refactor(app): key live projections by runtime identity

Move materialized live-object sidecars and presentation worksets to exact RuntimeEntityKey ownership. Runtime remains the only GUID/incarnation/local-ID authority while hydration, animation, effects, lights, equipped children, renderer resources, visibility, liveness, and teardown resolve exact projection identities. Preserve synchronous callbacks, local-ID allocation order, and current rendering behavior.
This commit is contained in:
Erik 2026-07-25 21:50:58 +02:00
parent e18df84437
commit 420e5eea70
73 changed files with 2939 additions and 1715 deletions

View file

@ -68,7 +68,7 @@ internal sealed class RuntimeFramePipelineDiagnosticFactsSource :
_streaming?.DeferredApplyBacklog ?? 0,
_streaming?.FullWindowRetirementCount ?? 0,
_streaming?.LastFullWindowRetirementLandblockCount ?? 0,
_liveEntities.MaterializedWorldEntities.Count,
_liveEntities.MaterializedCount,
_liveEntities.Snapshots.Count,
_world.Entities.Count);
}