feat(runtime): share chat commands and run login sequence

This commit is contained in:
Erik 2026-08-14 20:27:45 +02:00
parent 5535d0adac
commit 41b15efd4d
57 changed files with 1739 additions and 345 deletions

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@ -92,7 +92,7 @@ stack. Full history and the corrected contract live in
│ LayoutDesc/DAT → UiRoot retained widgets + controllers │
├─────────────────────────────────────────────────────────────┤
│ SHARED CONTRACTS │
│ ViewModels, commands, input actions, state/event services
│ ViewModels, input actions, state/event and command seams
│ ► one model and mutation path, one presentation projection │
├─────────────────────────────────────────────────────────────┤
│ Game state + events (unchanged) │
@ -100,24 +100,32 @@ stack. Full history and the corrected contract live in
└─────────────────────────────────────────────────────────────┘
```
`AcDream.UI.Abstractions` — the `IPanel`/`IPanelRenderer` contract, the
ViewModels and the commands **survives intact**. It was always
`AcDream.UI.Abstractions` — the `IPanel`/`IPanelRenderer` contract and the
ViewModels — **survives intact**. It was always
backend-agnostic, which is exactly what Code Structure Rule 3 was written to
protect, and it is what a future developer-panel host would bind to. Only the
ImGui *backend* was deleted. `ACDREAM_DEVTOOLS=1` still selects Vulkan's
debug-utils extensions and now logs that the developer UI is gone; replacing it
is issue **#258**, deliberately unscheduled.
`AcDream.UI.Abstractions` owns backend-neutral ViewModels, commands, input,
and the `IPanel`/`IPanelRenderer` devtools contract. `AcDream.App/UI` owns the
`AcDream.UI.Abstractions` owns backend-neutral ViewModels, input, and the
`IPanel`/`IPanelRenderer` devtools contract. `AcDream.App/UI` owns the
retained gameplay tree, LayoutDesc importer, window runtime, and panel
controllers. Neither presentation stack owns independent game-state truth.
Chat submission follows the same rule: both presentation stacks enter the
shared `ChatCommandRouter`, which emits distinct backend-neutral intents for a
retail client command (`ExecuteClientCommandCmd`), an ACE-owned command
(`SendServerCommandCmd`), or ordinary chat (`SendChatCmd`). App-layer
handlers and controllers translate those intents to `WorldSession`; panels
never inspect or construct wire messages.
Chat submission follows the same rule: `AcDream.Runtime/Chat` owns the shared
parser, retail command/channel/help catalogs, `ChatCommandRouter`, command bus,
and its four backend-neutral records (`ExecuteClientCommandCmd`,
`SendServerCommandCmd`, `SendChatCmd`, and `SendRawChannelCmd`). Its only
presentation callback is the four-member `IChatCommandFeedback`; retained
`ChatVM` implements that seam. Both App and Headless bind the same
`LiveChatCommandRoute` to the active `WorldSession` send delegates and exact
`RuntimeCommunicationState`/`RuntimeCharacterState` children. Panels never
inspect or construct wire messages, and Runtime has no UI or App dependency.
Configured login commands enter that identical parser/router only after the
generation's `enteredWorld` edge, in order, once per generation. The shared
generation-aware sequence cancels on replacement, applies the configured
inter-command delay, and reports each isolated failure without aborting the
session or plugin lifetime.
Plugins register retained gameplay markup through the BCL-only
`AcDream.Plugin.Abstractions.IUiRegistry`; they do not import App or
presentation assemblies. `IPluginHost.HasUi` is the explicit capability edge:
@ -251,6 +259,9 @@ src/
RuntimeInitialCreateContinuationExecutor.cs -> retry-idempotent
adoption + retail Create tail + strict-order
FIFO/replay execution over the residence
Chat/ -> LA6 parser/router/catalog and four command
intents; shared live route + generation-scoped
configured-login sequence for both hosts
Gameplay/
RuntimeCommunicationState.cs -> one chat/social owner + ordered stream
RuntimeInventoryState.cs -> exact object-table borrower + inventory

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@ -120,6 +120,14 @@ ViewModel or command had to change, because none of them had ever imported
writes against `IPanelRenderer`; a renderer implementation translates those
calls at runtime. Plugin-facing UI follows the same rule.
The shared chat parser/router/catalog and its four command intents live in
`AcDream.Runtime/Chat`, not in a panel or App. `AcDream.UI.Abstractions`
references Runtime so retained `ChatVM` can implement the narrow
`IChatCommandFeedback` seam and its existing panel input can call the shared
router. That dependency does not permit panels to import App, windowing,
rendering, audio, or another presentation backend; Runtime itself remains
presentation-independent and its dependency guards enforce that boundary.
**Status:** there is currently no `IPanelRenderer` implementation in the tree —
the ImGui one went with V11 and the replacement is issue **#258**. The contract
is kept rather than deleted precisely because this rule proved its worth; a new

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@ -168,13 +168,21 @@ line, writer opens `FileShare.Read`, tailer opens
`Read/FileShare.ReadWrite|Delete`): events `started`, `connected`,
`characterList{accountName,slotCount,characters[{id,name,secondsGreyedOut}]}`,
`enteredWorld{characterId,characterName}`, `pluginLoaded{plugin}`,
`pluginFailed{plugin,error}`, `disconnected{reason}`,
`pluginFailed{plugin,error}`,
`loginCommandFailed{commandIndex,command,error}`,
`disconnected{reason}`,
`exited{code,reason}` — every line carries `"v":1`, `"e"`, `"t"`
(ISO-8601 UTC), `"sessionId"`. `secondsGreyedOut` is a uint on BOTH
sides. Unknown `e` values must parse to a typed Unknown event, never
throw; a known `e` with a wrong payload shape should be distinguishable
from an unknown `e` (LA3 review finding 12).
`loginCommandFailed.commandIndex` is the zero-based index in the configured
`loginCommands` array. `command` is the exact configured line and `error` is
the isolated parser/router/handler failure. The event is observational: the
host continues with the next configured line and never converts the command
failure into a login, plugin, session, or process failure.
**Known LA1 status limitation:** the stream has no independent mid-play
wire-drop detector. If a transport becomes silent without raising through the
host's tick/teardown path, no immediate `disconnected` line can be promised;
@ -203,9 +211,10 @@ Three pieces, one slice, because they share the session-config/status seam:
`RuntimeOptions.LivePass` is a bare string — the config path must not
widen that exposure).
2. **Status stream both hosts:** per-session `status.jsonl` (path given in
config; absent → no writer constructed, zero cost). Versioned event
config; absent → permanent no-op sink). Versioned event
vocabulary (`"v":1`): `started`, `connected`, `characterList`,
`enteredWorld`, `pluginLoaded`/`pluginFailed`, `disconnected`, `exited`.
`enteredWorld`, `pluginLoaded`/`pluginFailed`,
`loginCommandFailed`, `disconnected`, `exited`.
Recon: today's `HeadlessDiagnosticWriter` is a single shared-stdout JSONL
sink with four kinds (lifecycle/failure/event/resources) and NO per-session
file — the status writer is a second, separate sink, not a rework of the

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@ -197,7 +197,8 @@ hosts, one JSON object per line:
`started`, `connected`, `characterList` (names + ids + slots),
`enteredWorld` (id + name), `pluginLoaded` / `pluginFailed` (name +
error), `disconnected`, `exited` (code + reason).
error), `loginCommandFailed` (zero-based command index + exact configured
line + isolated error), `disconnected`, `exited` (code + reason).
The launcher tails this for live per-session UI state and folds
`characterList` into the profile store. This exact event vocabulary is

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@ -581,7 +581,7 @@ internal sealed class FrameRootCompositionPhase
var liveFrameCoordinator = new RetailLiveFrameCoordinator(
session.LiveObjectFrame,
live.WorldState,
session.LiveSession,
session.SessionHost,
session.LocalPlayerFrame,
session.LiveSpatialReconciler,
live.WorldAvailability,

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@ -1130,7 +1130,9 @@ internal sealed class SessionPlayerCompositionPhase
liveSessionCommands,
d.Log,
d.StatusWriter,
d.Options.SessionId ?? "app");
d.Options.SessionId ?? "app",
d.Options.LoginCommands,
d.Options.LoginCommandDelayMs);
LiveSessionHost sessionHost = sessionRuntimeFactory.Create(
liveSession,
new LiveSessionConnectOptions(

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@ -115,12 +115,12 @@ internal sealed record SessionDescriptor
/// allow-list semantics for this field (OP7 D8).</summary>
public Dictionary<string, bool>? CharacterOptions { get; init; }
/// <summary>LA1: plugin ids to load. Absent = load all (LA5 consumes
/// this; parsed and carried here now per the pinned launch contract).</summary>
/// <summary>LA1/LA5: plugin ids to load. Absent = load all; explicit
/// empty = load none.</summary>
public List<string>? Plugins { get; init; }
/// <summary>LA1: ordered chat-typed strings run after entering world
/// (LA6 consumes this; parsed and carried here now).</summary>
/// <summary>LA1/LA6: ordered chat-typed strings run through the shared
/// Runtime parser/router after entering world.</summary>
public List<string>? LoginCommands { get; init; }
/// <summary>LA1: inter-command delay for <see cref="LoginCommands"/>,

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@ -1,4 +1,5 @@
global using AcDream.Runtime.Gameplay;
global using AcDream.Runtime.Physics;
global using AcDream.Runtime.Chat;
global using ILocalPlayerMotionSource =
AcDream.Runtime.Gameplay.IRuntimeLocalPlayerMotionSource;

View file

@ -12,5 +12,5 @@ internal interface ILiveWorldSessionSource
internal interface ILiveUiSessionTarget : ILiveInWorldSource, ILiveWorldSessionSource
{
AcDream.UI.Abstractions.ICommandBus Commands { get; }
AcDream.Runtime.Chat.ICommandBus Commands { get; }
}

View file

@ -1,10 +1,8 @@
using AcDream.App.UI;
using AcDream.Core.Chat;
using AcDream.Core.Items;
using AcDream.Core.Net.Messages;
using AcDream.Runtime.Gameplay;
using AcDream.Runtime.Session;
using AcDream.UI.Abstractions;
namespace AcDream.App.Net;
@ -149,6 +147,7 @@ internal sealed class LiveSessionCommandRouter : ILiveSessionCommandRouting
{
private readonly object _gate = new();
private LiveCommandBus? _commands;
private LiveChatCommandRoute? _chatCommands;
private ClientCommandController.Bindings? _clientCommands;
private int _state; // 0 = constructed, 1 = active, 2 = disposed
@ -170,19 +169,22 @@ internal sealed class LiveSessionCommandRouter : ILiveSessionCommandRouting
var commands = new LiveCommandBus();
var clientCommands = new ClientCommandController(
BuildGuardedClientCommands(bindings.ClientCommands));
commands.Register<ExecuteClientCommandCmd>(clientCommands.Execute);
commands.Register<SendServerCommandCmd>(command =>
{
if (!string.IsNullOrEmpty(command.Text))
SendIfActive(() => bindings.SendTalk(command.Text));
});
commands.Register<SendChatCmd>(command => RouteChat(bindings, command));
_chatCommands = new LiveChatCommandRoute(new LiveChatCommandBindings(
clientCommands.Execute,
bindings.Communication,
bindings.Chat,
bindings.TurbineChat,
bindings.CharacterState,
bindings.PlayerGuid,
bindings.SendTalk,
bindings.SendTell,
bindings.SendChannel,
bindings.SendTurbineChat,
bindings.Log));
// Campaign CH slice CH4 (2026-08-09): the 22 unregistered
// ChannelSystem::GetChannelID fallback tags — bypasses
// ChatChannelKind/ChannelResolver entirely and sends the raw
// legacy ChatChannel (0x0147) broadcast directly.
commands.Register<SendRawChannelCmd>(
command => SendIfActive(() => bindings.SendChannel(command.ChannelId, command.Text)));
commands.Register<AddShortcutRuntimeCmd>(
command => SendIfActive(() => bindings.AddShortcut(command.Entry)));
commands.Register<RemoveShortcutRuntimeCmd>(
@ -320,6 +322,7 @@ internal sealed class LiveSessionCommandRouter : ILiveSessionCommandRouting
{
if (_state == 2)
throw new ObjectDisposedException(nameof(LiveSessionCommandRouter));
_chatCommands?.Activate();
_state = 1;
}
}
@ -329,202 +332,31 @@ internal sealed class LiveSessionCommandRouter : ILiveSessionCommandRouting
lock (_gate)
{
if (_state == 1)
_commands?.Publish(command);
{
if (_chatCommands?.TryPublish(command) != true)
_commands?.Publish(command);
}
}
}
public void Dispose()
{
LiveCommandBus? commands;
LiveChatCommandRoute? chatCommands;
lock (_gate)
{
_state = 2;
commands = _commands;
_commands = null;
chatCommands = _chatCommands;
_chatCommands = null;
_clientCommands = null;
}
chatCommands?.Dispose();
commands?.Clear();
}
/// <summary>
/// The seven <see cref="ChatChannelKind"/> values that ride Turbine
/// (0xF7DE), mapped to the lighter <see cref="ChatChannelKindLite"/>
/// <see cref="TurbineChatMembershipGate"/> reads. Every OTHER channel
/// kind (Fellowship/Vassals/Patron/Monarch/CoVassals/AllegianceBroadcast)
/// is legacy-only (0x0147) — those pipelines never overlap Turbine.
/// <see cref="ChatChannelKind.Allegiance"/> is the one exception, and
/// <see cref="RouteChat"/> special-cases it BEFORE this table is
/// consulted: S3 (CH3 Opus review, 2026-08-09) corrected the original
/// CH3 filing (research doc §5.3) — retail's <c>/a</c> is bound to the
/// LEGACY <c>AllegianceBroadcast</c> bitflag by default and is only
/// rebound to <c>DoTurbineChat_Allegiance</c> once
/// <c>StartupTurbineChatSystem</c> successfully starts Turbine chat
/// (research doc §4.3). So "Turbine never started" (<c>TurbineChat.
