docs: #106 CLOSED — gate-4 verification + running-artifact attribution correction
Move #106 to Recently closed (user-verified collision + solid walls; probe-verified 49 clean transitions incl. south A9B4->A9B3 at y=-0.19, east A9B3->AAB3 at x=192.2, and room-by-room tracking through the originally-failing A9B3 cottage). Records the three adjacent pre-existing bugs the gate runs surfaced and fixed (legacy Resolve bare ids, bogus-indoor-claim recovery, entry-hold streaming deadlock). Correct the capture doc's attribution: the outdoor running distortion was NOT fully the stale anchor — gate 4 shows residual background-color screen artifacts persist with a correctly-following anchor. The residual is the render §4 flap family (render digest), not membership. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@ -32,6 +32,11 @@ capture: entered a cottage and "EVERYTHING disappears, like I'm standing outside
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`0x0031`), so the whole view is built from a wrong anchor. The capture REFUTES flood-level
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causes outdoors: in all 26,960 outdoor-root frames, `outPolys=1` and `vis=1` with zero
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exceptions.
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> ⚠️ **Attribution PARTIALLY corrected post-fix (2026-06-09, #106 gate 4):** with #106
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> fixed and the anchor following correctly (49 clean transitions incl. cross-block),
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> the user still reports transient parts-of-screen-turn-background-color artifacts while
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> running and at cottage/room enter–exit. The stale anchor amplified the artifact but was
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> not its only cause — the residual is the §4 flap family (render digest), not membership.
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5. **The §4 indoor flap is unchanged and separate:** vis oscillation exists only under indoor
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roots (520 changes, longest 9 consecutive flips, cells 0x013F/0x0143/0x0150/0x0171) plus
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~11 one-to-three-frame OUT↔IN root blips at doorways (e.g. lines 31704..31713) — the known
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