fix(launcher): harden installer transactions
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21 changed files with 1164 additions and 61 deletions
121
src/AcDream.Launcher.Core/Installation/BakeProgressProtocol.cs
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121
src/AcDream.Launcher.Core/Installation/BakeProgressProtocol.cs
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namespace AcDream.Launcher.Core.Installation;
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/// <summary>
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/// Strict state machine for known v1 bake events. Human output, unknown v1
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/// events, and future versions are deliberately transparent; known v1 events
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/// cannot be reordered, duplicated, or appended after the first terminal.
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/// </summary>
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internal sealed class BakeProgressProtocol
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{
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private BakeProgressProtocolState _state;
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internal BakeStartedEvent? Started { get; private set; }
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internal BakeCompletedEvent? Completed { get; private set; }
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internal BakeErrorEvent? Error { get; private set; }
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internal string? Violation { get; private set; }
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internal bool Observe(BakeProgressEvent progressEvent)
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{
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ArgumentNullException.ThrowIfNull(progressEvent);
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if (Violation is not null)
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{
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return false;
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}
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switch (progressEvent)
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{
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case BakeHumanOutputEvent:
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case UnknownBakeProgressEvent:
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case FutureBakeProgressEvent:
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return true;
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case MalformedBakeProgressEvent malformed:
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Reject($"Malformed bake progress: {malformed.Reason}");
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return false;
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case BakeStartedEvent started:
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if (_state != BakeProgressProtocolState.AwaitingStarted)
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{
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Reject(_state == BakeProgressProtocolState.Running
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? "The bake protocol emitted more than one v1 started event."
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: "The bake protocol emitted a known event after its terminal event.");
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return false;
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}
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Started = started;
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_state = BakeProgressProtocolState.Running;
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return true;
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case BakeWorkProgressEvent:
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if (_state != BakeProgressProtocolState.Running)
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{
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Reject(KnownEventStateViolation("progress"));
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return false;
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}
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return true;
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case BakeCompletedEvent completed:
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if (_state != BakeProgressProtocolState.Running)
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{
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Reject(KnownEventStateViolation("completed"));
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return false;
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}
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Completed = completed;
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_state = BakeProgressProtocolState.Completed;
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return true;
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case BakeErrorEvent error:
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if (_state != BakeProgressProtocolState.Running)
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{
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Reject(KnownEventStateViolation("error"));
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return false;
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}
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Error = error;
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_state = BakeProgressProtocolState.Error;
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return true;
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default:
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Reject("The bake protocol emitted an unsupported known event.");
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return false;
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}
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}
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internal void CompleteInput()
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{
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if (Violation is not null)
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{
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return;
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}
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if (_state == BakeProgressProtocolState.AwaitingStarted)
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{
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Reject("The bake protocol did not emit a v1 started event first.");
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}
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else if (_state == BakeProgressProtocolState.Running)
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{
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Reject("The bake protocol ended without exactly one terminal event.");
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}
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}
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private string KnownEventStateViolation(string eventName) => _state switch
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{
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BakeProgressProtocolState.AwaitingStarted =>
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$"The bake protocol emitted v1 {eventName} before v1 started.",
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BakeProgressProtocolState.Running =>
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$"The bake protocol emitted an invalid v1 {eventName} event.",
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_ => "The bake protocol emitted a known event after its terminal event.",
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};
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private void Reject(string message)
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{
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Violation ??= message;
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}
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private enum BakeProgressProtocolState
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{
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AwaitingStarted,
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Running,
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Completed,
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Error,
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}
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}
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