/// Enabled == false</c>) still falls back to legacy, while "Turbine is
/// up but this character has no allegiance room" (<c>Enabled == true</c>,
/// <c>AllegianceRoom == 0</c>) correctly keeps retail's local
/// "Turbine chat is not available." refusal at the membership gate.
/// </summary>
private static readonly Dictionary<ChatChannelKind, ChatChannelKindLite> TurbineChannelKinds = new()
{
[ChatChannelKind.Allegiance] = ChatChannelKindLite.Allegiance,
[ChatChannelKind.General] = ChatChannelKindLite.General,
[ChatChannelKind.Trade] = ChatChannelKindLite.Trade,
[ChatChannelKind.Lfg] = ChatChannelKindLite.Lfg,
[ChatChannelKind.Roleplay] = ChatChannelKindLite.Roleplay,
[ChatChannelKind.Society] = ChatChannelKindLite.Society,
[ChatChannelKind.Olthoi] = ChatChannelKindLite.Olthoi,
};
private void RouteChat(
LiveSessionCommandBindings bindings,
SendChatCmd command)
{
if (string.IsNullOrEmpty(command.Text))
return;
switch (command.Channel)
{
case ChatChannelKind.Say:
// ACE echoes HearSpeech to the sender. Retail therefore uses
// the authoritative inbound line rather than a local echo.
SendIfActive(() => bindings.SendTalk(command.Text));
return;
case ChatChannelKind.Tell:
if (string.IsNullOrEmpty(command.TargetName))
return;
if (!SendIfActive(() =>
bindings.SendTell(command.TargetName, command.Text)))
return;
bindings.Chat.OnSelfSent(
ChatKind.Tell,
command.Text,
// Retail's own "You tell ..." echo is Speech_Direct_Send
// (0x04), distinct from an incoming Tell's 0x03 — see
// ChatMessageType.OutgoingTell's "You tell ..." comment.
logTextType: (uint)RetailLogTextType.SpeechDirectSend,
targetOrChannel: command.TargetName);
return;
}
// S3 (CH3 Opus review, 2026-08-09): see the TurbineChannelKinds doc
// comment above — Turbine chat never having started (no 0x0295
// SetTurbineChatChannels received at all) still routes /a through
// the legacy AllegianceBroadcast bitflag, exactly like retail's
// default binding before StartupTurbineChatSystem runs.
if (command.Channel == ChatChannelKind.Allegiance
&& !bindings.TurbineChat.Enabled)
{
RouteLegacyChannel(bindings, ChatChannelKind.AllegianceBroadcast, command.Text);
return;
}
if (TurbineChannelKinds.TryGetValue(command.Channel, out ChatChannelKindLite liteKind))
{
RouteTurbineChat(bindings, liteKind, command.Text);
return;
}
RouteLegacyChannel(bindings, command.Channel, command.Text);
}
/// <summary>
/// Step 2 of the CH3 fix list: retail
/// <c>ClientCommunicationSystem::SendTurbineChat @0x0057db10</c>'s local
/// membership gate, raised through the same
/// <c>RuntimeCommunicationState.AddText</c> chokepoint CH2 built for
/// every other client-raised refusal.
/// </summary>
private void RouteTurbineChat(
LiveSessionCommandBindings bindings,
ChatChannelKindLite kind,
string text)
{
TurbineChatGateResult gate = TurbineChatMembershipGate.Evaluate(
kind,
bindings.TurbineChat,
bindings.CharacterState.Options,
bindings.CharacterState.IsOlthoiPlayer);
// N3 (CH3 Opus review): the gate-result-to-refusal-text mapping is
// now shared with DirectGameRuntimeCommandAdapter.TrySendChannel via
// TurbineChatMembershipGate.ResolveRefusalText — this used to be an
// independent copy of the same switch.
if (gate.Status != TurbineChatGateStatus.Allowed)
{
if (TurbineChatMembershipGate.ResolveRefusalText(gate) is
(string refusalText, RetailLogTextType refusalType))
{
bindings.Communication.AddText(refusalText, refusalType);
}
return;
}
uint cookie = bindings.TurbineChat.NextContextId();
uint senderGuid = bindings.PlayerGuid();
bindings.Log?.Invoke(
$"chat: outbound TurbineChat {gate.DisplayName} " +
$"room=0x{gate.RoomId:X8} chatType={gate.ChatType} " +
$"cookie=0x{cookie:X} sender=0x{senderGuid:X8} len={text.Length}");
SendIfActive(() => bindings.SendTurbineChat(
gate.RoomId,
gate.ChatType,
(uint)TurbineChat.DispatchType.SendToRoomById,
senderGuid,
text,
cookie));
}
private void RouteLegacyChannel(
LiveSessionCommandBindings bindings,
ChatChannelKind channel,
string text)
{
ChannelResolver.Resolved? legacy = ChannelResolver.Resolve(channel);
if (legacy is null)
{
bindings.Log?.Invoke(
$"chat: SendChatCmd kind={channel} dropped (no legacy id)");
return;
}
bindings.Log?.Invoke(
$"chat: outbound legacy ChatChannel {legacy.Value.DisplayName} " +
$"id=0x{legacy.Value.ChannelId:X8} len={text.Length}");
if (!SendIfActive(() =>
bindings.SendChannel(legacy.Value.ChannelId, text)))
return;
// Step 5: wire ChatChannelInfo.IsSelfEchoChannel() — ACE resends
// Fellow/Vassals/Patron/Monarch/CoVassals to the sender with an
// empty sender name, so a local optimistic echo double-prints. S1
// (CH3 Opus review, 2026-08-09) corrected AllegianceBroadcast into
// this SAME group: ACE's GameActionChatChannel handler iterates
// player.Allegiance.Members and the sender is one of them, so they
// get their own line back with their real name too — a different
// mechanism (no separate ""-sender resend) but the same
// double-print risk, so it must ALSO skip the local echo (research
// doc §3.7/§5.4, corrected).
bool serverEchoes = new ChatChannelInfo.Legacy(
legacy.Value.ChannelId,
legacy.Value.DisplayName).IsSelfEchoChannel();
if (serverEchoes)
return;
bindings.Chat.OnSelfSent(
ChatKind.Channel,
text,
targetOrChannel: legacy.Value.DisplayName,
// Precise per-bit own-send type (LegacyChannelChatType.Resolve's
// ownSend:true branch) — e.g. Fellowship keeps 0x13, Patron/
// Vassal/Follower become 0x0B, the admin/audit/sentinel
// catch-all becomes 0x09 Channel_Send (corrected 2026-08-09,
// Opus review of 172c6f9a — was wrongly 0x0E).
logTextType: LegacyChannelChatType.Resolve(legacy.Value.ChannelId, ownSend: true));
}
private ClientCommandController.Bindings BuildGuardedClientCommands(
ClientCommandController.Bindings source) => new(
TeleportToLifestone: () => InvokeClient(static b => b.TeleportToLifestone()),

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@ -28,6 +28,7 @@ using AcDream.Runtime;
using AcDream.Runtime.Entities;
using AcDream.Runtime.Gameplay;
using AcDream.Runtime.Session;
using AcDream.Runtime.Chat;
using AcDream.UI.Abstractions.Panels.Chat;
using AcDream.UI.Abstractions.Panels.Vitals;
using DatReaderWriter;
@ -106,6 +107,9 @@ internal sealed class LiveSessionRuntimeFactory
private readonly LiveMovementStatsApplier _movementStats;
private readonly SessionStatusWriter _statusWriter;
private readonly string _sessionId;
private readonly IReadOnlyList<string> _loginCommands;
private readonly TimeSpan _loginCommandDelay;
private readonly TimeProvider _timeProvider;
public LiveSessionRuntimeFactory(
LiveSessionPlayerRuntime player,
@ -116,7 +120,10 @@ internal sealed class LiveSessionRuntimeFactory
LiveSessionCommandSurface commands,
Action<string> log,
SessionStatusWriter? statusWriter = null,
string sessionId = "app")
string sessionId = "app",
IReadOnlyList<string>? loginCommands = null,
int loginCommandDelayMs = 500,
TimeProvider? timeProvider = null)
{
_player = player ?? throw new ArgumentNullException(nameof(player));
_domain = domain ?? throw new ArgumentNullException(nameof(domain));
@ -130,6 +137,14 @@ internal sealed class LiveSessionRuntimeFactory
// status file configured — every call site below stays unconditional.
_statusWriter = statusWriter ?? new SessionStatusWriter(null);
_sessionId = sessionId ?? throw new ArgumentNullException(nameof(sessionId));
if (loginCommandDelayMs < 0)
{
throw new ArgumentOutOfRangeException(
nameof(loginCommandDelayMs));
}
_loginCommands = loginCommands is null ? [] : [.. loginCommands];
_loginCommandDelay = TimeSpan.FromMilliseconds(loginCommandDelayMs);
_timeProvider = timeProvider ?? TimeProvider.System;
// C3c-F1: stat recomputes route through the Runtime movement owner's
// typed application seam; App keeps zero direct controller mutations.
_movementStats = new LiveMovementStatsApplier(
@ -150,6 +165,17 @@ internal sealed class LiveSessionRuntimeFactory
LiveSessionResetPlan reset =
LiveSessionResetManifest.Create(
CreateResetBindings(resetHost));
var loginCommands = new LoginCommandSequence(
_loginCommands,
_loginCommandDelay,
new RuntimeChatCommandFeedback(_domain.Communication),
_commands,
failure => _statusWriter.LoginCommandFailed(
_sessionId,
failure.CommandIndex,
failure.Command,
failure.Error),
_timeProvider);
return new LiveSessionHost(controller, new LiveSessionHostBindings(
Routing: new(
CreateEventRouter,
@ -194,7 +220,8 @@ internal sealed class LiveSessionRuntimeFactory
CharacterEntered: selection => _statusWriter.EnteredWorld(
_sessionId,
selection.CharacterId,
selection.CharacterName)),
selection.CharacterName),
LoginCommands: loginCommands),
connectOptions);
}

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@ -87,10 +87,10 @@ public sealed record RuntimeOptions(
string? StatusFilePath,
/// <summary>Campaign LA slice LA1: plugin ids to load.
/// <see langword="null"/> = load every discovered plugin (today's
/// behavior). Consumed by LA5; parsed and carried now.</summary>
/// behavior). Consumed by the shared graphical plugin session.</summary>
IReadOnlyList<string>? Plugins,
/// <summary>Campaign LA slice LA1: ordered chat-typed strings run once
/// entered-world. Consumed by LA6; parsed and carried now.</summary>
/// entered-world through the shared Runtime parser/router.</summary>
IReadOnlyList<string> LoginCommands,
/// <summary>Campaign LA slice LA1: inter-command delay for
/// <see cref="LoginCommands"/>, milliseconds.</summary>

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@ -207,7 +207,7 @@ public sealed class ChatWindowController : IRetainedWindowStateController, IReta
/// <param name="layout">Widget tree from <see cref="LayoutImporter.Build"/>.</param>
/// <param name="vm">Chat view-model (transcript data + command routing).</param>
/// <param name="busProvider">Factory that returns the live command bus at submit time.
/// Called on every chat submit so it resolves <see cref="AcDream.UI.Abstractions.LiveCommandBus"/>
/// Called on every chat submit so it resolves <see cref="LiveCommandBus"/>
/// even when the live session is established AFTER <see cref="Bind"/> runs
/// (mirrors the ImGui <c>ChatPanel</c> which re-reads the bus each frame).</param>
/// <param name="windowFilters">Runtime's canonical per-window filter/open state

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@ -99,16 +99,15 @@ internal sealed record HeadlessSessionDescriptor
/// <summary>
/// Campaign LA slice LA1: plugin ids to load from the standard plugins
/// directory (<c>docs/plans/2026-08-14-launcher-campaign.md</c> LA1).
/// Absent means load every discovered plugin (today's dev behavior);
/// LA5 wires this into an actual allow-list filter. Parsed and carried
/// here now so the session-config shape is stable before LA5 lands.
/// Absent means load every discovered plugin (the developer flow);
/// explicit empty means load none. LA5 host composition consumes this
/// as the actual allow-list filter.
/// </summary>
public List<string>? Plugins { get; init; }
/// <summary>
/// Campaign LA slice LA1: ordered chat-typed strings run once the
/// session enters world. LA6 wires actual execution; parsed and carried
/// here now.
/// Campaign LA slice LA1/LA6: ordered chat-typed strings run through the
/// shared Runtime parser/router once the session enters world.
/// </summary>
public List<string>? LoginCommands { get; init; }
@ -123,8 +122,7 @@ internal sealed record HeadlessSessionDescriptor
/// <summary>
/// Campaign LA slice LA1: absolute path for this session's status-event
/// JSONL stream (<c>docs/superpowers/specs/2026-08-14-launcher-campaign-design.md</c>
/// §6). Absent means no <see cref="AcDream.Runtime.Session.SessionStatusWriter"/>
/// is constructed for this session.
/// §6). Absent selects the writer's permanent no-op mode.
/// </summary>
public string? StatusFile { get; init; }
}

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@ -323,8 +323,9 @@ internal static class HeadlessConfigurationLoader
/// Campaign LA slice LA1: validates the four new optional per-session
/// fields shared with the App session-config reader (see
/// <c>docs/plans/2026-08-14-launcher-campaign.md</c> LA1's pinned
/// contract). All four stay optional; only their SHAPE is checked here
/// — parsing/executing <c>plugins</c>/<c>loginCommands</c> is LA5/LA6.
