GpuWorldStateVisibilityTests
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Assert.Equal(2, state.PendingLiveEntityCount);
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Assert.Same(player, Assert.Single(state.DrainRescued()));
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Assert.Equal(
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[(remote.ServerGuid, false), (player.ServerGuid, false)],
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[(remote.Id, false), (player.Id, false)],
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edges);
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state.AddLandblock(new LoadedLandblock(
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@ -378,12 +379,12 @@ public sealed class GpuWorldStateVisibilityTests
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Array.Empty<WorldEntity>()));
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WorldEntity entity = Entity(1u, 0x73700001u);
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int callbacks = 0;
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state.LiveProjectionVisibilityChanged += (guid, visible) =>
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state.LiveProjectionVisibilityChanged += (localEntityId, visible) =>
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{
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callbacks++;
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Assert.Equal(entity.ServerGuid, guid);
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Assert.Equal(entity.Id, localEntityId);
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Assert.True(visible);
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Assert.True(state.IsLiveEntityVisible(guid));
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Assert.True(state.IsLiveEntityVisible(localEntityId));
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Assert.Same(entity, Assert.Single(state.Entities));
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Assert.True(state.TryGetLandblock(landblock, out LoadedLandblock? loaded));
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Assert.Same(entity, Assert.Single(loaded!.Entities));
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@ -414,13 +415,14 @@ public sealed class GpuWorldStateVisibilityTests
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Array.Empty<WorldEntity>()));
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WorldEntity entity = Entity(1u, 0x73800001u);
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state.PlaceLiveEntityProjection(sourceLandblock, entity);
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var edges = new List<(uint Guid, bool Visible)>();
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state.LiveProjectionVisibilityChanged += (guid, visible) => edges.Add((guid, visible));
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var edges = new List<(uint LocalEntityId, bool Visible)>();
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state.LiveProjectionVisibilityChanged += (localEntityId, visible) =>
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edges.Add((localEntityId, visible));
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state.RebucketLiveEntity(entity, targetLandblock);
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Assert.Empty(edges);
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Assert.True(state.IsLiveEntityVisible(entity.ServerGuid));
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Assert.True(state.IsLiveEntityVisible(entity.Id));
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Assert.True(state.TryGetLandblock(sourceLandblock, out LoadedLandblock? source));
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Assert.Empty(source!.Entities);
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Assert.True(state.TryGetLandblock(targetLandblock, out LoadedLandblock? target));
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@ -429,7 +431,7 @@ public sealed class GpuWorldStateVisibilityTests
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}
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[Fact]
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public void SameGuidOverlap_ExactRemovalPromotesSecondaryWithoutVisibilityPulse()
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public void SameGuidOverlap_TracksExactProjectionVisibilityIndependently()
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{
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const uint landblock = 0x0101FFFFu;
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const uint guid = 0x73900001u;
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@ -442,20 +444,21 @@ public sealed class GpuWorldStateVisibilityTests
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WorldEntity second = Entity(2u, guid);
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state.PlaceLiveEntityProjection(landblock, first);
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state.PlaceLiveEntityProjection(landblock, second);
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var edges = new List<(uint Guid, bool Visible)>();
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state.LiveProjectionVisibilityChanged += (edgeGuid, visible) =>
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edges.Add((edgeGuid, visible));
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var edges = new List<(uint LocalEntityId, bool Visible)>();
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state.LiveProjectionVisibilityChanged += (localEntityId, visible) =>
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edges.Add((localEntityId, visible));
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state.RemoveLiveEntityProjection(first);
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Assert.Empty(edges);
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Assert.True(state.IsLiveEntityVisible(guid));
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Assert.Equal([(first.Id, false)], edges);
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Assert.False(state.IsLiveEntityVisible(first.Id));
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Assert.True(state.IsLiveEntityVisible(second.Id));
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Assert.Same(second, Assert.Single(state.Entities));
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state.RemoveLiveEntityProjection(guid);
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Assert.Equal([(guid, false)], edges);
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Assert.False(state.IsLiveEntityVisible(guid));
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Assert.Equal([(first.Id, false), (second.Id, false)], edges);
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Assert.False(state.IsLiveEntityVisible(second.Id));
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Assert.Empty(state.Entities);
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}
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@ -488,7 +491,7 @@ public sealed class GpuWorldStateVisibilityTests
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var state = new GpuWorldState();
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state.PlaceLiveEntityProjection(landblock, first);
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state.PlaceLiveEntityProjection(landblock, second);
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var observed = new List<(uint Guid, bool Visible)>();
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var observed = new List<(uint LocalEntityId, bool Visible)>();
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state.LiveProjectionVisibilityChanged += (_, _) =>
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throw new InvalidOperationException("fixture observer failure");
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state.LiveProjectionVisibilityChanged += (guid, visible) =>
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@ -502,10 +505,10 @@ public sealed class GpuWorldStateVisibilityTests
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Assert.Equal(2, error.InnerExceptions.Count);
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Assert.Equal(
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[(first.ServerGuid, true), (second.ServerGuid, true)],
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observed.OrderBy(edge => edge.Guid).ToArray());
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Assert.True(state.IsLiveEntityVisible(first.ServerGuid));
