docs(plan): record live hydration checkpoint
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1 changed files with 18 additions and 2 deletions
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@ -22,8 +22,10 @@ them inside a mechanical extraction.
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replacement, default-pose resolution, local-shadow ownership, and recursive
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retained projection withdrawal passed three clean reviews plus 6,799 Release
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tests / 5 skipped on 2026-07-21.
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- [ ] C — hydration create/materialize/landblock-recovery ownership and direct
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CreateObject/streaming cutover.
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- [x] C — hydration create/materialize/landblock-recovery ownership and direct
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CreateObject/streaming cutover. Landed in `d10c5f2d`; 6,854 Release tests
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passed / 5 skipped after three clean retail, architecture, and adversarial
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re-reviews on 2026-07-21.
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- [ ] D — ObjDesc/Parent/Pickup/ready/withdraw ownership and exact retained
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identity across leave-world/re-entry.
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- [ ] E — Delete/prune and retryable exact-incarnation teardown ownership.
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@ -268,6 +270,20 @@ clean.
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failure/retry; no duplicate mesh/script/effect activation.
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- Full Release build/test; review cycle.
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Completed in `d10c5f2d`. `LiveEntityHydrationController` now owns the exact
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CreateObject registration transaction, world-origin bootstrap, pending
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deferral, first DAT projection materialization, landblock recovery, and the
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ready/PES replay boundary. Same-generation CreateObject supersession carries
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a monotonic integration version and a persistent retry obligation, so an
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older reentrant materialization cannot publish or erase the newer canonical
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snapshot. Parent and pickup creates complete through their retail cell-less
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paths, while interrupted initial hydration reuses the same animation
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sequencer and completed owners retain their exact phase and callback queues.
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Session CreateObject and streaming callbacks route directly to the extracted
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owner; the old GameWindow bodies are gone. Release build completed with zero
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warnings and errors; 6,854 tests passed with five intentional skips; retail,
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architecture, and adversarial re-reviews were clean.
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### D — appearance, parenting, pickup, withdrawal
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- Move ObjDesc, Parent, Pickup, child-ready, collision registration, and
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