feat(ui): D.5.3/B.2 — spine: drag-lift hook + ghost snapshot (full opacity) + drop-on-hit-only

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Erik 2026-06-20 15:22:27 +02:00
parent a497cc631e
commit 41bb70c11a
5 changed files with 84 additions and 26 deletions

View file

@ -11,6 +11,12 @@ namespace AcDream.App.UI;
/// </summary>
public interface IItemListDragHandler
{
/// <summary>The drag STARTED from a cell in this list — retail's RecvNotice_ItemListBeginDrag
/// → RemoveShortcut (decomp 0x004bd930/0x004bd450): the handler removes the lifted item from its
/// model + wire so the source slot empties immediately. The item is "in hand" until
/// HandleDropRelease (place) or the drag ends off-target (stays removed). No restore on cancel.</summary>
void OnDragLift(UiItemList sourceList, UiItemSlot sourceCell, ItemDragPayload payload);
/// <summary>True ⇒ the target cell shows the accept (green) frame; false ⇒ reject (red).</summary>
bool OnDragOver(UiItemList targetList, UiItemSlot targetCell, ItemDragPayload payload);