/// contract). All four stay optional; this loader owns their strict
/// shape checks while LA5/LA6 host composition consumes the resulting
/// plugin allow-list and ordered login-command sequence.
/// </summary>
private static void ValidateLaunchContractFields(HeadlessSessionDescriptor session)
{

View file

@ -6,6 +6,7 @@ using AcDream.Headless.Policies;
using AcDream.Core.Net.Messages;
using AcDream.Core.Physics;
using AcDream.Runtime;
using AcDream.Runtime.Chat;
using AcDream.Runtime.Gameplay;
using AcDream.Runtime.Physics;
using AcDream.Runtime.Session;
@ -14,29 +15,54 @@ namespace AcDream.Headless.Hosting;
internal sealed class HeadlessSessionHost : IDisposable
{
private sealed class SessionCommandRoute(
ILiveSessionCommandRouting gameplay,
ILiveSessionCommandRouting commands)
: ILiveSessionCommandRouting
private sealed class SessionCommandRoute : ILiveSessionCommandRouting
{
private bool _gameplayActive;
private bool _commandsActive;
private ILiveSessionCommandRouting? _gameplay;
private ILiveSessionCommandRouting? _commands;
private ILiveSessionCommandRouting? _chat;
private bool _activated;
internal SessionCommandRoute(
ILiveSessionCommandRouting gameplay,
ILiveSessionCommandRouting commands,
ILiveSessionCommandRouting chat)
{
_gameplay = gameplay
?? throw new ArgumentNullException(nameof(gameplay));
_commands = commands
?? throw new ArgumentNullException(nameof(commands));
_chat = chat
?? throw new ArgumentNullException(nameof(chat));
}
public void Activate()
{
if (_gameplayActive || _commandsActive)
if (_activated)
return;
gameplay.Activate();
_gameplayActive = true;
if (_gameplay is null || _commands is null || _chat is null)
throw new ObjectDisposedException(nameof(SessionCommandRoute));
_gameplay.Activate();
try
{
commands.Activate();
_commandsActive = true;
_commands.Activate();
_chat.Activate();
_activated = true;
}
catch
catch (Exception activationError)
{
gameplay.Dispose();
_gameplayActive = false;
try
{
Dispose();
}
catch (Exception disposalError)
{
throw new AggregateException(
"Headless command-route activation and rollback failed.",
activationError,
disposalError);
}
throw;
}
}
@ -44,30 +70,9 @@ internal sealed class HeadlessSessionHost : IDisposable
public void Dispose()
{
List<Exception>? failures = null;
if (_commandsActive)
{
try
{
commands.Dispose();
}
catch (Exception error)
{
(failures ??= []).Add(error);
}
_commandsActive = false;
}
if (_gameplayActive)
{
try
{
gameplay.Dispose();
}
catch (Exception error)
{
(failures ??= []).Add(error);
}
_gameplayActive = false;
}
TryDispose(ref _chat, ref failures);
TryDispose(ref _commands, ref failures);
TryDispose(ref _gameplay, ref failures);
if (failures is not null)
{
throw new AggregateException(
@ -75,6 +80,24 @@ internal sealed class HeadlessSessionHost : IDisposable
failures);
}
}
private static void TryDispose(
ref ILiveSessionCommandRouting? route,
ref List<Exception>? failures)
{
if (route is not { } current)
return;
try
{
current.Dispose();
route = null;
}
catch (Exception error)
{
(failures ??= []).Add(error);
}
}
}
private sealed class SessionCommandBridge : IRuntimeSessionCommands
@ -301,6 +324,18 @@ internal sealed class HeadlessSessionHost : IDisposable
// descriptor.StatusFile is unset — every call site below stays
// unconditional.
var statusWriter = new SessionStatusWriter(descriptor.StatusFile);
var chatCommandSurface = new LiveChatCommandSurface();
var loginCommands = new LoginCommandSequence(
descriptor.LoginCommands,
TimeSpan.FromMilliseconds(descriptor.LoginCommandDelayMs),
new RuntimeChatCommandFeedback(runtime.CommunicationOwner),
chatCommandSurface,
failure => statusWriter.LoginCommandFailed(
descriptor.Id,
failure.CommandIndex,
failure.Command,
failure.Error),
_timeProvider);
pluginSession = HeadlessPluginSession.Create(
runtime,
diagnostics,
@ -315,7 +350,12 @@ internal sealed class HeadlessSessionHost : IDisposable
CreateEventRoute,
session => new SessionCommandRoute(
gameplay.CreateRoute(session),
commands.CreateRoute(session))),
commands.CreateRoute(session),
chatCommandSurface.Attach(
new LiveChatCommandRoute(
CreateChatCommandBindings(
session,
runtime))))),
generation =>
runtime.ResetGeneration(generation, _resetHost),
new LiveSessionSelectionBindings(
@ -368,7 +408,8 @@ internal sealed class HeadlessSessionHost : IDisposable
selection => statusWriter.EnteredWorld(
descriptor.Id,
selection.CharacterId,
selection.CharacterName)));
selection.CharacterName),
loginCommands));
Runtime = runtime;
Commands = commands;
@ -506,7 +547,7 @@ internal sealed class HeadlessSessionHost : IDisposable
_ = Runtime.Clock.Advance(deltaSeconds);
_localPlayerFrame.AdvanceBeforeNetwork(
checked((float)deltaSeconds));
Runtime.Session.Tick();
_liveSession.Tick();
// C3c: pump pending first-entry sequences after the network drain —
// collision-generation progress and freshly accepted Creates both
// surface here, mirroring the graphical per-frame retry phase.
@ -821,6 +862,142 @@ internal sealed class HeadlessSessionHost : IDisposable
}
}
private LiveChatCommandBindings CreateChatCommandBindings(
AcDream.Core.Net.WorldSession session,
GameRuntime runtime) => new(
ExecuteClientCommand: command =>
ExecuteHeadlessClientCommand(session, runtime, command),
Communication: runtime.CommunicationOwner,
Chat: runtime.CommunicationOwner.Chat,
TurbineChat: runtime.CommunicationOwner.TurbineChat,
CharacterState: runtime.CharacterOwner,
PlayerGuid: () => runtime.PlayerIdentity.ServerGuid,
SendTalk: session.SendTalk,
SendTell: session.SendTell,
SendChannel: session.SendChannel,
SendTurbineChat: session.SendTurbineChatTo,
Log: message => _diagnostics.Message(
_descriptor.Id,
message,
runtime.Generation.Value));
/// <summary>
/// Presentation-free subset of retail client commands. Commands whose
/// semantics require a graphical confirmation/window or a host-specific
/// presentation service fail explicitly; the login sequence reports that
/// one line and continues. Wire-only and canonical-state commands take
/// the exact same WorldSession/Runtime paths as the graphical bindings.
/// </summary>
private static void ExecuteHeadlessClientCommand(
AcDream.Core.Net.WorldSession session,
GameRuntime runtime,
ExecuteClientCommandCmd command)
{
switch (command.Command)
{
case ClientCommandId.LifestoneRecall:
session.SendTeleportToLifestone();
return;
case ClientCommandId.MarketplaceRecall:
session.SendTeleportToMarketplace();
return;
case ClientCommandId.PkArenaRecall:
session.SendTeleportToPkArena();
return;
case ClientCommandId.PkLiteArenaRecall:
session.SendTeleportToPkLiteArena();
return;
case ClientCommandId.EnterPkLite:
session.SendEnterPkLite();
return;
case ClientCommandId.HouseRecall:
session.SendTeleportToHouse();
return;
case ClientCommandId.MansionRecall:
session.SendTeleportToMansion();
return;
case ClientCommandId.QueryAge:
session.SendQueryAge();
return;
case ClientCommandId.QueryBirth:
session.SendQueryBirth();
return;
case ClientCommandId.Emote
when !string.IsNullOrWhiteSpace(command.Arguments):
session.SendEmote(command.Arguments.Trim());
return;
case ClientCommandId.ClearChat:
runtime.CommunicationOwner.Chat.Clear();
return;
case ClientCommandId.IndexChannels:
session.SendIndexChannels();
return;
case ClientCommandId.ListChannel:
SendResolvedChannel(
command.Arguments,
session.SendListChannel);
return;
case ClientCommandId.OnChannel:
SendResolvedChannel(
command.Arguments,
session.SendOnChannel);
return;
case ClientCommandId.OffChannel:
SendResolvedChannel(
command.Arguments,
session.SendOffChannel);
return;
case ClientCommandId.AllegianceHometown:
session.SendRecallAllegianceHometown();
return;
case ClientCommandId.AllegianceInfo:
session.SendAllegianceInfoRequest(command.Arguments.Trim());
return;
case ClientCommandId.HouseAvailableList
when RetailClientCommandCatalog.TryResolveHouseType(
command.Arguments,
out uint houseType):
session.SendListAvailableHouses(houseType);
return;
case ClientCommandId.JoinChannel
when RetailClientCommandCatalog.TryResolveJoinLeaveOption(
command.Arguments,
out uint joinOption):
_ = runtime.CharacterOwner.Options.TrySetOption(
joinOption,
true,
session.SendSetSingleCharacterOption);
return;
case ClientCommandId.LeaveChannel
when RetailClientCommandCatalog.TryResolveJoinLeaveOption(
command.Arguments,
out uint leaveOption):
_ = runtime.CharacterOwner.Options.TrySetOption(
leaveOption,
false,
session.SendSetSingleCharacterOption);
return;
default:
throw new NotSupportedException(
$"Client command '{command.Command}' is not available "
+ "in the headless host.");
}
static void SendResolvedChannel(
string arguments,
Action<uint> send)
{
if (!RetailChannelTagTable.TryResolve(
arguments.Trim(),
out uint channelId))
{
throw new InvalidOperationException(
$"Chat channel '{arguments.Trim()}' does not exist.");
}
send(channelId);
}
}
private ILiveSessionEventRouting CreateEventRoute(
AcDream.Core.Net.WorldSession session)
{

View file

@ -849,6 +849,11 @@ public sealed class LauncherOrchestrator : ILauncherOrchestrator
activity.Error = $"Plugin failed: {failed.Plugin}: {failed.Error}";
activity.Status = activity.Error;
break;
case LoginCommandFailedStatusEvent failed:
activity.Error =
$"Login command {failed.CommandIndex} failed: {failed.Error}";
activity.Status = activity.Error;
break;
case DisconnectedStatusEvent disconnected:
if (activity.State != LauncherActivityState.Stopping)
{

View file

@ -56,6 +56,15 @@ public sealed record PluginFailedStatusEvent : StatusEvent
public required string Error { get; init; }
}
public sealed record LoginCommandFailedStatusEvent : StatusEvent
{
public required int CommandIndex { get; init; }
public required string Command { get; init; }
public required string Error { get; init; }
}
public sealed record DisconnectedStatusEvent : StatusEvent
{
public required string Reason { get; init; }

View file

@ -101,6 +101,8 @@ public static class StatusEventParser
ParsePluginLoaded(root, v, e, t, sessionId),
"pluginFailed" =>
ParsePluginFailed(root, v, e, t, sessionId),
"loginCommandFailed" =>
ParseLoginCommandFailed(root, v, e, t, sessionId),
"disconnected" =>
ParseDisconnected(root, v, e, t, sessionId),
"exited" =>
@ -128,6 +130,7 @@ public static class StatusEventParser
"enteredWorld" or
"pluginLoaded" or
"pluginFailed" or
"loginCommandFailed" or
"disconnected" or
"exited";
@ -280,6 +283,32 @@ public static class StatusEventParser
Reason = RequireString(root, "reason"),
};
private static StatusEvent ParseLoginCommandFailed(
JsonElement root,
int v,
string e,
DateTimeOffset t,
string sessionId)
{
int commandIndex = RequireInt32(root, "commandIndex");
if (commandIndex < 0)
{
throw new FormatException(
"status event field 'commandIndex' is negative.");
}
return new LoginCommandFailedStatusEvent
{
V = v,
E = e,
T = t,
SessionId = sessionId,
CommandIndex = commandIndex,
Command = RequireString(root, "command"),
Error = RequireString(root, "error"),
};
}
private static StatusEvent ParseExited(
JsonElement root,
int v,

View file

@ -1,4 +1,4 @@
namespace AcDream.UI.Abstractions;
namespace AcDream.Runtime.Chat;
/// <summary>
/// Maps a <see cref="ChatChannelKind"/> to the legacy <c>ChatChannel</c>

View file

@ -1,4 +1,4 @@
namespace AcDream.UI.Abstractions;
namespace AcDream.Runtime.Chat;
/// <summary>
/// Outbound chat channel selector. Mirrors holtburger's <c>ChatChannelKind</c>

View file

@ -2,7 +2,7 @@ using System;
using System.Linq;
using AcDream.Core.Chat;
namespace AcDream.UI.Abstractions.Panels.Chat;
namespace AcDream.Runtime.Chat;
/// <summary>What a submit did, so the caller can clear its input + give feedback.
/// <c>UnknownCommand</c> is produced only for command-shaped but verbless
@ -11,8 +11,8 @@ public enum SubmitOutcome { Empty, ClientHandled, UnknownCommand, Sent, Dropped
/// <summary>
/// Shared chat-submit pipeline (retail <c>ChatInterface::ProcessCommand @
/// 0x004F5100</c> analogue). Both the ImGui devtools <see cref="ChatPanel"/>
/// and retained retail chat window route through here.
/// 0x004F5100</c> analogue). Every graphical and headless chat entrance routes
/// through here.
///
/// <para>
/// Flow: emote-prefix rewrite, retail client-command catalog, local
@ -20,17 +20,20 @@ public enum SubmitOutcome { Empty, ClientHandled, UnknownCommand, Sent, Dropped
/// <c>ChannelSystem::GetChannelID</c> fallback (unregistered GM/faction
/// channel tags), explicit server command, then chat parse. Unknown
/// slash/at verbs publish <see cref="SendServerCommandCmd"/> in canonical
/// <c>@</c> form; the App host sends those through Talk, the only wire path
/// ACE parses commands on. Prefix text with no letter verb is refused locally
/// so command-shaped input can never leak into speech.
