perf(diag): complete trustworthy Slice A capture tooling

Correct whole-frame GPU timestamps so they bracket only the accepted render transaction and associate delayed query results with the owning CPU frame. Add route-wide frame-history summaries, fixed-camera screenshot comparison, process counters, contention traces, a pinned Arwic workload, and credential-safe launch disclosure.

The reference hardware/display contract now keeps local and RDP populations separate and defines the screenshot and re-baseline rules needed by later prepared-content gates.

Co-Authored-By: Codex <noreply@openai.com>
This commit is contained in:
Erik 2026-07-24 12:46:51 +02:00
parent bf7ec12f68
commit 3ee8ec537a
23 changed files with 1639 additions and 170 deletions

View file

@ -182,8 +182,10 @@ public sealed class GameWindowRenderLeafCompositionTests
"screenshotCaptured);");
AssertAppearsInOrder(
orchestrator,
"WorldRenderFrameOutcome world = _world.Render(input);",
"_gpuMeasurement.BeginFrame();",
"world = _world.Render(input);",
"_presentation.Render(input, world);",
"_gpuMeasurement.EndFrame();",
"new RenderFrameOutcome(world, presentation);",
"_diagnostics.Publish(input, outcome);");
}