docs: Campaign P plan - record P1 completion + review outcome
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@ -47,6 +47,16 @@ don't chase it.
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### P1 — Stat-coupled movement (burden / stamina / vitae) — retires TS-5, AP-25, the burden gap
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### P1 — Stat-coupled movement (burden / stamina / vitae) — retires TS-5, AP-25, the burden gap
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**Status (2026-07-30): COMPLETE.** Landed at `9355ddce`; Opus review
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APPROVE at `001e466d` (which also retired UN-8 — the CanJump polarity is
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byte-PROVEN `load < 2.0` from the PDB-paired binary — and recorded the
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PK-timer jump-cost decode for P3). Full Release suite 9,880/0/5 at the
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slice gate. Retail's vitae/enchant chain reuses the M3 bucket-4
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representation; `JumpStaminaCost` never refuses (weak-jump only) — the
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plan's formula shorthand had the `+0.5` operand wrong and the
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implementation follows the decomp's `(load+0.5)*power*8+2`. AP-127 filed
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(two minor bonus properties, out of bounded scope).
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Today `PlayerWeenie.SetBurden` has zero callers, `CanJump` is always
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Today `PlayerWeenie.SetBurden` has zero callers, `CanJump` is always
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true, `JumpStaminaCost` is 0, and pushed run/jump skill is
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true, `JumpStaminaCost` is 0, and pushed run/jump skill is
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attributeBonus + init + ranks only. Retail modulates movement by
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attributeBonus + init + ranks only. Retail modulates movement by
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