/// <c>@</c> form; the active host sends those through Talk, the only wire
/// path ACE parses commands on. Prefix text with no letter verb is refused
/// locally so command-shaped input can never leak into speech.
/// </para>
/// </summary>
public static class ChatCommandRouter
{
public static SubmitOutcome Submit(
string raw, ChatVM vm, ICommandBus bus, ChatChannelKind defaultChannel)
string? raw,
IChatCommandFeedback feedback,
ICommandBus bus,
ChatChannelKind defaultChannel)
{
ArgumentNullException.ThrowIfNull(vm);
ArgumentNullException.ThrowIfNull(feedback);
ArgumentNullException.ThrowIfNull(bus);
string trimmed = (raw ?? string.Empty).Trim();
if (trimmed.Length == 0)
@ -80,7 +83,7 @@ public static class ChatCommandRouter
// ClientLocal is correct for it.
if (clientCommand.InvalidArgumentsText is { } bespokeRefusal)
{
vm.ShowInterfaceText(bespokeRefusal);
feedback.ShowInterfaceText(bespokeRefusal);
}
else
{
@ -88,9 +91,9 @@ public static class ChatCommandRouter
WeenieErrorMessages.Resolve(0x026u, null);
string fallbackText = fallback.text ?? "That is not a valid command.";
if (fallback.type == RetailLogTextType.ClientLocal)
vm.ShowInterfaceText(fallbackText);
feedback.ShowInterfaceText(fallbackText);
else
vm.ShowSystemMessage(fallbackText);
feedback.ShowSystemMessage(fallbackText);
}
return SubmitOutcome.ClientHandled;
}
@ -100,7 +103,7 @@ public static class ChatCommandRouter
return SubmitOutcome.ClientHandled;
}
if (TryHandleLocalPresentationCommand(trimmed, vm))
if (TryHandleLocalPresentationCommand(trimmed, feedback))
return SubmitOutcome.ClientHandled;
// Command-shaped but no letter verb ("/", "//shrug", "@ x"):
@ -112,7 +115,7 @@ public static class ChatCommandRouter
if (trimmed[0] is '/' or '@'
&& (trimmed.Length == 1 || !char.IsLetter(trimmed[1])))
{
vm.ShowInterfaceText(
feedback.ShowInterfaceText(
$"Unknown command: {ChatInputParser.GetVerbToken(trimmed)}. Type /help for the list of supported commands.");
return SubmitOutcome.UnknownCommand;
}
@ -130,7 +133,7 @@ public static class ChatCommandRouter
// would resolve them too, but retail never reaches this fallback
// for a REGISTERED verb (it's intercepted by the main hash table
// first).
SubmitOutcome? fallbackOutcome = TryDispatchChannelFallback(trimmed, vm, bus);
SubmitOutcome? fallbackOutcome = TryDispatchChannelFallback(trimmed, bus);
if (fallbackOutcome is { } outcome)
return outcome;
@ -147,18 +150,23 @@ public static class ChatCommandRouter
// null" shape does for these cases.
if (ChatInputParser.IsBareRegisteredChannelVerb(trimmed))
{
vm.ShowInterfaceText("You must specify the text you wish to say!");
feedback.ShowInterfaceText("You must specify the text you wish to say!");
return SubmitOutcome.ClientHandled;
}
if (ChatInputParser.IsReplyMissingLastTeller(trimmed, vm.LastIncomingTellSender))
if (ChatInputParser.IsReplyMissingLastTeller(
trimmed,
feedback.LastIncomingTellSender))
{
vm.ShowInterfaceText("Someone must @tell you first!");
feedback.ShowInterfaceText("Someone must @tell you first!");
return SubmitOutcome.ClientHandled;
}
var parsed = ChatInputParser.Parse(
trimmed, defaultChannel, vm.LastIncomingTellSender, vm.LastOutgoingTellTarget);
trimmed,
defaultChannel,
feedback.LastIncomingTellSender,
feedback.LastOutgoingTellTarget);
if (parsed is { } chat)
{
bus.Publish(new SendChatCmd(chat.Channel, chat.TargetName, chat.Text));
@ -173,7 +181,9 @@ public static class ChatCommandRouter
/// fallback channel tags (caller continues its own dispatch chain);
/// otherwise returns the outcome to return immediately.
/// </summary>
private static SubmitOutcome? TryDispatchChannelFallback(string trimmed, ChatVM vm, ICommandBus bus)
private static SubmitOutcome? TryDispatchChannelFallback(
string trimmed,
ICommandBus bus)
{
if (trimmed[0] is not ('/' or '@'))
return null;
@ -240,11 +250,13 @@ public static class ChatCommandRouter
return true;
}
private static bool TryHandleLocalPresentationCommand(string trimmed, ChatVM vm)
private static bool TryHandleLocalPresentationCommand(
string trimmed,
IChatCommandFeedback feedback)
{
if (EqAny(trimmed, "/help", "/?", "@help", "@?"))
{
EmitBareHelp(vm);
EmitBareHelp(feedback);
return true;
}
@ -255,7 +267,7 @@ public static class ChatCommandRouter
if (StartsWithAny(trimmed, "/help ", "@help ", "/? ", "@? "))
{
string verb = trimmed[(trimmed.IndexOf(' ') + 1)..].Trim();
EmitVerbHelp(verb, vm);
EmitVerbHelp(verb, feedback);
return true;
}
@ -268,10 +280,10 @@ public static class ChatCommandRouter
/// user-gate round 3, finding (b) — see <see cref="RetailCommandHelpTable"/>'s
/// class remarks for the full print-sequence trace).
/// </summary>
private static void EmitBareHelp(ChatVM vm)
private static void EmitBareHelp(IChatCommandFeedback feedback)
{
vm.ShowSystemMessage(RetailCommandHelpTable.HelpPrefixNote);
vm.ShowSystemMessage(RetailCommandHelpTable.AvailableHelpListing);
feedback.ShowSystemMessage(RetailCommandHelpTable.HelpPrefixNote);
feedback.ShowSystemMessage(RetailCommandHelpTable.AvailableHelpListing);
}
/// <summary>
@ -302,11 +314,13 @@ public static class ChatCommandRouter
/// — chat-alias/channel verbs and the group-topic nodes, a disjoint key
/// space from the catalog so this reordering changes nothing for them.
/// </remarks>
private static void EmitVerbHelp(string verb, ChatVM vm)
private static void EmitVerbHelp(
string verb,
IChatCommandFeedback feedback)
{
if (verb.Length == 0)
{
EmitBareHelp(vm);
EmitBareHelp(feedback);
return;
}
@ -319,35 +333,35 @@ public static class ChatCommandRouter
// SAME fallback an unregistered verb gets — DoHelp's help-
// pointer-null guard skips its callback branch entirely. See
// RetailCommandHelpTable.CatalogVerbsWithNoRetailHelp's remarks.
vm.ShowInterfaceText(RetailCommandHelpTable.UnknownCommand);
feedback.ShowInterfaceText(RetailCommandHelpTable.UnknownCommand);
return;
}
if (RetailCommandHelpTable.TryGetCatalogVerbDetailText(normalized, out string retailDetailText))
{
vm.ShowSystemMessage(RetailCommandHelpTable.HelpPrefixNote);
vm.ShowSystemMessage(RetailCommandHelpTable.ForMoreInformationPrefix + retailDetailText);
feedback.ShowSystemMessage(RetailCommandHelpTable.HelpPrefixNote);
feedback.ShowSystemMessage(RetailCommandHelpTable.ForMoreInformationPrefix + retailDetailText);
return;
}
if (RetailClientCommandCatalog.TryGetHelpText(normalized, out string catalogText))
{
vm.ShowSystemMessage(RetailCommandHelpTable.HelpPrefixNote);
vm.ShowSystemMessage(RetailCommandHelpTable.ForMoreInformationPrefix + catalogText);
feedback.ShowSystemMessage(RetailCommandHelpTable.HelpPrefixNote);
feedback.ShowSystemMessage(RetailCommandHelpTable.ForMoreInformationPrefix + catalogText);
return;
}
if (RetailCommandHelpTable.TryGetHelpText(normalized, out string tableText))
{
vm.ShowSystemMessage(RetailCommandHelpTable.HelpPrefixNote);
vm.ShowSystemMessage(RetailCommandHelpTable.ForMoreInformationPrefix + tableText);
feedback.ShowSystemMessage(RetailCommandHelpTable.HelpPrefixNote);
feedback.ShowSystemMessage(RetailCommandHelpTable.ForMoreInformationPrefix + tableText);
return;
}
// Retail types this 0x1A (ClientLocal) -> SpewBox-only. #363/#367:
// now routed through ChatVM.ShowInterfaceText instead of the chat
// scroll — see the class remarks on RetailCommandHelpTable.UnknownCommand.
vm.ShowInterfaceText(RetailCommandHelpTable.UnknownCommand);
// now routed through IChatCommandFeedback.ShowInterfaceText instead
// of the chat scroll — see RetailCommandHelpTable.UnknownCommand.
feedback.ShowInterfaceText(RetailCommandHelpTable.UnknownCommand);
}
private static bool EqAny(string value, params string[] options)

View file

@ -1,4 +1,4 @@
namespace AcDream.UI.Abstractions.Panels.Chat;
namespace AcDream.Runtime.Chat;
/// <summary>
/// Phase I.4: pure-function parse of a chat-input line into the

View file

@ -1,4 +1,4 @@
namespace AcDream.UI.Abstractions;
namespace AcDream.Runtime.Chat;
/// <summary>
/// Backend-neutral identity for a command that retail executes in the client
@ -85,8 +85,8 @@ public enum ClientCommandId
/// <summary>
/// CH4 REJECT-review Blocker 1 (2026-08-09): "@allegiance"/"@all" with
/// any subcommand beyond the 2 ported ones (info, hometown/ho). Never
/// dispatched — <see cref="AcDream.UI.Abstractions.Panels.Chat.
/// RetailClientCommandCatalog.Match.HasValidArguments"/> is always
/// dispatched — <see cref="RetailClientCommandCatalog.Match.HasValidArguments"/>
/// is always
/// false for this id, so <c>ChatCommandRouter</c> shows retail's own
/// "Please see @help Allegiance..." refusal and never publishes an
/// <c>ExecuteClientCommandCmd</c>.

View file

@ -1,4 +1,4 @@
namespace AcDream.UI.Abstractions;
namespace AcDream.Runtime.Chat;
/// <summary>
/// User intent to execute a retail client command. The application host owns

View file

@ -0,0 +1,17 @@
namespace AcDream.Runtime.Chat;
/// <summary>
/// The exact feedback surface used by the retail chat command parser/router.
/// Presentation hosts may implement it, while headless execution binds these
/// members directly to the canonical Runtime communication state.
/// </summary>
public interface IChatCommandFeedback
{
void ShowInterfaceText(string text);
void ShowSystemMessage(string text);
string? LastIncomingTellSender { get; }
string? LastOutgoingTellTarget { get; }
}

View file

@ -1,4 +1,4 @@
namespace AcDream.UI.Abstractions;
namespace AcDream.Runtime.Chat;
/// <summary>
/// Publishes user-intent commands from panels to the systems that handle

View file

@ -0,0 +1,345 @@
using AcDream.Core.Chat;
using AcDream.Core.Net.Messages;
using AcDream.Runtime.Gameplay;
using AcDream.Runtime.Session;
namespace AcDream.Runtime.Chat;
/// <summary>
/// Exact live-session dependencies for the four chat-core command records.
/// Both graphical and no-window hosts bind this record to the active
/// <c>WorldSession</c>'s send methods and the same canonical Runtime state.
/// </summary>
public sealed record LiveChatCommandBindings(
Action<ExecuteClientCommandCmd> ExecuteClientCommand,
RuntimeCommunicationState Communication,
ChatLog Chat,
TurbineChatState TurbineChat,
RuntimeCharacterState CharacterState,
Func<uint> PlayerGuid,
Action<string> SendTalk,
Action<string, string> SendTell,
Action<uint, string> SendChannel,
Action<uint, uint, uint, uint, string, uint> SendTurbineChat,
Action<string>? Log = null);
/// <summary>
/// One generation's active binding for the four chat-core records. The route
/// becomes inert before the transport is disposed and clears every delegate
/// during teardown.
