fix(ui): select and examine favorite spells like retail
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23 changed files with 974 additions and 34 deletions
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@ -8,7 +8,8 @@ shared-panel mount, and its missing inscription transaction. All three are
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corrected and live-confirmed. The creature-page follow-up now has retail's
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ordered stat rows and animated private preview. The follow-up item report and
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authored 310 x 400 layout correction are implemented; their connected visual
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gate is pending.
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gate is pending. Favorite-spell press-time selection and right-click local
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SpellPanel examination are implemented and await their connected visual gate.
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**Milestone:** M4 prerequisite/preamble.
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**Architecture:** retained gameplay UI over shared selection, object, and
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interaction state. `GameWindow` remains a composition/callback shell.
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@ -249,6 +250,16 @@ and the retained green frame update during left-button down, before the
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three-pixel drag threshold. Target mode is offered first. Opening, using,
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equipping, looting, and shortcut activation remain completed-click or
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double-click actions and are suppressed when target mode consumed the press.
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Favorite spells now use the parallel non-weenie path:
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`gmSpellcastingUI::ListenToElementMessage @ 0x004C7AB0` selects the favorite
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on left press, while the spell branch of
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`UIElement_ItemList::ListenToElementMessage @ 0x004E4D50` opens the authored
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SpellPanel locally on right-click. Spell IDs never enter `SelectionState` or
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the status-bar magnifier path, and no Appraise/busy transaction is invented.
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The view projects exact spell fields and the current appropriate formula
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through authored component template `0x1000032E`; its connected visual gate is
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pending. The 61-test focused App gate, Release solution build, 3,553 App tests
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/ 3 skips, and 7,984 complete-solution tests / 5 skips pass.
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## Slice 1 — spell-bar overflow arrows
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@ -371,6 +382,11 @@ Named retail references and executable pseudocode are recorded in
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refresh; closing the examination window must stop refreshes.
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- Keep Examination open while opening/moving Inventory or Skills and confirm
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both windows coexist with independent rectangles.
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- On the combat spell bar, press and hold a different favorite: its selection
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and name should update before release. Right-click a favorite: the same
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examination floaty should show the SpellPanel with name, school, mana,
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duration, range, description, and component formula. The toolbar magnifier
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must not treat the selected spell as an object.
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- Assess an owned inscribable weapon. Edit and clear its inscription by
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clicking elsewhere, then reassess it. An item authored by another player is
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read-only and reports the exact retail permission line when clicked.
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