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Assert.True(state.IsLiveEntityVisible(second.ServerGuid));
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[(first.Id, true), (second.Id, true)],
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observed.OrderBy(edge => edge.LocalEntityId).ToArray());
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Assert.True(state.IsLiveEntityVisible(first.Id));
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Assert.True(state.IsLiveEntityVisible(second.Id));
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Assert.Equal(0, state.PendingVisibilityTransitionCount);
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Assert.Equal(2, state.Entities.Count);
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}
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@ -574,14 +577,14 @@ public sealed class GpuWorldStateVisibilityTests
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cell,
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id => Entity(id, guid));
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Assert.False(state.IsLiveEntityVisible(guid));
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Assert.True(state.IsLiveEntityProjectionResident(guid));
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Assert.True(runtime.TryGetRecord(guid, out LiveEntityRecord record));
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Assert.False(state.IsLiveEntityVisible(record.WorldEntity!.Id));
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Assert.True(state.IsLiveEntityProjectionResident(record.WorldEntity.Id));
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Assert.True(record.IsSpatiallyVisible);
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Assert.Equal([true], edges);
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Assert.True(availability.End(7));
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Assert.True(state.IsLiveEntityVisible(guid));
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Assert.True(state.IsLiveEntityVisible(record.WorldEntity.Id));
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Assert.True(record.IsSpatiallyVisible);
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}
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@ -26,7 +26,7 @@ public sealed class WorldGenerationQuiescenceTests
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world.SetLandblockAabb(LandblockId, Vector3.Zero, Vector3.One);
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var nearby = new List<KeyValuePair<uint, WorldEntity>>();
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Assert.True(world.IsLiveEntityVisible(ServerGuid));
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Assert.True(world.IsLiveEntityVisible(entity.Id));
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Assert.Single(world.LandblockEntries);
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Assert.Single(world.LandblockBounds);
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@ -34,7 +34,7 @@ public sealed class WorldGenerationQuiescenceTests
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world.CopyLiveEntitiesNearLandblock(LandblockId, 0, nearby);
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Assert.False(availability.IsWorldAvailable);
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Assert.False(world.IsLiveEntityVisible(ServerGuid));
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Assert.False(world.IsLiveEntityVisible(entity.Id));
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Assert.Empty(world.LandblockEntries);
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Assert.Empty(world.LandblockBounds);
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Assert.Empty(nearby);
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@ -44,7 +44,7 @@ public sealed class WorldGenerationQuiescenceTests
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Assert.False(availability.End(16));
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Assert.False(availability.IsWorldAvailable);
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Assert.True(availability.End(17));
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Assert.True(world.IsLiveEntityVisible(ServerGuid));
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Assert.True(world.IsLiveEntityVisible(entity.Id));
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Assert.Same(entity, Assert.Single(world.LandblockEntries).Entities.Single());
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}
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@ -57,7 +57,8 @@ public sealed class WorldGenerationQuiescenceTests
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LandblockId,
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new LandBlock(),
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Array.Empty<WorldEntity>()));
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world.PlaceLiveEntityProjection(LandblockId, Entity());
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WorldEntity entity = Entity();
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world.PlaceLiveEntityProjection(LandblockId, entity);
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var selection = new SelectionState();
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selection.Select(ServerGuid, SelectionChangeSource.World);
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var audio = new RecordingAudioQuiescence();
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@ -65,6 +66,7 @@ public sealed class WorldGenerationQuiescenceTests
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availability,
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selection,
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world,
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guid => guid == ServerGuid ? entity.Id : null,
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audio);
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quiescence.Begin(1);
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@ -95,6 +97,7 @@ public sealed class WorldGenerationQuiescenceTests
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availability,
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selection,
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world,
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_ => null,
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audio: null);
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quiescence.Begin(3);
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@ -132,6 +132,7 @@ public sealed class WorldRevealCoordinatorTests
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availability,
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new SelectionState(),
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world,
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_ => null,
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audio);
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var coordinator = new WorldRevealCoordinator(
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isRenderNeighborhoodReady: (_, _) => true,
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@ -165,6 +166,7 @@ public sealed class WorldRevealCoordinatorTests
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availability,
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new SelectionState(),
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world,
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_ => null,
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audio);
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var scheduler = new RecordingDestinationScheduler();
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var coordinator = new WorldRevealCoordinator(
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@ -215,6 +217,7 @@ public sealed class WorldRevealCoordinatorTests
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availability,
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new SelectionState(),
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world,
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_ => null,
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audio: null);
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var scheduler = new RecordingDestinationScheduler();
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var coordinator = new WorldRevealCoordinator(
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