/// </summary>
public sealed class LiveChatCommandRoute
: ILiveSessionCommandRouting,
ICommandBus
{
private static readonly Dictionary<ChatChannelKind, ChatChannelKindLite>
TurbineChannelKinds = new()
{
[ChatChannelKind.Allegiance] = ChatChannelKindLite.Allegiance,
[ChatChannelKind.General] = ChatChannelKindLite.General,
[ChatChannelKind.Trade] = ChatChannelKindLite.Trade,
[ChatChannelKind.Lfg] = ChatChannelKindLite.Lfg,
[ChatChannelKind.Roleplay] = ChatChannelKindLite.Roleplay,
[ChatChannelKind.Society] = ChatChannelKindLite.Society,
[ChatChannelKind.Olthoi] = ChatChannelKindLite.Olthoi,
};
private readonly object _gate = new();
private LiveCommandBus? _commands;
private int _state; // 0 = constructed, 1 = active, 2 = disposed
public LiveChatCommandRoute(LiveChatCommandBindings bindings)
{
ArgumentNullException.ThrowIfNull(bindings);
ArgumentNullException.ThrowIfNull(bindings.ExecuteClientCommand);
ArgumentNullException.ThrowIfNull(bindings.Communication);
ArgumentNullException.ThrowIfNull(bindings.Chat);
ArgumentNullException.ThrowIfNull(bindings.TurbineChat);
ArgumentNullException.ThrowIfNull(bindings.CharacterState);
ArgumentNullException.ThrowIfNull(bindings.PlayerGuid);
ArgumentNullException.ThrowIfNull(bindings.SendTalk);
ArgumentNullException.ThrowIfNull(bindings.SendTell);
ArgumentNullException.ThrowIfNull(bindings.SendChannel);
ArgumentNullException.ThrowIfNull(bindings.SendTurbineChat);
var commands = new LiveCommandBus();
commands.Register<ExecuteClientCommandCmd>(command =>
SendIfActive(() => bindings.ExecuteClientCommand(command)));
commands.Register<SendServerCommandCmd>(command =>
{
if (!string.IsNullOrEmpty(command.Text))
SendIfActive(() => bindings.SendTalk(command.Text));
});
commands.Register<SendChatCmd>(command => RouteChat(bindings, command));
commands.Register<SendRawChannelCmd>(command =>
SendIfActive(() =>
bindings.SendChannel(command.ChannelId, command.Text)));
_commands = commands;
}
public bool IsActive
{
get
{
lock (_gate)
return _state == 1;
}
}
public void Activate()
{
lock (_gate)
{
if (_state == 2)
throw new ObjectDisposedException(nameof(LiveChatCommandRoute));
_state = 1;
}
}
public void Publish<T>(T command) where T : notnull
{
if (!TryPublish(command))
{
Console.WriteLine(
$"[LiveChatCommandRoute] unsupported command type "
+ $"{typeof(T).FullName}; dropping.");
}
}
/// <summary>
/// Routes one of the four extracted command records and returns
/// <see langword="true"/>. Other records are left to a host's sibling
/// command router and return <see langword="false"/> without logging.
/// </summary>
public bool TryPublish<T>(T command) where T : notnull
{
ArgumentNullException.ThrowIfNull(command);
Type type = typeof(T);
if (type != typeof(ExecuteClientCommandCmd)
&& type != typeof(SendServerCommandCmd)
&& type != typeof(SendChatCmd)
&& type != typeof(SendRawChannelCmd))
{
return false;
}
lock (_gate)
{
if (_state == 1)
_commands?.Publish(command);
}
return true;
}
public void Dispose()
{
LiveCommandBus? commands;
lock (_gate)
{
_state = 2;
commands = _commands;
_commands = null;
}
commands?.Clear();
}
private void RouteChat(
LiveChatCommandBindings bindings,
SendChatCmd command)
{
if (string.IsNullOrEmpty(command.Text))
return;
switch (command.Channel)
{
case ChatChannelKind.Say:
SendIfActive(() => bindings.SendTalk(command.Text));
return;
case ChatChannelKind.Tell:
if (string.IsNullOrEmpty(command.TargetName))
return;
if (!SendIfActive(() =>
bindings.SendTell(command.TargetName, command.Text)))
{
return;
}
bindings.Chat.OnSelfSent(
ChatKind.Tell,
command.Text,
logTextType: (uint)RetailLogTextType.SpeechDirectSend,
targetOrChannel: command.TargetName);
return;
}
if (command.Channel == ChatChannelKind.Allegiance
&& !bindings.TurbineChat.Enabled)
{
RouteLegacyChannel(
bindings,
ChatChannelKind.AllegianceBroadcast,
command.Text);
return;
}
if (TurbineChannelKinds.TryGetValue(
command.Channel,
out ChatChannelKindLite liteKind))
{
RouteTurbineChat(bindings, liteKind, command.Text);
return;
}
RouteLegacyChannel(bindings, command.Channel, command.Text);
}
private void RouteTurbineChat(
LiveChatCommandBindings bindings,
ChatChannelKindLite kind,
string text)
{
TurbineChatState turbineChat = bindings.TurbineChat;
TurbineChatGateResult gate = TurbineChatMembershipGate.Evaluate(
kind,
turbineChat,
bindings.CharacterState.Options,
bindings.CharacterState.IsOlthoiPlayer);
if (gate.Status != TurbineChatGateStatus.Allowed)
{
if (TurbineChatMembershipGate.ResolveRefusalText(gate) is
(string refusalText, RetailLogTextType refusalType))
{
bindings.Communication.AddText(refusalText, refusalType);
}
return;
}
uint cookie = turbineChat.NextContextId();
uint senderGuid = bindings.PlayerGuid();
bindings.Log?.Invoke(
$"chat: outbound TurbineChat {gate.DisplayName} "
+ $"room=0x{gate.RoomId:X8} chatType={gate.ChatType} "
+ $"cookie=0x{cookie:X} sender=0x{senderGuid:X8} len={text.Length}");
SendIfActive(() => bindings.SendTurbineChat(
gate.RoomId,
gate.ChatType,
(uint)TurbineChat.DispatchType.SendToRoomById,
senderGuid,
text,
cookie));
}
private void RouteLegacyChannel(
LiveChatCommandBindings bindings,
ChatChannelKind channel,
string text)
{
ChannelResolver.Resolved? legacy = ChannelResolver.Resolve(channel);
if (legacy is null)
{
bindings.Log?.Invoke(
$"chat: SendChatCmd kind={channel} dropped (no legacy id)");
return;
}
bindings.Log?.Invoke(
$"chat: outbound legacy ChatChannel {legacy.Value.DisplayName} "
+ $"id=0x{legacy.Value.ChannelId:X8} len={text.Length}");
if (!SendIfActive(() =>
bindings.SendChannel(legacy.Value.ChannelId, text)))
{
return;
}
bool serverEchoes = new ChatChannelInfo.Legacy(
legacy.Value.ChannelId,
legacy.Value.DisplayName).IsSelfEchoChannel();
if (serverEchoes)
return;
bindings.Chat.OnSelfSent(
ChatKind.Channel,
text,
targetOrChannel: legacy.Value.DisplayName,
logTextType: LegacyChannelChatType.Resolve(
legacy.Value.ChannelId,
ownSend: true));
}
private bool SendIfActive(Action send)
{
lock (_gate)
{
if (_state != 1)
return false;
send();
return true;
}
}
}
/// <summary>
/// Stable host-owned bus over a replaceable generation route. A retained
/// login-command runner never captures an obsolete transport.
/// </summary>
public sealed class LiveChatCommandSurface : ICommandBus
{
private readonly object _gate = new();
private LiveChatCommandRoute? _active;
public ILiveSessionCommandRouting Attach(LiveChatCommandRoute route)
{
ArgumentNullException.ThrowIfNull(route);
lock (_gate)
{
if (_active is not null)
{
throw new InvalidOperationException(
"A live chat command route is already attached.");
}
_active = route;
return new RouteLease(this, route);
}
}
public void Publish<T>(T command) where T : notnull
{
LiveChatCommandRoute? route;
lock (_gate)
route = _active;
route?.Publish(command);
}
private void Release(LiveChatCommandRoute expected)
{
expected.Dispose();
lock (_gate)
{
if (ReferenceEquals(_active, expected))
_active = null;
}
}
private sealed class RouteLease(
LiveChatCommandSurface owner,
LiveChatCommandRoute route)
: ILiveSessionCommandRouting
{
private readonly object _gate = new();
private LiveChatCommandSurface? _owner = owner;
public void Activate() => route.Activate();
public void Dispose()
{
lock (_gate)
{
if (_owner is null)
return;
_owner.Release(route);
_owner = null;
}
}
}
}

View file

@ -1,7 +1,7 @@
using System;
using System.Collections.Generic;
namespace AcDream.UI.Abstractions;
namespace AcDream.Runtime.Chat;
/// <summary>
/// Real <see cref="ICommandBus"/> implementation — single-handler-per-type

View file

@ -0,0 +1,170 @@
using AcDream.Runtime.Session;
namespace AcDream.Runtime.Chat;
public readonly record struct LoginCommandFailure(
int CommandIndex,
string Command,
string Error);
/// <summary>
/// Executes configured login lines through the same parser and command bus as
/// typed chat. A sequence is armed only by an entered-world edge, belongs to
/// one exact Runtime generation, and never lets one command or status-report
/// failure abort the remaining lines or the session.
/// </summary>
public sealed class LoginCommandSequence
{
private readonly string[] _commands;
private readonly TimeSpan _delay;
private readonly TimeProvider _timeProvider;
private readonly IChatCommandFeedback _feedback;
private readonly ICommandBus _bus;
private readonly Action<LoginCommandFailure> _onFailure;
private RuntimeGenerationToken _generation;
private RuntimeGenerationToken? _lastStartedGeneration;
private long _nextDeadline;
private int _nextIndex;
private bool _active;
public LoginCommandSequence(
IEnumerable<string?>? commands,
TimeSpan delay,
IChatCommandFeedback feedback,
ICommandBus bus,
Action<LoginCommandFailure>? onFailure = null,
TimeProvider? timeProvider = null)
{
if (delay < TimeSpan.Zero)
throw new ArgumentOutOfRangeException(nameof(delay));
ArgumentNullException.ThrowIfNull(feedback);
ArgumentNullException.ThrowIfNull(bus);
_commands = commands?.Select(static command => command ?? string.Empty)
.ToArray() ?? [];
_delay = delay;
_feedback = feedback;
_bus = bus;
_onFailure = onFailure ?? (static _ => { });
_timeProvider = timeProvider ?? TimeProvider.System;
}
public int CommandCount => _commands.Length;
public bool IsActive => _active;
public int NextCommandIndex => _nextIndex;
/// <summary>
/// Arms this generation once and executes its first due command
/// immediately. Repeated entered-world callbacks in the same generation
/// are ignored; a reconnect generation starts the list again from zero.
/// </summary>
public void EnteredWorld(RuntimeGenerationToken generation)
{
if (_lastStartedGeneration == generation)
return;
_lastStartedGeneration = generation;
_generation = generation;
_nextIndex = 0;
_active = _commands.Length > 0;
_nextDeadline = _timeProvider.GetTimestamp();
DrainDue(generation, isInWorld: true);
}
public void Tick(
RuntimeGenerationToken generation,
bool isInWorld)
{
DrainDue(generation, isInWorld);
}
public void Cancel(RuntimeGenerationToken generation)
{
if (_active && _generation == generation)
_active = false;
}
private void DrainDue(
RuntimeGenerationToken generation,
bool isInWorld)
{
if (!_active || !isInWorld || generation != _generation)
return;
long now = _timeProvider.GetTimestamp();
while (_active
&& generation == _generation
&& _nextIndex < _commands.Length
&& now >= _nextDeadline)
{
int commandIndex = _nextIndex;
string command = _commands[commandIndex];
try
{
SubmitOutcome outcome = ChatCommandRouter.Submit(
command,
_feedback,
_bus,
ChatChannelKind.Say);
if (outcome is SubmitOutcome.UnknownCommand
or SubmitOutcome.Dropped)
{
ReportFailure(new LoginCommandFailure(
commandIndex,
command,
$"Chat command routing returned {outcome}."));
}
}
catch (Exception error)
{
ReportFailure(new LoginCommandFailure(
commandIndex,
command,
error.GetBaseException().Message));
}
// The command handler may have synchronously stopped or replaced
// the session. Cancel() then owns the state; never advance an old
// generation after returning from user-controlled code.
if (!_active || generation != _generation)
return;
_nextIndex++;
if (_nextIndex >= _commands.Length)
{
_active = false;
return;
}
// Inter-command delay starts after the prior handler returns.
// A slow synchronous wire/client handler must not consume the
// configured delay merely by taking time itself.
now = _timeProvider.GetTimestamp();
_nextDeadline = Add(_timeProvider, now, _delay);
}
}
private void ReportFailure(LoginCommandFailure failure)
{
try
{
_onFailure(failure);
}
catch (Exception)
{
// Status/diagnostic reporting observes the sequence. It can never
// poison login command execution or the session transaction.
}
}
private static long Add(
TimeProvider provider,
long timestamp,
TimeSpan duration)
{
double delta = duration.TotalSeconds * provider.TimestampFrequency;
if (delta >= long.MaxValue - timestamp)
return long.MaxValue;
return checked(timestamp + (long)Math.Ceiling(delta));
}
}

View file

@ -1,4 +1,4 @@
namespace AcDream.UI.Abstractions;
namespace AcDream.Runtime.Chat;
/// <summary>
/// No-op <see cref="ICommandBus"/>. Accepts any published command and

View file

@ -1,6 +1,6 @@
using System.Collections.Frozen;
namespace AcDream.UI.Abstractions.Panels.Chat;
namespace AcDream.Runtime.Chat;
/// <summary>
/// Retail's <c>ChannelSystem::GetChannelID @ 0x005CF1F0</c> — every legacy

View file

@ -1,6 +1,6 @@
using System.Collections.Frozen;
namespace AcDream.UI.Abstractions.Panels.Chat;
namespace AcDream.Runtime.Chat;
/// <summary>
/// Immutable catalog of commands the named retail client executes locally.

View file

@ -1,7 +1,7 @@
using System.Collections.Frozen;
using AcDream.Core.Chat;
namespace AcDream.UI.Abstractions.Panels.Chat;
namespace AcDream.Runtime.Chat;
/// <summary>
/// Campaign CH slice CH4 (2026-08-09): <c>/help &lt;verb&gt;</c> text for
@ -213,11 +213,12 @@ namespace AcDream.UI.Abstractions.Panels.Chat;
/// <para>
/// <b>Issue #363 (2026-08-10):</b> <c>ChatCommandRouter</c> now routes this
/// fallback (and every other <c>0x1A</c> command-refusal call site) through
/// <c>ChatVM.ShowInterfaceText</c> — an optional hook the App-layer host
/// <c>IChatCommandFeedback.ShowInterfaceText</c> — an optional hook the host
/// wires to <c>RuntimeCommunicationState.AddText</c>, the same SpewBox
/// chokepoint every other producer of interface text uses. UI.Abstractions
/// still never references Runtime directly (Code Structure Rules); the hook
/// is the seam. Closes ISSUES.md #367 and retires register row AP-186.
