refactor(app): key live projections by runtime identity

Move materialized live-object sidecars and presentation worksets to exact RuntimeEntityKey ownership. Runtime remains the only GUID/incarnation/local-ID authority while hydration, animation, effects, lights, equipped children, renderer resources, visibility, liveness, and teardown resolve exact projection identities. Preserve synchronous callbacks, local-ID allocation order, and current rendering behavior.
This commit is contained in:
Erik 2026-07-25 21:50:58 +02:00
parent e18df84437
commit 420e5eea70
73 changed files with 2939 additions and 1715 deletions

View file

@ -7,6 +7,7 @@ using AcDream.App.Net;
using AcDream.App.Rendering;
using AcDream.App.UI;
using AcDream.App.UI.Layout;
using AcDream.App.World;
using AcDream.Core.Net;
using AcDream.Core.World;
using AcDream.UI.Abstractions;
@ -91,7 +92,7 @@ public sealed class InteractionUiRuntimeSourcesTests
var provider = new RadarSnapshotProvider(
new AcDream.Core.Items.ClientObjectTable(),
static () => new Dictionary<uint, WorldEntity>(),
EmptyRadarSource.Instance,
static () => new Dictionary<uint, WorldSession.EntitySpawn>(),
static () => 0u,
static () => 0f,
@ -253,6 +254,29 @@ public sealed class InteractionUiRuntimeSourcesTests
}
}
private sealed class EmptyRadarSource : ILiveEntityRadarSource
{
public static EmptyRadarSource Instance { get; } = new();
public bool TryGetMaterialized(
uint serverGuid,
out WorldEntity entity)
{
entity = null!;
return false;
}
public bool TryGetVisible(uint serverGuid, out WorldEntity entity)
{
entity = null!;
return false;
}
public void CopyVisibleTo(
List<KeyValuePair<uint, WorldEntity>> destination) =>
destination.Clear();
}
private static T Stub<T>() where T : class =>
(T)RuntimeHelpers.GetUninitializedObject(typeof(T));
}