/// chokepoint every other producer of interface text uses. The retained
/// <c>ChatVM</c> implements this four-member feedback seam without entering
/// command-routing code. Closes ISSUES.md #367 and retires register row
/// AP-186.
/// </para>
/// </summary>
public static class RetailCommandHelpTable
@ -267,7 +268,7 @@ public static class RetailCommandHelpTable
// DoHelp's fallback when the verb hash lookup fails, or resolves to an
// entry with no registered help callback. Retail types this 0x1A
// (ClientLocal) -- SpewBox-only; see the class remarks' routing note --
// ChatCommandRouter now routes it through ChatVM.ShowInterfaceText
// ChatCommandRouter routes it through IChatCommandFeedback.ShowInterfaceText
// (issue #363), closing #367.
public const string UnknownCommand = "Unknown command";

View file

@ -0,0 +1,32 @@
using AcDream.Core.Chat;
using AcDream.Runtime.Gameplay;
namespace AcDream.Runtime.Chat;
/// <summary>
/// Presentation-free feedback for chat commands executed by a host rather
/// than a panel. It borrows the canonical communication owner; it creates no
/// transcript or reply-target mirror.
/// </summary>
public sealed class RuntimeChatCommandFeedback : IChatCommandFeedback
{
private readonly RuntimeCommunicationState _communication;
public RuntimeChatCommandFeedback(RuntimeCommunicationState communication)
{
_communication = communication
?? throw new ArgumentNullException(nameof(communication));
}
public string? LastIncomingTellSender =>
_communication.CommandTargets.LastIncomingTellSender;
public string? LastOutgoingTellTarget =>
_communication.CommandTargets.LastOutgoingTellTarget;
public void ShowInterfaceText(string text) =>
_communication.AddText(text, RetailLogTextType.ClientLocal);
public void ShowSystemMessage(string text) =>
_communication.Chat.OnSystemMessage(text, chatType: 0x00u);
}

View file

@ -1,4 +1,4 @@
namespace AcDream.UI.Abstractions;
namespace AcDream.Runtime.Chat;
/// <summary>
/// Command published by chat panels to send a message. The host resolves

View file

@ -1,4 +1,4 @@
namespace AcDream.UI.Abstractions;
namespace AcDream.Runtime.Chat;
/// <summary>
/// Campaign CH slice CH4 (2026-08-09): broadcast to a legacy <c>ChatChannel
@ -11,7 +11,7 @@ namespace AcDream.UI.Abstractions;
/// (GM/faction channels like <c>@admin</c>, <c>@sentinel</c>,
/// <c>@celestialhand</c>) plus the argument channel-tag resolution
/// <c>@clist</c>/<c>@on</c>/<c>@off</c> use. See
/// <see cref="Panels.Chat.RetailChannelTagTable"/> for the tag→id table.
/// <see cref="RetailChannelTagTable"/> for the tag→id table.
/// </para>
/// </summary>
public sealed record SendRawChannelCmd(uint ChannelId, string Text);

View file

@ -1,4 +1,4 @@
namespace AcDream.UI.Abstractions;
namespace AcDream.Runtime.Chat;
/// <summary>
/// Command text owned by the connected server rather than the retail client.

View file

@ -1,5 +1,6 @@
using System.Runtime.ExceptionServices;
using AcDream.Core.Net;
using AcDream.Runtime.Chat;
namespace AcDream.Runtime.Session;
@ -39,7 +40,8 @@ public sealed record LiveSessionHostBindings(
/// <see cref="EnteredWorld"/>'s narrow <c>SetActiveCharacter(string)</c>
/// fan-out, this exists so a status writer can emit the
/// <c>enteredWorld</c> event's <c>characterId</c> field.</summary>
Action<LiveSessionCharacterSelection> CharacterEntered);
Action<LiveSessionCharacterSelection> CharacterEntered,
LoginCommandSequence? LoginCommands = null);
/// <summary>
/// Runtime host for the one canonical <see cref="LiveSessionController"/>.
@ -47,7 +49,9 @@ public sealed record LiveSessionHostBindings(
/// composition, but never mirrors session, generation, identity, routing, or
/// command state.
/// </summary>
public sealed class LiveSessionHost : IRuntimeSessionCommands
public sealed class LiveSessionHost
: IRuntimeSessionCommands,
IRuntimeLiveSessionFramePhase
{
private sealed class PendingRouteRollback(
ILiveSessionCommandRouting? commands,
@ -98,6 +102,7 @@ public sealed class LiveSessionHost : IRuntimeSessionCommands
private readonly Action<LiveSessionCharacterSelection> _characterEntered;
private readonly Action<RuntimeGenerationToken> _reset;
private readonly LiveSessionLifecycleHost _lifecycle;
private readonly LoginCommandSequence? _loginCommands;
private PendingRouteRollback? _pendingRouteRollback;
public LiveSessionHost(
@ -114,6 +119,7 @@ public sealed class LiveSessionHost : IRuntimeSessionCommands
?? throw new ArgumentNullException(nameof(bindings.EnteredWorld));
_characterEntered = bindings.CharacterEntered
?? throw new ArgumentNullException(nameof(bindings.CharacterEntered));
_loginCommands = bindings.LoginCommands;
ArgumentNullException.ThrowIfNull(_routing.CreateEvents);
ArgumentNullException.ThrowIfNull(_routing.CreateCommands);
ArgumentNullException.ThrowIfNull(bindings.Reset);
@ -176,6 +182,17 @@ public sealed class LiveSessionHost : IRuntimeSessionCommands
RuntimeGenerationToken expectedGeneration) =>
_controller.Stop(expectedGeneration);
/// <summary>
/// Pumps the canonical network session first, then any due login command.
/// Both graphical and headless frame loops use this host boundary so the
/// sequencing contract cannot drift between them.
/// </summary>
public void Tick()
{
_controller.Tick();
_loginCommands?.Tick(_controller.Generation, _controller.IsInWorld);
}
private LiveSessionBinding BindSession(WorldSession session)
{
DrainPendingRouteRollback();
@ -211,6 +228,7 @@ public sealed class LiveSessionHost : IRuntimeSessionCommands
// state below. Treat physical route convergence as the same hard
// barrier used by normal LiveSessionBinding teardown.
DrainPendingRouteRollback();
_loginCommands?.Cancel(retiringGeneration);
_reset(retiringGeneration);
}
@ -234,6 +252,7 @@ public sealed class LiveSessionHost : IRuntimeSessionCommands
_enteredWorld.LoadCharacterSettings(name);
_enteredWorld.ArmPlayerModeAutoEntry();
_characterEntered(selection);
_loginCommands?.EnteredWorld(_controller.Generation);
}
private void RethrowWithRetryableRollback(

View file

@ -228,6 +228,22 @@ public sealed class SessionStatusWriter
error,
});
public void LoginCommandFailed(
string sessionId,
int commandIndex,
string command,
string error) =>
Write(new
{
v = VocabularyVersion,
e = "loginCommandFailed",
t = Now(),
sessionId,
commandIndex,
command,
error,
});
public void Disconnected(string sessionId, string reason)
{
if (!IsEnabled)

View file

@ -11,5 +11,6 @@
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\AcDream.Core\AcDream.Core.csproj" />
<ProjectReference Include="..\AcDream.Runtime\AcDream.Runtime.csproj" />
</ItemGroup>
</Project>

View file

@ -0,0 +1 @@
global using AcDream.Runtime.Chat;

View file

@ -21,7 +21,7 @@ namespace AcDream.UI.Abstractions.Panels.Chat;
/// unchanged transcript does not require a queue snapshot each frame.
/// </para>
/// </summary>
public sealed class ChatVM : IDisposable
public sealed class ChatVM : IDisposable, IChatCommandFeedback
{
/// <summary>Default number of tail entries rendered.</summary>
public const int DefaultDisplayLimit = 20;

View file

@ -1,4 +1,5 @@
global using AcDream.Runtime.Gameplay;
global using AcDream.Runtime.Physics;
global using AcDream.Runtime.Chat;
global using ILocalPlayerMotionSource =
AcDream.Runtime.Gameplay.IRuntimeLocalPlayerMotionSource;

View file

@ -6,12 +6,54 @@ using AcDream.Core.Items;
using AcDream.Core.Net.Messages;
using AcDream.Core.Social;
using AcDream.Runtime.Gameplay;
using AcDream.Runtime;
using AcDream.Runtime.Session;
using AcDream.UI.Abstractions;
namespace AcDream.App.Tests.Net;
public sealed class LiveSessionCommandRouterTests
{
[Fact]
public void LoginCommandSequenceUsesTheIdenticalGraphicalCommandSurface()
{
using var communication = new RuntimeCommunicationState();
var calls = new List<string>();
ClientCommandController.Bindings client = NewClientBindings() with
{
QueryAge = () => calls.Add("client:age"),
};
var router = NewRouter(
chat: communication.Chat,
turbine: communication.TurbineChat,
communication: communication,
clientBindings: client,
sendTalk: text => calls.Add($"talk:{text}"),
sendTell: (target, text) =>
calls.Add($"tell:{target}:{text}"),
sendChannel: (channel, text) =>
calls.Add($"channel:{channel:X8}:{text}"));
var surface = new LiveSessionCommandSurface();
using ILiveSessionCommandRouting lease = surface.Attach(router);
lease.Activate();
var sequence = new LoginCommandSequence(
["hello", "/tell Bob, secret", "@admin raw", "/age"],
TimeSpan.Zero,
new RuntimeChatCommandFeedback(communication),
surface);
sequence.EnteredWorld(new RuntimeGenerationToken(9));
Assert.Equal(
[
"talk:hello",
"tell:Bob:secret",
"channel:00000002:raw",
"client:age",
],
calls);
}
[Fact]
public void InactiveAndDisposedRouter_CannotReachTransport()
{

View file

@ -31,7 +31,11 @@ public sealed class HeadlessPluginSessionTests
string statusPath = Path.Combine(temporary.Path, "status.jsonl");
var credential = new HeadlessCredentialSecret("fixture", "password");
using var session = new HeadlessSessionHost(
Descriptor([FixtureId.ToUpperInvariant(), BrokenId], statusPath),
Descriptor(
[FixtureId.ToUpperInvariant(), BrokenId],
statusPath,
loginCommands: ["/"],
loginCommandDelayMs: 0),
credential,
diagnostics,
new FixtureSessionOperations(),
@ -57,7 +61,7 @@ public sealed class HeadlessPluginSessionTests
Assert.Equal(
[
"started", "pluginLoaded", "pluginFailed", "connected",
"characterList", "enteredWorld",
"characterList", "enteredWorld", "loginCommandFailed",
],
EventNames(statuses));
Assert.Equal(FixtureId, statuses[1].GetProperty("plugin").GetString());
@ -66,6 +70,8 @@ public sealed class HeadlessPluginSessionTests
"entry dll not found",
statuses[2].GetProperty("error").GetString()!,
StringComparison.OrdinalIgnoreCase);
Assert.Equal(0, statuses[6].GetProperty("commandIndex").GetInt32());
Assert.Equal("/", statuses[6].GetProperty("command").GetString());
Assert.Contains("fixture-enabled:hasUi=False:entities=0", output.ToString());
WeakReference context = Assert.Single(
@ -231,7 +237,9 @@ public sealed class HeadlessPluginSessionTests
private static HeadlessSessionDescriptor Descriptor(
List<string> plugins,
string statusPath) => new()
string statusPath,
IReadOnlyList<string>? loginCommands = null,
int loginCommandDelayMs = 500) => new()
{
Id = "headless-session",
Endpoint = new HeadlessEndpointDescriptor
@ -255,6 +263,8 @@ public sealed class HeadlessPluginSessionTests
},
Plugins = plugins,
StatusFile = statusPath,
LoginCommands = loginCommands is null ? null : [.. loginCommands],
LoginCommandDelayMs = loginCommandDelayMs,
};
private static WorldSession.EntitySpawn Spawn(uint guid, float x) => new(

View file

@ -24,6 +24,165 @@ namespace AcDream.Headless.Tests;
public sealed class HeadlessSessionHostTests
{
[Fact]
public void LoginCommandsUseTheHeadlessLiveBusAndPreserveWireOrder()
{
var captured = new List<byte[]>();
var operations = new FixtureSessionOperations
{
GameActionCapture = body => captured.Add(body),
};
using var diagnosticsOutput = new StringWriter();
using var credential = new HeadlessCredentialSecret(
"fixture",
"password");
using var host = new HeadlessSessionHost(
Descriptor(
loginCommands:
[
"hello",
"/tell Bob, secret",
"/f group",
"@admin raw",
"/vt start",
],
loginCommandDelayMs: 0),
credential,
new HeadlessDiagnosticWriter(diagnosticsOutput),
operations);
RuntimeSessionStartResult result = host.Start();
Assert.Equal(RuntimeSessionStartStatus.Connected, result.Status);
Assert.Equal(
[
ChatRequests.TalkOpcode,
ChatRequests.TellOpcode,
ChatRequests.ChatChannelOpcode,
ChatRequests.ChatChannelOpcode,
ChatRequests.TalkOpcode,
],
captured.Select(ActionOpcode));
Assert.Equal(
0x00000800u,
BinaryPrimitives.ReadUInt32LittleEndian(captured[2].AsSpan(12)));
Assert.Equal(
0x00000002u,
BinaryPrimitives.ReadUInt32LittleEndian(captured[3].AsSpan(12)));
}
[Fact]
public void LoginCommandFailuresAreVersionedOrderedAndSessionIsolated()
{
string statusPath = Path.Combine(
Path.GetTempPath(),
$"acdream-headless-login-commands-{Guid.NewGuid():N}.jsonl");
try
{
var captured = new List<byte[]>();
var operations = new FixtureSessionOperations
{
GameActionCapture = body => captured.Add(body),
};
using var diagnosticsOutput = new StringWriter();
using var credential = new HeadlessCredentialSecret(
"fixture",
"password");
using var host = new HeadlessSessionHost(
Descriptor(
statusFile: statusPath,
loginCommands: ["/", "/version", "after"],
loginCommandDelayMs: 0),
credential,
new HeadlessDiagnosticWriter(diagnosticsOutput),
operations);
RuntimeSessionStartResult result = host.Start();
Assert.Equal(RuntimeSessionStartStatus.Connected, result.Status);
Assert.True(host.Runtime.Session.IsInWorld);
Assert.Single(captured);
Assert.Equal(ChatRequests.TalkOpcode, ActionOpcode(captured[0]));
JsonElement[] events = File.ReadAllLines(statusPath)
.Select(static line =>
JsonDocument.Parse(line).RootElement.Clone())
.ToArray();
Assert.Equal(
[
"started", "connected", "characterList", "enteredWorld",
"loginCommandFailed", "loginCommandFailed",
],
events.Select(static item =>
item.GetProperty("e").GetString()));
JsonElement[] failures = events
.Where(static item =>
item.GetProperty("e").GetString()
== "loginCommandFailed")
.ToArray();
Assert.Equal(1, failures[0].GetProperty("v").GetInt32());
Assert.Equal(0, failures[0].GetProperty("commandIndex").GetInt32());
Assert.Equal("/", failures[0].GetProperty("command").GetString());
Assert.Equal(
"Chat command routing returned UnknownCommand.",
failures[0].GetProperty("error").GetString());
Assert.Equal(1, failures[1].GetProperty("commandIndex").GetInt32());
Assert.Equal(
"/version",
failures[1].GetProperty("command").GetString());
Assert.Contains(
"not available in the headless host",
failures[1].GetProperty("error").GetString());
}
finally
{
if (File.Exists(statusPath))
File.Delete(statusPath);
}
}
[Fact]
public void LoginCommandDelayIsGenerationScopedAcrossReconnect()
{
var time = new ManualTimeProvider();
var captured = new List<byte[]>();
var operations = new FixtureSessionOperations
{
GameActionCapture = body => captured.Add(body),
};
using var diagnosticsOutput = new StringWriter();
using var credential = new HeadlessCredentialSecret(
"fixture",
"password");
using var host = new HeadlessSessionHost(
Descriptor(
loginCommands: ["first", "second"],
loginCommandDelayMs: 500),
credential,
new HeadlessDiagnosticWriter(diagnosticsOutput),
operations,
timeProvider: time);
Assert.Equal(RuntimeSessionStartStatus.Connected, host.Start().Status);
Assert.Equal(["first"], captured.Select(TalkText));
host.Tick(0.1d);
Assert.Equal(["first"], captured.Select(TalkText));
// Replacement cancels the retiring generation's pending "second"
// and starts the configured list once for the new entered-world edge.
Assert.Equal(RuntimeSessionStartStatus.Connected, host.Reconnect().Status);
Assert.Equal(["first", "first"], captured.Select(TalkText));
time.Advance(TimeSpan.FromMilliseconds(499));
host.Tick(0.1d);
Assert.Equal(["first", "first"], captured.Select(TalkText));
time.Advance(TimeSpan.FromMilliseconds(1));
host.Tick(0.1d);
Assert.Equal(["first", "first", "second"], captured.Select(TalkText));
}
[Fact]
public void SingleSessionStartsReconnectsAndConvergesWithoutPresentation()
{
@ -2452,7 +2611,9 @@ public sealed class HeadlessSessionHostTests
HeadlessCredentialProviderKind.Environment,
string credentialReference = "BOT_PASSWORD",
Dictionary<string, bool>? characterOptions = null,
string? statusFile = null) => new()
string? statusFile = null,
IReadOnlyList<string>? loginCommands = null,
int loginCommandDelayMs = 500) => new()
{
Id = "bot",
Endpoint = new HeadlessEndpointDescriptor
@ -2476,6 +2637,8 @@ public sealed class HeadlessSessionHostTests
},
CharacterOptions = characterOptions,
StatusFile = statusFile,
LoginCommands = loginCommands is null ? null : [.. loginCommands],
LoginCommandDelayMs = loginCommandDelayMs,
};
/// <summary>Campaign LA slice LA2: a probe-mode descriptor — mode
@ -3115,6 +3278,26 @@ public sealed class HeadlessSessionHostTests
BinaryPrimitives.ReadUInt32LittleEndian(
body.AsSpan(8, sizeof(uint)));
private static string TalkText(byte[] body)
{
Assert.Equal(ChatRequests.TalkOpcode, ActionOpcode(body));
ushort length = BinaryPrimitives.ReadUInt16LittleEndian(
body.AsSpan(12, sizeof(ushort)));
return System.Text.Encoding.ASCII.GetString(body, 14, length);
}
private sealed class ManualTimeProvider : TimeProvider
{
private long _timestamp;
public override long TimestampFrequency => TimeSpan.TicksPerSecond;
public override long GetTimestamp() => _timestamp;
internal void Advance(TimeSpan duration) =>
_timestamp = checked(_timestamp + duration.Ticks);
}
// SF-4 fixture: minimal PlayerDescription (0x0013) body carrying only
// the CharacterOptions1/2 trailer fields — copied from
// HeadlessCharacterOptionsSeederWiringTests.WrapPlayerDescriptionEnvelope
@ -3162,6 +3345,7 @@ public sealed class HeadlessSessionHostTests
public int DisposedSessionCount { get; private set; }
public string? LastUser { get; private set; }
public string? LastPassword { get; private set; }
public Action<byte[]>? GameActionCapture { get; init; }
public int EnterWorldCallCount =>
Volatile.Read(ref _enterWorldCallCount);
public int TickCallCount => Volatile.Read(ref _tickCallCount);
@ -3190,6 +3374,7 @@ public sealed class HeadlessSessionHostTests
{
CreatedSessionCount++;
var session = new WorldSession(endpoint);
session.GameActionCapture = GameActionCapture;
Sessions.Add(session);
return session;
}

View file

@ -106,6 +106,44 @@ public sealed class LauncherOrchestratorTests : IDisposable
Assert.Contains("+Acdream", inWorld.Status, StringComparison.Ordinal);
}
[Fact]
public async Task LoginCommandFailureIsVisibleButDoesNotMakeTheSessionTerminal()
{
var statusSources = new QueueStatusSourceFactory();
using LauncherOrchestrator orchestrator = CreateOrchestrator(
statusSourceFactory: statusSources);
_ = await orchestrator.LaunchAsync(
"Local ACE",
"testaccount",
"+Acdream",
LaunchMode.Headless);
QueueStatusSource source = Assert.Single(statusSources.Created);
source.Enqueue(Connected("s1"));
source.Enqueue(EnteredWorld("s1", "+Acdream"));
source.Enqueue(new LoginCommandFailedStatusEvent
{
V = 1,
E = "loginCommandFailed",
T = DateTimeOffset.UtcNow,
SessionId = "s1",
CommandIndex = 2,
Command = "/version",
Error = "not available in the headless host",
});
orchestrator.PollStatus();
LauncherSessionSnapshot session = Assert.Single(
orchestrator.GetSnapshot().Sessions);
Assert.Equal(LauncherActivityState.InWorld, session.State);
Assert.Equal(
"Login command 2 failed: not available in the headless host",
session.Error);
Assert.Equal(session.Error, session.Status);
Assert.Null(session.ExitCode);
}
[Fact]
public async Task AccountGuiSelectDoesNotRequireACachedCharacterOrEmitASelector()
{

View file

@ -77,6 +77,32 @@ public sealed class StatusEventParserTests
Assert.Equal("boom", failed.Error);
}
[Fact]
public void ParsesLoginCommandFailed()
{
var failed = Assert.IsType<LoginCommandFailedStatusEvent>(
StatusEventParser.Parse(
"""{"v":1,"e":"loginCommandFailed","t":"2026-08-14T12:00:05Z","sessionId":"s1","commandIndex":2,"command":"/version","error":"unsupported headless command"}"""));
Assert.Equal(2, failed.CommandIndex);
Assert.Equal("/version", failed.Command);
Assert.Equal("unsupported headless command", failed.Error);
}
[Theory]
[InlineData("{\"v\":1,\"e\":\"loginCommandFailed\",\"t\":\"2026-08-14T12:00:05Z\",\"sessionId\":\"s1\",\"commandIndex\":-1,\"command\":\"/version\",\"error\":\"unsupported\"}")]
[InlineData("{\"v\":1,\"e\":\"loginCommandFailed\",\"t\":\"2026-08-14T12:00:05Z\",\"sessionId\":\"s1\",\"commandIndex\":0,\"error\":\"unsupported\"}")]
[InlineData("{\"v\":1,\"e\":\"loginCommandFailed\",\"t\":\"2026-08-14T12:00:05Z\",\"sessionId\":\"s1\",\"commandIndex\":0,\"command\":\"/version\"}")]
public void MalformedLoginCommandFailureUsesTheKnownEventFailurePath(string line)
{
var malformed = Assert.IsType<MalformedStatusEvent>(
StatusEventParser.Parse(line));
Assert.Equal("loginCommandFailed", malformed.E);
Assert.Equal("s1", malformed.SessionId);
Assert.False(string.IsNullOrWhiteSpace(malformed.Error));
}
[Fact]
public void ParsesDisconnectedAndExited()
{

View file

@ -0,0 +1,60 @@
using System.Reflection;
using AcDream.Runtime.Chat;
namespace AcDream.Runtime.Tests.Chat;
public sealed class ChatExtractionTests
{
[Fact]
public void CompleteChatCoreLivesInRuntimeAssembly()
{
Assembly runtime = typeof(GameRuntime).Assembly;
Type[] extracted =
[
typeof(ChatInputParser),
typeof(ChatCommandRouter),
typeof(RetailClientCommandCatalog),
typeof(RetailCommandHelpTable),
typeof(RetailChannelTagTable),
typeof(ChannelResolver),
typeof(ICommandBus),
typeof(LiveCommandBus),
typeof(NullCommandBus),
typeof(ChatChannelKind),
typeof(ClientCommandId),
typeof(SendChatCmd),
typeof(SendServerCommandCmd),
typeof(SendRawChannelCmd),
typeof(ExecuteClientCommandCmd),
];
Assert.All(extracted, type => Assert.Same(runtime, type.Assembly));
Assert.DoesNotContain(
runtime.GetReferencedAssemblies(),
reference => reference.Name is "AcDream.App"
or "AcDream.UI.Abstractions");
}
[Fact]
public void RouterDependsOnlyOnTheFourMemberFeedbackContract()
{
string[] members = typeof(IChatCommandFeedback)
.GetMembers(BindingFlags.Instance | BindingFlags.Public)
.Where(static member => member.MemberType is
MemberTypes.Method or MemberTypes.Property)
.Where(static member => member is not MethodInfo method
|| !method.IsSpecialName)
.Select(static member => member.Name)
.Order(StringComparer.Ordinal)
.ToArray();
Assert.Equal(
[
"LastIncomingTellSender",
"LastOutgoingTellTarget",
"ShowInterfaceText",
"ShowSystemMessage",
],
members);
}
}

View file

@ -0,0 +1,59 @@
using AcDream.Core.Chat;
using AcDream.Runtime.Chat;
using AcDream.Runtime.Gameplay;
namespace AcDream.Runtime.Tests.Chat;
public sealed class LiveChatCommandRouteTests
{
[Fact]
public void FourRegistrationsPreserveOrderedWireRoutesAndCanonicalEcho()
{
using var communication = new RuntimeCommunicationState();
using var character = new RuntimeCharacterState();
var sent = new List<string>();
var route = new LiveChatCommandRoute(new LiveChatCommandBindings(
command => sent.Add($"client:{command.Command}"),
communication,
communication.Chat,
communication.TurbineChat,
character,
() => 0x50000001u,
text => sent.Add($"talk:{text}"),
(target, text) => sent.Add($"tell:{target}:{text}"),
(channel, text) => sent.Add($"channel:{channel:X8}:{text}"),
(_, _, _, _, text, _) => sent.Add($"turbine:{text}")));
route.Activate();
route.Publish(new SendServerCommandCmd("@server"));
route.Publish(new SendChatCmd(ChatChannelKind.Say, null, "say"));
route.Publish(new SendChatCmd(ChatChannelKind.Tell, "Bob", "secret"));
route.Publish(new SendChatCmd(
ChatChannelKind.Fellowship,
null,
"group"));
route.Publish(new SendRawChannelCmd(0x00000002u, "admin"));
route.Publish(new ExecuteClientCommandCmd(
ClientCommandId.QueryAge,
string.Empty));
Assert.Equal(
[
"talk:@server",
"talk:say",
"tell:Bob:secret",
"channel:00000800:group",
"channel:00000002:admin",
"client:QueryAge",
],
sent);
ChatEntry echo = Assert.Single(communication.Chat.Snapshot());
Assert.Equal(ChatKind.Tell, echo.Kind);
Assert.Equal("Bob", echo.Sender);
Assert.Equal("secret", echo.Text);
route.Dispose();
route.Publish(new SendServerCommandCmd("@stale"));
Assert.Equal(6, sent.Count);
}
}

View file

@ -0,0 +1,184 @@
using AcDream.Runtime.Chat;
using AcDream.Runtime.Session;
namespace AcDream.Runtime.Tests.Chat;
public sealed class LoginCommandSequenceTests
{
[Fact]
public void EnteredWorldExecutesImmediatelyThenHonorsMonotonicDelay()
{
var time = new ManualTimeProvider();
var sent = new List<string>();
var bus = TalkBus(sent);
var sequence = new LoginCommandSequence(
["one", "two", "three"],
TimeSpan.FromMilliseconds(500),
new RecordingFeedback(),
bus,
timeProvider: time);
var generation = new RuntimeGenerationToken(7);
sequence.EnteredWorld(generation);
Assert.Equal(["one"], sent);
time.Advance(TimeSpan.FromMilliseconds(499));
sequence.Tick(generation, isInWorld: true);
Assert.Equal(["one"], sent);
time.Advance(TimeSpan.FromMilliseconds(1));
sequence.Tick(generation, isInWorld: true);
Assert.Equal(["one", "two"], sent);
time.Advance(TimeSpan.FromMilliseconds(500));
sequence.Tick(generation, isInWorld: true);
Assert.Equal(["one", "two", "three"], sent);
Assert.False(sequence.IsActive);
}
[Fact]
public void HandlerRuntimeDoesNotConsumeTheInterCommandDelay()
{
var time = new ManualTimeProvider();
var sent = new List<string>();
var bus = new LiveCommandBus();
bus.Register<SendChatCmd>(command =>
{
sent.Add(command.Text);
time.Advance(TimeSpan.FromSeconds(1));
});
var sequence = new LoginCommandSequence(
["one", "two"],
TimeSpan.FromMilliseconds(500),
new RecordingFeedback(),
bus,
timeProvider: time);
var generation = new RuntimeGenerationToken(7);
sequence.EnteredWorld(generation);
Assert.Equal(["one"], sent);
time.Advance(TimeSpan.FromMilliseconds(499));
sequence.Tick(generation, isInWorld: true);
Assert.Equal(["one"], sent);
time.Advance(TimeSpan.FromMilliseconds(1));
sequence.Tick(generation, isInWorld: true);
Assert.Equal(["one", "two"], sent);
}
[Fact]
public void ParseAndHandlerFailuresAndStatusFailureAllContinue()
{
var sent = new List<string>();
var bus = TalkBus(sent);
bus.Register<ExecuteClientCommandCmd>(_ =>
throw new InvalidOperationException("client boom"));
int reports = 0;
var sequence = new LoginCommandSequence(
["/", "/version", "after"],
TimeSpan.Zero,
new RecordingFeedback(),
bus,
_ =>
{
reports++;
throw new IOException("status unavailable");
});
sequence.EnteredWorld(new RuntimeGenerationToken(1));
Assert.Equal(2, reports);
Assert.Equal(["after"], sent);
Assert.False(sequence.IsActive);
}
[Fact]
public void CancelAndGenerationReplacementPreventLeaksAndReconnectRestarts()
{
var time = new ManualTimeProvider();
var sent = new List<string>();
var sequence = new LoginCommandSequence(
["one", "two"],
TimeSpan.FromMilliseconds(500),
new RecordingFeedback(),
TalkBus(sent),
timeProvider: time);
var first = new RuntimeGenerationToken(1);
var second = new RuntimeGenerationToken(2);
sequence.EnteredWorld(first);
sequence.Cancel(first);
time.Advance(TimeSpan.FromSeconds(1));
sequence.Tick(first, isInWorld: true);
sequence.EnteredWorld(first); // exact-once per generation
Assert.Equal(["one"], sent);
sequence.EnteredWorld(second);
sequence.Tick(first, isInWorld: true); // stale frame is inert
time.Advance(TimeSpan.FromMilliseconds(500));
sequence.Tick(second, isInWorld: true);
Assert.Equal(["one", "one", "two"], sent);
}
[Fact]
public void NullAndEmptyCollectionsAreNoOpsAndNullEntriesTypeAsEmpty()
{
var feedback = new RecordingFeedback();
var bus = TalkBus([]);
var absent = new LoginCommandSequence(
null,
TimeSpan.Zero,
feedback,
bus);
var empty = new LoginCommandSequence(
[],
TimeSpan.Zero,
feedback,
bus);
var nullEntry = new LoginCommandSequence(
[null],
TimeSpan.Zero,
feedback,
bus);
absent.EnteredWorld(new RuntimeGenerationToken(1));
empty.EnteredWorld(new RuntimeGenerationToken(1));
nullEntry.EnteredWorld(new RuntimeGenerationToken(1));
Assert.False(absent.IsActive);
Assert.False(empty.IsActive);
Assert.False(nullEntry.IsActive);
}
private static LiveCommandBus TalkBus(List<string> sent)
{
var bus = new LiveCommandBus();
bus.Register<SendChatCmd>(command => sent.Add(command.Text));
bus.Register<SendServerCommandCmd>(command => sent.Add(command.Text));
bus.Register<SendRawChannelCmd>(_ => { });
return bus;
}
private sealed class RecordingFeedback : IChatCommandFeedback
{
public string? LastIncomingTellSender { get; set; }
public string? LastOutgoingTellTarget { get; set; }
public List<string> Interface { get; } = [];
public List<string> System { get; } = [];
public void ShowInterfaceText(string text) => Interface.Add(text);
public void ShowSystemMessage(string text) => System.Add(text);
}
private sealed class ManualTimeProvider : TimeProvider
{
private long _timestamp;
public override long TimestampFrequency => 1_000;
public override long GetTimestamp() => _timestamp;
public void Advance(TimeSpan duration) =>
_timestamp += checked((long)duration.TotalMilliseconds);
}
}

View file

@ -1,6 +1,7 @@
using System.Net;
using AcDream.Core.Net;
using AcDream.Core.Net.Messages;
using AcDream.Runtime.Chat;
using AcDream.Runtime.Session;
namespace AcDream.Runtime.Tests.Session;
@ -74,6 +75,37 @@ public sealed class LiveSessionHostTests
Assert.False(host.IsInWorld);
}
[Fact]
public void LoginSequenceStartsAfterTheEnteredWorldObservation()
{
var calls = new List<string>();
var operations = new TestOperations(calls);
var controller = new LiveSessionController(operations);
var bus = new LiveCommandBus();
bus.Register<SendChatCmd>(command => calls.Add($"login:{command.Text}"));
var loginCommands = new LoginCommandSequence(
["ready"],
TimeSpan.Zero,
new TestFeedback(),
bus);
LiveSessionHost host = CreateHost(
controller,
calls,
_ => new TestEventRouting(calls),
_ => new TestCommandRouting(calls),
loginCommands);
Assert.Equal(
LiveSessionStartStatus.Connected,
host.Start(LiveOptions()).Status);
int entered = calls.IndexOf("character-entered:1342177282");
int login = calls.IndexOf("login:ready");
Assert.True(entered >= 0);
Assert.Equal(entered + 1, login);
controller.Dispose();
}
[Fact]
public void CommandFactoryFailureRollsBackTheAlreadyAttachedEventRoute()
{
@ -219,7 +251,8 @@ public sealed class LiveSessionHostTests
LiveSessionController controller,
List<string> calls,
Func<WorldSession, ILiveSessionEventRouting> createEvents,
Func<WorldSession, ILiveSessionCommandRouting> createCommands) =>
Func<WorldSession, ILiveSessionCommandRouting> createCommands,
LoginCommandSequence? loginCommands = null) =>
new(controller, new LiveSessionHostBindings(
Routing: new(createEvents, createCommands),
Reset: _ => calls.Add("reset"),
@ -240,7 +273,8 @@ public sealed class LiveSessionHostTests
Connected: () => calls.Add("connected"),
Roster: roster => calls.Add($"roster:{roster.AccountName}"),
CharacterEntered: selection =>
calls.Add($"character-entered:{selection.CharacterId}")));
calls.Add($"character-entered:{selection.CharacterId}"),
LoginCommands: loginCommands));
private static LiveSessionConnectOptions LiveOptions(
bool live = true,
@ -291,6 +325,14 @@ public sealed class LiveSessionHostTests
public void Dispose() => calls.Add("dispose-commands");
}
private sealed class TestFeedback : IChatCommandFeedback
{
public string? LastIncomingTellSender => null;
public string? LastOutgoingTellTarget => null;
public void ShowInterfaceText(string text) { }
public void ShowSystemMessage(string text) { }
}
private sealed class TestOperations(List<string> calls) : ILiveSessionOperations
{
public List<WorldSession> Sessions { get; } = [];

View file

@ -32,11 +32,12 @@ public sealed class SessionStatusWriterTests
writer.EnteredWorld("s1", 0x50000001u, "Ready");
writer.PluginLoaded("s1", "acdream.good");
writer.PluginFailed("s1", "acdream.bad", "enable failed");
writer.LoginCommandFailed("s1", 2, "/version", "unsupported headless command");
writer.Disconnected("s1", "stopped");
writer.Exited("s1", 0, "disposed");
string[] lines = File.ReadAllLines(file.Path);
Assert.Equal(8, lines.Length);
Assert.Equal(9, lines.Length);
JsonElement started = Parse(lines[0]);
Assert.Equal(1, started.GetProperty("v").GetInt32());
@ -73,11 +74,25 @@ public sealed class SessionStatusWriterTests
Assert.Equal("acdream.bad", pluginFailed.GetProperty("plugin").GetString());
Assert.Equal("enable failed", pluginFailed.GetProperty("error").GetString());
JsonElement disconnected = Parse(lines[6]);
JsonElement loginCommandFailed = Parse(lines[6]);
Assert.Equal(1, loginCommandFailed.GetProperty("v").GetInt32());
Assert.Equal("loginCommandFailed", loginCommandFailed.GetProperty("e").GetString());
Assert.Equal("s1", loginCommandFailed.GetProperty("sessionId").GetString());
Assert.Equal(2, loginCommandFailed.GetProperty("commandIndex").GetInt32());
Assert.Equal("/version", loginCommandFailed.GetProperty("command").GetString());
Assert.Equal(
"unsupported headless command",
loginCommandFailed.GetProperty("error").GetString());
Assert.Equal(
["v", "e", "t", "sessionId", "commandIndex", "command", "error"],
loginCommandFailed.EnumerateObject()
.Select(static property => property.Name));
JsonElement disconnected = Parse(lines[7]);
Assert.Equal("disconnected", disconnected.GetProperty("e").GetString());
Assert.Equal("stopped", disconnected.GetProperty("reason").GetString());
JsonElement exited = Parse(lines[7]);
JsonElement exited = Parse(lines[8]);
Assert.Equal("exited", exited.GetProperty("e").GetString());
Assert.Equal(0, exited.GetProperty("code").GetInt32());
Assert.Equal("disposed", exited.GetProperty("reason").GetString());
@ -93,6 +108,7 @@ public sealed class SessionStatusWriterTests
writer.Connected("s1");
writer.PluginLoaded("s1", "acdream.good");
writer.PluginFailed("s1", "acdream.bad", "failed");
writer.LoginCommandFailed("s1", 0, "", "unknown command");
writer.Disconnected("s1", "stopped");
writer.Exited("s1", 0, "disposed");
@ -199,11 +215,12 @@ public sealed class SessionStatusWriterTests
writer.EnteredWorld("bot", 0x50000001u, "Ready");
writer.PluginLoaded("bot", "acdream.good");
writer.PluginFailed("bot", "acdream.bad", "enable failed");
writer.LoginCommandFailed("bot", 1, "/version", "unsupported");
writer.Disconnected("bot", "stopped");
writer.Exited("bot", 0, "disposed");
string[] lines = File.ReadAllLines(file.Path);
Assert.Equal(8, lines.Length);
Assert.Equal(9, lines.Length);
AssertExactProperties(lines[0], "v", "e", "t", "sessionId");
AssertExactProperties(lines[1], "v", "e", "t", "sessionId");
@ -215,8 +232,11 @@ public sealed class SessionStatusWriterTests
AssertExactProperties(lines[4], "v", "e", "t", "sessionId", "plugin");
AssertExactProperties(
lines[5], "v", "e", "t", "sessionId", "plugin", "error");
AssertExactProperties(lines[6], "v", "e", "t", "sessionId", "reason");
AssertExactProperties(lines[7], "v", "e", "t", "sessionId", "code", "reason");
AssertExactProperties(
lines[6],
"v", "e", "t", "sessionId", "commandIndex", "command", "error");
AssertExactProperties(lines[7], "v", "e", "t", "sessionId", "reason");
AssertExactProperties(lines[8], "v", "e", "t", "sessionId", "code", "reason");
// The nested characters[] entries are exact too — the exact shape a
// password could otherwise be smuggled through.

View file

@ -16,6 +16,7 @@
<ItemGroup>
<Using Include="Xunit" />
<Using Include="AcDream.Runtime.Chat" />
</ItemGroup>
<ItemGroup>

View file

@ -14,7 +14,7 @@ namespace AcDream.UI.Abstractions.Tests.Panels.Chat;
/// </summary>
public sealed class ChatPanelFocusTests
{
private sealed class NullBus : AcDream.UI.Abstractions.ICommandBus
private sealed class NullBus : AcDream.Runtime.Chat.ICommandBus
{
public void Publish<T>(T command) where T : notnull { }
}

View file

@ -47,8 +47,8 @@ public sealed class ChatPanelInputTests
var entries = log.Snapshot();
Assert.Equal(2, entries.Length);
Assert.All(entries, entry => Assert.Equal(ChatKind.System, entry.Kind));
Assert.Equal(AcDream.UI.Abstractions.Panels.Chat.RetailCommandHelpTable.HelpPrefixNote, entries[0].Text);
Assert.Equal(AcDream.UI.Abstractions.Panels.Chat.RetailCommandHelpTable.AvailableHelpListing, entries[1].Text);
Assert.Equal(RetailCommandHelpTable.HelpPrefixNote, entries[0].Text);
Assert.Equal(RetailCommandHelpTable.AvailableHelpListing, entries[1].Text);
}
[Theory]